Commit Graph

  • 25002b9735 Switching physics for traffic master Segey Lapin 2021-11-01 18:07:26 +03:00
  • b318f5ef8d Added traffic Segey Lapin 2021-11-01 05:57:07 +03:00
  • 6ad88e497f Implemented instance pooling Segey Lapin 2021-10-30 02:16:06 +03:00
  • 4882866bd9 Now spawn relative nodes via Spawner too Segey Lapin 2021-10-29 15:29:02 +03:00
  • 7cad4daf2f Updated godot, voxel module; fixed spawners; added C++ border and radial points calculation Segey Lapin 2021-10-29 00:58:53 +03:00
  • db6430230e Makefile for complete build Segey Lapin 2021-10-26 22:16:39 +03:00
  • e69850f91a Spawner for scenes Segey Lapin 2021-10-26 22:14:37 +03:00
  • f2ef003610 Better road processing; flatter ground for towns Segey Lapin 2021-10-26 22:13:04 +03:00
  • 302719dd19 Added meshoptimizer library Segey Lapin 2021-10-25 18:36:05 +03:00
  • 6759432c45 Removed junk Segey Lapin 2021-10-25 18:10:22 +03:00
  • fb1376979a Enabled non-tools build Segey Lapin 2021-10-25 18:08:06 +03:00
  • 2ff3ce851a Added getting body parts file names from C++ code Segey Lapin 2021-10-25 18:07:36 +03:00
  • 2754dea132 Fixed non-tools build Segey Lapin 2021-10-25 18:06:06 +03:00
  • 5e69025beb Removed unused mesher Segey Lapin 2021-10-25 18:04:32 +03:00
  • 601c14fa87 Added RVO2 library for later use in character nav w/o navmesh Segey Lapin 2021-10-25 18:02:02 +03:00
  • 5db4c68ebe Godot update Segey Lapin 2021-10-25 13:37:22 +03:00
  • 6442245253 Proper town logic; needs lots of fixing Segey Lapin 2021-10-25 13:36:58 +03:00
  • aef8a11cc4 Fixed site index Segey Lapin 2021-10-24 16:18:10 +03:00
  • 8a5e9e0186 Separated setup code Segey Lapin 2021-10-24 02:20:15 +03:00
  • eef15ea522 Split out some code for refactoring purposes Segey Lapin 2021-10-23 22:11:53 +03:00
  • 2945dd1904 Update; refactor of initial code Segey Lapin 2021-10-22 15:43:37 +03:00
  • da73a164a0 Prepared for buildings spawning Segey Lapin 2021-10-16 04:26:41 +03:00
  • 45a67ac8bd Cleanup; prepared for buildings Segey Lapin 2021-10-16 03:08:07 +03:00
  • f4c39becea Voxel modules update Segey Lapin 2021-10-15 18:24:10 +03:00
  • ccee4fb686 Optimized, updated Segey Lapin 2021-10-15 18:22:02 +03:00
  • ea4c8a5731 Refactored optimized Segey Lapin 2021-10-15 16:18:30 +03:00
  • 8c4432031e Updated sdf code to work in C++ Segey Lapin 2021-10-14 13:42:21 +03:00
  • 2c7a6af437 Now generating roads on terrain. Still some trouble left. Segey Lapin 2021-10-13 20:09:02 +03:00
  • 1b244e80ef Proper makefile Segey Lapin 2021-10-13 16:35:54 +03:00
  • e35d566eb8 Updated world module (now voronoi roads work Segey Lapin 2021-10-13 16:33:36 +03:00
  • d0b1daa6e9 Updated submodules, removed junk Segey Lapin 2021-10-13 16:30:05 +03:00
  • 3a573a71b8 gitlab can't cope with Godot building Segey Lapin 2021-07-31 16:58:28 +03:00
  • 7a07ab7095 Update .gitlab-ci.yml file Sergey Lapin 2021-07-31 12:19:01 +00:00
  • 171c6e34ad Update Makefile Sergey Lapin 2021-07-31 12:10:10 +00:00
  • 3df4aaa03e Update .gitlab-ci.yml file Sergey Lapin 2021-07-31 01:03:14 +00:00
  • aaf976c613 Update .gitlab-ci.yml file Sergey Lapin 2021-07-31 01:01:54 +00:00
  • 0d09e4622c Update .gitlab-ci.yml file Sergey Lapin 2021-07-31 00:49:17 +00:00
  • 91cf9d2d34 Initial commit Segey Lapin 2021-07-31 03:30:12 +03:00