Initial commit
This commit is contained in:
12
.gitmodules
vendored
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12
.gitmodules
vendored
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@@ -0,0 +1,12 @@
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[submodule "godot"]
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path = godot
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url = https://github.com/godotengine/godot
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branch = 3.x
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[submodule "modules/voronoi/thirdparty/voronoi"]
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path = modules/voronoi/thirdparty/voronoi
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url = https://github.com/JCash/voronoi
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branch = dev
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[submodule "modules/voxel"]
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path = modules/voxel
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url = https://github.com/Zylann/godot_voxel
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branch = master
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6
Makefile
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6
Makefile
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@@ -0,0 +1,6 @@
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all:
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cd godot; \
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scons platform=x11 target=release_debug tools=yes custom_modules=../modules -j6
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# scons platform=x11 target=release tools=yes custom_modules=../modules -j6
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# scons platform=windows target=release tools=yes custom_modules=../modules -j6
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# scons platform=javascript target=release tools=yes custom_modules=../modules -j6
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1
godot
Submodule
1
godot
Submodule
Submodule godot added at 504f47eaec
77
modules/detour/SCsub
Normal file
77
modules/detour/SCsub
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@@ -0,0 +1,77 @@
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#!/usr/bin/env python
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from methods import using_gcc, get_compiler_version
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Import('env')
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Import('env_modules')
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env_detour = env_modules.Clone()
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# Thirdparty source files
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# TODO: clean this up for recastnav+fastlz
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detour_sources = []
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thirdparty_sources = []
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thirdparty_dir = "#thirdparty/recastnavigation/"
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detour_dir = "thirdparty/"
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if env['builtin_recast'] and not env["tools"]:
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thirdparty_sources = [
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"Recast/Source/Recast.cpp",
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"Recast/Source/RecastAlloc.cpp",
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"Recast/Source/RecastArea.cpp",
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"Recast/Source/RecastAssert.cpp",
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"Recast/Source/RecastContour.cpp",
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"Recast/Source/RecastFilter.cpp",
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"Recast/Source/RecastLayers.cpp",
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"Recast/Source/RecastMesh.cpp",
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"Recast/Source/RecastMeshDetail.cpp",
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"Recast/Source/RecastRasterization.cpp",
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"Recast/Source/RecastRegion.cpp",
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]
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# Detour source files
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detour_sources += [
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"Detour/Source/DetourAlloc.cpp",
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"Detour/Source/DetourAssert.cpp",
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"Detour/Source/DetourCommon.cpp",
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"Detour/Source/DetourNavMeshBuilder.cpp",
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"Detour/Source/DetourNavMesh.cpp",
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"Detour/Source/DetourNavMeshQuery.cpp",
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"Detour/Source/DetourNode.cpp",
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]
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# DetourCrowd source files
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detour_sources += [
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"DetourCrowd/Source/DetourCrowd.cpp",
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"DetourCrowd/Source/DetourLocalBoundary.cpp",
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"DetourCrowd/Source/DetourObstacleAvoidance.cpp",
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"DetourCrowd/Source/DetourPathCorridor.cpp",
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"DetourCrowd/Source/DetourPathQueue.cpp",
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"DetourCrowd/Source/DetourProximityGrid.cpp",
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]
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# DetiurTileCache source files
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detour_sources += [
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"DetourTileCache/Source/DetourTileCacheBuilder.cpp",
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"DetourTileCache/Source/DetourTileCache.cpp",
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]
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thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
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thirdparty_sources += [detour_dir + file for file in detour_sources]
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env_detour.add_source_files(env.modules_sources, thirdparty_sources)
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env_detour.Append(CPPPATH=[thirdparty_dir + "/Recast/Include",
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detour_dir + "/Detour/Include",
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detour_dir + "/DetourCrowd/Include",
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detour_dir + "/DetourTileCache/Include",
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"#thirdparty/misc"])
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env_detour.Append(CPPFLAGS=["-DNDEBUG", "-DTILE_CACHE"])
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# See https://github.com/recastnavigation/recastnavigation/issues/380
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# for Wno-error=class-memaccess
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if using_gcc(env):
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gcc_version = get_compiler_version(env)
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if gcc_version != None and gcc_version[0] >= 8 and not env["platform"] == "windows":
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env_detour.Append(CPPFLAGS=["-Wno-error=class-memaccess", "-Wno-error=shadow=local"])
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# Godot source files
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env_detour.add_source_files(env.modules_sources, "*.cpp")
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Export('env')
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8
modules/detour/TODO.txt
Normal file
8
modules/detour/TODO.txt
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@@ -0,0 +1,8 @@
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1. Node position fixup at start of loop (before update) (enable only when crowd does not control agents directly)
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2. Fix agent states before update (need setting for that, disable by default)
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3. Implement signal notification of nodes about their state, position, velocity
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4. Implement agent parameters setting
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5. bind agent state constants and allow checking agent state
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6. Implement physics motion.
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7. Implement area tagging
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8. Implement tiled mesh and obstacles.
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BIN
modules/detour/__pycache__/config.cpython-38.pyc
Normal file
BIN
modules/detour/__pycache__/config.cpython-38.pyc
Normal file
Binary file not shown.
BIN
modules/detour/__pycache__/config.cpython-39.pyc
Normal file
BIN
modules/detour/__pycache__/config.cpython-39.pyc
Normal file
Binary file not shown.
5
modules/detour/config.py
Normal file
5
modules/detour/config.py
Normal file
@@ -0,0 +1,5 @@
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def can_build(env, platform):
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return True
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def configure(env):
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pass
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671
modules/detour/crowd.cpp
Normal file
671
modules/detour/crowd.cpp
Normal file
@@ -0,0 +1,671 @@
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#include <cassert>
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#include "crowd.h"
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#include "navmesh_query.h"
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#include <DetourCrowd.h>
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#include <DetourCommon.h>
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#define MAX_AGENTS 20
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DetourCrowdManager::DetourCrowdManager() :
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Node(),
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crowd(0),
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dirty(false),
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initialized(false),
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query(memnew(DetourNavigationQuery)),
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max_agents(20),
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max_agent_radius(0.0f) {}
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DetourCrowdManager::~DetourCrowdManager() {
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if (crowd) {
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if (initialized)
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dtFreeCrowd(crowd);
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else
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dtFree(crowd);
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}
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}
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void DetourCrowdManager::set_navigation_mesh(
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const Ref<DetourNavigationMesh> &navmesh, const Transform &xform) {
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this->navmesh = navmesh;
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this->transform = xform;
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query->init(navmesh, xform);
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create_crowd();
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}
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Ref<DetourNavigationMesh> DetourCrowdManager::get_navigation_mesh() const {
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return navmesh;
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}
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int DetourCrowdManager::add_agent(Object *agent, int mode, bool signals, PoolVector<float> inparams) {
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AgentData *new_agent = memnew(AgentData);
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int aid = -1, id;
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uint64_t pref;
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new_agent->obj_id = agent->get_instance_id();
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new_agent->mode = mode;
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if (inparams.size() != 4) {
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inparams.resize(4);
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inparams.write()[0] = 1.0f;
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inparams.write()[1] = 2.0f;
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inparams.write()[2] = 0.5f;
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inparams.write()[3] = 100.0f;
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}
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new_agent->radius = inparams[0];
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new_agent->height = inparams[1];
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new_agent->max_accel = inparams[2];
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new_agent->max_speed = inparams[3];
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new_agent->filter_id = 0;
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new_agent->oa_id = 0;
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new_agent->mode = mode;
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new_agent->send_signals = signals;
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Vector3 pos;
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Spatial *obj = Object::cast_to<Spatial>(agent);
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if (obj)
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pos = obj->get_global_transform().origin;
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pos = _nearest_point(pos, 0, &pref);
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assert(pref > 0);
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dtCrowdAgentParams params;
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memset(¶ms, 0, sizeof(params));
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params.radius = new_agent->radius;
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params.height = new_agent->height;
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params.maxAcceleration = new_agent->max_accel;
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params.maxSpeed = new_agent->max_speed;
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params.pathOptimizationRange = params.radius * 30.0f;
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params.queryFilterType = (unsigned char)new_agent->filter_id;
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params.obstacleAvoidanceType = (unsigned char)new_agent->oa_id;
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if (agents.size() == 0) {
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agents.push_back(new_agent);
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aid = 0;
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} else {
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bool ok = false;
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for (aid = 0; aid < agents.size(); aid++)
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if (agents[aid] == NULL) {
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agents.write[aid] = new_agent;
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ok = true;
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break;
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}
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if (!ok)
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aid = -1;
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}
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if (aid == -1) {
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agents.push_back(new_agent);
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aid = 0;
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}
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params.userData = new_agent;
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id = crowd->addAgent(&pos.coord[0], ¶ms);
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assert(id >= 0);
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// printf("agent id = %d\n", id);
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new_agent->id = id;
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dtCrowdAgent *ag = crowd->getEditableAgent(id);
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assert(ag);
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assert(ag->state != DT_CROWDAGENT_STATE_INVALID);
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ag->state = DT_CROWDAGENT_STATE_WALKING;
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if (max_agents < agents.size()) {
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max_agents = agents.size() + 20;
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create_crowd();
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}
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if (signals && obj)
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obj->emit_signal("agent_added", id);
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obj->set_meta("agent_id", aid);
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obj->set_meta("agent_crowd_id", id);
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return agents.size() - 1;
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}
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void DetourCrowdManager::remove_agent(Object *agent) {
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int agent_id = agent->get_instance_id();
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for (int i = 0; i < agents.size(); i++) {
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if (!agents[i])
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continue;
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if (agents[i]->obj_id == agent_id) {
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crowd->removeAgent(agents[i]->id);
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memfree(agents[i]);
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agents.write[i] = NULL;
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break;
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}
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}
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}
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void DetourCrowdManager::clear_agent_list() {
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agents.clear();
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}
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void DetourCrowdManager::set_target(const Vector3 &position) {}
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void DetourCrowdManager::set_velocity(const Vector3 &position) {}
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void DetourCrowdManager::reset_target() {}
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void DetourCrowdManager::set_max_agents(int max_agents) {
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this->max_agents = max_agents;
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create_crowd();
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}
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void DetourCrowdManager::set_max_agent_radius(float radius) {
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max_agent_radius = radius;
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create_crowd();
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}
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DetourCrowdManager::AgentData::AgentData() :
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obj_id(-1),
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mode(0),
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id(0),
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radius(1.0f),
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height(2.0f),
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max_accel(10.5f),
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max_speed(30.0f),
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filter_id(0),
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oa_id(0) {}
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DetourCrowdManager::AgentData::~AgentData() {}
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void DetourCrowdManager::process_agent(dtCrowdAgent *agent) {
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if (!agent || !agent->params.userData)
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return;
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AgentData *data = (AgentData *)agent->params.userData;
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bool update_params = false;
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Object * obj = ObjectDB::get_instance(data->obj_id);
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if (!obj)
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return;
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#if 0
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Node *node = Object::cast_to<Node>(data->obj);
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if (!node)
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returnl
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if (!node->is_inside_tree())
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return;
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#endif
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dtCrowdAgentParams params = agent->params;
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#if 0
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if (!params.radius > 0.0f) {
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params.radius = data->radius;
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params.height = data->height;
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params.maxAcceleration = data->max_accel;
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params.pathOptimizationRange = data->radius * 30.0f;
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params.queryFilterType = data->filter_id;
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params.obstacleAvoidanceType = data->oa_id;
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update_params = true;
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}
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#endif
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if (!params.updateFlags) {
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params.updateFlags = DT_CROWD_OPTIMIZE_TOPO | DT_CROWD_OPTIMIZE_VIS |
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DT_CROWD_ANTICIPATE_TURNS | DT_CROWD_SEPARATION |
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DT_CROWD_OBSTACLE_AVOIDANCE;
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update_params = true;
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}
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if (!(params.separationWeight > 0.0f)) {
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params.separationWeight = 4.0f;
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params.collisionQueryRange = 16.0f * data->radius; /* *radius */
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update_params = true;
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}
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if (update_params)
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crowd->updateAgentParameters(data->id, ¶ms);
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Vector3 position;
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Vector3 velocity;
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Vector3 desired_velocity;
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memcpy(&position, agent->npos, sizeof(float) * 3);
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memcpy(&velocity, agent->vel, sizeof(float) * 3);
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memcpy(&desired_velocity, agent->dvel, sizeof(float) * 3);
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#if 0
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printf("process_agent: %p: position: %ls, velocity: %ls, desired_velocity: %ls, state: %d\n",
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agent, String(position).c_str(),
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String(velocity).c_str(), String(desired_velocity).c_str(),
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(int)agent->state);
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#endif
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#if 0
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Transform transform = data->obj->get_global_transform();
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if (velocity.length() == 0.0f)
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velocity = transform.basis[2];
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if (data->mode == 0)
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data->obj->look_at_from_position(position, position + velocity,
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Vector3(0, 1, 0));
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#endif
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if (data->send_signals)
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obj->emit_signal("agent_position", position, velocity,
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desired_velocity, (int)agent->state);
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obj->set_meta("agent_position", position);
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obj->set_meta("agent_velocity", velocity);
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obj->set_meta("agent_desired_velocity", desired_velocity);
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obj->set_meta("agent_state", (int)agent->state);
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}
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Vector3 DetourCrowdManager::_nearest_point(const Vector3 &point,
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int query_filter,
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polyref_t *nearest_ref) {
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if (!navmesh.is_valid() || !crowd)
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return point;
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polyref_t nearestRef = 0;
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Vector3 ret;
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if (!query) {
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if (nearest_ref)
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*nearest_ref = nearestRef;
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return point;
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}
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ret = query->nearest_point_(point, Vector3(*reinterpret_cast<const Vector3 *>(crowd->getQueryExtents())),
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crowd->getFilter(query_filter), &nearestRef);
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if (nearest_ref)
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*nearest_ref = nearestRef;
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return ret;
|
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}
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bool DetourCrowdManager::has_arrived(int id)
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{
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bool ret;
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dtCrowdAgent* ag = crowd->getEditableAgent(agents[id]->id);
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assert(ag);
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ret = !ag->ncorners ||
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(ag->cornerFlags[ag->ncorners - 1] & DT_STRAIGHTPATH_END &&
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dtVdist2D(ag->npos, &ag->cornerVerts[(ag->ncorners - 1) * 3]) <=
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ag->params.radius);
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return ret;
|
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}
|
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void DetourCrowdManager::clear_agent_target(int id)
|
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{
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if (!agents[id]) {
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printf("!!bad agent %d\n", id);
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return;
|
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}
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assert(agents[id]);
|
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crowd->resetMoveTarget(agents[id]->id);
|
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|
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}
|
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void DetourCrowdManager::set_agent_target_position(int id,
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const Vector3 &position) {
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uint64_t pref;
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if (!agents[id]) {
|
||||
printf("!!bad agent %d\n", id);
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return;
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||||
}
|
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assert(agents[id]);
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||||
Vector3 close = _nearest_point(position, 0, &pref);
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dtPolyRef nearestRef = (dtPolyRef)pref;
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// printf("set target position %d %d %ls\n", id, agents[id]->id, String(close).c_str());
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dtCrowdAgent *ag = crowd->getEditableAgent(agents[id]->id);
|
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if (ag->state == DT_CROWDAGENT_STATE_INVALID)
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ag->state = DT_CROWDAGENT_STATE_WALKING;
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crowd->requestMoveTarget(agents[id]->id, nearestRef, &close.coord[0]);
|
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}
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||||
void DetourCrowdManager::reset_agent(int id)
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{
|
||||
dtCrowdAgent *ag = crowd->getEditableAgent(agents[id]->id);
|
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dtCrowdAgentParams params;
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Vector3 pos, target;
|
||||
uint64_t tref;
|
||||
Object *obj = ObjectDB::get_instance(agents[id]->obj_id);
|
||||
assert(obj);
|
||||
Spatial *sp = Object::cast_to<Spatial>(obj);
|
||||
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assert(ag);
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memcpy(¶ms, &ag->params, sizeof(params));
|
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if (!sp)
|
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memcpy(&pos.coord[0], ag->npos, sizeof(pos.coord));
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||||
else
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pos = sp->get_global_transform().origin;
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||||
memcpy(&target.coord[0], ag->targetPos, sizeof(target.coord));
|
||||
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tref = ag->targetRef;
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crowd->removeAgent(agents[id]->id);
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int new_agent = crowd->addAgent(&pos.coord[0], ¶ms);
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assert(new_agent >= 0);
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agents[id]->id = new_agent;
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crowd->requestMoveTarget(agents[id]->id, tref, &target.coord[0]);
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||||
}
|
||||
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||||
void DetourCrowdManager::_notification(int p_what) {
|
||||
switch (p_what) {
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||||
case NOTIFICATION_READY:
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||||
create_crowd();
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||||
set_process(true);
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||||
break;
|
||||
case NOTIFICATION_ENTER_TREE:
|
||||
create_crowd();
|
||||
break;
|
||||
case NOTIFICATION_EXIT_TREE:
|
||||
agents.clear();
|
||||
break;
|
||||
case NOTIFICATION_PROCESS:
|
||||
float delta = get_process_delta_time();
|
||||
// update_crowd(delta);
|
||||
if (crowd && navmesh.is_valid() && agents.size() > 0) {
|
||||
int i;
|
||||
crowd->update(delta, NULL);
|
||||
Vector<dtCrowdAgent *> active_agents;
|
||||
active_agents.resize(agents.size());
|
||||
int nactive =
|
||||
crowd->getActiveAgents(&active_agents.write[0], agents.size());
|
||||
for (i = 0; i < nactive; i++)
|
||||
process_agent(active_agents[i]);
|
||||
for (i = 0; i < agents.size(); i++) {
|
||||
if (!agents[i])
|
||||
continue;
|
||||
Object *obj = ObjectDB::get_instance(agents[i]->obj_id);
|
||||
assert(obj);
|
||||
if (!obj->has_meta("agent_position"))
|
||||
continue;
|
||||
Vector3 pos = obj->get_meta("agent_position");
|
||||
Spatial *sp = Object::cast_to<Spatial>(obj);
|
||||
Vector3 opos = sp->get_global_transform().origin;
|
||||
if (fabs(pos.y - opos.y) < 1.5f)
|
||||
pos.y = opos.y;
|
||||
/* resetting agent position */
|
||||
dtCrowdAgent *ag = crowd->getEditableAgent(agents[i]->id);
|
||||
if (!ag->active)
|
||||
continue;
|
||||
// printf("%d:%d active: %d state: %d tstate: %d vel: %f %f %f\n", i, agents[i]->id, ag->active, ag->state, ag->targetState, ag->vel[0], ag->vel[1], ag->vel[2]);
|
||||
if (opos.distance_squared_to(pos) > 0.01f ||
|
||||
ag->state == DT_CROWDAGENT_STATE_INVALID) {
|
||||
uint64_t pref;
|
||||
Vector3 close = _nearest_point(opos, 0, &pref);
|
||||
dtPolyRef nearestRef = (dtPolyRef)pref;
|
||||
memcpy(ag->npos, &close.coord[0], sizeof(float) * 3);
|
||||
if (ag->targetState != DT_CROWDAGENT_TARGET_NONE)
|
||||
crowd->requestMoveTarget(agents[i]->id, ag->targetRef, ag->targetPos);
|
||||
}
|
||||
if (ag->state == DT_CROWDAGENT_STATE_INVALID) {
|
||||
ag->state = DT_CROWDAGENT_STATE_WALKING;
|
||||
if (ag->targetState != DT_CROWDAGENT_TARGET_NONE)
|
||||
crowd->requestMoveTarget(agents[i]->id, ag->targetRef, ag->targetPos);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
void DetourCrowdManager::update_crowd(float delta) {
|
||||
if (dirty)
|
||||
create_crowd();
|
||||
}
|
||||
bool DetourCrowdManager::create_crowd() {
|
||||
dirty = true;
|
||||
if (!navmesh.is_valid())
|
||||
return false;
|
||||
if (crowd) {
|
||||
if (initialized)
|
||||
dtFreeCrowd(crowd);
|
||||
else
|
||||
dtFree(crowd);
|
||||
initialized = false;
|
||||
}
|
||||
crowd = dtAllocCrowd();
|
||||
if (max_agent_radius == 0.0f)
|
||||
max_agent_radius = navmesh->get_agent_radius();
|
||||
if (navmesh->get_navmesh() != NULL)
|
||||
print_line("good navmesh");
|
||||
else
|
||||
print_line("bad navmesh");
|
||||
if (!crowd->init(max_agents, max_agent_radius, navmesh->get_navmesh()))
|
||||
return false;
|
||||
dirty = false;
|
||||
initialized = true;
|
||||
return true;
|
||||
}
|
||||
void DetourCrowdManager::set_area_cost(int filter_id, int area_id, float cost) {
|
||||
dtQueryFilter *filter = crowd->getEditableFilter(filter_id);
|
||||
if (filter)
|
||||
filter->setAreaCost(area_id, cost);
|
||||
}
|
||||
float DetourCrowdManager::get_area_cost(int filter_id, int area_id) {
|
||||
const dtQueryFilter *filter = crowd->getFilter(filter_id);
|
||||
if (!filter)
|
||||
return 1.0f;
|
||||
return filter->getAreaCost(area_id);
|
||||
}
|
||||
void DetourCrowdManager::set_include_flags(int filter_id,
|
||||
unsigned short flags) {
|
||||
dtQueryFilter *filter = crowd->getEditableFilter(filter_id);
|
||||
if (filter)
|
||||
filter->setIncludeFlags(flags);
|
||||
}
|
||||
void DetourCrowdManager::set_exclude_flags(int filter_id,
|
||||
unsigned short flags) {
|
||||
dtQueryFilter *filter = crowd->getEditableFilter(filter_id);
|
||||
if (filter)
|
||||
filter->setExcludeFlags(flags);
|
||||
}
|
||||
unsigned short DetourCrowdManager::get_include_flags(int filter_id) {
|
||||
const dtQueryFilter *filter = crowd->getFilter(filter_id);
|
||||
if (!filter)
|
||||
return 0U;
|
||||
return filter->getIncludeFlags();
|
||||
}
|
||||
unsigned short DetourCrowdManager::get_exclude_flags(int filter_id) {
|
||||
const dtQueryFilter *filter = crowd->getFilter(filter_id);
|
||||
if (!filter)
|
||||
return 0U;
|
||||
return filter->getExcludeFlags();
|
||||
}
|
||||
void DetourCrowdManager::_bind_methods() {
|
||||
ClassDB::bind_method(D_METHOD("set_navigation_mesh", "navmesh", "xform"),
|
||||
&DetourCrowdManager::set_navigation_mesh);
|
||||
ClassDB::bind_method(D_METHOD("get_navigation_mesh"),
|
||||
&DetourCrowdManager::get_navigation_mesh);
|
||||
ClassDB::bind_method(D_METHOD("add_agent", "agent", "mode", "signals", "params"),
|
||||
&DetourCrowdManager::add_agent);
|
||||
ClassDB::bind_method(D_METHOD("remove_agent", "agent"),
|
||||
&DetourCrowdManager::remove_agent);
|
||||
ClassDB::bind_method(D_METHOD("clear_agent_list"),
|
||||
&DetourCrowdManager::clear_agent_list);
|
||||
ClassDB::bind_method(D_METHOD("get_agent_obj", "id"),
|
||||
&DetourCrowdManager::get_agent_obj);
|
||||
ClassDB::bind_method(D_METHOD("get_agent_mode", "id"),
|
||||
&DetourCrowdManager::get_agent_mode);
|
||||
ClassDB::bind_method(D_METHOD("get_agent_count"),
|
||||
&DetourCrowdManager::get_agent_count);
|
||||
ClassDB::bind_method(D_METHOD("set_target", "position"),
|
||||
&DetourCrowdManager::set_target);
|
||||
ClassDB::bind_method(D_METHOD("set_velocity", "velocity"),
|
||||
&DetourCrowdManager::set_velocity);
|
||||
ClassDB::bind_method(D_METHOD("reset_target"),
|
||||
&DetourCrowdManager::reset_target);
|
||||
ClassDB::bind_method(D_METHOD("set_max_agents", "max_agents"),
|
||||
&DetourCrowdManager::set_max_agents);
|
||||
ClassDB::bind_method(D_METHOD("get_max_agents"),
|
||||
&DetourCrowdManager::get_max_agents);
|
||||
ClassDB::bind_method(D_METHOD("set_max_agent_radius", "max_agent_radius"),
|
||||
&DetourCrowdManager::set_max_agent_radius);
|
||||
ClassDB::bind_method(D_METHOD("get_max_agent_radius"),
|
||||
&DetourCrowdManager::get_max_agent_radius);
|
||||
ClassDB::bind_method(
|
||||
D_METHOD("set_area_cost", "filter_id", "area_id", "cost"),
|
||||
&DetourCrowdManager::set_area_cost);
|
||||
ClassDB::bind_method(D_METHOD("get_area_cost", "filter_id", "area_id"),
|
||||
&DetourCrowdManager::get_area_cost);
|
||||
ClassDB::bind_method(D_METHOD("set_include_flags", "filter_id", "flags"),
|
||||
&DetourCrowdManager::set_include_flags);
|
||||
ClassDB::bind_method(D_METHOD("get_include_flags", "filter_id"),
|
||||
&DetourCrowdManager::get_include_flags);
|
||||
ClassDB::bind_method(D_METHOD("set_exclude_flags", "filter_id", "flags"),
|
||||
&DetourCrowdManager::set_exclude_flags);
|
||||
ClassDB::bind_method(D_METHOD("get_exclude_flags", "filter_id"),
|
||||
&DetourCrowdManager::get_exclude_flags);
|
||||
ClassDB::bind_method(D_METHOD("set_agent_target_position", "id", "position"),
|
||||
&DetourCrowdManager::set_agent_target_position);
|
||||
}
|
||||
|
||||
#if 0
|
||||
// void DetourCrowdManager::agent_update_cb(dtCrowdAgent *ag, float dt)
|
||||
//{
|
||||
//}
|
||||
bool Crowd::_set(const StringName &p_name, const Variant &p_value) {
|
||||
print_line("_set");
|
||||
if (!manager)
|
||||
return false;
|
||||
String name = p_name;
|
||||
print_line(String() + "setting " + name);
|
||||
if (name == "add_object") {
|
||||
if (p_value.get_type() == Variant::NIL)
|
||||
return false;
|
||||
String path = p_value;
|
||||
NodePath npname = p_value;
|
||||
print_line(String() + "setting spatial " + path);
|
||||
agent_paths.push_back(npname);
|
||||
modes.push_back(0);
|
||||
print_line(String() + "agent count: " + itos(agent_paths.size()));
|
||||
update_agent_list();
|
||||
_change_notify();
|
||||
return true;
|
||||
} else if (name == "nav_mesh") {
|
||||
if (p_value.get_type() == Variant::NODE_PATH) {
|
||||
NodePath path = p_value;
|
||||
DetourNavigationMeshInstance *nmi = (DetourNavigationMeshInstance*)get_node(path);
|
||||
if (nmi) {
|
||||
manager->set_navigation_mesh(nmi->get_navmesh());
|
||||
_change_notify();
|
||||
print_line("navmesh set from path");
|
||||
return true;
|
||||
}
|
||||
} else if (p_value.get_type() == Variant::OBJECT) {
|
||||
Ref<Resource> ov = p_value;
|
||||
if (ov.is_valid()) {
|
||||
manager->set_navigation_mesh((Ref<DetourNavigationMesh>)ov);
|
||||
print_line("navmesh set from resource");
|
||||
_change_notify();
|
||||
return true;
|
||||
}
|
||||
} else
|
||||
print_line(String() + "type: " + itos(p_value.get_type()));
|
||||
return false;
|
||||
} else if (name.begins_with("agents")) {
|
||||
int idx = name.get_slice("/", 1).to_int();
|
||||
String what = name.get_slice("/", 2);
|
||||
if (what == "path") {
|
||||
if (agent_paths.size() > idx) {
|
||||
NodePath path = p_value;
|
||||
agent_paths.write[idx] = path;
|
||||
} else {
|
||||
NodePath path = p_value;
|
||||
agent_paths.push_back(path);
|
||||
}
|
||||
} else if (what == "mode") {
|
||||
int mode = p_value;
|
||||
if (modes.size() > idx)
|
||||
modes.write[idx] = mode;
|
||||
else
|
||||
modes.push_back(mode);
|
||||
} else if (what == "remove") {
|
||||
bool rm = p_value;
|
||||
if (rm) {
|
||||
agent_paths.remove(idx);
|
||||
modes.remove(idx);
|
||||
}
|
||||
}
|
||||
_change_notify();
|
||||
update_agent_list();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
bool Crowd::_get(const StringName &p_name, Variant &r_ret) const {
|
||||
print_line("_get");
|
||||
if (!manager)
|
||||
return false;
|
||||
String name = p_name;
|
||||
if (name == "nav_mesh") {
|
||||
r_ret = manager->get_navigation_mesh();
|
||||
return true;
|
||||
} else if (name.begins_with("agents")) {
|
||||
int idx = name.get_slice("/", 1).to_int();
|
||||
String what = name.get_slice("/", 2);
|
||||
if (what == "path") {
|
||||
r_ret = agent_paths[idx];
|
||||
return true;
|
||||
} else if (what == "mode") {
|
||||
if (modes.size() > idx)
|
||||
r_ret = modes[idx];
|
||||
else
|
||||
r_ret = 0;
|
||||
return true;
|
||||
} else if (what == "remove") {
|
||||
r_ret = false;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
void Crowd::_get_property_list(List<PropertyInfo> *p_list) const {
|
||||
print_line("_get_property_list");
|
||||
if (!manager)
|
||||
return;
|
||||
if (manager->get_agent_count() > 0) {
|
||||
for (int i = 0; i < agent_paths.size(); i++) {
|
||||
p_list->push_back(PropertyInfo(Variant::NODE_PATH, "agents/" + itos(i) + "/path", PROPERTY_HINT_NONE, ""));
|
||||
p_list->push_back(PropertyInfo(Variant::INT, "agents/" + itos(i) + "/mode", PROPERTY_HINT_ENUM, "normal,signal"));
|
||||
p_list->push_back(PropertyInfo(Variant::BOOL, "agents/" + itos(i) + "/remove", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR));
|
||||
}
|
||||
}
|
||||
p_list->push_back(PropertyInfo(Variant::NODE_PATH, "add_object", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Spatial"));
|
||||
if (!manager->get_navigation_mesh().is_valid())
|
||||
p_list->push_back(PropertyInfo(Variant::NODE_PATH, "nav_mesh", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "DetourNavigationMeshInstance"));
|
||||
else
|
||||
p_list->push_back(PropertyInfo(Variant::OBJECT, "nav_mesh", PROPERTY_HINT_RESOURCE_TYPE, "DetourNavigationMesh"));
|
||||
}
|
||||
|
||||
Crowd::Crowd() :
|
||||
manager(0)
|
||||
{
|
||||
}
|
||||
Crowd::~Crowd()
|
||||
{
|
||||
}
|
||||
|
||||
void Crowd::_notification(int p_what) {
|
||||
switch(p_what) {
|
||||
case NOTIFICATION_READY:
|
||||
print_line("a");
|
||||
if (!manager)
|
||||
return;
|
||||
else
|
||||
update_agent_list();
|
||||
break;
|
||||
case NOTIFICATION_ENTER_TREE:
|
||||
print_line("b");
|
||||
manager = Object::cast_to<DetourCrowdManager>(get_parent());
|
||||
if (!manager)
|
||||
return;
|
||||
else {
|
||||
print_line("manager set");
|
||||
update_agent_list();
|
||||
}
|
||||
break;
|
||||
case NOTIFICATION_EXIT_TREE:
|
||||
print_line("c");
|
||||
manager = NULL;
|
||||
break;
|
||||
case NOTIFICATION_PROCESS:
|
||||
float delta = get_process_delta_time();
|
||||
// update_crowd(delta);
|
||||
break;
|
||||
}
|
||||
}
|
||||
String Crowd::get_configuration_warning()
|
||||
{
|
||||
String ret;
|
||||
print_line("get_configuration_warning");
|
||||
if (!is_inside_tree())
|
||||
return ret;
|
||||
if (!manager)
|
||||
ret += TTR("Incorrect instancing. ");
|
||||
if (!Object::cast_to<DetourCrowdManager>(get_parent()))
|
||||
ret += TTR("Should be parented to DetourCrowdManager. ");
|
||||
if (manager && !manager->get_navigation_mesh().is_valid())
|
||||
ret += TTR("No navmesh data are set to function. ");
|
||||
return ret;
|
||||
}
|
||||
void Crowd::update_agent_list()
|
||||
{
|
||||
if (!is_inside_tree())
|
||||
return;
|
||||
if (!manager)
|
||||
return;
|
||||
print_line("update_agent_list");
|
||||
manager->clear_agent_list();
|
||||
print_line("update_agent_list 1");
|
||||
for (int i = 0; i < agent_paths.size(); i++) {
|
||||
print_line("update_agent_list 2: " + itos(i));
|
||||
if (String(agent_paths[i]).length() > 0) {
|
||||
print_line("update_agent_list 3: " + itos(i));
|
||||
Spatial *obj = (Spatial *)get_node(agent_paths[i]);
|
||||
print_line("update_agent_list 4: " + itos(i));
|
||||
if (obj) {
|
||||
print_line("update_agent_list 5: " + itos(i));
|
||||
manager->add_agent(obj, modes[i]);
|
||||
print_line("object added ok 0");
|
||||
}
|
||||
print_line("update_agent_list 6: " + itos(i));
|
||||
} else {
|
||||
print_line("update_agent_list 7: " + itos(i));
|
||||
manager->add_agent(NULL, modes[i]);
|
||||
}
|
||||
}
|
||||
print_line("update_agent_list done");
|
||||
}
|
||||
void Crowd::_bind_methods()
|
||||
{
|
||||
}
|
||||
#endif
|
||||
113
modules/detour/crowd.h
Normal file
113
modules/detour/crowd.h
Normal file
@@ -0,0 +1,113 @@
|
||||
#include "detour.h"
|
||||
#ifndef CROWD_H
|
||||
#define CROWD_H
|
||||
|
||||
class dtCrowd;
|
||||
class dtQueryFilter;
|
||||
class DetourNavigationQuery;
|
||||
struct dtCrowdAgent;
|
||||
#if 0
|
||||
class Crowd;
|
||||
#endif
|
||||
class DetourCrowdManager : public Node {
|
||||
GDCLASS(DetourCrowdManager, Node);
|
||||
class CrowdAgent;
|
||||
struct AgentData {
|
||||
int obj_id;
|
||||
int mode;
|
||||
int id;
|
||||
float radius;
|
||||
float height;
|
||||
float max_accel;
|
||||
float max_speed;
|
||||
int filter_id;
|
||||
int oa_id;
|
||||
bool send_signals;
|
||||
AgentData();
|
||||
~AgentData();
|
||||
};
|
||||
Vector<AgentData *> agents;
|
||||
friend class CrowdAgent;
|
||||
dtCrowd *crowd;
|
||||
bool dirty, initialized;
|
||||
static void _bind_methods();
|
||||
DetourNavigationQuery *query;
|
||||
Transform transform;
|
||||
|
||||
protected:
|
||||
void process_agent(dtCrowdAgent *agent);
|
||||
void _notification(int p_what);
|
||||
int max_agents;
|
||||
float max_agent_radius;
|
||||
const dtCrowdAgent *get_detour_crowd_agent(int agent);
|
||||
const dtQueryFilter *get_detour_query_filter(int query_filter);
|
||||
bool create_crowd();
|
||||
dtCrowd *get_crowd() const { return crowd; }
|
||||
Ref<DetourNavigationMesh> navmesh;
|
||||
void update_crowd(float delta);
|
||||
|
||||
public:
|
||||
typedef uint64_t polyref_t;
|
||||
DetourCrowdManager();
|
||||
~DetourCrowdManager();
|
||||
Dictionary create_default_params() const;
|
||||
int add_agent(Object *agent, int mode, bool signals, PoolVector<float> params);
|
||||
void remove_agent(Object *agent);
|
||||
void clear_agent_list();
|
||||
Object *get_agent_obj(int id) const { return ObjectDB::get_instance(agents[id]->obj_id); }
|
||||
int get_agent_mode(int id) const { return agents[id]->mode; }
|
||||
int get_agent_count() const { return agents.size(); }
|
||||
void set_agent_target_position(int id, const Vector3 &position);
|
||||
void set_target(const Vector3 &position);
|
||||
// void set_crowd_target_node(const Spatial *target);
|
||||
void set_velocity(const Vector3 &position);
|
||||
void reset_target();
|
||||
void set_max_agents(int max_agents);
|
||||
int get_max_agents() const { return max_agents; }
|
||||
void set_max_agent_radius(float radius);
|
||||
float get_max_agent_radius() const { return max_agent_radius; }
|
||||
void set_navigation_mesh(const Ref<DetourNavigationMesh> &mesh, const Transform &xform);
|
||||
Transform get_navigation_transform() const { return transform; }
|
||||
Ref<DetourNavigationMesh> get_navigation_mesh() const;
|
||||
/* Query filter */
|
||||
void set_include_flags(int filter_id, unsigned short flags);
|
||||
unsigned short get_include_flags(int filter_id);
|
||||
void set_exclude_flags(int query_filter, unsigned short flags);
|
||||
unsigned short get_exclude_flags(int query_filter);
|
||||
void set_area_cost(int filter_id, int area_id, float cost);
|
||||
float get_area_cost(int filter_id, int area_id);
|
||||
int get_num_query_filters() const;
|
||||
int get_num_aread(int query_filter) const;
|
||||
/* Queries, FIXME */
|
||||
Vector3 nearest_point(const Vector3 &point, int query_filter);
|
||||
Vector3 _nearest_point(const Vector3 &point, int query_filter, polyref_t *nearest_ref);
|
||||
Vector3 move_along_surface(const Vector3 &start, const Vector3 &end, int query_filter, int maxVisited = 3);
|
||||
Vector<Vector3> find_path(const Vector3 &start, const Vector3 &end, int query_filter);
|
||||
Vector3 get_random_point(int query_filter);
|
||||
Vector3 get_random_point_in_circle(const Vector3 ¢er, float radius, int query_filter);
|
||||
float get_distance_to_wall(const Vector3 &point, float radius, int query_filter);
|
||||
Vector3 recast(const Vector3 &start, const Vector3 &end, int query_filter);
|
||||
bool has_arrived(int id);
|
||||
void clear_agent_target(int id);
|
||||
void reset_agent(int id);
|
||||
};
|
||||
#if 0
|
||||
class Crowd : public Spatial {
|
||||
GDCLASS(Crowd, Spatial);
|
||||
Vector<NodePath> agent_paths;
|
||||
Vector<int> modes;
|
||||
bool _set(const StringName &p_name, const Variant &p_value);
|
||||
bool _get(const StringName &p_name, Variant &r_ret) const;
|
||||
void _get_property_list(List<PropertyInfo> *p_list) const;
|
||||
void update_agent_list();
|
||||
static void _bind_methods();
|
||||
DetourCrowdManager *manager;
|
||||
protected:
|
||||
void _notification(int p_what);
|
||||
public:
|
||||
String get_configuration_warning();
|
||||
Crowd();
|
||||
~Crowd();
|
||||
};
|
||||
#endif
|
||||
#endif
|
||||
BIN
modules/detour/crowd.x11.opt.tools.64.o
Normal file
BIN
modules/detour/crowd.x11.opt.tools.64.o
Normal file
Binary file not shown.
775
modules/detour/detour-navmesh.cpp
Normal file
775
modules/detour/detour-navmesh.cpp
Normal file
@@ -0,0 +1,775 @@
|
||||
#include "detour-navmesh.h"
|
||||
#include <DetourNavMesh.h>
|
||||
#include <DetourNavMeshBuilder.h>
|
||||
#include <DetourTileCache.h>
|
||||
#include <DetourTileCacheBuilder.h>
|
||||
#include <Recast.h>
|
||||
#include <fastlz.h>
|
||||
|
||||
static const int DEFAULT_TILE_SIZE = 64;
|
||||
static const float DEFAULT_CELL_SIZE = 0.3f;
|
||||
static const float DEFAULT_CELL_HEIGHT = 0.2f;
|
||||
static const float DEFAULT_AGENT_HEIGHT = 2.0f;
|
||||
static const float DEFAULT_AGENT_RADIUS = 0.6f;
|
||||
static const float DEFAULT_AGENT_MAX_CLIMB = 0.9f;
|
||||
static const float DEFAULT_AGENT_MAX_SLOPE = 45.0f;
|
||||
static const float DEFAULT_REGION_MIN_SIZE = 8.0f;
|
||||
static const float DEFAULT_REGION_MERGE_SIZE = 20.0f;
|
||||
static const float DEFAULT_EDGE_MAX_LENGTH = 12.0f;
|
||||
static const float DEFAULT_EDGE_MAX_ERROR = 1.3f;
|
||||
static const float DEFAULT_DETAIL_SAMPLE_DISTANCE = 6.0f;
|
||||
static const float DEFAULT_DETAIL_SAMPLE_MAX_ERROR = 1.0f;
|
||||
|
||||
#ifdef TILE_CACHE
|
||||
static const int DEFAULT_MAX_OBSTACLES = 1024;
|
||||
static const int DEFAULT_MAX_LAYERS = 16;
|
||||
#endif
|
||||
|
||||
#ifdef TILE_CACHE
|
||||
struct FastLZCompressor : public dtTileCacheCompressor {
|
||||
virtual int maxCompressedSize(const int bufferSize) {
|
||||
return (int)(bufferSize * 1.05f);
|
||||
}
|
||||
|
||||
virtual dtStatus compress(const unsigned char *buffer, const int bufferSize,
|
||||
unsigned char *compressed,
|
||||
const int /*maxCompressedSize*/,
|
||||
int *compressedSize) {
|
||||
*compressedSize =
|
||||
fastlz_compress((const void *)buffer, bufferSize, compressed);
|
||||
return DT_SUCCESS;
|
||||
}
|
||||
|
||||
virtual dtStatus decompress(const unsigned char *compressed,
|
||||
const int compressedSize, unsigned char *buffer,
|
||||
const int maxBufferSize, int *bufferSize) {
|
||||
*bufferSize =
|
||||
fastlz_decompress(compressed, compressedSize, buffer, maxBufferSize);
|
||||
return *bufferSize < 0 ? DT_FAILURE : DT_SUCCESS;
|
||||
}
|
||||
};
|
||||
struct LinearAllocator : public dtTileCacheAlloc {
|
||||
unsigned char *buffer;
|
||||
size_t capacity;
|
||||
size_t top;
|
||||
size_t high;
|
||||
|
||||
LinearAllocator(const size_t cap) :
|
||||
buffer(0),
|
||||
capacity(0),
|
||||
top(0),
|
||||
high(0) {
|
||||
resize(cap);
|
||||
}
|
||||
|
||||
~LinearAllocator() { dtFree(buffer); }
|
||||
|
||||
void resize(const size_t cap) {
|
||||
if (buffer)
|
||||
dtFree(buffer);
|
||||
buffer = (unsigned char *)dtAlloc(cap, DT_ALLOC_PERM);
|
||||
capacity = cap;
|
||||
}
|
||||
|
||||
virtual void reset() {
|
||||
high = MAX(high, top);
|
||||
top = 0;
|
||||
}
|
||||
|
||||
virtual void *alloc(const size_t size) {
|
||||
if (!buffer)
|
||||
return 0;
|
||||
if (top + size > capacity)
|
||||
return 0;
|
||||
unsigned char *mem = &buffer[top];
|
||||
top += size;
|
||||
return mem;
|
||||
}
|
||||
|
||||
virtual void free(void * /*ptr*/) {
|
||||
// Empty
|
||||
}
|
||||
};
|
||||
|
||||
struct NavMeshProcess : public dtTileCacheMeshProcess {
|
||||
DetourNavigationMesh *nav;
|
||||
inline explicit NavMeshProcess(DetourNavigationMesh *mesh) :
|
||||
nav(mesh) {}
|
||||
virtual void process(struct dtNavMeshCreateParams *params,
|
||||
unsigned char *polyAreas, unsigned short *polyFlags) {
|
||||
/* Add proper flags and offmesh connections here */
|
||||
for (int i = 0; i < params->polyCount; i++) {
|
||||
if (polyAreas[i] != RC_NULL_AREA)
|
||||
polyFlags[i] = RC_WALKABLE_AREA;
|
||||
}
|
||||
params->offMeshConCount = nav->offmesh_radii.size();
|
||||
if (params->offMeshConCount > 0) {
|
||||
params->offMeshConVerts =
|
||||
reinterpret_cast<const float *>(&nav->offmesh_vertices[0]);
|
||||
params->offMeshConRad = &nav->offmesh_radii[0];
|
||||
params->offMeshConFlags = &nav->offmesh_flags[0];
|
||||
params->offMeshConAreas = &nav->offmesh_areas[0];
|
||||
params->offMeshConDir = &nav->offmesh_dir[0];
|
||||
print_line("added offmesh connection");
|
||||
} else {
|
||||
print_line("NO offmesh connection");
|
||||
params->offMeshConVerts = NULL;
|
||||
params->offMeshConRad = NULL;
|
||||
params->offMeshConFlags = NULL;
|
||||
params->offMeshConAreas = NULL;
|
||||
params->offMeshConDir = NULL;
|
||||
}
|
||||
nav->clear_debug_mesh();
|
||||
nav->get_debug_mesh();
|
||||
}
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
DetourNavigationMesh::DetourNavigationMesh() :
|
||||
Resource(),
|
||||
navmesh(NULL),
|
||||
#ifdef TILE_CACHE
|
||||
tile_cache(0),
|
||||
tile_cache_alloc(new LinearAllocator(64000)),
|
||||
tile_cache_compressor(new FastLZCompressor),
|
||||
mesh_process(new NavMeshProcess(this)),
|
||||
#endif
|
||||
group(""),
|
||||
initialized(false),
|
||||
#ifdef TILE_CACHE
|
||||
max_obstacles(DEFAULT_MAX_OBSTACLES),
|
||||
max_layers(DEFAULT_MAX_LAYERS),
|
||||
#endif
|
||||
tile_size(DEFAULT_TILE_SIZE),
|
||||
cell_size(DEFAULT_CELL_SIZE),
|
||||
cell_height(DEFAULT_CELL_HEIGHT),
|
||||
agent_height(DEFAULT_AGENT_HEIGHT),
|
||||
agent_radius(DEFAULT_AGENT_RADIUS),
|
||||
agent_max_climb(DEFAULT_AGENT_MAX_CLIMB),
|
||||
agent_max_slope(DEFAULT_AGENT_MAX_SLOPE),
|
||||
region_min_size(DEFAULT_REGION_MIN_SIZE),
|
||||
region_merge_size(DEFAULT_REGION_MERGE_SIZE),
|
||||
edge_max_length(DEFAULT_EDGE_MAX_LENGTH),
|
||||
edge_max_error(DEFAULT_EDGE_MAX_ERROR),
|
||||
detail_sample_distance(DEFAULT_DETAIL_SAMPLE_DISTANCE),
|
||||
detail_sample_max_error(DEFAULT_DETAIL_SAMPLE_MAX_ERROR),
|
||||
bounding_box(AABB()),
|
||||
padding(Vector3(1.0f, 1.0f, 1.0f)) {
|
||||
}
|
||||
|
||||
bool DetourNavigationMesh::alloc_tile_cache() {
|
||||
tile_cache = dtAllocTileCache();
|
||||
if (!tile_cache) {
|
||||
ERR_PRINT("Could not allocate tile cache");
|
||||
release_navmesh();
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void DetourNavigationMesh::release_navmesh() {
|
||||
dtFreeNavMesh((dtNavMesh *)navmesh);
|
||||
navmesh = NULL;
|
||||
num_tiles_x = 0;
|
||||
num_tiles_z = 0;
|
||||
bounding_box = AABB();
|
||||
}
|
||||
|
||||
void DetourNavigationMesh::set_group(const String &group) {
|
||||
this->group = group;
|
||||
}
|
||||
|
||||
unsigned int DetourNavigationMesh::add_obstacle(const Vector3 &pos,
|
||||
real_t radius, real_t height) {
|
||||
/* Need to test how this works and why this needed at all */
|
||||
/* TODO implement navmesh changes queue */
|
||||
// while (tile_cache->isObstacleQueueFull())
|
||||
// tile_cache->update(1, navMesh_);
|
||||
dtObstacleRef ref = 0;
|
||||
if (dtStatusFailed(
|
||||
tile_cache->addObstacle(&pos.coord[0], radius, height, &ref))) {
|
||||
ERR_PRINT("can't add obstacle");
|
||||
return 0;
|
||||
}
|
||||
return (unsigned int)ref;
|
||||
}
|
||||
void DetourNavigationMesh::remove_obstacle(unsigned int id) {
|
||||
/* Need to test how this works and why this needed at all */
|
||||
/* TODO implement navmesh changes queue */
|
||||
// while (tile_cache->isObstacleQueueFull())
|
||||
// tile_cache->update(1, navMesh_);
|
||||
if (dtStatusFailed(tile_cache->removeObstacle(id)))
|
||||
ERR_PRINT("failed to remove obstacle");
|
||||
}
|
||||
|
||||
bool DetourNavigationMesh::alloc() {
|
||||
navmesh = dtAllocNavMesh();
|
||||
return navmesh ? true : false;
|
||||
}
|
||||
bool DetourNavigationMesh::init(dtNavMeshParams *params) {
|
||||
if (dtStatusFailed((navmesh)->init(params))) {
|
||||
release_navmesh();
|
||||
return false;
|
||||
}
|
||||
initialized = true;
|
||||
return true;
|
||||
}
|
||||
#ifdef TILE_CACHE
|
||||
bool DetourNavigationMesh::init_tile_cache(dtTileCacheParams *params) {
|
||||
if (dtStatusFailed(tile_cache->init(params, tile_cache_alloc,
|
||||
tile_cache_compressor, mesh_process))) {
|
||||
ERR_PRINT("Could not initialize tile cache");
|
||||
release_navmesh();
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
Ref<ArrayMesh> DetourNavigationMesh::get_debug_mesh() {
|
||||
if (debug_mesh.is_valid())
|
||||
return debug_mesh;
|
||||
if (!navmesh)
|
||||
return debug_mesh;
|
||||
print_line("building debug navmesh");
|
||||
List<Vector3> lines;
|
||||
const dtNavMesh *navm = navmesh;
|
||||
for (int i = 0; i < navm->getMaxTiles(); i++) {
|
||||
const dtMeshTile *tile = navm->getTile(i);
|
||||
if (!tile || !tile->header)
|
||||
continue;
|
||||
for (int j = 0; j < tile->header->polyCount; j++) {
|
||||
dtPoly *poly = tile->polys + j;
|
||||
if (poly->getType() != DT_POLYTYPE_OFFMESH_CONNECTION) {
|
||||
for (int k = 0; k < poly->vertCount; k++) {
|
||||
lines.push_back(*reinterpret_cast<const Vector3 *>(
|
||||
&tile->verts[poly->verts[k] * 3]));
|
||||
lines.push_back(*reinterpret_cast<const Vector3 *>(
|
||||
&tile->verts[poly->verts[(k + 1) % poly->vertCount] * 3]));
|
||||
}
|
||||
} else if (poly->getType() == DT_POLYTYPE_OFFMESH_CONNECTION) {
|
||||
const dtOffMeshConnection *con =
|
||||
&tile->offMeshCons[j - tile->header->offMeshBase];
|
||||
const float *va = &tile->verts[poly->verts[0] * 3];
|
||||
const float *vb = &tile->verts[poly->verts[1] * 3];
|
||||
#if 0
|
||||
/* TODO: implement offmesh debug proper */
|
||||
bool startSet = false;
|
||||
bool endSet = false;
|
||||
for (unsigned int k = poly->firstLink; k != DT_NULL_LINK;
|
||||
k = tile->links[k].next) {
|
||||
if (tile->links[k].edge == 0)
|
||||
startSet = true;
|
||||
if (tile->links[k].edge == 1)
|
||||
endSet = true;
|
||||
}
|
||||
#endif
|
||||
Vector3 p0 = *reinterpret_cast<const Vector3 *>(va);
|
||||
Vector3 p1 = *reinterpret_cast<const Vector3 *>(&con[0]);
|
||||
Vector3 p2 = *reinterpret_cast<const Vector3 *>(&con[3]);
|
||||
Vector3 p3 = *reinterpret_cast<const Vector3 *>(vb);
|
||||
lines.push_back(p0);
|
||||
lines.push_back(p1);
|
||||
lines.push_back(p1);
|
||||
lines.push_back(p2);
|
||||
lines.push_back(p2);
|
||||
lines.push_back(p3);
|
||||
print_line("debug offmesh connection");
|
||||
}
|
||||
}
|
||||
}
|
||||
print_line("debug mesh lines: " + itos(lines.size()));
|
||||
|
||||
PoolVector<Vector3> varr;
|
||||
varr.resize(lines.size());
|
||||
PoolVector<Vector3>::Write w = varr.write();
|
||||
int idx = 0;
|
||||
for (List<Vector3>::Element *E = lines.front(); E; E = E->next()) {
|
||||
w[idx++] = E->get();
|
||||
}
|
||||
|
||||
debug_mesh = Ref<ArrayMesh>(memnew(ArrayMesh));
|
||||
|
||||
Array arr;
|
||||
arr.resize(Mesh::ARRAY_MAX);
|
||||
arr[Mesh::ARRAY_VERTEX] = varr;
|
||||
|
||||
debug_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_LINES, arr);
|
||||
|
||||
return debug_mesh;
|
||||
}
|
||||
|
||||
void DetourNavigationMesh::set_data(const Dictionary &p_value) {
|
||||
dtNavMeshParams params;
|
||||
Vector3 orig = p_value["orig"];
|
||||
rcVcopy(params.orig, &orig.coord[0]);
|
||||
params.tileWidth = p_value["tile_edge_length"];
|
||||
params.tileHeight = p_value["tile_edge_length"];
|
||||
params.maxTiles = p_value["max_tiles"];
|
||||
params.maxPolys = p_value["max_polys"];
|
||||
if (navmesh) {
|
||||
if (initialized)
|
||||
dtFreeNavMesh(navmesh);
|
||||
else
|
||||
dtFree(navmesh);
|
||||
navmesh = NULL;
|
||||
}
|
||||
if (!alloc())
|
||||
return;
|
||||
if (!init(¶ms))
|
||||
return;
|
||||
}
|
||||
|
||||
Dictionary DetourNavigationMesh::get_data() {
|
||||
Dictionary t;
|
||||
#if 0
|
||||
t["initialized"] = initialized;
|
||||
if (!initialized) {
|
||||
return t;
|
||||
}
|
||||
const dtNavMeshParams *params = navmesh->getParams();
|
||||
Vector3 orig;
|
||||
rcVcopy(&orig.coord[0], params->orig);
|
||||
t["orig"] = orig;
|
||||
t["tile_edge_length"] = params->tileWidth;
|
||||
t["max_tiles"] = params->maxTiles;
|
||||
t["max_polys"] = params->maxPolys;
|
||||
PoolVector<uint8_t> data;
|
||||
PoolVector<uint8_t>::Write data_w = data.write();
|
||||
const dtNavMesh *nm = navmesh;
|
||||
int pos = 0;
|
||||
for (int z = 0; z < num_tiles_z; z++)
|
||||
for (int x = 0; x < num_tiles_x; x++) {
|
||||
const dtMeshTile* tile = nm->getTileAt(x, z, 0);
|
||||
if (!tile)
|
||||
continue;
|
||||
if (pos >= data.size())
|
||||
data.resize(data.size() + sizeof(int) * 2 + sizeof(unsigned int) * 2 + tile->dataSize);
|
||||
memcpy(&data_w[pos], &x, sizeof(x));
|
||||
pos += sizeof(x);
|
||||
memcpy(&data_w[pos], &z, sizeof(x));
|
||||
pos += sizeof(z);
|
||||
uint32_t tile_ref = (uint32_t)nm->getTileRef(tile);
|
||||
memcpy(&data_w[pos], &tile_ref, sizeof(tile_ref));
|
||||
pos += sizeof(tile_ref);
|
||||
uint32_t data_size = (uint32_t)tile->dataSize;
|
||||
memcpy(&data_w[pos], &data_size, sizeof(data_size));
|
||||
pos += sizeof(data_size);
|
||||
memcpy(&data_w[pos], tile->data, data_size);
|
||||
pos += data_size;
|
||||
}
|
||||
print_line("submitted: " + itos(data.size()));
|
||||
t["data"] = data;
|
||||
#endif
|
||||
return t;
|
||||
}
|
||||
|
||||
#define SETGET(v, t) \
|
||||
ClassDB::bind_method(D_METHOD("set_" #v, #v), \
|
||||
&DetourNavigationMesh::set_##v); \
|
||||
ClassDB::bind_method(D_METHOD("get_" #v), &DetourNavigationMesh::get_##v); \
|
||||
ADD_PROPERTY(PropertyInfo(Variant::t, #v), "set_" #v, "get_" #v)
|
||||
|
||||
void DetourNavigationMesh::_bind_methods() {
|
||||
SETGET(cell_size, REAL);
|
||||
SETGET(cell_height, REAL);
|
||||
SETGET(agent_height, REAL);
|
||||
SETGET(agent_radius, REAL);
|
||||
SETGET(agent_max_climb, REAL);
|
||||
SETGET(agent_max_slope, REAL);
|
||||
SETGET(region_min_size, REAL);
|
||||
SETGET(region_merge_size, REAL);
|
||||
SETGET(edge_max_length, REAL);
|
||||
SETGET(edge_max_error, REAL);
|
||||
SETGET(detail_sample_distance, REAL);
|
||||
SETGET(detail_sample_max_error, REAL);
|
||||
SETGET(group, STRING);
|
||||
SETGET(padding, VECTOR3);
|
||||
SETGET(tile_size, INT);
|
||||
BIND_ENUM_CONSTANT(PARTITION_WATERSHED);
|
||||
BIND_ENUM_CONSTANT(PARTITION_MONOTONE);
|
||||
ClassDB::bind_method(D_METHOD("set_partition_type", "type"),
|
||||
&DetourNavigationMesh::set_partition_type);
|
||||
ClassDB::bind_method(D_METHOD("get_partition_type"),
|
||||
&DetourNavigationMesh::get_partition_type);
|
||||
ClassDB::bind_method(D_METHOD("set_data", "data"),
|
||||
&DetourNavigationMesh::set_data);
|
||||
ClassDB::bind_method(D_METHOD("get_data"), &DetourNavigationMesh::get_data);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "partition_type", PROPERTY_HINT_ENUM,
|
||||
"watershed,monotone"),
|
||||
"set_partition_type", "get_partition_type");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "data", PROPERTY_HINT_NONE, "",
|
||||
PROPERTY_USAGE_STORAGE),
|
||||
"set_data", "get_data");
|
||||
}
|
||||
#undef SETGET
|
||||
|
||||
void DetourNavigationMesh::get_tile_bounding_box(int x, int z, Vector3 &bmin,
|
||||
Vector3 &bmax) {
|
||||
const float tile_edge_length = (float)tile_size * cell_size;
|
||||
bmin = bounding_box.position +
|
||||
Vector3(tile_edge_length * (float)x, 0, tile_edge_length * (float)z);
|
||||
bmax =
|
||||
bmin + Vector3(tile_edge_length, bounding_box.size.y, tile_edge_length);
|
||||
// print_line("tile bounding box: " +itos(x) + " " + itos(z) + ": " +
|
||||
// String(bmin) + "/" + String(bmax));
|
||||
// print_line("mesh bounding box: " + String(mesh->bounding_box));
|
||||
}
|
||||
bool DetourNavigationMesh::build_tile(const Transform &xform,
|
||||
const Vector<Ref<Mesh> > &geometries,
|
||||
const Vector<Transform> &xforms, int x,
|
||||
int z) {
|
||||
Vector3 bmin, bmax;
|
||||
get_tile_bounding_box(x, z, bmin, bmax);
|
||||
dtNavMesh *nav = get_navmesh();
|
||||
#ifdef TILE_CACHE
|
||||
dtTileCache *tile_cache = get_tile_cache();
|
||||
tile_cache->removeTile(nav->getTileRefAt(x, z, 0), NULL, NULL);
|
||||
#else
|
||||
nav->removeTile(nav->getTileRefAt(x, z, 0), NULL, NULL);
|
||||
#endif
|
||||
rcConfig cfg;
|
||||
cfg.cs = cell_size;
|
||||
cfg.ch = cell_height;
|
||||
cfg.walkableSlopeAngle = agent_max_slope;
|
||||
cfg.walkableHeight = (int)ceil(agent_height / cfg.ch);
|
||||
cfg.walkableClimb = (int)floor(agent_max_climb / cfg.ch);
|
||||
cfg.walkableRadius = (int)ceil(agent_radius / cfg.cs);
|
||||
cfg.maxEdgeLen = (int)(edge_max_length / cfg.cs);
|
||||
cfg.maxSimplificationError = edge_max_error;
|
||||
cfg.minRegionArea = (int)sqrtf(region_min_size);
|
||||
cfg.mergeRegionArea = (int)sqrtf(region_merge_size);
|
||||
cfg.maxVertsPerPoly = 6;
|
||||
cfg.tileSize = tile_size;
|
||||
cfg.borderSize = cfg.walkableRadius + 3;
|
||||
cfg.width = cfg.tileSize + cfg.borderSize * 2;
|
||||
cfg.height = cfg.tileSize + cfg.borderSize * 2;
|
||||
cfg.detailSampleDist =
|
||||
detail_sample_distance < 0.9f ? 0.0f : cell_size * detail_sample_distance;
|
||||
cfg.detailSampleMaxError = cell_height * detail_sample_max_error;
|
||||
rcVcopy(cfg.bmin, &bmin.coord[0]);
|
||||
rcVcopy(cfg.bmax, &bmax.coord[0]);
|
||||
cfg.bmin[0] -= cfg.borderSize * cfg.cs;
|
||||
cfg.bmin[2] -= cfg.borderSize * cfg.cs;
|
||||
cfg.bmax[0] += cfg.borderSize * cfg.cs;
|
||||
cfg.bmax[2] += cfg.borderSize * cfg.cs;
|
||||
|
||||
AABB expbox(bmin, bmax - bmin);
|
||||
expbox.position.x -= cfg.borderSize * cfg.cs;
|
||||
expbox.position.z -= cfg.borderSize * cfg.cs;
|
||||
expbox.size.x += 2.0 * cfg.borderSize * cfg.cs;
|
||||
expbox.size.z += 2.0 * cfg.borderSize * cfg.cs;
|
||||
Vector<float> points;
|
||||
Vector<int> indices;
|
||||
Transform base = xform.inverse();
|
||||
for (int idx = 0; idx < geometries.size(); idx++) {
|
||||
if (!geometries[idx].is_valid())
|
||||
continue;
|
||||
AABB mesh_aabb = geometries[idx]->get_aabb();
|
||||
Transform mxform = base * xforms[idx];
|
||||
mesh_aabb = mxform.xform(mesh_aabb);
|
||||
if (!mesh_aabb.intersects_inclusive(expbox) &&
|
||||
!expbox.encloses(mesh_aabb)) {
|
||||
continue;
|
||||
}
|
||||
// Add offmesh
|
||||
// Add NavArea
|
||||
// Add PhysicsBodies?
|
||||
Ref<Mesh> mdata = geometries[idx];
|
||||
// FIXME
|
||||
add_meshdata(mdata, mxform, points, indices);
|
||||
}
|
||||
// print_line(String() + "points: " + itos(points.size()) + " indices: " +
|
||||
// itos(indices.size()) + " tile_size: " + itos(mesh->tile_size));
|
||||
#if 0
|
||||
print_line("mesh points:");
|
||||
for (int k = 0; k < points.size(); k += 3)
|
||||
print_line("point: " + itos(k) + ": " + rtos(points[k]) + ", " + rtos(points[k + 1]) + ", " + rtos(points[k + 2]));
|
||||
#endif
|
||||
if (points.size() == 0 || indices.size() == 0)
|
||||
/* Nothing to do */
|
||||
return true;
|
||||
rcHeightfield *heightfield = rcAllocHeightfield();
|
||||
if (!heightfield) {
|
||||
ERR_PRINT("Failed to allocate height field");
|
||||
return false;
|
||||
}
|
||||
rcContext *ctx = new rcContext(true);
|
||||
if (!rcCreateHeightfield(ctx, *heightfield, cfg.width, cfg.height, cfg.bmin,
|
||||
cfg.bmax, cfg.cs, cfg.ch)) {
|
||||
ERR_PRINT("Failed to create height field");
|
||||
return false;
|
||||
}
|
||||
int ntris = indices.size() / 3;
|
||||
Vector<unsigned char> tri_areas;
|
||||
tri_areas.resize(ntris);
|
||||
memset(&tri_areas.write[0], 0, ntris);
|
||||
rcMarkWalkableTriangles(ctx, cfg.walkableSlopeAngle, &points[0],
|
||||
points.size() / 3, &indices[0], ntris,
|
||||
&tri_areas.write[0]);
|
||||
rcRasterizeTriangles(ctx, &points[0], points.size() / 3, &indices[0],
|
||||
&tri_areas[0], ntris, *heightfield, cfg.walkableClimb);
|
||||
rcFilterLowHangingWalkableObstacles(ctx, cfg.walkableClimb, *heightfield);
|
||||
|
||||
rcFilterLedgeSpans(ctx, cfg.walkableHeight, cfg.walkableClimb, *heightfield);
|
||||
rcFilterWalkableLowHeightSpans(ctx, cfg.walkableHeight, *heightfield);
|
||||
|
||||
rcCompactHeightfield *compact_heightfield = rcAllocCompactHeightfield();
|
||||
if (!compact_heightfield) {
|
||||
ERR_PRINT("Failed to allocate compact height field");
|
||||
return false;
|
||||
}
|
||||
if (!rcBuildCompactHeightfield(ctx, cfg.walkableHeight, cfg.walkableClimb,
|
||||
*heightfield, *compact_heightfield)) {
|
||||
ERR_PRINT("Could not build compact height field");
|
||||
return false;
|
||||
}
|
||||
if (!rcErodeWalkableArea(ctx, cfg.walkableRadius, *compact_heightfield)) {
|
||||
ERR_PRINT("Could not erode walkable area");
|
||||
return false;
|
||||
}
|
||||
|
||||
// TODO: Implement area storage in navmesh data and build from that data
|
||||
// populate at collect_geometry stage
|
||||
// areas should indicate if walkable
|
||||
#if 0
|
||||
for (unsigned int i = 0; i < nav_areas.size(); i++) {
|
||||
Vector3 amin = nav_areas[i].bounds.position;
|
||||
Vector3 amax = amin + nav_areas[i].bounds.size;
|
||||
int id = nav_areas[i].id;
|
||||
rcMarkBoxArea(ctx, &amin.coord[0], &amax.coord[0],
|
||||
id, *compact_heightfield);
|
||||
}
|
||||
#endif
|
||||
if (partition_type == DetourNavigationMesh::PARTITION_WATERSHED) {
|
||||
if (!rcBuildDistanceField(ctx, *compact_heightfield))
|
||||
return false;
|
||||
if (!rcBuildRegions(ctx, *compact_heightfield, cfg.borderSize,
|
||||
cfg.minRegionArea, cfg.mergeRegionArea))
|
||||
return false;
|
||||
} else if (!rcBuildRegionsMonotone(ctx, *compact_heightfield, cfg.borderSize,
|
||||
cfg.minRegionArea, cfg.mergeRegionArea))
|
||||
return false;
|
||||
#ifdef TILE_CACHE
|
||||
rcHeightfieldLayerSet *heightfield_layer_set = rcAllocHeightfieldLayerSet();
|
||||
if (!heightfield_layer_set) {
|
||||
ERR_PRINT("Could not allocate height field layer set");
|
||||
return false;
|
||||
}
|
||||
if (!rcBuildHeightfieldLayers(ctx, *compact_heightfield, cfg.borderSize,
|
||||
cfg.walkableHeight, *heightfield_layer_set)) {
|
||||
ERR_PRINT("Could not build heightfield layers");
|
||||
return false;
|
||||
}
|
||||
for (int i = 0; i < heightfield_layer_set->nlayers; i++) {
|
||||
dtTileCacheLayerHeader header;
|
||||
header.magic = DT_TILECACHE_MAGIC;
|
||||
header.version = DT_TILECACHE_VERSION;
|
||||
header.tx = x;
|
||||
header.ty = z;
|
||||
header.tlayer = i;
|
||||
rcHeightfieldLayer *layer = &heightfield_layer_set->layers[i];
|
||||
rcVcopy(header.bmin, layer->bmin);
|
||||
rcVcopy(header.bmax, layer->bmax);
|
||||
header.width = (unsigned char)layer->width;
|
||||
header.height = (unsigned char)layer->height;
|
||||
header.minx = (unsigned char)layer->minx;
|
||||
header.maxx = (unsigned char)layer->maxx;
|
||||
header.miny = (unsigned char)layer->miny;
|
||||
header.maxy = (unsigned char)layer->maxy;
|
||||
header.hmin = (unsigned short)layer->hmin;
|
||||
header.hmax = (unsigned short)layer->hmax;
|
||||
unsigned char *tile_data;
|
||||
int tile_data_size;
|
||||
if (dtStatusFailed(dtBuildTileCacheLayer(
|
||||
get_tile_cache_compressor(), &header, layer->heights, layer->areas,
|
||||
layer->cons, &tile_data, &tile_data_size))) {
|
||||
ERR_PRINT("Failed to build tile cache layers");
|
||||
return false;
|
||||
}
|
||||
dtCompressedTileRef tileRef;
|
||||
int status = tile_cache->addTile(tile_data, tile_data_size,
|
||||
DT_COMPRESSEDTILE_FREE_DATA, &tileRef);
|
||||
if (dtStatusFailed((dtStatus)status)) {
|
||||
dtFree(tile_data);
|
||||
tile_data = NULL;
|
||||
}
|
||||
tile_cache->buildNavMeshTilesAt(x, z, nav);
|
||||
}
|
||||
#else
|
||||
rcContourSet *contour_set = rcAllocContourSet();
|
||||
if (!contour_set)
|
||||
return false;
|
||||
print_line("allocated contour set");
|
||||
if (!rcBuildContours(ctx, *compact_heightfield, cfg.maxSimplificationError,
|
||||
cfg.maxEdgeLen, *contour_set))
|
||||
return false;
|
||||
print_line("created contour set");
|
||||
rcPolyMesh *poly_mesh = rcAllocPolyMesh();
|
||||
if (!poly_mesh)
|
||||
return false;
|
||||
print_line("allocated polymesh");
|
||||
if (!rcBuildPolyMesh(ctx, *contour_set, cfg.maxVertsPerPoly, *poly_mesh))
|
||||
return false;
|
||||
print_line("created polymesh");
|
||||
rcPolyMeshDetail *poly_mesh_detail = rcAllocPolyMeshDetail();
|
||||
if (!poly_mesh_detail)
|
||||
return false;
|
||||
print_line("allocated polymesh detail");
|
||||
if (!rcBuildPolyMeshDetail(ctx, *poly_mesh, *compact_heightfield,
|
||||
cfg.detailSampleDist, cfg.detailSampleMaxError,
|
||||
*poly_mesh_detail))
|
||||
return false;
|
||||
print_line("created polymesh detail");
|
||||
/* Assign area flags TODO: use nav area assignment here */
|
||||
for (int i = 0; i < poly_mesh->npolys; i++) {
|
||||
if (poly_mesh->areas[i] != RC_NULL_AREA)
|
||||
poly_mesh->flags[i] = 0x1;
|
||||
}
|
||||
print_line("created area flags");
|
||||
unsigned char *nav_data = NULL;
|
||||
int nav_data_size = 0;
|
||||
dtNavMeshCreateParams params;
|
||||
memset(¶ms, 0, sizeof params);
|
||||
params.verts = poly_mesh->verts;
|
||||
params.vertCount = poly_mesh->nverts;
|
||||
params.polys = poly_mesh->polys;
|
||||
params.polyAreas = poly_mesh->areas;
|
||||
params.polyFlags = poly_mesh->flags;
|
||||
params.polyCount = poly_mesh->npolys;
|
||||
params.nvp = poly_mesh->nvp;
|
||||
params.detailMeshes = poly_mesh_detail->meshes;
|
||||
params.detailVerts = poly_mesh_detail->verts;
|
||||
params.detailVertsCount = poly_mesh_detail->nverts;
|
||||
params.detailTris = poly_mesh_detail->tris;
|
||||
params.detailTriCount = poly_mesh_detail->ntris;
|
||||
params.walkableHeight = mesh->agent_height;
|
||||
params.walkableRadius = mesh->agent_radius;
|
||||
params.walkableClimb = mesh->agent_max_climb;
|
||||
params.tileX = x;
|
||||
params.tileY = z;
|
||||
rcVcopy(params.bmin, poly_mesh->bmin);
|
||||
rcVcopy(params.bmax, poly_mesh->bmax);
|
||||
params.cs = cfg.cs;
|
||||
params.ch = cfg.ch;
|
||||
params.buildBvTree = true;
|
||||
#if 0
|
||||
// building offmesh conections
|
||||
if (build.offMeshRadii_.Size())
|
||||
{
|
||||
params.offMeshConCount = build.offMeshRadii_.Size();
|
||||
params.offMeshConVerts = &build.offMeshVertices_[0].x_;
|
||||
params.offMeshConRad = &build.offMeshRadii_[0];
|
||||
params.offMeshConFlags = &build.offMeshFlags_[0];
|
||||
params.offMeshConAreas = &build.offMeshAreas_[0];
|
||||
params.offMeshConDir = &build.offMeshDir_[0];
|
||||
}
|
||||
#endif
|
||||
print_line("setup offmesh connections");
|
||||
|
||||
if (!dtCreateNavMeshData(¶ms, &nav_data, &nav_data_size))
|
||||
return false;
|
||||
if (dtStatusFailed(mesh->get_navmesh()->addTile(
|
||||
nav_data, nav_data_size, DT_TILE_FREE_DATA, 0, NULL))) {
|
||||
dtFree(nav_data);
|
||||
return false;
|
||||
}
|
||||
print_line("created navmesh data");
|
||||
#endif
|
||||
return true;
|
||||
}
|
||||
|
||||
void DetourNavigationMesh::add_meshdata(const Ref<Mesh> &p_mesh,
|
||||
const Transform &p_xform,
|
||||
Vector<float> &p_verticies,
|
||||
Vector<int> &p_indices) {
|
||||
int current_vertex_count = 0;
|
||||
|
||||
for (int i = 0; i < p_mesh->get_surface_count(); i++) {
|
||||
current_vertex_count = p_verticies.size() / 3;
|
||||
|
||||
if (p_mesh->surface_get_primitive_type(i) != Mesh::PRIMITIVE_TRIANGLES)
|
||||
continue;
|
||||
|
||||
int index_count = 0;
|
||||
if (p_mesh->surface_get_format(i) & Mesh::ARRAY_FORMAT_INDEX) {
|
||||
index_count = p_mesh->surface_get_array_index_len(i);
|
||||
} else {
|
||||
index_count = p_mesh->surface_get_array_len(i);
|
||||
}
|
||||
|
||||
ERR_CONTINUE((index_count == 0 || (index_count % 3) != 0));
|
||||
|
||||
int face_count = index_count / 3;
|
||||
|
||||
Array a = p_mesh->surface_get_arrays(i);
|
||||
|
||||
PoolVector<Vector3> mesh_vertices = a[Mesh::ARRAY_VERTEX];
|
||||
PoolVector<Vector3>::Read vr = mesh_vertices.read();
|
||||
|
||||
if (p_mesh->surface_get_format(i) & Mesh::ARRAY_FORMAT_INDEX) {
|
||||
|
||||
PoolVector<int> mesh_indices = a[Mesh::ARRAY_INDEX];
|
||||
PoolVector<int>::Read ir = mesh_indices.read();
|
||||
|
||||
for (int i = 0; i < mesh_vertices.size(); i++) {
|
||||
Vector3 p_vec3 = p_xform.xform(vr[i]);
|
||||
p_verticies.push_back(p_vec3.x);
|
||||
p_verticies.push_back(p_vec3.y);
|
||||
p_verticies.push_back(p_vec3.z);
|
||||
}
|
||||
|
||||
for (int i = 0; i < face_count; i++) {
|
||||
// CCW
|
||||
p_indices.push_back(current_vertex_count + (ir[i * 3 + 0]));
|
||||
p_indices.push_back(current_vertex_count + (ir[i * 3 + 2]));
|
||||
p_indices.push_back(current_vertex_count + (ir[i * 3 + 1]));
|
||||
}
|
||||
} else {
|
||||
face_count = mesh_vertices.size() / 3;
|
||||
for (int i = 0; i < face_count; i++) {
|
||||
Vector3 p_vec3 = p_xform.xform(vr[i * 3 + 0]);
|
||||
p_verticies.push_back(p_vec3.x);
|
||||
p_verticies.push_back(p_vec3.y);
|
||||
p_verticies.push_back(p_vec3.z);
|
||||
p_vec3 = p_xform.xform(vr[i * 3 + 2]);
|
||||
p_verticies.push_back(p_vec3.x);
|
||||
p_verticies.push_back(p_vec3.y);
|
||||
p_verticies.push_back(p_vec3.z);
|
||||
p_vec3 = p_xform.xform(vr[i * 3 + 1]);
|
||||
p_verticies.push_back(p_vec3.x);
|
||||
p_verticies.push_back(p_vec3.y);
|
||||
p_verticies.push_back(p_vec3.z);
|
||||
|
||||
p_indices.push_back(current_vertex_count + (i * 3 + 0));
|
||||
p_indices.push_back(current_vertex_count + (i * 3 + 1));
|
||||
p_indices.push_back(current_vertex_count + (i * 3 + 2));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DetourNavigationMesh::remove_tile(int x, int z) {
|
||||
#ifdef TILE_CACHE
|
||||
dtTileCache *tile_cache = get_tile_cache();
|
||||
tile_cache->removeTile(navmesh->getTileRefAt(x, z, 0), NULL, NULL);
|
||||
#else
|
||||
nav->removeTile(navmesh->getTileRefAt(x, z, 0), NULL, NULL);
|
||||
#endif
|
||||
}
|
||||
|
||||
unsigned int DetourNavigationMesh::build_tiles(
|
||||
const Transform &xform, const Vector<Ref<Mesh> > &geometries,
|
||||
const Vector<Transform> &xforms, int x1, int z1, int x2, int z2) {
|
||||
unsigned ret = 0;
|
||||
for (int z = z1; z <= z2; z++) {
|
||||
for (int x = x1; x <= x2; x++) {
|
||||
if (build_tile(xform, geometries, xforms, x, z))
|
||||
ret++;
|
||||
}
|
||||
}
|
||||
#ifdef TILE_CACHE
|
||||
get_tile_cache()->update(0, get_navmesh());
|
||||
#endif
|
||||
return ret;
|
||||
}
|
||||
180
modules/detour/detour-navmesh.h
Normal file
180
modules/detour/detour-navmesh.h
Normal file
@@ -0,0 +1,180 @@
|
||||
/*************************************************************************/
|
||||
/* detour-navmesh.h */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
#ifndef DETOUR_NAVMESH_H
|
||||
#define DETOUR_NAVMESH_H
|
||||
#include "core/resource.h"
|
||||
#include "scene/resources/mesh.h"
|
||||
#define SETGET(x, t) \
|
||||
t x; \
|
||||
void set_##x(t v) { x = v; } \
|
||||
t get_##x() { return x; }
|
||||
class dtNavMesh;
|
||||
class dtTileCache;
|
||||
struct dtTileCacheAlloc;
|
||||
struct dtNavMeshParams;
|
||||
struct dtTileCacheCompressor;
|
||||
struct dtTileCacheMeshProcess;
|
||||
struct dtTileCacheParams;
|
||||
class DetourNavigationMesh : public Resource {
|
||||
GDCLASS(DetourNavigationMesh, Resource);
|
||||
dtNavMesh *navmesh;
|
||||
#ifdef TILE_CACHE
|
||||
dtTileCache *tile_cache;
|
||||
dtTileCacheAlloc *tile_cache_alloc;
|
||||
dtTileCacheCompressor *tile_cache_compressor;
|
||||
dtTileCacheMeshProcess *mesh_process;
|
||||
#endif
|
||||
String group;
|
||||
bool initialized;
|
||||
static void _bind_methods();
|
||||
Ref<ArrayMesh> debug_mesh;
|
||||
Vector<int> tile_queue;
|
||||
Vector<Vector3> offmesh_vertices;
|
||||
Vector<float> offmesh_radii;
|
||||
Vector<unsigned short> offmesh_flags;
|
||||
Vector<unsigned char> offmesh_areas;
|
||||
Vector<unsigned char> offmesh_dir;
|
||||
#ifdef TILE_CACHE
|
||||
friend struct NavMeshProcess;
|
||||
#endif
|
||||
protected:
|
||||
void release_navmesh();
|
||||
int num_tiles_x;
|
||||
int num_tiles_z;
|
||||
void get_tile_bounding_box(int x, int z, Vector3 &bmin, Vector3 &bmax);
|
||||
|
||||
public:
|
||||
#ifdef TILE_CACHE
|
||||
int max_obstacles;
|
||||
int max_layers;
|
||||
#endif
|
||||
enum partition_t {
|
||||
PARTITION_WATERSHED,
|
||||
PARTITION_MONOTONE,
|
||||
};
|
||||
void set_num_tiles(int gridW, int gridH) {
|
||||
num_tiles_x = (gridW + tile_size - 1) / tile_size;
|
||||
num_tiles_z = (gridH + tile_size - 1) / tile_size;
|
||||
}
|
||||
int get_num_tiles_x() {
|
||||
return num_tiles_x;
|
||||
}
|
||||
int get_num_tiles_z() {
|
||||
return num_tiles_z;
|
||||
}
|
||||
SETGET(partition_type, int)
|
||||
SETGET(tile_size, int)
|
||||
SETGET(cell_size, real_t)
|
||||
SETGET(cell_height, real_t)
|
||||
// real_t cell_height;
|
||||
SETGET(agent_height, real_t)
|
||||
// real_t agent_height;
|
||||
SETGET(agent_radius, real_t)
|
||||
// real_t agent_radius;
|
||||
SETGET(agent_max_climb, real_t)
|
||||
// real_t agent_max_climb;
|
||||
SETGET(agent_max_slope, real_t)
|
||||
// real_t agent_max_slope;
|
||||
SETGET(region_min_size, real_t)
|
||||
// real_t region_min_size;
|
||||
SETGET(region_merge_size, real_t)
|
||||
// real_t region_merge_size;
|
||||
SETGET(edge_max_length, real_t)
|
||||
// real_t edge_max_length;
|
||||
SETGET(edge_max_error, real_t)
|
||||
// real_t edge_max_error;
|
||||
SETGET(detail_sample_distance, real_t)
|
||||
// real_t detail_sample_distance;
|
||||
SETGET(detail_sample_max_error, real_t)
|
||||
// real_t detail_sample_max_error;
|
||||
AABB bounding_box;
|
||||
SETGET(padding, Vector3)
|
||||
// Vector3 padding;
|
||||
void set_group(const String &group);
|
||||
bool alloc();
|
||||
bool init(dtNavMeshParams *params);
|
||||
void set_data(const Dictionary &p_value);
|
||||
#ifdef TILE_CACHE
|
||||
bool alloc_tile_cache();
|
||||
bool init_tile_cache(dtTileCacheParams *param);
|
||||
#endif
|
||||
Dictionary get_data();
|
||||
Ref<ArrayMesh> get_debug_mesh();
|
||||
void clear_debug_mesh() {
|
||||
debug_mesh.unref();
|
||||
}
|
||||
const String &get_group() const {
|
||||
return group;
|
||||
}
|
||||
dtNavMesh *get_navmesh() {
|
||||
return navmesh;
|
||||
}
|
||||
#ifdef TILE_CACHE
|
||||
dtTileCache *get_tile_cache() {
|
||||
return tile_cache;
|
||||
}
|
||||
dtTileCacheCompressor *get_tile_cache_compressor() {
|
||||
return tile_cache_compressor;
|
||||
}
|
||||
#endif
|
||||
inline void add_offmesh_connection(Vector3 start, Vector3 end, real_t radius,
|
||||
unsigned short flags, unsigned char area, bool bidirectional = false) {
|
||||
offmesh_vertices.push_back(start);
|
||||
offmesh_vertices.push_back(end);
|
||||
offmesh_radii.push_back(radius);
|
||||
offmesh_flags.push_back(flags);
|
||||
offmesh_areas.push_back(area);
|
||||
offmesh_dir.push_back(bidirectional ? 1 /* DT_OFFMESH_CON_BIDIR */ : 0);
|
||||
}
|
||||
void clear_offmesh_connections() {
|
||||
offmesh_vertices.clear();
|
||||
offmesh_radii.clear();
|
||||
offmesh_flags.clear();
|
||||
offmesh_areas.clear();
|
||||
offmesh_dir.clear();
|
||||
}
|
||||
void add_meshdata(const Ref<Mesh> &p_mesh,
|
||||
const Transform &p_xform,
|
||||
Vector<float> &p_verticies,
|
||||
Vector<int> &p_indices);
|
||||
unsigned int build_tiles(const Transform &xform, const Vector<Ref<Mesh> > &geometries, const Vector<Transform> &xforms, int x1, int y1, int x2, int y2);
|
||||
inline real_t get_tile_edge_length() const {
|
||||
return ((real_t)tile_size * cell_size);
|
||||
}
|
||||
bool build_tile(const Transform &xform, const Vector<Ref<Mesh> > &geometries, const Vector<Transform> &xforms, int x, int z);
|
||||
void remove_tile(int x, int z);
|
||||
unsigned int add_obstacle(const Vector3 &pos, real_t radius, real_t height);
|
||||
void remove_obstacle(unsigned int id);
|
||||
DetourNavigationMesh();
|
||||
};
|
||||
#undef SETGET
|
||||
VARIANT_ENUM_CAST(DetourNavigationMesh::partition_t);
|
||||
|
||||
#endif
|
||||
BIN
modules/detour/detour-navmesh.x11.opt.tools.64.o
Normal file
BIN
modules/detour/detour-navmesh.x11.opt.tools.64.o
Normal file
Binary file not shown.
262
modules/detour/detour.cpp
Normal file
262
modules/detour/detour.cpp
Normal file
@@ -0,0 +1,262 @@
|
||||
#include "detour.h"
|
||||
#include "modules/csg/csg_shape.h"
|
||||
#include "obstacle.h"
|
||||
#include "scene/3d/mesh_instance.h"
|
||||
#include <DetourNavMesh.h>
|
||||
#include <DetourNavMeshBuilder.h>
|
||||
#include <DetourNavMeshQuery.h>
|
||||
#include <DetourTileCache.h>
|
||||
#include <DetourTileCacheBuilder.h>
|
||||
#include <Recast.h>
|
||||
|
||||
inline unsigned int nextPow2(unsigned int v) {
|
||||
v--;
|
||||
v |= v >> 1;
|
||||
v |= v >> 2;
|
||||
v |= v >> 4;
|
||||
v |= v >> 8;
|
||||
v |= v >> 16;
|
||||
v++;
|
||||
return v;
|
||||
}
|
||||
|
||||
inline unsigned int ilog2(unsigned int v) {
|
||||
unsigned int r;
|
||||
unsigned int shift;
|
||||
r = (v > 0xffff) << 4;
|
||||
v >>= r;
|
||||
shift = (v > 0xff) << 3;
|
||||
v >>= shift;
|
||||
r |= shift;
|
||||
shift = (v > 0xf) << 2;
|
||||
v >>= shift;
|
||||
r |= shift;
|
||||
shift = (v > 0x3) << 1;
|
||||
v >>= shift;
|
||||
r |= shift;
|
||||
r |= (v >> 1);
|
||||
return r;
|
||||
}
|
||||
|
||||
void DetourNavigationMeshInstance::build() {
|
||||
if (geometries.size() == 0)
|
||||
return;
|
||||
if (!mesh.is_valid())
|
||||
return;
|
||||
print_line("Building");
|
||||
for (int i = 0; i < geometries.size(); i++)
|
||||
if (geometries[i].is_valid()) {
|
||||
AABB convbox = geometries[i]->get_aabb();
|
||||
convbox = xforms[i].xform(convbox);
|
||||
mesh->bounding_box.merge_with(convbox);
|
||||
}
|
||||
print_line("mesh bb: " + String(mesh->bounding_box));
|
||||
mesh->bounding_box.position -= mesh->padding;
|
||||
mesh->bounding_box.size += mesh->padding * 2.0;
|
||||
int gridH = 0, gridW = 0;
|
||||
float tile_edge_length = mesh->get_tile_edge_length();
|
||||
Vector3 bmin = mesh->bounding_box.position;
|
||||
Vector3 bmax = mesh->bounding_box.position + mesh->bounding_box.size;
|
||||
rcCalcGridSize(&bmin.coord[0], &bmax.coord[0], mesh->cell_size, &gridW,
|
||||
&gridH);
|
||||
mesh->set_num_tiles(gridW, gridH);
|
||||
print_line(String() + "tiles x: " + itos(mesh->get_num_tiles_x()) +
|
||||
" tiles z: " + itos(mesh->get_num_tiles_z()));
|
||||
unsigned int tile_bits = (unsigned int)ilog2(
|
||||
nextPow2(mesh->get_num_tiles_x() * mesh->get_num_tiles_z()));
|
||||
if (tile_bits > 14)
|
||||
tile_bits = 14;
|
||||
unsigned int poly_bits = 22 - tile_bits;
|
||||
unsigned int max_tiles = 1u << tile_bits;
|
||||
unsigned int max_polys = 1 << poly_bits;
|
||||
dtNavMeshParams params;
|
||||
rcVcopy(params.orig, &bmin.coord[0]);
|
||||
params.tileWidth = tile_edge_length;
|
||||
params.tileHeight = tile_edge_length;
|
||||
params.maxTiles = max_tiles;
|
||||
params.maxPolys = max_polys;
|
||||
if (!mesh->alloc())
|
||||
return;
|
||||
if (!mesh->init(¶ms))
|
||||
return;
|
||||
#ifdef TILE_CACHE
|
||||
dtTileCacheParams tile_cache_params;
|
||||
memset(&tile_cache_params, 0, sizeof(tile_cache_params));
|
||||
rcVcopy(tile_cache_params.orig, &bmin.coord[0]);
|
||||
tile_cache_params.ch = mesh->cell_height;
|
||||
tile_cache_params.cs = mesh->cell_size;
|
||||
tile_cache_params.width = mesh->tile_size;
|
||||
tile_cache_params.height = mesh->tile_size;
|
||||
tile_cache_params.maxSimplificationError = mesh->edge_max_error;
|
||||
tile_cache_params.maxTiles =
|
||||
mesh->get_num_tiles_x() * mesh->get_num_tiles_z() * mesh->max_layers;
|
||||
tile_cache_params.maxObstacles = mesh->max_obstacles;
|
||||
tile_cache_params.walkableClimb = mesh->agent_max_climb;
|
||||
tile_cache_params.walkableHeight = mesh->agent_height;
|
||||
tile_cache_params.walkableRadius = mesh->agent_radius;
|
||||
if (!mesh->alloc_tile_cache())
|
||||
return;
|
||||
if (!mesh->init_tile_cache(&tile_cache_params))
|
||||
return;
|
||||
#endif
|
||||
Transform xform = get_global_transform();
|
||||
unsigned int result = mesh->build_tiles(xform, geometries, xforms, 0, 0,
|
||||
mesh->get_num_tiles_x() - 1,
|
||||
mesh->get_num_tiles_z() - 1);
|
||||
print_line(String() + "built tiles: " + itos(result));
|
||||
print_line("mesh final bb: " + String(mesh->bounding_box));
|
||||
#ifdef TILE_CACHE
|
||||
for (int i = 0; i < obstacles.size(); i++) {
|
||||
DetourNavigationObstacle *obstacle = obstacles[i];
|
||||
/* TODO: Fix transforms */
|
||||
unsigned int id =
|
||||
mesh->add_obstacle(obstacle->get_global_transform().origin,
|
||||
obstacle->get_radius(), obstacle->get_height());
|
||||
obstacle->id = id;
|
||||
}
|
||||
#else
|
||||
if (debug_view && mesh.is_valid()) {
|
||||
print_line("rebuilding debug navmesh");
|
||||
mesh->clear_debug_mesh();
|
||||
Object::cast_to<MeshInstance>(debug_view)->set_mesh(mesh->get_debug_mesh());
|
||||
}
|
||||
#endif
|
||||
}
|
||||
/* More complicated queries follow */
|
||||
|
||||
DetourNavigationMeshInstance::DetourNavigationMeshInstance() :
|
||||
Spatial(),
|
||||
mesh(0),
|
||||
debug_view(0) {}
|
||||
|
||||
void DetourNavigation::_bind_methods() {}
|
||||
void DetourNavigationArea::_bind_methods() {}
|
||||
void DetourNavigationOffmeshConnection::_bind_methods() {}
|
||||
void DetourNavigationMeshInstance::collect_geometries(bool recursive) {
|
||||
if (!mesh.is_valid()) {
|
||||
print_line("No valid navmesh set, please set valid navmesh resource");
|
||||
return;
|
||||
}
|
||||
List<Node *> groupNodes;
|
||||
Set<Node *> processedNodes;
|
||||
List<Node *> node_queue;
|
||||
geometries.clear();
|
||||
get_tree()->get_nodes_in_group(mesh->get_group(), &groupNodes);
|
||||
for (const List<Node *>::Element *E = groupNodes.front(); E; E = E->next()) {
|
||||
Node *groupNode = E->get();
|
||||
node_queue.push_back(groupNode);
|
||||
}
|
||||
print_line(String() + "node_queue size: " + itos(node_queue.size()));
|
||||
while (node_queue.size() > 0) {
|
||||
Node *groupNode = node_queue.front()->get();
|
||||
node_queue.pop_front();
|
||||
if (Object::cast_to<MeshInstance>(groupNode)) {
|
||||
MeshInstance *mi = Object::cast_to<MeshInstance>(groupNode);
|
||||
Ref<Mesh> mesh = mi->get_mesh();
|
||||
Transform xform = mi->get_global_transform();
|
||||
if (mesh.is_valid())
|
||||
add_mesh(mesh, xform);
|
||||
} else if (Object::cast_to<CSGShape>(groupNode)) {
|
||||
CSGShape *shape = Object::cast_to<CSGShape>(groupNode);
|
||||
Ref<ArrayMesh> mesh(memnew(ArrayMesh));
|
||||
Array arrays;
|
||||
arrays.resize(Mesh::ARRAY_MAX);
|
||||
PoolVector<Vector3> faces = shape->get_brush_faces();
|
||||
arrays[ArrayMesh::ARRAY_VERTEX] = faces;
|
||||
mesh->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES, arrays);
|
||||
|
||||
Transform xform = shape->get_global_transform();
|
||||
if (mesh.is_valid())
|
||||
add_mesh(mesh, xform);
|
||||
#ifdef TILE_CACHE
|
||||
} else if (Object::cast_to<DetourNavigationObstacle>(groupNode)) {
|
||||
DetourNavigationObstacle *obstacle =
|
||||
Object::cast_to<DetourNavigationObstacle>(groupNode);
|
||||
obstacles.push_back(obstacle);
|
||||
#endif
|
||||
} else if (Object::cast_to<DetourNavigationOffmeshConnection>(groupNode)) {
|
||||
DetourNavigationOffmeshConnection *offcon =
|
||||
Object::cast_to<DetourNavigationOffmeshConnection>(groupNode);
|
||||
Transform xform = offcon->get_global_transform();
|
||||
Transform base = get_global_transform().inverse();
|
||||
Vector3 start = (base * xform).xform(Vector3());
|
||||
Vector3 end = (base * xform).xform(offcon->end);
|
||||
mesh->add_offmesh_connection(start, end, offcon->radius, offcon->flags,
|
||||
offcon->area, offcon->bidirectional);
|
||||
}
|
||||
if (recursive)
|
||||
for (int i = 0; i < groupNode->get_child_count(); i++)
|
||||
node_queue.push_back(groupNode->get_child(i));
|
||||
}
|
||||
print_line(String() + "geometries size: " + itos(geometries.size()));
|
||||
}
|
||||
void DetourNavigationMeshInstance::add_mesh(const Ref<Mesh> &mesh,
|
||||
const Transform &xform) {
|
||||
geometries.push_back(mesh);
|
||||
xforms.push_back(xform);
|
||||
}
|
||||
void DetourNavigationMeshInstance::_notification(int p_what) {
|
||||
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_ENTER_TREE: {
|
||||
if (get_tree()->is_debugging_navigation_hint()) {
|
||||
MeshInstance *dm = memnew(MeshInstance);
|
||||
if (mesh.is_valid())
|
||||
dm->set_mesh(mesh->get_debug_mesh());
|
||||
dm->set_material_override(get_tree()->get_debug_navigation_material());
|
||||
add_child(dm);
|
||||
debug_view = dm;
|
||||
}
|
||||
#ifdef TILE_CACHE
|
||||
set_process(true);
|
||||
#endif
|
||||
} break;
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
if (debug_view) {
|
||||
debug_view->queue_delete();
|
||||
debug_view = NULL;
|
||||
}
|
||||
#ifdef TILE_CACHE
|
||||
set_process(false);
|
||||
#endif
|
||||
} break;
|
||||
#ifdef TILE_CACHE
|
||||
case NOTIFICATION_PROCESS: {
|
||||
float delta = get_process_delta_time();
|
||||
if (mesh.is_valid()) {
|
||||
dtTileCache *tile_cache = mesh->get_tile_cache();
|
||||
if (tile_cache) {
|
||||
tile_cache->update(delta, mesh->get_navmesh());
|
||||
if (debug_view)
|
||||
Object::cast_to<MeshInstance>(debug_view)
|
||||
->set_mesh(mesh->get_debug_mesh());
|
||||
}
|
||||
}
|
||||
} break;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
void DetourNavigationMeshInstance::set_navmesh(
|
||||
const Ref<DetourNavigationMesh> &mesh) {
|
||||
if (this->mesh != mesh) {
|
||||
this->mesh = mesh;
|
||||
if (debug_view && this->mesh.is_valid())
|
||||
Object::cast_to<MeshInstance>(debug_view)
|
||||
->set_mesh(this->mesh->get_debug_mesh());
|
||||
}
|
||||
}
|
||||
void DetourNavigationMeshInstance::_bind_methods() {
|
||||
/* Navmesh */
|
||||
ClassDB::bind_method(D_METHOD("build"), &DetourNavigationMeshInstance::build);
|
||||
ClassDB::bind_method(D_METHOD("collect_geometries", "recursive"),
|
||||
&DetourNavigationMeshInstance::collect_geometries);
|
||||
ClassDB::bind_method(D_METHOD("set_navmesh", "navmesh"),
|
||||
&DetourNavigationMeshInstance::set_navmesh);
|
||||
ClassDB::bind_method(D_METHOD("get_navmesh"),
|
||||
&DetourNavigationMeshInstance::get_navmesh);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "navmesh",
|
||||
PROPERTY_HINT_RESOURCE_TYPE,
|
||||
"DetourNavigationMesh"),
|
||||
"set_navmesh", "get_navmesh");
|
||||
}
|
||||
#undef SETGET
|
||||
127
modules/detour/detour.h
Normal file
127
modules/detour/detour.h
Normal file
@@ -0,0 +1,127 @@
|
||||
/*************************************************************************/
|
||||
/* detour.h */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
#ifndef DETOUR_H
|
||||
#define DETOUR_H
|
||||
#include "core/resource.h"
|
||||
#include "scene/3d/spatial.h"
|
||||
#include "scene/resources/mesh.h"
|
||||
|
||||
#include "detour-navmesh.h"
|
||||
class DetourNavigation : public Spatial {
|
||||
GDCLASS(DetourNavigation, Spatial);
|
||||
DetourNavigation() :
|
||||
Spatial() {
|
||||
}
|
||||
static void _bind_methods();
|
||||
};
|
||||
class DetourNavigationMeshInstance;
|
||||
class DetourNavigationOffmeshConnection : public Spatial {
|
||||
GDCLASS(DetourNavigationOffmeshConnection, Spatial);
|
||||
friend class DetourNavigationMeshInstance;
|
||||
Vector3 end;
|
||||
float radius;
|
||||
unsigned short flags;
|
||||
unsigned char area;
|
||||
bool bidirectional;
|
||||
static void _bind_methods();
|
||||
|
||||
public:
|
||||
Vector3 endpoint;
|
||||
DetourNavigationOffmeshConnection() :
|
||||
Spatial(),
|
||||
end(Vector3(0, 0, 10.0f)),
|
||||
radius(5.0f),
|
||||
flags(1),
|
||||
area(1),
|
||||
bidirectional(true) {
|
||||
}
|
||||
};
|
||||
|
||||
class DetourNavigationArea : public Spatial {
|
||||
GDCLASS(DetourNavigationArea, Spatial);
|
||||
static void _bind_methods();
|
||||
|
||||
public:
|
||||
AABB bounds;
|
||||
int id;
|
||||
unsigned int flags;
|
||||
};
|
||||
|
||||
class dtNavMesh;
|
||||
struct dtNavMeshParams;
|
||||
class dtNavMeshQuery;
|
||||
class dtQueryFilter;
|
||||
#ifdef TILE_CACHE
|
||||
class dtTileCache;
|
||||
struct dtTileCacheAlloc;
|
||||
struct dtTileCacheCompressor;
|
||||
struct dtTileCacheMeshProcess;
|
||||
struct dtTileCacheLayer;
|
||||
struct dtTileCacheContourSet;
|
||||
struct dtTileCachePolyMesh;
|
||||
struct dtTileCacheParams;
|
||||
struct NavMeshProcess;
|
||||
#endif
|
||||
#ifdef TILE_CACHE
|
||||
class DetourNavigationObstacle;
|
||||
#endif
|
||||
class DetourNavigationMeshInstance : public Spatial {
|
||||
class DetourNavigationQueryData;
|
||||
GDCLASS(DetourNavigationMeshInstance, Spatial);
|
||||
Ref<DetourNavigationMesh> mesh;
|
||||
static void _bind_methods();
|
||||
void _notification(int p_what);
|
||||
Node *debug_view;
|
||||
#ifdef TILE_CACHE
|
||||
Vector<DetourNavigationObstacle *> obstacles;
|
||||
#endif
|
||||
protected:
|
||||
static float random();
|
||||
|
||||
public:
|
||||
void set_navmesh(const Ref<DetourNavigationMesh> &mesh);
|
||||
Ref<DetourNavigationMesh> get_navmesh() {
|
||||
return mesh;
|
||||
}
|
||||
DetourNavigationMeshInstance();
|
||||
void build();
|
||||
void add_mesh(const Ref<Mesh> &mesh, const Transform &transform);
|
||||
void set_group(const String &group) {
|
||||
mesh->set_group(group);
|
||||
}
|
||||
const String &get_group() const {
|
||||
return mesh->get_group();
|
||||
}
|
||||
Vector<Ref<Mesh> > geometries;
|
||||
Vector<Transform> xforms;
|
||||
Vector<DetourNavigationArea> nav_areas;
|
||||
void collect_geometries(bool recursive);
|
||||
};
|
||||
#endif
|
||||
BIN
modules/detour/detour.x11.opt.tools.64.o
Normal file
BIN
modules/detour/detour.x11.opt.tools.64.o
Normal file
Binary file not shown.
378
modules/detour/navmesh_query.cpp
Normal file
378
modules/detour/navmesh_query.cpp
Normal file
@@ -0,0 +1,378 @@
|
||||
#include "navmesh_query.h"
|
||||
#include "detour.h"
|
||||
#include <DetourNavMeshQuery.h>
|
||||
DetourNavigationQueryFilter::DetourNavigationQueryFilter() :
|
||||
Reference() {
|
||||
query_filter = memnew(dtQueryFilter());
|
||||
}
|
||||
DetourNavigationQueryFilter::~DetourNavigationQueryFilter() {
|
||||
memdelete(query_filter);
|
||||
}
|
||||
void DetourNavigationQueryFilter::set_area_cost(int area_id, float cost) {
|
||||
if (query_filter)
|
||||
query_filter->setAreaCost(area_id, cost);
|
||||
}
|
||||
float DetourNavigationQueryFilter::get_area_cost(int area_id) {
|
||||
if (query_filter)
|
||||
return query_filter->getAreaCost(area_id);
|
||||
return 1.0f;
|
||||
}
|
||||
void DetourNavigationQueryFilter::_bind_methods() {
|
||||
ClassDB::bind_method(D_METHOD("set_area_cost", "area_id", "cost"),
|
||||
&DetourNavigationQueryFilter::set_area_cost);
|
||||
ClassDB::bind_method(D_METHOD("get_area_cost", "area_id"),
|
||||
&DetourNavigationQueryFilter::get_area_cost);
|
||||
}
|
||||
|
||||
class DetourNavigationQuery::QueryData {
|
||||
public:
|
||||
Vector3 path_points[MAX_POLYS];
|
||||
unsigned char path_flags[MAX_POLYS];
|
||||
dtPolyRef polys[MAX_POLYS];
|
||||
dtPolyRef path_polys[MAX_POLYS];
|
||||
};
|
||||
|
||||
DetourNavigationQuery::DetourNavigationQuery() :
|
||||
Object(),
|
||||
query_data(memnew(QueryData)) {}
|
||||
|
||||
DetourNavigationQuery::~DetourNavigationQuery() {}
|
||||
void DetourNavigationQuery::init(Ref<DetourNavigationMesh> mesh,
|
||||
const Transform &xform) {
|
||||
navmesh_query = dtAllocNavMeshQuery();
|
||||
if (!navmesh_query) {
|
||||
ERR_PRINT("failed to create navigation query");
|
||||
return;
|
||||
}
|
||||
if (dtStatusFailed(navmesh_query->init(mesh->get_navmesh(), MAX_POLYS))) {
|
||||
ERR_PRINT("failed to initialize navigation query");
|
||||
return;
|
||||
}
|
||||
transform = xform;
|
||||
inverse = xform.inverse();
|
||||
}
|
||||
float DetourNavigationQuery::random() {
|
||||
return (float)Math::randf();
|
||||
}
|
||||
|
||||
Vector3 DetourNavigationQuery::nearest_point_(const Vector3 &point,
|
||||
const Vector3 &extents,
|
||||
const dtQueryFilter *filter,
|
||||
uint64_t *ppref) {
|
||||
if (!navmesh_query)
|
||||
return point;
|
||||
Vector3 nearest_point;
|
||||
dtPolyRef dtppref = ppref ? (dtPolyRef)(*ppref) : 0;
|
||||
navmesh_query->findNearestPoly(&point.coord[0], &extents.coord[0], filter,
|
||||
&dtppref, &nearest_point.coord[0]);
|
||||
*ppref = dtppref;
|
||||
if (*ppref)
|
||||
return nearest_point;
|
||||
else
|
||||
return point;
|
||||
}
|
||||
|
||||
Vector3
|
||||
DetourNavigationQuery::nearest_point(const Vector3 &point,
|
||||
const Vector3 &extents,
|
||||
Ref<DetourNavigationQueryFilter> filter) {
|
||||
if (!navmesh_query)
|
||||
return point;
|
||||
Vector3 local_point = inverse.xform(point);
|
||||
Vector3 nearest_point;
|
||||
polyref_t pref = 0;
|
||||
nearest_point = nearest_point_(local_point, extents, filter, &pref);
|
||||
// what is dtQueryFilter and how to work with it?
|
||||
if (pref)
|
||||
return transform.xform(nearest_point);
|
||||
else
|
||||
return point;
|
||||
}
|
||||
|
||||
Vector3
|
||||
DetourNavigationQuery::random_point_(polyref_t *pref,
|
||||
Ref<DetourNavigationQueryFilter> filter) {
|
||||
if (!navmesh_query)
|
||||
return Vector3();
|
||||
Vector3 point;
|
||||
dtPolyRef dtpref = pref ? *pref : 0;
|
||||
navmesh_query->findRandomPoint(filter->get(), random, &dtpref,
|
||||
&point.coord[0]);
|
||||
*pref = dtpref;
|
||||
return point;
|
||||
}
|
||||
|
||||
Vector3
|
||||
DetourNavigationQuery::random_point(Ref<DetourNavigationQueryFilter> filter) {
|
||||
polyref_t pref;
|
||||
Vector3 point = random_point_(&pref, filter);
|
||||
return transform.xform(point);
|
||||
}
|
||||
|
||||
Vector3 DetourNavigationQuery::random_point_in_circle_(
|
||||
const Vector3 ¢er, float radius, const Vector3 &extents,
|
||||
Ref<DetourNavigationQueryFilter> filter, polyref_t *ppref) {
|
||||
if (!navmesh_query)
|
||||
return center;
|
||||
dtPolyRef pref;
|
||||
navmesh_query->findNearestPoly(¢er.coord[0], &extents.coord[0],
|
||||
filter->get(), &pref, NULL);
|
||||
if (!pref)
|
||||
return center;
|
||||
Vector3 point = center;
|
||||
dtPolyRef dtppref = ppref ? *ppref : 0;
|
||||
navmesh_query->findRandomPointAroundCircle(pref, ¢er.coord[0], radius,
|
||||
filter->get(), random, &dtppref,
|
||||
&point.coord[0]);
|
||||
*ppref = dtppref;
|
||||
return point;
|
||||
}
|
||||
Vector3 DetourNavigationQuery::random_point_in_circle(
|
||||
const Vector3 ¢er, float radius, const Vector3 &extents,
|
||||
Ref<DetourNavigationQueryFilter> filter) {
|
||||
Vector3 local_center = inverse.xform(center);
|
||||
polyref_t pref2;
|
||||
Vector3 point =
|
||||
random_point_in_circle_(local_center, radius, extents, filter, &pref2);
|
||||
return transform.xform(point);
|
||||
}
|
||||
float DetourNavigationQuery::distance_to_wall_(
|
||||
const Vector3 &point, float radius, const Vector3 &extents,
|
||||
Ref<DetourNavigationQueryFilter> filter, Vector3 *hit_pos,
|
||||
Vector3 *hit_normal) {
|
||||
if (hit_pos)
|
||||
*hit_pos = Vector3();
|
||||
if (hit_normal)
|
||||
*hit_normal = Vector3(0.0, -1.0, 0.0);
|
||||
float distance = radius;
|
||||
dtPolyRef pref;
|
||||
if (!navmesh_query)
|
||||
return distance;
|
||||
navmesh_query->findNearestPoly(&point.coord[0], &extents.coord[0],
|
||||
filter->get(), &pref, NULL);
|
||||
if (!pref)
|
||||
return distance;
|
||||
navmesh_query->findDistanceToWall(pref, &point.coord[0], radius,
|
||||
filter->get(), &distance,
|
||||
reinterpret_cast<float *>(hit_pos),
|
||||
reinterpret_cast<float *>(hit_normal));
|
||||
return distance;
|
||||
}
|
||||
Dictionary DetourNavigationQuery::distance_to_wall_detailed(
|
||||
const Vector3 &point, float radius, const Vector3 &extents,
|
||||
Ref<DetourNavigationQueryFilter> filter) {
|
||||
Dictionary ret;
|
||||
Vector3 hit_pos = Vector3(), hit_normal = Vector3(0.0, -1.0, 0.0);
|
||||
|
||||
ret["position"] = hit_pos;
|
||||
ret["normal"] = hit_normal;
|
||||
ret["distance"] = radius;
|
||||
Vector3 local_point = inverse.xform(point);
|
||||
float dist = distance_to_wall_(local_point, radius, extents, filter, &hit_pos,
|
||||
&hit_normal);
|
||||
ret["position"] = hit_pos;
|
||||
ret["normal"] = hit_normal;
|
||||
ret["distance"] = dist;
|
||||
return ret;
|
||||
}
|
||||
float DetourNavigationQuery::distance_to_wall(
|
||||
const Vector3 &point, float radius, const Vector3 &extents,
|
||||
Ref<DetourNavigationQueryFilter> filter) {
|
||||
Vector3 local_point = inverse.xform(point);
|
||||
return distance_to_wall_(local_point, radius, extents, filter);
|
||||
}
|
||||
|
||||
Vector3 DetourNavigationQuery::raycast_(const Vector3 &start,
|
||||
const Vector3 &end,
|
||||
const Vector3 &extents,
|
||||
Ref<DetourNavigationQueryFilter> filter,
|
||||
Vector3 *hit_normal) {
|
||||
dtPolyRef pref;
|
||||
float r;
|
||||
if (hit_normal)
|
||||
*hit_normal = Vector3();
|
||||
navmesh_query->findNearestPoly(&start.coord[0], &extents.coord[0],
|
||||
filter->get(), &pref, NULL);
|
||||
if (!pref)
|
||||
return end;
|
||||
int poly_count = 0;
|
||||
navmesh_query->raycast(pref, &start.coord[0], &end.coord[0], filter->get(),
|
||||
&r, reinterpret_cast<float *>(hit_normal),
|
||||
query_data->polys, &poly_count, MAX_POLYS);
|
||||
if (r > 1.0f)
|
||||
r = 1.0f;
|
||||
return start.linear_interpolate(end, r);
|
||||
}
|
||||
|
||||
Vector<Vector3>
|
||||
DetourNavigationQuery::raycast(const Vector3 &start, const Vector3 &end,
|
||||
const Vector3 &extents,
|
||||
Ref<DetourNavigationQueryFilter> filter) {
|
||||
Vector<Vector3> ret;
|
||||
Vector3 normal(0.0, -1.0, 0.0);
|
||||
if (!navmesh_query) {
|
||||
ret.push_back(end);
|
||||
ret.push_back(normal);
|
||||
return ret;
|
||||
}
|
||||
Vector3 local_start = inverse.xform(start);
|
||||
Vector3 local_end = inverse.xform(end);
|
||||
Vector3 result = raycast_(local_start, local_end, extents, filter, &normal);
|
||||
ret.push_back(transform.xform(result));
|
||||
ret.push_back(normal);
|
||||
return ret;
|
||||
}
|
||||
Vector3 DetourNavigationQuery::move_along_surface_(
|
||||
const Vector3 &start, const Vector3 &end, const Vector3 &extents,
|
||||
int max_visited, Ref<DetourNavigationQueryFilter> filter) {
|
||||
dtPolyRef pstart;
|
||||
navmesh_query->findNearestPoly(&start.coord[0], &extents.coord[0],
|
||||
filter->get(), &pstart, NULL);
|
||||
if (!pstart)
|
||||
return end;
|
||||
Vector3 result;
|
||||
int visited = 0;
|
||||
Vector<dtPolyRef> visited_ref;
|
||||
visited_ref.resize(max_visited);
|
||||
navmesh_query->moveAlongSurface(
|
||||
pstart, &start.coord[0], &end.coord[0], filter->get(), &result.coord[0],
|
||||
max_visited > 0 ? &visited_ref.write[0] : NULL, &visited, max_visited);
|
||||
return result;
|
||||
}
|
||||
Vector3 DetourNavigationQuery::move_along_surface(
|
||||
const Vector3 &start, const Vector3 &end, const Vector3 &extents,
|
||||
int max_visited, Ref<DetourNavigationQueryFilter> filter) {
|
||||
if (!navmesh_query)
|
||||
return end;
|
||||
#if 0
|
||||
/* TODO: are these necessary? */
|
||||
Vector3 local_start = inverse.xform(start);
|
||||
Vector3 local_end = inverse.xform(end);
|
||||
#endif
|
||||
Vector3 result =
|
||||
move_along_surface_(start, end, extents, max_visited, filter);
|
||||
return transform.xform(result);
|
||||
}
|
||||
|
||||
Dictionary
|
||||
DetourNavigationQuery::find_path_(const Vector3 &start, const Vector3 &end,
|
||||
const Vector3 &extents,
|
||||
Ref<DetourNavigationQueryFilter> filter) {
|
||||
Vector<Vector3> points;
|
||||
Vector<int> flags;
|
||||
Dictionary ret;
|
||||
if (!navmesh_query)
|
||||
return ret;
|
||||
dtPolyRef pstart;
|
||||
dtPolyRef pend;
|
||||
navmesh_query->findNearestPoly(&start.coord[0], &extents.coord[0],
|
||||
filter->get(), &pstart, NULL);
|
||||
navmesh_query->findNearestPoly(&end.coord[0], &extents.coord[0],
|
||||
filter->get(), &pend, NULL);
|
||||
if (!pstart || !pend)
|
||||
return ret;
|
||||
int num_polys = 0;
|
||||
int num_path_points = 0;
|
||||
navmesh_query->findPath(pstart, pend, &start.coord[0], &end.coord[0],
|
||||
filter->get(), query_data->polys, &num_polys,
|
||||
MAX_POLYS);
|
||||
if (!num_polys)
|
||||
return ret;
|
||||
Vector3 actual_end = end;
|
||||
if (query_data->polys[num_polys - 1] != pend) {
|
||||
Vector3 tmp;
|
||||
navmesh_query->closestPointOnPoly(query_data->polys[num_polys - 1],
|
||||
&end.coord[0], &tmp.coord[0], NULL);
|
||||
actual_end = tmp;
|
||||
}
|
||||
navmesh_query->findStraightPath(
|
||||
&start.coord[0], &actual_end.coord[0], query_data->polys, num_polys,
|
||||
&query_data->path_points[0].coord[0], &query_data->path_flags[0],
|
||||
query_data->path_polys, &num_path_points, MAX_POLYS);
|
||||
for (int i = 0; i < num_path_points; i++) {
|
||||
points.push_back(query_data->path_points[i]);
|
||||
flags.push_back(query_data->path_flags[i]);
|
||||
}
|
||||
ret["points"] = points;
|
||||
ret["flags"] = flags;
|
||||
return ret;
|
||||
}
|
||||
Dictionary
|
||||
DetourNavigationQuery::find_path(const Vector3 &start, const Vector3 &end,
|
||||
const Vector3 &extents,
|
||||
Ref<DetourNavigationQueryFilter> filter) {
|
||||
Vector3 local_start = inverse.xform(start);
|
||||
Vector3 local_end = inverse.xform(end);
|
||||
Dictionary result = find_path_(local_start, local_end, extents, filter);
|
||||
Vector<Vector3> points = result["points"];
|
||||
for (int i = 0; i < points.size(); i++)
|
||||
points.write[i] = transform.xform(points[i]);
|
||||
result["points"] = points;
|
||||
return result;
|
||||
}
|
||||
void DetourNavigationQuery::find_path_array(const Vector3 &start, const Vector3 &end,
|
||||
const Vector3 &extents,
|
||||
Ref<DetourNavigationQueryFilter> filter,
|
||||
Vector<Vector3> &points,
|
||||
Vector<int> &flags) {
|
||||
Dictionary ret;
|
||||
if (!navmesh_query)
|
||||
return;
|
||||
dtPolyRef pstart;
|
||||
dtPolyRef pend;
|
||||
navmesh_query->findNearestPoly(&start.coord[0], &extents.coord[0],
|
||||
filter->get(), &pstart, NULL);
|
||||
navmesh_query->findNearestPoly(&end.coord[0], &extents.coord[0],
|
||||
filter->get(), &pend, NULL);
|
||||
if (!pstart || !pend)
|
||||
return;
|
||||
int num_polys = 0;
|
||||
int num_path_points = 0;
|
||||
navmesh_query->findPath(pstart, pend, &start.coord[0], &end.coord[0],
|
||||
filter->get(), query_data->polys, &num_polys,
|
||||
MAX_POLYS);
|
||||
if (!num_polys)
|
||||
return;
|
||||
Vector3 actual_end = end;
|
||||
if (query_data->polys[num_polys - 1] != pend) {
|
||||
Vector3 tmp;
|
||||
navmesh_query->closestPointOnPoly(query_data->polys[num_polys - 1],
|
||||
&end.coord[0], &tmp.coord[0], NULL);
|
||||
actual_end = tmp;
|
||||
}
|
||||
navmesh_query->findStraightPath(
|
||||
&start.coord[0], &actual_end.coord[0], query_data->polys, num_polys,
|
||||
&query_data->path_points[0].coord[0], &query_data->path_flags[0],
|
||||
query_data->path_polys, &num_path_points, MAX_POLYS);
|
||||
points.resize(num_path_points);
|
||||
flags.resize(num_path_points);
|
||||
for (int i = 0; i < num_path_points; i++) {
|
||||
points.write[i] = transform.xform(query_data->path_points[i]);
|
||||
flags.write[i] = query_data->path_flags[i];
|
||||
}
|
||||
}
|
||||
void DetourNavigationQuery::_bind_methods() {
|
||||
ClassDB::bind_method(D_METHOD("init", "navmesh", "xform"),
|
||||
&DetourNavigationQuery::init);
|
||||
ClassDB::bind_method(D_METHOD("nearest_point", "point", "extents", "filter"),
|
||||
&DetourNavigationQuery::nearest_point);
|
||||
ClassDB::bind_method(D_METHOD("random_point", "filter"),
|
||||
&DetourNavigationQuery::random_point);
|
||||
ClassDB::bind_method(D_METHOD("random_point_in_circle", "center", "radius",
|
||||
"extents", "filter"),
|
||||
&DetourNavigationQuery::random_point_in_circle);
|
||||
ClassDB::bind_method(
|
||||
D_METHOD("distance_to_wall", "point", "radius", "extents", "filter"),
|
||||
&DetourNavigationQuery::distance_to_wall);
|
||||
ClassDB::bind_method(D_METHOD("distance_to_wall_detailed", "point", "radius",
|
||||
"extents", "filter"),
|
||||
&DetourNavigationQuery::distance_to_wall_detailed);
|
||||
ClassDB::bind_method(D_METHOD("raycast", "start", "end", "extents", "filter"),
|
||||
&DetourNavigationQuery::raycast);
|
||||
ClassDB::bind_method(D_METHOD("move_along_surface", "start", "end", "extents",
|
||||
"max_visited", "filter"),
|
||||
&DetourNavigationQuery::move_along_surface);
|
||||
ClassDB::bind_method(
|
||||
D_METHOD("find_path", "start", "end", "extents", "filter"),
|
||||
&DetourNavigationQuery::find_path);
|
||||
}
|
||||
100
modules/detour/navmesh_query.h
Normal file
100
modules/detour/navmesh_query.h
Normal file
@@ -0,0 +1,100 @@
|
||||
/*************************************************************************/
|
||||
/* navmesh_query.h */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
#ifndef NAVMESH_QUERY_H
|
||||
#define NAVMESH_QUERY_H
|
||||
#include "core/math/transform.h"
|
||||
#include "core/object.h"
|
||||
#include "core/reference.h"
|
||||
class dtQueryFilter;
|
||||
class dtNavMeshQuery;
|
||||
class DetourNavigationMesh;
|
||||
class DetourNavigationQueryFilter : public Reference {
|
||||
GDCLASS(DetourNavigationQueryFilter, Reference);
|
||||
/* Detour query filter */
|
||||
dtQueryFilter *query_filter;
|
||||
static void _bind_methods();
|
||||
|
||||
public:
|
||||
DetourNavigationQueryFilter();
|
||||
~DetourNavigationQueryFilter();
|
||||
const inline dtQueryFilter *get() {
|
||||
return query_filter;
|
||||
}
|
||||
void set_area_cost(int area_id, float cost);
|
||||
float get_area_cost(int area_id);
|
||||
};
|
||||
class DetourNavigationQuery : public Object {
|
||||
GDCLASS(DetourNavigationQuery, Object);
|
||||
dtNavMeshQuery *navmesh_query;
|
||||
/* Navigation mesh transform */
|
||||
Transform transform, inverse;
|
||||
static void _bind_methods();
|
||||
|
||||
protected:
|
||||
static const int MAX_POLYS = 2048;
|
||||
/* query data */
|
||||
class QueryData;
|
||||
QueryData *query_data;
|
||||
static float random();
|
||||
|
||||
public:
|
||||
int get_max_polys() const { return MAX_POLYS; }
|
||||
typedef uint64_t polyref_t;
|
||||
void init(Ref<DetourNavigationMesh> mesh, const Transform &xform);
|
||||
Vector3 nearest_point_(const Vector3 &point, const Vector3 &extents, const dtQueryFilter *filter, polyref_t *ppref);
|
||||
inline Vector3 nearest_point_(const Vector3 &point, const Vector3 &extents, Ref<DetourNavigationQueryFilter> filter, polyref_t *ppref) {
|
||||
return nearest_point_(point, extents, filter->get(), ppref);
|
||||
}
|
||||
Vector3 nearest_point(const Vector3 &point, const Vector3 &extents, Ref<DetourNavigationQueryFilter> filter);
|
||||
Vector3 random_point_(polyref_t *pref, Ref<DetourNavigationQueryFilter> filter);
|
||||
Vector3 random_point(Ref<DetourNavigationQueryFilter> filter);
|
||||
Vector3 random_point_in_circle_(const Vector3 ¢er, float radius, const Vector3 &extents, Ref<DetourNavigationQueryFilter> filter, polyref_t *ppref);
|
||||
Vector3 random_point_in_circle(const Vector3 ¢er, float radius, const Vector3 &extents, Ref<DetourNavigationQueryFilter> filter);
|
||||
float distance_to_wall_(const Vector3 &point, float radius, const Vector3 &extents,
|
||||
Ref<DetourNavigationQueryFilter> filter,
|
||||
Vector3 *hit_pos = NULL, Vector3 *hit_normal = NULL);
|
||||
float distance_to_wall(const Vector3 &point, float radius, const Vector3 &extents, Ref<DetourNavigationQueryFilter> filter);
|
||||
Dictionary distance_to_wall_detailed(const Vector3 &point, float radius, const Vector3 &extents, Ref<DetourNavigationQueryFilter> filter);
|
||||
Vector3 raycast_(const Vector3 &start, const Vector3 &end,
|
||||
const Vector3 &extents, Ref<DetourNavigationQueryFilter> filter,
|
||||
Vector3 *hit_normal);
|
||||
Vector<Vector3> raycast(const Vector3 &start, const Vector3 &end, const Vector3 &extents, Ref<DetourNavigationQueryFilter> filter);
|
||||
Vector3 move_along_surface_(const Vector3 &start, const Vector3 &end,
|
||||
const Vector3 &extents, int max_visited, Ref<DetourNavigationQueryFilter> filter);
|
||||
Vector3 move_along_surface(const Vector3 &start, const Vector3 &end,
|
||||
const Vector3 &extents, int max_visited, Ref<DetourNavigationQueryFilter> filter);
|
||||
Dictionary find_path_(const Vector3 &start, const Vector3 &end, const Vector3 &extents, Ref<DetourNavigationQueryFilter> filter);
|
||||
Dictionary find_path(const Vector3 &start, const Vector3 &end, const Vector3 &extents, Ref<DetourNavigationQueryFilter> filter);
|
||||
void find_path_array(const Vector3 &start, const Vector3 &end, const Vector3 &extents,
|
||||
Ref<DetourNavigationQueryFilter> filter, Vector<Vector3> &points, Vector<int> &flags);
|
||||
DetourNavigationQuery();
|
||||
~DetourNavigationQuery();
|
||||
};
|
||||
#endif
|
||||
BIN
modules/detour/navmesh_query.x11.opt.tools.64.o
Normal file
BIN
modules/detour/navmesh_query.x11.opt.tools.64.o
Normal file
Binary file not shown.
25
modules/detour/obstacle.cpp
Normal file
25
modules/detour/obstacle.cpp
Normal file
@@ -0,0 +1,25 @@
|
||||
#include "obstacle.h"
|
||||
#include "detour.h"
|
||||
DetourNavigationObstacle::DetourNavigationObstacle() :
|
||||
mesh(0),
|
||||
id(0),
|
||||
radius(5.0f),
|
||||
height(5.0f) {}
|
||||
|
||||
DetourNavigationObstacle::~DetourNavigationObstacle() {
|
||||
if (mesh && id > 0)
|
||||
mesh->remove_obstacle(id);
|
||||
}
|
||||
void DetourNavigationObstacle::_bind_methods()
|
||||
{
|
||||
ClassDB::bind_method(D_METHOD("get_radius"),
|
||||
&DetourNavigationObstacle::get_radius);
|
||||
ClassDB::bind_method(D_METHOD("set_radius", "radius"),
|
||||
&DetourNavigationObstacle::set_radius);
|
||||
ClassDB::bind_method(D_METHOD("get_height"),
|
||||
&DetourNavigationObstacle::get_height);
|
||||
ClassDB::bind_method(D_METHOD("set_height", "height"),
|
||||
&DetourNavigationObstacle::set_height);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::REAL, "radius", PROPERTY_HINT_NONE, ""), "set_radius", "get_radius");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::REAL, "height", PROPERTY_HINT_NONE, ""), "set_height", "get_height");
|
||||
}
|
||||
55
modules/detour/obstacle.h
Normal file
55
modules/detour/obstacle.h
Normal file
@@ -0,0 +1,55 @@
|
||||
/*************************************************************************/
|
||||
/* obstacle.h */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
#ifndef OBSTACLE_H
|
||||
#define OBSTACLE_H
|
||||
#include "scene/3d/spatial.h"
|
||||
class DetourNavigationMesh;
|
||||
class DetourNavigationObstacle : public Spatial {
|
||||
GDCLASS(DetourNavigationObstacle, Spatial);
|
||||
friend class DetourNavigationMeshInstance;
|
||||
DetourNavigationMesh *mesh;
|
||||
unsigned int id;
|
||||
real_t radius;
|
||||
real_t height;
|
||||
static void _bind_methods();
|
||||
|
||||
public:
|
||||
DetourNavigationObstacle();
|
||||
~DetourNavigationObstacle();
|
||||
real_t get_radius() const { return radius; }
|
||||
real_t get_height() const { return height; }
|
||||
void set_radius(real_t radius) {
|
||||
this->radius = radius;
|
||||
}
|
||||
void set_height(real_t height) {
|
||||
this->height = height;
|
||||
}
|
||||
};
|
||||
#endif
|
||||
BIN
modules/detour/obstacle.x11.opt.tools.64.o
Normal file
BIN
modules/detour/obstacle.x11.opt.tools.64.o
Normal file
Binary file not shown.
52
modules/detour/register_types.cpp
Normal file
52
modules/detour/register_types.cpp
Normal file
@@ -0,0 +1,52 @@
|
||||
/*************************************************************************/
|
||||
/* register_types.cpp */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include "register_types.h"
|
||||
#include "crowd.h"
|
||||
#include "detour.h"
|
||||
#include "navmesh_query.h"
|
||||
#include "obstacle.h"
|
||||
|
||||
void register_detour_types() {
|
||||
ClassDB::register_class<DetourNavigation>();
|
||||
ClassDB::register_class<DetourNavigationOffmeshConnection>();
|
||||
ClassDB::register_class<DetourNavigationArea>();
|
||||
ClassDB::register_class<DetourNavigationObstacle>();
|
||||
ClassDB::register_class<DetourNavigationMesh>();
|
||||
ClassDB::register_class<DetourNavigationQuery>();
|
||||
ClassDB::register_class<DetourNavigationQueryFilter>();
|
||||
ClassDB::register_class<DetourNavigationMeshInstance>();
|
||||
ClassDB::register_class<DetourCrowdManager>();
|
||||
#if 0
|
||||
ClassDB::register_class<Crowd>();
|
||||
#endif
|
||||
}
|
||||
|
||||
void unregister_detour_types() {}
|
||||
32
modules/detour/register_types.h
Normal file
32
modules/detour/register_types.h
Normal file
@@ -0,0 +1,32 @@
|
||||
/*************************************************************************/
|
||||
/* register_types.h */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
void register_detour_types();
|
||||
void unregister_detour_types();
|
||||
BIN
modules/detour/register_types.x11.opt.tools.64.o
Normal file
BIN
modules/detour/register_types.x11.opt.tools.64.o
Normal file
Binary file not shown.
61
modules/detour/thirdparty/Detour/Include/DetourAlloc.h
vendored
Normal file
61
modules/detour/thirdparty/Detour/Include/DetourAlloc.h
vendored
Normal file
@@ -0,0 +1,61 @@
|
||||
//
|
||||
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#ifndef DETOURALLOCATOR_H
|
||||
#define DETOURALLOCATOR_H
|
||||
|
||||
#include <stddef.h>
|
||||
|
||||
/// Provides hint values to the memory allocator on how long the
|
||||
/// memory is expected to be used.
|
||||
enum dtAllocHint
|
||||
{
|
||||
DT_ALLOC_PERM, ///< Memory persist after a function call.
|
||||
DT_ALLOC_TEMP ///< Memory used temporarily within a function.
|
||||
};
|
||||
|
||||
/// A memory allocation function.
|
||||
// @param[in] size The size, in bytes of memory, to allocate.
|
||||
// @param[in] rcAllocHint A hint to the allocator on how long the memory is expected to be in use.
|
||||
// @return A pointer to the beginning of the allocated memory block, or null if the allocation failed.
|
||||
/// @see dtAllocSetCustom
|
||||
typedef void* (dtAllocFunc)(size_t size, dtAllocHint hint);
|
||||
|
||||
/// A memory deallocation function.
|
||||
/// @param[in] ptr A pointer to a memory block previously allocated using #dtAllocFunc.
|
||||
/// @see dtAllocSetCustom
|
||||
typedef void (dtFreeFunc)(void* ptr);
|
||||
|
||||
/// Sets the base custom allocation functions to be used by Detour.
|
||||
/// @param[in] allocFunc The memory allocation function to be used by #dtAlloc
|
||||
/// @param[in] freeFunc The memory de-allocation function to be used by #dtFree
|
||||
void dtAllocSetCustom(dtAllocFunc *allocFunc, dtFreeFunc *freeFunc);
|
||||
|
||||
/// Allocates a memory block.
|
||||
/// @param[in] size The size, in bytes of memory, to allocate.
|
||||
/// @param[in] hint A hint to the allocator on how long the memory is expected to be in use.
|
||||
/// @return A pointer to the beginning of the allocated memory block, or null if the allocation failed.
|
||||
/// @see dtFree
|
||||
void* dtAlloc(size_t size, dtAllocHint hint);
|
||||
|
||||
/// Deallocates a memory block.
|
||||
/// @param[in] ptr A pointer to a memory block previously allocated using #dtAlloc.
|
||||
/// @see dtAlloc
|
||||
void dtFree(void* ptr);
|
||||
|
||||
#endif
|
||||
56
modules/detour/thirdparty/Detour/Include/DetourAssert.h
vendored
Normal file
56
modules/detour/thirdparty/Detour/Include/DetourAssert.h
vendored
Normal file
@@ -0,0 +1,56 @@
|
||||
//
|
||||
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#ifndef DETOURASSERT_H
|
||||
#define DETOURASSERT_H
|
||||
|
||||
// Note: This header file's only purpose is to include define assert.
|
||||
// Feel free to change the file and include your own implementation instead.
|
||||
|
||||
#ifdef NDEBUG
|
||||
|
||||
// From http://cnicholson.net/2009/02/stupid-c-tricks-adventures-in-assert/
|
||||
# define dtAssert(x) do { (void)sizeof(x); } while((void)(__LINE__==-1),false)
|
||||
|
||||
#else
|
||||
|
||||
/// An assertion failure function.
|
||||
// @param[in] expression asserted expression.
|
||||
// @param[in] file Filename of the failed assertion.
|
||||
// @param[in] line Line number of the failed assertion.
|
||||
/// @see dtAssertFailSetCustom
|
||||
typedef void (dtAssertFailFunc)(const char* expression, const char* file, int line);
|
||||
|
||||
/// Sets the base custom assertion failure function to be used by Detour.
|
||||
/// @param[in] assertFailFunc The function to be invoked in case of failure of #dtAssert
|
||||
void dtAssertFailSetCustom(dtAssertFailFunc *assertFailFunc);
|
||||
|
||||
/// Gets the base custom assertion failure function to be used by Detour.
|
||||
dtAssertFailFunc* dtAssertFailGetCustom();
|
||||
|
||||
# include <assert.h>
|
||||
# define dtAssert(expression) \
|
||||
{ \
|
||||
dtAssertFailFunc* failFunc = dtAssertFailGetCustom(); \
|
||||
if(failFunc == NULL) { assert(expression); } \
|
||||
else if(!(expression)) { (*failFunc)(#expression, __FILE__, __LINE__); } \
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
#endif // DETOURASSERT_H
|
||||
572
modules/detour/thirdparty/Detour/Include/DetourCommon.h
vendored
Normal file
572
modules/detour/thirdparty/Detour/Include/DetourCommon.h
vendored
Normal file
@@ -0,0 +1,572 @@
|
||||
//
|
||||
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#ifndef DETOURCOMMON_H
|
||||
#define DETOURCOMMON_H
|
||||
|
||||
#include "DetourMath.h"
|
||||
#include <stddef.h>
|
||||
|
||||
/**
|
||||
@defgroup detour Detour
|
||||
|
||||
Members in this module are used to create, manipulate, and query navigation
|
||||
meshes.
|
||||
|
||||
@note This is a summary list of members. Use the index or search
|
||||
feature to find minor members.
|
||||
*/
|
||||
|
||||
/// @name General helper functions
|
||||
/// @{
|
||||
|
||||
/// Used to ignore a function parameter. VS complains about unused parameters
|
||||
/// and this silences the warning.
|
||||
/// @param [in] _ Unused parameter
|
||||
template<class T> void dtIgnoreUnused(const T&) { }
|
||||
|
||||
/// Swaps the values of the two parameters.
|
||||
/// @param[in,out] a Value A
|
||||
/// @param[in,out] b Value B
|
||||
template<class T> inline void dtSwap(T& a, T& b) { T t = a; a = b; b = t; }
|
||||
|
||||
/// Returns the minimum of two values.
|
||||
/// @param[in] a Value A
|
||||
/// @param[in] b Value B
|
||||
/// @return The minimum of the two values.
|
||||
template<class T> inline T dtMin(T a, T b) { return a < b ? a : b; }
|
||||
|
||||
/// Returns the maximum of two values.
|
||||
/// @param[in] a Value A
|
||||
/// @param[in] b Value B
|
||||
/// @return The maximum of the two values.
|
||||
template<class T> inline T dtMax(T a, T b) { return a > b ? a : b; }
|
||||
|
||||
/// Returns the absolute value.
|
||||
/// @param[in] a The value.
|
||||
/// @return The absolute value of the specified value.
|
||||
template<class T> inline T dtAbs(T a) { return a < 0 ? -a : a; }
|
||||
|
||||
/// Returns the square of the value.
|
||||
/// @param[in] a The value.
|
||||
/// @return The square of the value.
|
||||
template<class T> inline T dtSqr(T a) { return a*a; }
|
||||
|
||||
/// Clamps the value to the specified range.
|
||||
/// @param[in] v The value to clamp.
|
||||
/// @param[in] mn The minimum permitted return value.
|
||||
/// @param[in] mx The maximum permitted return value.
|
||||
/// @return The value, clamped to the specified range.
|
||||
template<class T> inline T dtClamp(T v, T mn, T mx) { return v < mn ? mn : (v > mx ? mx : v); }
|
||||
|
||||
/// @}
|
||||
/// @name Vector helper functions.
|
||||
/// @{
|
||||
|
||||
/// Derives the cross product of two vectors. (@p v1 x @p v2)
|
||||
/// @param[out] dest The cross product. [(x, y, z)]
|
||||
/// @param[in] v1 A Vector [(x, y, z)]
|
||||
/// @param[in] v2 A vector [(x, y, z)]
|
||||
inline void dtVcross(float* dest, const float* v1, const float* v2)
|
||||
{
|
||||
dest[0] = v1[1]*v2[2] - v1[2]*v2[1];
|
||||
dest[1] = v1[2]*v2[0] - v1[0]*v2[2];
|
||||
dest[2] = v1[0]*v2[1] - v1[1]*v2[0];
|
||||
}
|
||||
|
||||
/// Derives the dot product of two vectors. (@p v1 . @p v2)
|
||||
/// @param[in] v1 A Vector [(x, y, z)]
|
||||
/// @param[in] v2 A vector [(x, y, z)]
|
||||
/// @return The dot product.
|
||||
inline float dtVdot(const float* v1, const float* v2)
|
||||
{
|
||||
return v1[0]*v2[0] + v1[1]*v2[1] + v1[2]*v2[2];
|
||||
}
|
||||
|
||||
/// Performs a scaled vector addition. (@p v1 + (@p v2 * @p s))
|
||||
/// @param[out] dest The result vector. [(x, y, z)]
|
||||
/// @param[in] v1 The base vector. [(x, y, z)]
|
||||
/// @param[in] v2 The vector to scale and add to @p v1. [(x, y, z)]
|
||||
/// @param[in] s The amount to scale @p v2 by before adding to @p v1.
|
||||
inline void dtVmad(float* dest, const float* v1, const float* v2, const float s)
|
||||
{
|
||||
dest[0] = v1[0]+v2[0]*s;
|
||||
dest[1] = v1[1]+v2[1]*s;
|
||||
dest[2] = v1[2]+v2[2]*s;
|
||||
}
|
||||
|
||||
/// Performs a linear interpolation between two vectors. (@p v1 toward @p v2)
|
||||
/// @param[out] dest The result vector. [(x, y, x)]
|
||||
/// @param[in] v1 The starting vector.
|
||||
/// @param[in] v2 The destination vector.
|
||||
/// @param[in] t The interpolation factor. [Limits: 0 <= value <= 1.0]
|
||||
inline void dtVlerp(float* dest, const float* v1, const float* v2, const float t)
|
||||
{
|
||||
dest[0] = v1[0]+(v2[0]-v1[0])*t;
|
||||
dest[1] = v1[1]+(v2[1]-v1[1])*t;
|
||||
dest[2] = v1[2]+(v2[2]-v1[2])*t;
|
||||
}
|
||||
|
||||
/// Performs a vector addition. (@p v1 + @p v2)
|
||||
/// @param[out] dest The result vector. [(x, y, z)]
|
||||
/// @param[in] v1 The base vector. [(x, y, z)]
|
||||
/// @param[in] v2 The vector to add to @p v1. [(x, y, z)]
|
||||
inline void dtVadd(float* dest, const float* v1, const float* v2)
|
||||
{
|
||||
dest[0] = v1[0]+v2[0];
|
||||
dest[1] = v1[1]+v2[1];
|
||||
dest[2] = v1[2]+v2[2];
|
||||
}
|
||||
|
||||
/// Performs a vector subtraction. (@p v1 - @p v2)
|
||||
/// @param[out] dest The result vector. [(x, y, z)]
|
||||
/// @param[in] v1 The base vector. [(x, y, z)]
|
||||
/// @param[in] v2 The vector to subtract from @p v1. [(x, y, z)]
|
||||
inline void dtVsub(float* dest, const float* v1, const float* v2)
|
||||
{
|
||||
dest[0] = v1[0]-v2[0];
|
||||
dest[1] = v1[1]-v2[1];
|
||||
dest[2] = v1[2]-v2[2];
|
||||
}
|
||||
|
||||
/// Scales the vector by the specified value. (@p v * @p t)
|
||||
/// @param[out] dest The result vector. [(x, y, z)]
|
||||
/// @param[in] v The vector to scale. [(x, y, z)]
|
||||
/// @param[in] t The scaling factor.
|
||||
inline void dtVscale(float* dest, const float* v, const float t)
|
||||
{
|
||||
dest[0] = v[0]*t;
|
||||
dest[1] = v[1]*t;
|
||||
dest[2] = v[2]*t;
|
||||
}
|
||||
|
||||
/// Selects the minimum value of each element from the specified vectors.
|
||||
/// @param[in,out] mn A vector. (Will be updated with the result.) [(x, y, z)]
|
||||
/// @param[in] v A vector. [(x, y, z)]
|
||||
inline void dtVmin(float* mn, const float* v)
|
||||
{
|
||||
mn[0] = dtMin(mn[0], v[0]);
|
||||
mn[1] = dtMin(mn[1], v[1]);
|
||||
mn[2] = dtMin(mn[2], v[2]);
|
||||
}
|
||||
|
||||
/// Selects the maximum value of each element from the specified vectors.
|
||||
/// @param[in,out] mx A vector. (Will be updated with the result.) [(x, y, z)]
|
||||
/// @param[in] v A vector. [(x, y, z)]
|
||||
inline void dtVmax(float* mx, const float* v)
|
||||
{
|
||||
mx[0] = dtMax(mx[0], v[0]);
|
||||
mx[1] = dtMax(mx[1], v[1]);
|
||||
mx[2] = dtMax(mx[2], v[2]);
|
||||
}
|
||||
|
||||
/// Sets the vector elements to the specified values.
|
||||
/// @param[out] dest The result vector. [(x, y, z)]
|
||||
/// @param[in] x The x-value of the vector.
|
||||
/// @param[in] y The y-value of the vector.
|
||||
/// @param[in] z The z-value of the vector.
|
||||
inline void dtVset(float* dest, const float x, const float y, const float z)
|
||||
{
|
||||
dest[0] = x; dest[1] = y; dest[2] = z;
|
||||
}
|
||||
|
||||
/// Performs a vector copy.
|
||||
/// @param[out] dest The result. [(x, y, z)]
|
||||
/// @param[in] a The vector to copy. [(x, y, z)]
|
||||
inline void dtVcopy(float* dest, const float* a)
|
||||
{
|
||||
dest[0] = a[0];
|
||||
dest[1] = a[1];
|
||||
dest[2] = a[2];
|
||||
}
|
||||
|
||||
/// Derives the scalar length of the vector.
|
||||
/// @param[in] v The vector. [(x, y, z)]
|
||||
/// @return The scalar length of the vector.
|
||||
inline float dtVlen(const float* v)
|
||||
{
|
||||
return dtMathSqrtf(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]);
|
||||
}
|
||||
|
||||
/// Derives the square of the scalar length of the vector. (len * len)
|
||||
/// @param[in] v The vector. [(x, y, z)]
|
||||
/// @return The square of the scalar length of the vector.
|
||||
inline float dtVlenSqr(const float* v)
|
||||
{
|
||||
return v[0]*v[0] + v[1]*v[1] + v[2]*v[2];
|
||||
}
|
||||
|
||||
/// Returns the distance between two points.
|
||||
/// @param[in] v1 A point. [(x, y, z)]
|
||||
/// @param[in] v2 A point. [(x, y, z)]
|
||||
/// @return The distance between the two points.
|
||||
inline float dtVdist(const float* v1, const float* v2)
|
||||
{
|
||||
const float dx = v2[0] - v1[0];
|
||||
const float dy = v2[1] - v1[1];
|
||||
const float dz = v2[2] - v1[2];
|
||||
return dtMathSqrtf(dx*dx + dy*dy + dz*dz);
|
||||
}
|
||||
|
||||
/// Returns the square of the distance between two points.
|
||||
/// @param[in] v1 A point. [(x, y, z)]
|
||||
/// @param[in] v2 A point. [(x, y, z)]
|
||||
/// @return The square of the distance between the two points.
|
||||
inline float dtVdistSqr(const float* v1, const float* v2)
|
||||
{
|
||||
const float dx = v2[0] - v1[0];
|
||||
const float dy = v2[1] - v1[1];
|
||||
const float dz = v2[2] - v1[2];
|
||||
return dx*dx + dy*dy + dz*dz;
|
||||
}
|
||||
|
||||
/// Derives the distance between the specified points on the xz-plane.
|
||||
/// @param[in] v1 A point. [(x, y, z)]
|
||||
/// @param[in] v2 A point. [(x, y, z)]
|
||||
/// @return The distance between the point on the xz-plane.
|
||||
///
|
||||
/// The vectors are projected onto the xz-plane, so the y-values are ignored.
|
||||
inline float dtVdist2D(const float* v1, const float* v2)
|
||||
{
|
||||
const float dx = v2[0] - v1[0];
|
||||
const float dz = v2[2] - v1[2];
|
||||
return dtMathSqrtf(dx*dx + dz*dz);
|
||||
}
|
||||
|
||||
/// Derives the square of the distance between the specified points on the xz-plane.
|
||||
/// @param[in] v1 A point. [(x, y, z)]
|
||||
/// @param[in] v2 A point. [(x, y, z)]
|
||||
/// @return The square of the distance between the point on the xz-plane.
|
||||
inline float dtVdist2DSqr(const float* v1, const float* v2)
|
||||
{
|
||||
const float dx = v2[0] - v1[0];
|
||||
const float dz = v2[2] - v1[2];
|
||||
return dx*dx + dz*dz;
|
||||
}
|
||||
|
||||
/// Normalizes the vector.
|
||||
/// @param[in,out] v The vector to normalize. [(x, y, z)]
|
||||
inline void dtVnormalize(float* v)
|
||||
{
|
||||
float d = 1.0f / dtMathSqrtf(dtSqr(v[0]) + dtSqr(v[1]) + dtSqr(v[2]));
|
||||
v[0] *= d;
|
||||
v[1] *= d;
|
||||
v[2] *= d;
|
||||
}
|
||||
|
||||
/// Performs a 'sloppy' colocation check of the specified points.
|
||||
/// @param[in] p0 A point. [(x, y, z)]
|
||||
/// @param[in] p1 A point. [(x, y, z)]
|
||||
/// @return True if the points are considered to be at the same location.
|
||||
///
|
||||
/// Basically, this function will return true if the specified points are
|
||||
/// close enough to eachother to be considered colocated.
|
||||
inline bool dtVequal(const float* p0, const float* p1)
|
||||
{
|
||||
static const float thr = dtSqr(1.0f/16384.0f);
|
||||
const float d = dtVdistSqr(p0, p1);
|
||||
return d < thr;
|
||||
}
|
||||
|
||||
/// Checks that the specified vector's components are all finite.
|
||||
/// @param[in] v A point. [(x, y, z)]
|
||||
/// @return True if all of the point's components are finite, i.e. not NaN
|
||||
/// or any of the infinities.
|
||||
inline bool dtVisfinite(const float* v)
|
||||
{
|
||||
bool result =
|
||||
dtMathIsfinite(v[0]) &&
|
||||
dtMathIsfinite(v[1]) &&
|
||||
dtMathIsfinite(v[2]);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
/// Checks that the specified vector's 2D components are finite.
|
||||
/// @param[in] v A point. [(x, y, z)]
|
||||
inline bool dtVisfinite2D(const float* v)
|
||||
{
|
||||
bool result = dtMathIsfinite(v[0]) && dtMathIsfinite(v[2]);
|
||||
return result;
|
||||
}
|
||||
|
||||
/// Derives the dot product of two vectors on the xz-plane. (@p u . @p v)
|
||||
/// @param[in] u A vector [(x, y, z)]
|
||||
/// @param[in] v A vector [(x, y, z)]
|
||||
/// @return The dot product on the xz-plane.
|
||||
///
|
||||
/// The vectors are projected onto the xz-plane, so the y-values are ignored.
|
||||
inline float dtVdot2D(const float* u, const float* v)
|
||||
{
|
||||
return u[0]*v[0] + u[2]*v[2];
|
||||
}
|
||||
|
||||
/// Derives the xz-plane 2D perp product of the two vectors. (uz*vx - ux*vz)
|
||||
/// @param[in] u The LHV vector [(x, y, z)]
|
||||
/// @param[in] v The RHV vector [(x, y, z)]
|
||||
/// @return The dot product on the xz-plane.
|
||||
///
|
||||
/// The vectors are projected onto the xz-plane, so the y-values are ignored.
|
||||
inline float dtVperp2D(const float* u, const float* v)
|
||||
{
|
||||
return u[2]*v[0] - u[0]*v[2];
|
||||
}
|
||||
|
||||
/// @}
|
||||
/// @name Computational geometry helper functions.
|
||||
/// @{
|
||||
|
||||
/// Derives the signed xz-plane area of the triangle ABC, or the relationship of line AB to point C.
|
||||
/// @param[in] a Vertex A. [(x, y, z)]
|
||||
/// @param[in] b Vertex B. [(x, y, z)]
|
||||
/// @param[in] c Vertex C. [(x, y, z)]
|
||||
/// @return The signed xz-plane area of the triangle.
|
||||
inline float dtTriArea2D(const float* a, const float* b, const float* c)
|
||||
{
|
||||
const float abx = b[0] - a[0];
|
||||
const float abz = b[2] - a[2];
|
||||
const float acx = c[0] - a[0];
|
||||
const float acz = c[2] - a[2];
|
||||
return acx*abz - abx*acz;
|
||||
}
|
||||
|
||||
/// Determines if two axis-aligned bounding boxes overlap.
|
||||
/// @param[in] amin Minimum bounds of box A. [(x, y, z)]
|
||||
/// @param[in] amax Maximum bounds of box A. [(x, y, z)]
|
||||
/// @param[in] bmin Minimum bounds of box B. [(x, y, z)]
|
||||
/// @param[in] bmax Maximum bounds of box B. [(x, y, z)]
|
||||
/// @return True if the two AABB's overlap.
|
||||
/// @see dtOverlapBounds
|
||||
inline bool dtOverlapQuantBounds(const unsigned short amin[3], const unsigned short amax[3],
|
||||
const unsigned short bmin[3], const unsigned short bmax[3])
|
||||
{
|
||||
bool overlap = true;
|
||||
overlap = (amin[0] > bmax[0] || amax[0] < bmin[0]) ? false : overlap;
|
||||
overlap = (amin[1] > bmax[1] || amax[1] < bmin[1]) ? false : overlap;
|
||||
overlap = (amin[2] > bmax[2] || amax[2] < bmin[2]) ? false : overlap;
|
||||
return overlap;
|
||||
}
|
||||
|
||||
/// Determines if two axis-aligned bounding boxes overlap.
|
||||
/// @param[in] amin Minimum bounds of box A. [(x, y, z)]
|
||||
/// @param[in] amax Maximum bounds of box A. [(x, y, z)]
|
||||
/// @param[in] bmin Minimum bounds of box B. [(x, y, z)]
|
||||
/// @param[in] bmax Maximum bounds of box B. [(x, y, z)]
|
||||
/// @return True if the two AABB's overlap.
|
||||
/// @see dtOverlapQuantBounds
|
||||
inline bool dtOverlapBounds(const float* amin, const float* amax,
|
||||
const float* bmin, const float* bmax)
|
||||
{
|
||||
bool overlap = true;
|
||||
overlap = (amin[0] > bmax[0] || amax[0] < bmin[0]) ? false : overlap;
|
||||
overlap = (amin[1] > bmax[1] || amax[1] < bmin[1]) ? false : overlap;
|
||||
overlap = (amin[2] > bmax[2] || amax[2] < bmin[2]) ? false : overlap;
|
||||
return overlap;
|
||||
}
|
||||
|
||||
/// Derives the closest point on a triangle from the specified reference point.
|
||||
/// @param[out] closest The closest point on the triangle.
|
||||
/// @param[in] p The reference point from which to test. [(x, y, z)]
|
||||
/// @param[in] a Vertex A of triangle ABC. [(x, y, z)]
|
||||
/// @param[in] b Vertex B of triangle ABC. [(x, y, z)]
|
||||
/// @param[in] c Vertex C of triangle ABC. [(x, y, z)]
|
||||
void dtClosestPtPointTriangle(float* closest, const float* p,
|
||||
const float* a, const float* b, const float* c);
|
||||
|
||||
/// Derives the y-axis height of the closest point on the triangle from the specified reference point.
|
||||
/// @param[in] p The reference point from which to test. [(x, y, z)]
|
||||
/// @param[in] a Vertex A of triangle ABC. [(x, y, z)]
|
||||
/// @param[in] b Vertex B of triangle ABC. [(x, y, z)]
|
||||
/// @param[in] c Vertex C of triangle ABC. [(x, y, z)]
|
||||
/// @param[out] h The resulting height.
|
||||
bool dtClosestHeightPointTriangle(const float* p, const float* a, const float* b, const float* c, float& h);
|
||||
|
||||
bool dtIntersectSegmentPoly2D(const float* p0, const float* p1,
|
||||
const float* verts, int nverts,
|
||||
float& tmin, float& tmax,
|
||||
int& segMin, int& segMax);
|
||||
|
||||
bool dtIntersectSegSeg2D(const float* ap, const float* aq,
|
||||
const float* bp, const float* bq,
|
||||
float& s, float& t);
|
||||
|
||||
/// Determines if the specified point is inside the convex polygon on the xz-plane.
|
||||
/// @param[in] pt The point to check. [(x, y, z)]
|
||||
/// @param[in] verts The polygon vertices. [(x, y, z) * @p nverts]
|
||||
/// @param[in] nverts The number of vertices. [Limit: >= 3]
|
||||
/// @return True if the point is inside the polygon.
|
||||
bool dtPointInPolygon(const float* pt, const float* verts, const int nverts);
|
||||
|
||||
bool dtDistancePtPolyEdgesSqr(const float* pt, const float* verts, const int nverts,
|
||||
float* ed, float* et);
|
||||
|
||||
float dtDistancePtSegSqr2D(const float* pt, const float* p, const float* q, float& t);
|
||||
|
||||
/// Derives the centroid of a convex polygon.
|
||||
/// @param[out] tc The centroid of the polgyon. [(x, y, z)]
|
||||
/// @param[in] idx The polygon indices. [(vertIndex) * @p nidx]
|
||||
/// @param[in] nidx The number of indices in the polygon. [Limit: >= 3]
|
||||
/// @param[in] verts The polygon vertices. [(x, y, z) * vertCount]
|
||||
void dtCalcPolyCenter(float* tc, const unsigned short* idx, int nidx, const float* verts);
|
||||
|
||||
/// Determines if the two convex polygons overlap on the xz-plane.
|
||||
/// @param[in] polya Polygon A vertices. [(x, y, z) * @p npolya]
|
||||
/// @param[in] npolya The number of vertices in polygon A.
|
||||
/// @param[in] polyb Polygon B vertices. [(x, y, z) * @p npolyb]
|
||||
/// @param[in] npolyb The number of vertices in polygon B.
|
||||
/// @return True if the two polygons overlap.
|
||||
bool dtOverlapPolyPoly2D(const float* polya, const int npolya,
|
||||
const float* polyb, const int npolyb);
|
||||
|
||||
/// @}
|
||||
/// @name Miscellanious functions.
|
||||
/// @{
|
||||
|
||||
inline unsigned int dtNextPow2(unsigned int v)
|
||||
{
|
||||
v--;
|
||||
v |= v >> 1;
|
||||
v |= v >> 2;
|
||||
v |= v >> 4;
|
||||
v |= v >> 8;
|
||||
v |= v >> 16;
|
||||
v++;
|
||||
return v;
|
||||
}
|
||||
|
||||
inline unsigned int dtIlog2(unsigned int v)
|
||||
{
|
||||
unsigned int r;
|
||||
unsigned int shift;
|
||||
r = (v > 0xffff) << 4; v >>= r;
|
||||
shift = (v > 0xff) << 3; v >>= shift; r |= shift;
|
||||
shift = (v > 0xf) << 2; v >>= shift; r |= shift;
|
||||
shift = (v > 0x3) << 1; v >>= shift; r |= shift;
|
||||
r |= (v >> 1);
|
||||
return r;
|
||||
}
|
||||
|
||||
inline int dtAlign4(int x) { return (x+3) & ~3; }
|
||||
|
||||
inline int dtOppositeTile(int side) { return (side+4) & 0x7; }
|
||||
|
||||
inline void dtSwapByte(unsigned char* a, unsigned char* b)
|
||||
{
|
||||
unsigned char tmp = *a;
|
||||
*a = *b;
|
||||
*b = tmp;
|
||||
}
|
||||
|
||||
inline void dtSwapEndian(unsigned short* v)
|
||||
{
|
||||
unsigned char* x = (unsigned char*)v;
|
||||
dtSwapByte(x+0, x+1);
|
||||
}
|
||||
|
||||
inline void dtSwapEndian(short* v)
|
||||
{
|
||||
unsigned char* x = (unsigned char*)v;
|
||||
dtSwapByte(x+0, x+1);
|
||||
}
|
||||
|
||||
inline void dtSwapEndian(unsigned int* v)
|
||||
{
|
||||
unsigned char* x = (unsigned char*)v;
|
||||
dtSwapByte(x+0, x+3); dtSwapByte(x+1, x+2);
|
||||
}
|
||||
|
||||
inline void dtSwapEndian(int* v)
|
||||
{
|
||||
unsigned char* x = (unsigned char*)v;
|
||||
dtSwapByte(x+0, x+3); dtSwapByte(x+1, x+2);
|
||||
}
|
||||
|
||||
inline void dtSwapEndian(float* v)
|
||||
{
|
||||
unsigned char* x = (unsigned char*)v;
|
||||
dtSwapByte(x+0, x+3); dtSwapByte(x+1, x+2);
|
||||
}
|
||||
|
||||
void dtRandomPointInConvexPoly(const float* pts, const int npts, float* areas,
|
||||
const float s, const float t, float* out);
|
||||
|
||||
template<typename TypeToRetrieveAs>
|
||||
TypeToRetrieveAs* dtGetThenAdvanceBufferPointer(const unsigned char*& buffer, const size_t distanceToAdvance)
|
||||
{
|
||||
TypeToRetrieveAs* returnPointer = reinterpret_cast<TypeToRetrieveAs*>(buffer);
|
||||
buffer += distanceToAdvance;
|
||||
return returnPointer;
|
||||
}
|
||||
|
||||
template<typename TypeToRetrieveAs>
|
||||
TypeToRetrieveAs* dtGetThenAdvanceBufferPointer(unsigned char*& buffer, const size_t distanceToAdvance)
|
||||
{
|
||||
TypeToRetrieveAs* returnPointer = reinterpret_cast<TypeToRetrieveAs*>(buffer);
|
||||
buffer += distanceToAdvance;
|
||||
return returnPointer;
|
||||
}
|
||||
|
||||
|
||||
/// @}
|
||||
|
||||
#endif // DETOURCOMMON_H
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// This section contains detailed documentation for members that don't have
|
||||
// a source file. It reduces clutter in the main section of the header.
|
||||
|
||||
/**
|
||||
|
||||
@fn float dtTriArea2D(const float* a, const float* b, const float* c)
|
||||
@par
|
||||
|
||||
The vertices are projected onto the xz-plane, so the y-values are ignored.
|
||||
|
||||
This is a low cost function than can be used for various purposes. Its main purpose
|
||||
is for point/line relationship testing.
|
||||
|
||||
In all cases: A value of zero indicates that all vertices are collinear or represent the same point.
|
||||
(On the xz-plane.)
|
||||
|
||||
When used for point/line relationship tests, AB usually represents a line against which
|
||||
the C point is to be tested. In this case:
|
||||
|
||||
A positive value indicates that point C is to the left of line AB, looking from A toward B.<br/>
|
||||
A negative value indicates that point C is to the right of lineAB, looking from A toward B.
|
||||
|
||||
When used for evaluating a triangle:
|
||||
|
||||
The absolute value of the return value is two times the area of the triangle when it is
|
||||
projected onto the xz-plane.
|
||||
|
||||
A positive return value indicates:
|
||||
|
||||
<ul>
|
||||
<li>The vertices are wrapped in the normal Detour wrap direction.</li>
|
||||
<li>The triangle's 3D face normal is in the general up direction.</li>
|
||||
</ul>
|
||||
|
||||
A negative return value indicates:
|
||||
|
||||
<ul>
|
||||
<li>The vertices are reverse wrapped. (Wrapped opposite the normal Detour wrap direction.)</li>
|
||||
<li>The triangle's 3D face normal is in the general down direction.</li>
|
||||
</ul>
|
||||
|
||||
*/
|
||||
24
modules/detour/thirdparty/Detour/Include/DetourMath.h
vendored
Normal file
24
modules/detour/thirdparty/Detour/Include/DetourMath.h
vendored
Normal file
@@ -0,0 +1,24 @@
|
||||
/**
|
||||
@defgroup detour Detour
|
||||
|
||||
Members in this module are wrappers around the standard math library
|
||||
*/
|
||||
|
||||
#ifndef DETOURMATH_H
|
||||
#define DETOURMATH_H
|
||||
|
||||
#include <math.h>
|
||||
// This include is required because libstdc++ has problems with isfinite
|
||||
// if cmath is included before math.h.
|
||||
#include <cmath>
|
||||
|
||||
inline float dtMathFabsf(float x) { return fabsf(x); }
|
||||
inline float dtMathSqrtf(float x) { return sqrtf(x); }
|
||||
inline float dtMathFloorf(float x) { return floorf(x); }
|
||||
inline float dtMathCeilf(float x) { return ceilf(x); }
|
||||
inline float dtMathCosf(float x) { return cosf(x); }
|
||||
inline float dtMathSinf(float x) { return sinf(x); }
|
||||
inline float dtMathAtan2f(float y, float x) { return atan2f(y, x); }
|
||||
inline bool dtMathIsfinite(float x) { return std::isfinite(x); }
|
||||
|
||||
#endif
|
||||
784
modules/detour/thirdparty/Detour/Include/DetourNavMesh.h
vendored
Normal file
784
modules/detour/thirdparty/Detour/Include/DetourNavMesh.h
vendored
Normal file
@@ -0,0 +1,784 @@
|
||||
//
|
||||
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#ifndef DETOURNAVMESH_H
|
||||
#define DETOURNAVMESH_H
|
||||
|
||||
#include "DetourAlloc.h"
|
||||
#include "DetourStatus.h"
|
||||
|
||||
// Undefine (or define in a build cofnig) the following line to use 64bit polyref.
|
||||
// Generally not needed, useful for very large worlds.
|
||||
// Note: tiles build using 32bit refs are not compatible with 64bit refs!
|
||||
//#define DT_POLYREF64 1
|
||||
|
||||
#ifdef DT_POLYREF64
|
||||
// TODO: figure out a multiplatform version of uint64_t
|
||||
// - maybe: https://code.google.com/p/msinttypes/
|
||||
// - or: http://www.azillionmonkeys.com/qed/pstdint.h
|
||||
#include <stdint.h>
|
||||
#endif
|
||||
|
||||
// Note: If you want to use 64-bit refs, change the types of both dtPolyRef & dtTileRef.
|
||||
// It is also recommended that you change dtHashRef() to a proper 64-bit hash.
|
||||
|
||||
/// A handle to a polygon within a navigation mesh tile.
|
||||
/// @ingroup detour
|
||||
#ifdef DT_POLYREF64
|
||||
static const unsigned int DT_SALT_BITS = 16;
|
||||
static const unsigned int DT_TILE_BITS = 28;
|
||||
static const unsigned int DT_POLY_BITS = 20;
|
||||
typedef uint64_t dtPolyRef;
|
||||
#else
|
||||
typedef unsigned int dtPolyRef;
|
||||
#endif
|
||||
|
||||
/// A handle to a tile within a navigation mesh.
|
||||
/// @ingroup detour
|
||||
#ifdef DT_POLYREF64
|
||||
typedef uint64_t dtTileRef;
|
||||
#else
|
||||
typedef unsigned int dtTileRef;
|
||||
#endif
|
||||
|
||||
/// The maximum number of vertices per navigation polygon.
|
||||
/// @ingroup detour
|
||||
static const int DT_VERTS_PER_POLYGON = 6;
|
||||
|
||||
/// @{
|
||||
/// @name Tile Serialization Constants
|
||||
/// These constants are used to detect whether a navigation tile's data
|
||||
/// and state format is compatible with the current build.
|
||||
///
|
||||
|
||||
/// A magic number used to detect compatibility of navigation tile data.
|
||||
static const int DT_NAVMESH_MAGIC = 'D'<<24 | 'N'<<16 | 'A'<<8 | 'V';
|
||||
|
||||
/// A version number used to detect compatibility of navigation tile data.
|
||||
static const int DT_NAVMESH_VERSION = 7;
|
||||
|
||||
/// A magic number used to detect the compatibility of navigation tile states.
|
||||
static const int DT_NAVMESH_STATE_MAGIC = 'D'<<24 | 'N'<<16 | 'M'<<8 | 'S';
|
||||
|
||||
/// A version number used to detect compatibility of navigation tile states.
|
||||
static const int DT_NAVMESH_STATE_VERSION = 1;
|
||||
|
||||
/// @}
|
||||
|
||||
/// A flag that indicates that an entity links to an external entity.
|
||||
/// (E.g. A polygon edge is a portal that links to another polygon.)
|
||||
static const unsigned short DT_EXT_LINK = 0x8000;
|
||||
|
||||
/// A value that indicates the entity does not link to anything.
|
||||
static const unsigned int DT_NULL_LINK = 0xffffffff;
|
||||
|
||||
/// A flag that indicates that an off-mesh connection can be traversed in both directions. (Is bidirectional.)
|
||||
static const unsigned int DT_OFFMESH_CON_BIDIR = 1;
|
||||
|
||||
/// The maximum number of user defined area ids.
|
||||
/// @ingroup detour
|
||||
static const int DT_MAX_AREAS = 64;
|
||||
|
||||
/// Tile flags used for various functions and fields.
|
||||
/// For an example, see dtNavMesh::addTile().
|
||||
enum dtTileFlags
|
||||
{
|
||||
/// The navigation mesh owns the tile memory and is responsible for freeing it.
|
||||
DT_TILE_FREE_DATA = 0x01,
|
||||
};
|
||||
|
||||
/// Vertex flags returned by dtNavMeshQuery::findStraightPath.
|
||||
enum dtStraightPathFlags
|
||||
{
|
||||
DT_STRAIGHTPATH_START = 0x01, ///< The vertex is the start position in the path.
|
||||
DT_STRAIGHTPATH_END = 0x02, ///< The vertex is the end position in the path.
|
||||
DT_STRAIGHTPATH_OFFMESH_CONNECTION = 0x04, ///< The vertex is the start of an off-mesh connection.
|
||||
};
|
||||
|
||||
/// Options for dtNavMeshQuery::findStraightPath.
|
||||
enum dtStraightPathOptions
|
||||
{
|
||||
DT_STRAIGHTPATH_AREA_CROSSINGS = 0x01, ///< Add a vertex at every polygon edge crossing where area changes.
|
||||
DT_STRAIGHTPATH_ALL_CROSSINGS = 0x02, ///< Add a vertex at every polygon edge crossing.
|
||||
};
|
||||
|
||||
|
||||
/// Options for dtNavMeshQuery::initSlicedFindPath and updateSlicedFindPath
|
||||
enum dtFindPathOptions
|
||||
{
|
||||
DT_FINDPATH_ANY_ANGLE = 0x02, ///< use raycasts during pathfind to "shortcut" (raycast still consider costs)
|
||||
};
|
||||
|
||||
/// Options for dtNavMeshQuery::raycast
|
||||
enum dtRaycastOptions
|
||||
{
|
||||
DT_RAYCAST_USE_COSTS = 0x01, ///< Raycast should calculate movement cost along the ray and fill RaycastHit::cost
|
||||
};
|
||||
|
||||
enum dtDetailTriEdgeFlags
|
||||
{
|
||||
DT_DETAIL_EDGE_BOUNDARY = 0x01, ///< Detail triangle edge is part of the poly boundary
|
||||
};
|
||||
|
||||
|
||||
/// Limit raycasting during any angle pahfinding
|
||||
/// The limit is given as a multiple of the character radius
|
||||
static const float DT_RAY_CAST_LIMIT_PROPORTIONS = 50.0f;
|
||||
|
||||
/// Flags representing the type of a navigation mesh polygon.
|
||||
enum dtPolyTypes
|
||||
{
|
||||
/// The polygon is a standard convex polygon that is part of the surface of the mesh.
|
||||
DT_POLYTYPE_GROUND = 0,
|
||||
/// The polygon is an off-mesh connection consisting of two vertices.
|
||||
DT_POLYTYPE_OFFMESH_CONNECTION = 1,
|
||||
};
|
||||
|
||||
|
||||
/// Defines a polygon within a dtMeshTile object.
|
||||
/// @ingroup detour
|
||||
struct dtPoly
|
||||
{
|
||||
/// Index to first link in linked list. (Or #DT_NULL_LINK if there is no link.)
|
||||
unsigned int firstLink;
|
||||
|
||||
/// The indices of the polygon's vertices.
|
||||
/// The actual vertices are located in dtMeshTile::verts.
|
||||
unsigned short verts[DT_VERTS_PER_POLYGON];
|
||||
|
||||
/// Packed data representing neighbor polygons references and flags for each edge.
|
||||
unsigned short neis[DT_VERTS_PER_POLYGON];
|
||||
|
||||
/// The user defined polygon flags.
|
||||
unsigned short flags;
|
||||
|
||||
/// The number of vertices in the polygon.
|
||||
unsigned char vertCount;
|
||||
|
||||
/// The bit packed area id and polygon type.
|
||||
/// @note Use the structure's set and get methods to acess this value.
|
||||
unsigned char areaAndtype;
|
||||
|
||||
/// Sets the user defined area id. [Limit: < #DT_MAX_AREAS]
|
||||
inline void setArea(unsigned char a) { areaAndtype = (areaAndtype & 0xc0) | (a & 0x3f); }
|
||||
|
||||
/// Sets the polygon type. (See: #dtPolyTypes.)
|
||||
inline void setType(unsigned char t) { areaAndtype = (areaAndtype & 0x3f) | (t << 6); }
|
||||
|
||||
/// Gets the user defined area id.
|
||||
inline unsigned char getArea() const { return areaAndtype & 0x3f; }
|
||||
|
||||
/// Gets the polygon type. (See: #dtPolyTypes)
|
||||
inline unsigned char getType() const { return areaAndtype >> 6; }
|
||||
};
|
||||
|
||||
/// Defines the location of detail sub-mesh data within a dtMeshTile.
|
||||
struct dtPolyDetail
|
||||
{
|
||||
unsigned int vertBase; ///< The offset of the vertices in the dtMeshTile::detailVerts array.
|
||||
unsigned int triBase; ///< The offset of the triangles in the dtMeshTile::detailTris array.
|
||||
unsigned char vertCount; ///< The number of vertices in the sub-mesh.
|
||||
unsigned char triCount; ///< The number of triangles in the sub-mesh.
|
||||
};
|
||||
|
||||
/// Defines a link between polygons.
|
||||
/// @note This structure is rarely if ever used by the end user.
|
||||
/// @see dtMeshTile
|
||||
struct dtLink
|
||||
{
|
||||
dtPolyRef ref; ///< Neighbour reference. (The neighbor that is linked to.)
|
||||
unsigned int next; ///< Index of the next link.
|
||||
unsigned char edge; ///< Index of the polygon edge that owns this link.
|
||||
unsigned char side; ///< If a boundary link, defines on which side the link is.
|
||||
unsigned char bmin; ///< If a boundary link, defines the minimum sub-edge area.
|
||||
unsigned char bmax; ///< If a boundary link, defines the maximum sub-edge area.
|
||||
};
|
||||
|
||||
/// Bounding volume node.
|
||||
/// @note This structure is rarely if ever used by the end user.
|
||||
/// @see dtMeshTile
|
||||
struct dtBVNode
|
||||
{
|
||||
unsigned short bmin[3]; ///< Minimum bounds of the node's AABB. [(x, y, z)]
|
||||
unsigned short bmax[3]; ///< Maximum bounds of the node's AABB. [(x, y, z)]
|
||||
int i; ///< The node's index. (Negative for escape sequence.)
|
||||
};
|
||||
|
||||
/// Defines an navigation mesh off-mesh connection within a dtMeshTile object.
|
||||
/// An off-mesh connection is a user defined traversable connection made up to two vertices.
|
||||
struct dtOffMeshConnection
|
||||
{
|
||||
/// The endpoints of the connection. [(ax, ay, az, bx, by, bz)]
|
||||
float pos[6];
|
||||
|
||||
/// The radius of the endpoints. [Limit: >= 0]
|
||||
float rad;
|
||||
|
||||
/// The polygon reference of the connection within the tile.
|
||||
unsigned short poly;
|
||||
|
||||
/// Link flags.
|
||||
/// @note These are not the connection's user defined flags. Those are assigned via the
|
||||
/// connection's dtPoly definition. These are link flags used for internal purposes.
|
||||
unsigned char flags;
|
||||
|
||||
/// End point side.
|
||||
unsigned char side;
|
||||
|
||||
/// The id of the offmesh connection. (User assigned when the navigation mesh is built.)
|
||||
unsigned int userId;
|
||||
};
|
||||
|
||||
/// Provides high level information related to a dtMeshTile object.
|
||||
/// @ingroup detour
|
||||
struct dtMeshHeader
|
||||
{
|
||||
int magic; ///< Tile magic number. (Used to identify the data format.)
|
||||
int version; ///< Tile data format version number.
|
||||
int x; ///< The x-position of the tile within the dtNavMesh tile grid. (x, y, layer)
|
||||
int y; ///< The y-position of the tile within the dtNavMesh tile grid. (x, y, layer)
|
||||
int layer; ///< The layer of the tile within the dtNavMesh tile grid. (x, y, layer)
|
||||
unsigned int userId; ///< The user defined id of the tile.
|
||||
int polyCount; ///< The number of polygons in the tile.
|
||||
int vertCount; ///< The number of vertices in the tile.
|
||||
int maxLinkCount; ///< The number of allocated links.
|
||||
int detailMeshCount; ///< The number of sub-meshes in the detail mesh.
|
||||
|
||||
/// The number of unique vertices in the detail mesh. (In addition to the polygon vertices.)
|
||||
int detailVertCount;
|
||||
|
||||
int detailTriCount; ///< The number of triangles in the detail mesh.
|
||||
int bvNodeCount; ///< The number of bounding volume nodes. (Zero if bounding volumes are disabled.)
|
||||
int offMeshConCount; ///< The number of off-mesh connections.
|
||||
int offMeshBase; ///< The index of the first polygon which is an off-mesh connection.
|
||||
float walkableHeight; ///< The height of the agents using the tile.
|
||||
float walkableRadius; ///< The radius of the agents using the tile.
|
||||
float walkableClimb; ///< The maximum climb height of the agents using the tile.
|
||||
float bmin[3]; ///< The minimum bounds of the tile's AABB. [(x, y, z)]
|
||||
float bmax[3]; ///< The maximum bounds of the tile's AABB. [(x, y, z)]
|
||||
|
||||
/// The bounding volume quantization factor.
|
||||
float bvQuantFactor;
|
||||
};
|
||||
|
||||
/// Defines a navigation mesh tile.
|
||||
/// @ingroup detour
|
||||
struct dtMeshTile
|
||||
{
|
||||
unsigned int salt; ///< Counter describing modifications to the tile.
|
||||
|
||||
unsigned int linksFreeList; ///< Index to the next free link.
|
||||
dtMeshHeader* header; ///< The tile header.
|
||||
dtPoly* polys; ///< The tile polygons. [Size: dtMeshHeader::polyCount]
|
||||
float* verts; ///< The tile vertices. [Size: dtMeshHeader::vertCount]
|
||||
dtLink* links; ///< The tile links. [Size: dtMeshHeader::maxLinkCount]
|
||||
dtPolyDetail* detailMeshes; ///< The tile's detail sub-meshes. [Size: dtMeshHeader::detailMeshCount]
|
||||
|
||||
/// The detail mesh's unique vertices. [(x, y, z) * dtMeshHeader::detailVertCount]
|
||||
float* detailVerts;
|
||||
|
||||
/// The detail mesh's triangles. [(vertA, vertB, vertC, triFlags) * dtMeshHeader::detailTriCount].
|
||||
/// See dtDetailTriEdgeFlags and dtGetDetailTriEdgeFlags.
|
||||
unsigned char* detailTris;
|
||||
|
||||
/// The tile bounding volume nodes. [Size: dtMeshHeader::bvNodeCount]
|
||||
/// (Will be null if bounding volumes are disabled.)
|
||||
dtBVNode* bvTree;
|
||||
|
||||
dtOffMeshConnection* offMeshCons; ///< The tile off-mesh connections. [Size: dtMeshHeader::offMeshConCount]
|
||||
|
||||
unsigned char* data; ///< The tile data. (Not directly accessed under normal situations.)
|
||||
int dataSize; ///< Size of the tile data.
|
||||
int flags; ///< Tile flags. (See: #dtTileFlags)
|
||||
dtMeshTile* next; ///< The next free tile, or the next tile in the spatial grid.
|
||||
private:
|
||||
dtMeshTile(const dtMeshTile&);
|
||||
dtMeshTile& operator=(const dtMeshTile&);
|
||||
};
|
||||
|
||||
/// Get flags for edge in detail triangle.
|
||||
/// @param triFlags[in] The flags for the triangle (last component of detail vertices above).
|
||||
/// @param edgeIndex[in] The index of the first vertex of the edge. For instance, if 0,
|
||||
/// returns flags for edge AB.
|
||||
inline int dtGetDetailTriEdgeFlags(unsigned char triFlags, int edgeIndex)
|
||||
{
|
||||
return (triFlags >> (edgeIndex * 2)) & 0x3;
|
||||
}
|
||||
|
||||
/// Configuration parameters used to define multi-tile navigation meshes.
|
||||
/// The values are used to allocate space during the initialization of a navigation mesh.
|
||||
/// @see dtNavMesh::init()
|
||||
/// @ingroup detour
|
||||
struct dtNavMeshParams
|
||||
{
|
||||
float orig[3]; ///< The world space origin of the navigation mesh's tile space. [(x, y, z)]
|
||||
float tileWidth; ///< The width of each tile. (Along the x-axis.)
|
||||
float tileHeight; ///< The height of each tile. (Along the z-axis.)
|
||||
int maxTiles; ///< The maximum number of tiles the navigation mesh can contain. This and maxPolys are used to calculate how many bits are needed to identify tiles and polygons uniquely.
|
||||
int maxPolys; ///< The maximum number of polygons each tile can contain. This and maxTiles are used to calculate how many bits are needed to identify tiles and polygons uniquely.
|
||||
};
|
||||
|
||||
/// A navigation mesh based on tiles of convex polygons.
|
||||
/// @ingroup detour
|
||||
class dtNavMesh
|
||||
{
|
||||
public:
|
||||
dtNavMesh();
|
||||
~dtNavMesh();
|
||||
|
||||
/// @{
|
||||
/// @name Initialization and Tile Management
|
||||
|
||||
/// Initializes the navigation mesh for tiled use.
|
||||
/// @param[in] params Initialization parameters.
|
||||
/// @return The status flags for the operation.
|
||||
dtStatus init(const dtNavMeshParams* params);
|
||||
|
||||
/// Initializes the navigation mesh for single tile use.
|
||||
/// @param[in] data Data of the new tile. (See: #dtCreateNavMeshData)
|
||||
/// @param[in] dataSize The data size of the new tile.
|
||||
/// @param[in] flags The tile flags. (See: #dtTileFlags)
|
||||
/// @return The status flags for the operation.
|
||||
/// @see dtCreateNavMeshData
|
||||
dtStatus init(unsigned char* data, const int dataSize, const int flags);
|
||||
|
||||
/// The navigation mesh initialization params.
|
||||
const dtNavMeshParams* getParams() const;
|
||||
|
||||
/// Adds a tile to the navigation mesh.
|
||||
/// @param[in] data Data for the new tile mesh. (See: #dtCreateNavMeshData)
|
||||
/// @param[in] dataSize Data size of the new tile mesh.
|
||||
/// @param[in] flags Tile flags. (See: #dtTileFlags)
|
||||
/// @param[in] lastRef The desired reference for the tile. (When reloading a tile.) [opt] [Default: 0]
|
||||
/// @param[out] result The tile reference. (If the tile was succesfully added.) [opt]
|
||||
/// @return The status flags for the operation.
|
||||
dtStatus addTile(unsigned char* data, int dataSize, int flags, dtTileRef lastRef, dtTileRef* result);
|
||||
|
||||
/// Removes the specified tile from the navigation mesh.
|
||||
/// @param[in] ref The reference of the tile to remove.
|
||||
/// @param[out] data Data associated with deleted tile.
|
||||
/// @param[out] dataSize Size of the data associated with deleted tile.
|
||||
/// @return The status flags for the operation.
|
||||
dtStatus removeTile(dtTileRef ref, unsigned char** data, int* dataSize);
|
||||
|
||||
/// @}
|
||||
|
||||
/// @{
|
||||
/// @name Query Functions
|
||||
|
||||
/// Calculates the tile grid location for the specified world position.
|
||||
/// @param[in] pos The world position for the query. [(x, y, z)]
|
||||
/// @param[out] tx The tile's x-location. (x, y)
|
||||
/// @param[out] ty The tile's y-location. (x, y)
|
||||
void calcTileLoc(const float* pos, int* tx, int* ty) const;
|
||||
|
||||
/// Gets the tile at the specified grid location.
|
||||
/// @param[in] x The tile's x-location. (x, y, layer)
|
||||
/// @param[in] y The tile's y-location. (x, y, layer)
|
||||
/// @param[in] layer The tile's layer. (x, y, layer)
|
||||
/// @return The tile, or null if the tile does not exist.
|
||||
const dtMeshTile* getTileAt(const int x, const int y, const int layer) const;
|
||||
|
||||
/// Gets all tiles at the specified grid location. (All layers.)
|
||||
/// @param[in] x The tile's x-location. (x, y)
|
||||
/// @param[in] y The tile's y-location. (x, y)
|
||||
/// @param[out] tiles A pointer to an array of tiles that will hold the result.
|
||||
/// @param[in] maxTiles The maximum tiles the tiles parameter can hold.
|
||||
/// @return The number of tiles returned in the tiles array.
|
||||
int getTilesAt(const int x, const int y,
|
||||
dtMeshTile const** tiles, const int maxTiles) const;
|
||||
|
||||
/// Gets the tile reference for the tile at specified grid location.
|
||||
/// @param[in] x The tile's x-location. (x, y, layer)
|
||||
/// @param[in] y The tile's y-location. (x, y, layer)
|
||||
/// @param[in] layer The tile's layer. (x, y, layer)
|
||||
/// @return The tile reference of the tile, or 0 if there is none.
|
||||
dtTileRef getTileRefAt(int x, int y, int layer) const;
|
||||
|
||||
/// Gets the tile reference for the specified tile.
|
||||
/// @param[in] tile The tile.
|
||||
/// @return The tile reference of the tile.
|
||||
dtTileRef getTileRef(const dtMeshTile* tile) const;
|
||||
|
||||
/// Gets the tile for the specified tile reference.
|
||||
/// @param[in] ref The tile reference of the tile to retrieve.
|
||||
/// @return The tile for the specified reference, or null if the
|
||||
/// reference is invalid.
|
||||
const dtMeshTile* getTileByRef(dtTileRef ref) const;
|
||||
|
||||
/// The maximum number of tiles supported by the navigation mesh.
|
||||
/// @return The maximum number of tiles supported by the navigation mesh.
|
||||
int getMaxTiles() const;
|
||||
|
||||
/// Gets the tile at the specified index.
|
||||
/// @param[in] i The tile index. [Limit: 0 >= index < #getMaxTiles()]
|
||||
/// @return The tile at the specified index.
|
||||
const dtMeshTile* getTile(int i) const;
|
||||
|
||||
/// Gets the tile and polygon for the specified polygon reference.
|
||||
/// @param[in] ref The reference for the a polygon.
|
||||
/// @param[out] tile The tile containing the polygon.
|
||||
/// @param[out] poly The polygon.
|
||||
/// @return The status flags for the operation.
|
||||
dtStatus getTileAndPolyByRef(const dtPolyRef ref, const dtMeshTile** tile, const dtPoly** poly) const;
|
||||
|
||||
/// Returns the tile and polygon for the specified polygon reference.
|
||||
/// @param[in] ref A known valid reference for a polygon.
|
||||
/// @param[out] tile The tile containing the polygon.
|
||||
/// @param[out] poly The polygon.
|
||||
void getTileAndPolyByRefUnsafe(const dtPolyRef ref, const dtMeshTile** tile, const dtPoly** poly) const;
|
||||
|
||||
/// Checks the validity of a polygon reference.
|
||||
/// @param[in] ref The polygon reference to check.
|
||||
/// @return True if polygon reference is valid for the navigation mesh.
|
||||
bool isValidPolyRef(dtPolyRef ref) const;
|
||||
|
||||
/// Gets the polygon reference for the tile's base polygon.
|
||||
/// @param[in] tile The tile.
|
||||
/// @return The polygon reference for the base polygon in the specified tile.
|
||||
dtPolyRef getPolyRefBase(const dtMeshTile* tile) const;
|
||||
|
||||
/// Gets the endpoints for an off-mesh connection, ordered by "direction of travel".
|
||||
/// @param[in] prevRef The reference of the polygon before the connection.
|
||||
/// @param[in] polyRef The reference of the off-mesh connection polygon.
|
||||
/// @param[out] startPos The start position of the off-mesh connection. [(x, y, z)]
|
||||
/// @param[out] endPos The end position of the off-mesh connection. [(x, y, z)]
|
||||
/// @return The status flags for the operation.
|
||||
dtStatus getOffMeshConnectionPolyEndPoints(dtPolyRef prevRef, dtPolyRef polyRef, float* startPos, float* endPos) const;
|
||||
|
||||
/// Gets the specified off-mesh connection.
|
||||
/// @param[in] ref The polygon reference of the off-mesh connection.
|
||||
/// @return The specified off-mesh connection, or null if the polygon reference is not valid.
|
||||
const dtOffMeshConnection* getOffMeshConnectionByRef(dtPolyRef ref) const;
|
||||
|
||||
/// @}
|
||||
|
||||
/// @{
|
||||
/// @name State Management
|
||||
/// These functions do not effect #dtTileRef or #dtPolyRef's.
|
||||
|
||||
/// Sets the user defined flags for the specified polygon.
|
||||
/// @param[in] ref The polygon reference.
|
||||
/// @param[in] flags The new flags for the polygon.
|
||||
/// @return The status flags for the operation.
|
||||
dtStatus setPolyFlags(dtPolyRef ref, unsigned short flags);
|
||||
|
||||
/// Gets the user defined flags for the specified polygon.
|
||||
/// @param[in] ref The polygon reference.
|
||||
/// @param[out] resultFlags The polygon flags.
|
||||
/// @return The status flags for the operation.
|
||||
dtStatus getPolyFlags(dtPolyRef ref, unsigned short* resultFlags) const;
|
||||
|
||||
/// Sets the user defined area for the specified polygon.
|
||||
/// @param[in] ref The polygon reference.
|
||||
/// @param[in] area The new area id for the polygon. [Limit: < #DT_MAX_AREAS]
|
||||
/// @return The status flags for the operation.
|
||||
dtStatus setPolyArea(dtPolyRef ref, unsigned char area);
|
||||
|
||||
/// Gets the user defined area for the specified polygon.
|
||||
/// @param[in] ref The polygon reference.
|
||||
/// @param[out] resultArea The area id for the polygon.
|
||||
/// @return The status flags for the operation.
|
||||
dtStatus getPolyArea(dtPolyRef ref, unsigned char* resultArea) const;
|
||||
|
||||
/// Gets the size of the buffer required by #storeTileState to store the specified tile's state.
|
||||
/// @param[in] tile The tile.
|
||||
/// @return The size of the buffer required to store the state.
|
||||
int getTileStateSize(const dtMeshTile* tile) const;
|
||||
|
||||
/// Stores the non-structural state of the tile in the specified buffer. (Flags, area ids, etc.)
|
||||
/// @param[in] tile The tile.
|
||||
/// @param[out] data The buffer to store the tile's state in.
|
||||
/// @param[in] maxDataSize The size of the data buffer. [Limit: >= #getTileStateSize]
|
||||
/// @return The status flags for the operation.
|
||||
dtStatus storeTileState(const dtMeshTile* tile, unsigned char* data, const int maxDataSize) const;
|
||||
|
||||
/// Restores the state of the tile.
|
||||
/// @param[in] tile The tile.
|
||||
/// @param[in] data The new state. (Obtained from #storeTileState.)
|
||||
/// @param[in] maxDataSize The size of the state within the data buffer.
|
||||
/// @return The status flags for the operation.
|
||||
dtStatus restoreTileState(dtMeshTile* tile, const unsigned char* data, const int maxDataSize);
|
||||
|
||||
/// @}
|
||||
|
||||
/// @{
|
||||
/// @name Encoding and Decoding
|
||||
/// These functions are generally meant for internal use only.
|
||||
|
||||
/// Derives a standard polygon reference.
|
||||
/// @note This function is generally meant for internal use only.
|
||||
/// @param[in] salt The tile's salt value.
|
||||
/// @param[in] it The index of the tile.
|
||||
/// @param[in] ip The index of the polygon within the tile.
|
||||
inline dtPolyRef encodePolyId(unsigned int salt, unsigned int it, unsigned int ip) const
|
||||
{
|
||||
#ifdef DT_POLYREF64
|
||||
return ((dtPolyRef)salt << (DT_POLY_BITS+DT_TILE_BITS)) | ((dtPolyRef)it << DT_POLY_BITS) | (dtPolyRef)ip;
|
||||
#else
|
||||
return ((dtPolyRef)salt << (m_polyBits+m_tileBits)) | ((dtPolyRef)it << m_polyBits) | (dtPolyRef)ip;
|
||||
#endif
|
||||
}
|
||||
|
||||
/// Decodes a standard polygon reference.
|
||||
/// @note This function is generally meant for internal use only.
|
||||
/// @param[in] ref The polygon reference to decode.
|
||||
/// @param[out] salt The tile's salt value.
|
||||
/// @param[out] it The index of the tile.
|
||||
/// @param[out] ip The index of the polygon within the tile.
|
||||
/// @see #encodePolyId
|
||||
inline void decodePolyId(dtPolyRef ref, unsigned int& salt, unsigned int& it, unsigned int& ip) const
|
||||
{
|
||||
#ifdef DT_POLYREF64
|
||||
const dtPolyRef saltMask = ((dtPolyRef)1<<DT_SALT_BITS)-1;
|
||||
const dtPolyRef tileMask = ((dtPolyRef)1<<DT_TILE_BITS)-1;
|
||||
const dtPolyRef polyMask = ((dtPolyRef)1<<DT_POLY_BITS)-1;
|
||||
salt = (unsigned int)((ref >> (DT_POLY_BITS+DT_TILE_BITS)) & saltMask);
|
||||
it = (unsigned int)((ref >> DT_POLY_BITS) & tileMask);
|
||||
ip = (unsigned int)(ref & polyMask);
|
||||
#else
|
||||
const dtPolyRef saltMask = ((dtPolyRef)1<<m_saltBits)-1;
|
||||
const dtPolyRef tileMask = ((dtPolyRef)1<<m_tileBits)-1;
|
||||
const dtPolyRef polyMask = ((dtPolyRef)1<<m_polyBits)-1;
|
||||
salt = (unsigned int)((ref >> (m_polyBits+m_tileBits)) & saltMask);
|
||||
it = (unsigned int)((ref >> m_polyBits) & tileMask);
|
||||
ip = (unsigned int)(ref & polyMask);
|
||||
#endif
|
||||
}
|
||||
|
||||
/// Extracts a tile's salt value from the specified polygon reference.
|
||||
/// @note This function is generally meant for internal use only.
|
||||
/// @param[in] ref The polygon reference.
|
||||
/// @see #encodePolyId
|
||||
inline unsigned int decodePolyIdSalt(dtPolyRef ref) const
|
||||
{
|
||||
#ifdef DT_POLYREF64
|
||||
const dtPolyRef saltMask = ((dtPolyRef)1<<DT_SALT_BITS)-1;
|
||||
return (unsigned int)((ref >> (DT_POLY_BITS+DT_TILE_BITS)) & saltMask);
|
||||
#else
|
||||
const dtPolyRef saltMask = ((dtPolyRef)1<<m_saltBits)-1;
|
||||
return (unsigned int)((ref >> (m_polyBits+m_tileBits)) & saltMask);
|
||||
#endif
|
||||
}
|
||||
|
||||
/// Extracts the tile's index from the specified polygon reference.
|
||||
/// @note This function is generally meant for internal use only.
|
||||
/// @param[in] ref The polygon reference.
|
||||
/// @see #encodePolyId
|
||||
inline unsigned int decodePolyIdTile(dtPolyRef ref) const
|
||||
{
|
||||
#ifdef DT_POLYREF64
|
||||
const dtPolyRef tileMask = ((dtPolyRef)1<<DT_TILE_BITS)-1;
|
||||
return (unsigned int)((ref >> DT_POLY_BITS) & tileMask);
|
||||
#else
|
||||
const dtPolyRef tileMask = ((dtPolyRef)1<<m_tileBits)-1;
|
||||
return (unsigned int)((ref >> m_polyBits) & tileMask);
|
||||
#endif
|
||||
}
|
||||
|
||||
/// Extracts the polygon's index (within its tile) from the specified polygon reference.
|
||||
/// @note This function is generally meant for internal use only.
|
||||
/// @param[in] ref The polygon reference.
|
||||
/// @see #encodePolyId
|
||||
inline unsigned int decodePolyIdPoly(dtPolyRef ref) const
|
||||
{
|
||||
#ifdef DT_POLYREF64
|
||||
const dtPolyRef polyMask = ((dtPolyRef)1<<DT_POLY_BITS)-1;
|
||||
return (unsigned int)(ref & polyMask);
|
||||
#else
|
||||
const dtPolyRef polyMask = ((dtPolyRef)1<<m_polyBits)-1;
|
||||
return (unsigned int)(ref & polyMask);
|
||||
#endif
|
||||
}
|
||||
|
||||
/// @}
|
||||
|
||||
private:
|
||||
// Explicitly disabled copy constructor and copy assignment operator.
|
||||
dtNavMesh(const dtNavMesh&);
|
||||
dtNavMesh& operator=(const dtNavMesh&);
|
||||
|
||||
/// Returns pointer to tile in the tile array.
|
||||
dtMeshTile* getTile(int i);
|
||||
|
||||
/// Returns neighbour tile based on side.
|
||||
int getTilesAt(const int x, const int y,
|
||||
dtMeshTile** tiles, const int maxTiles) const;
|
||||
|
||||
/// Returns neighbour tile based on side.
|
||||
int getNeighbourTilesAt(const int x, const int y, const int side,
|
||||
dtMeshTile** tiles, const int maxTiles) const;
|
||||
|
||||
/// Returns all polygons in neighbour tile based on portal defined by the segment.
|
||||
int findConnectingPolys(const float* va, const float* vb,
|
||||
const dtMeshTile* tile, int side,
|
||||
dtPolyRef* con, float* conarea, int maxcon) const;
|
||||
|
||||
/// Builds internal polygons links for a tile.
|
||||
void connectIntLinks(dtMeshTile* tile);
|
||||
/// Builds internal polygons links for a tile.
|
||||
void baseOffMeshLinks(dtMeshTile* tile);
|
||||
|
||||
/// Builds external polygon links for a tile.
|
||||
void connectExtLinks(dtMeshTile* tile, dtMeshTile* target, int side);
|
||||
/// Builds external polygon links for a tile.
|
||||
void connectExtOffMeshLinks(dtMeshTile* tile, dtMeshTile* target, int side);
|
||||
|
||||
/// Removes external links at specified side.
|
||||
void unconnectLinks(dtMeshTile* tile, dtMeshTile* target);
|
||||
|
||||
|
||||
// TODO: These methods are duplicates from dtNavMeshQuery, but are needed for off-mesh connection finding.
|
||||
|
||||
/// Queries polygons within a tile.
|
||||
int queryPolygonsInTile(const dtMeshTile* tile, const float* qmin, const float* qmax,
|
||||
dtPolyRef* polys, const int maxPolys) const;
|
||||
/// Find nearest polygon within a tile.
|
||||
dtPolyRef findNearestPolyInTile(const dtMeshTile* tile, const float* center,
|
||||
const float* halfExtents, float* nearestPt) const;
|
||||
/// Returns whether position is over the poly and the height at the position if so.
|
||||
bool getPolyHeight(const dtMeshTile* tile, const dtPoly* poly, const float* pos, float* height) const;
|
||||
/// Returns closest point on polygon.
|
||||
void closestPointOnPoly(dtPolyRef ref, const float* pos, float* closest, bool* posOverPoly) const;
|
||||
|
||||
dtNavMeshParams m_params; ///< Current initialization params. TODO: do not store this info twice.
|
||||
float m_orig[3]; ///< Origin of the tile (0,0)
|
||||
float m_tileWidth, m_tileHeight; ///< Dimensions of each tile.
|
||||
int m_maxTiles; ///< Max number of tiles.
|
||||
int m_tileLutSize; ///< Tile hash lookup size (must be pot).
|
||||
int m_tileLutMask; ///< Tile hash lookup mask.
|
||||
|
||||
dtMeshTile** m_posLookup; ///< Tile hash lookup.
|
||||
dtMeshTile* m_nextFree; ///< Freelist of tiles.
|
||||
dtMeshTile* m_tiles; ///< List of tiles.
|
||||
|
||||
#ifndef DT_POLYREF64
|
||||
unsigned int m_saltBits; ///< Number of salt bits in the tile ID.
|
||||
unsigned int m_tileBits; ///< Number of tile bits in the tile ID.
|
||||
unsigned int m_polyBits; ///< Number of poly bits in the tile ID.
|
||||
#endif
|
||||
|
||||
friend class dtNavMeshQuery;
|
||||
};
|
||||
|
||||
/// Allocates a navigation mesh object using the Detour allocator.
|
||||
/// @return A navigation mesh that is ready for initialization, or null on failure.
|
||||
/// @ingroup detour
|
||||
dtNavMesh* dtAllocNavMesh();
|
||||
|
||||
/// Frees the specified navigation mesh object using the Detour allocator.
|
||||
/// @param[in] navmesh A navigation mesh allocated using #dtAllocNavMesh
|
||||
/// @ingroup detour
|
||||
void dtFreeNavMesh(dtNavMesh* navmesh);
|
||||
|
||||
#endif // DETOURNAVMESH_H
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// This section contains detailed documentation for members that don't have
|
||||
// a source file. It reduces clutter in the main section of the header.
|
||||
|
||||
/**
|
||||
|
||||
@typedef dtPolyRef
|
||||
@par
|
||||
|
||||
Polygon references are subject to the same invalidate/preserve/restore
|
||||
rules that apply to #dtTileRef's. If the #dtTileRef for the polygon's
|
||||
tile changes, the polygon reference becomes invalid.
|
||||
|
||||
Changing a polygon's flags, area id, etc. does not impact its polygon
|
||||
reference.
|
||||
|
||||
@typedef dtTileRef
|
||||
@par
|
||||
|
||||
The following changes will invalidate a tile reference:
|
||||
|
||||
- The referenced tile has been removed from the navigation mesh.
|
||||
- The navigation mesh has been initialized using a different set
|
||||
of #dtNavMeshParams.
|
||||
|
||||
A tile reference is preserved/restored if the tile is added to a navigation
|
||||
mesh initialized with the original #dtNavMeshParams and is added at the
|
||||
original reference location. (E.g. The lastRef parameter is used with
|
||||
dtNavMesh::addTile.)
|
||||
|
||||
Basically, if the storage structure of a tile changes, its associated
|
||||
tile reference changes.
|
||||
|
||||
|
||||
@var unsigned short dtPoly::neis[DT_VERTS_PER_POLYGON]
|
||||
@par
|
||||
|
||||
Each entry represents data for the edge starting at the vertex of the same index.
|
||||
E.g. The entry at index n represents the edge data for vertex[n] to vertex[n+1].
|
||||
|
||||
A value of zero indicates the edge has no polygon connection. (It makes up the
|
||||
border of the navigation mesh.)
|
||||
|
||||
The information can be extracted as follows:
|
||||
@code
|
||||
neighborRef = neis[n] & 0xff; // Get the neighbor polygon reference.
|
||||
|
||||
if (neis[n] & #DT_EX_LINK)
|
||||
{
|
||||
// The edge is an external (portal) edge.
|
||||
}
|
||||
@endcode
|
||||
|
||||
@var float dtMeshHeader::bvQuantFactor
|
||||
@par
|
||||
|
||||
This value is used for converting between world and bounding volume coordinates.
|
||||
For example:
|
||||
@code
|
||||
const float cs = 1.0f / tile->header->bvQuantFactor;
|
||||
const dtBVNode* n = &tile->bvTree[i];
|
||||
if (n->i >= 0)
|
||||
{
|
||||
// This is a leaf node.
|
||||
float worldMinX = tile->header->bmin[0] + n->bmin[0]*cs;
|
||||
float worldMinY = tile->header->bmin[0] + n->bmin[1]*cs;
|
||||
// Etc...
|
||||
}
|
||||
@endcode
|
||||
|
||||
@struct dtMeshTile
|
||||
@par
|
||||
|
||||
Tiles generally only exist within the context of a dtNavMesh object.
|
||||
|
||||
Some tile content is optional. For example, a tile may not contain any
|
||||
off-mesh connections. In this case the associated pointer will be null.
|
||||
|
||||
If a detail mesh exists it will share vertices with the base polygon mesh.
|
||||
Only the vertices unique to the detail mesh will be stored in #detailVerts.
|
||||
|
||||
@warning Tiles returned by a dtNavMesh object are not guarenteed to be populated.
|
||||
For example: The tile at a location might not have been loaded yet, or may have been removed.
|
||||
In this case, pointers will be null. So if in doubt, check the polygon count in the
|
||||
tile's header to determine if a tile has polygons defined.
|
||||
|
||||
@var float dtOffMeshConnection::pos[6]
|
||||
@par
|
||||
|
||||
For a properly built navigation mesh, vertex A will always be within the bounds of the mesh.
|
||||
Vertex B is not required to be within the bounds of the mesh.
|
||||
|
||||
*/
|
||||
149
modules/detour/thirdparty/Detour/Include/DetourNavMeshBuilder.h
vendored
Normal file
149
modules/detour/thirdparty/Detour/Include/DetourNavMeshBuilder.h
vendored
Normal file
@@ -0,0 +1,149 @@
|
||||
//
|
||||
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#ifndef DETOURNAVMESHBUILDER_H
|
||||
#define DETOURNAVMESHBUILDER_H
|
||||
|
||||
#include "DetourAlloc.h"
|
||||
|
||||
/// Represents the source data used to build an navigation mesh tile.
|
||||
/// @ingroup detour
|
||||
struct dtNavMeshCreateParams
|
||||
{
|
||||
|
||||
/// @name Polygon Mesh Attributes
|
||||
/// Used to create the base navigation graph.
|
||||
/// See #rcPolyMesh for details related to these attributes.
|
||||
/// @{
|
||||
|
||||
const unsigned short* verts; ///< The polygon mesh vertices. [(x, y, z) * #vertCount] [Unit: vx]
|
||||
int vertCount; ///< The number vertices in the polygon mesh. [Limit: >= 3]
|
||||
const unsigned short* polys; ///< The polygon data. [Size: #polyCount * 2 * #nvp]
|
||||
const unsigned short* polyFlags; ///< The user defined flags assigned to each polygon. [Size: #polyCount]
|
||||
const unsigned char* polyAreas; ///< The user defined area ids assigned to each polygon. [Size: #polyCount]
|
||||
int polyCount; ///< Number of polygons in the mesh. [Limit: >= 1]
|
||||
int nvp; ///< Number maximum number of vertices per polygon. [Limit: >= 3]
|
||||
|
||||
/// @}
|
||||
/// @name Height Detail Attributes (Optional)
|
||||
/// See #rcPolyMeshDetail for details related to these attributes.
|
||||
/// @{
|
||||
|
||||
const unsigned int* detailMeshes; ///< The height detail sub-mesh data. [Size: 4 * #polyCount]
|
||||
const float* detailVerts; ///< The detail mesh vertices. [Size: 3 * #detailVertsCount] [Unit: wu]
|
||||
int detailVertsCount; ///< The number of vertices in the detail mesh.
|
||||
const unsigned char* detailTris; ///< The detail mesh triangles. [Size: 4 * #detailTriCount]
|
||||
int detailTriCount; ///< The number of triangles in the detail mesh.
|
||||
|
||||
/// @}
|
||||
/// @name Off-Mesh Connections Attributes (Optional)
|
||||
/// Used to define a custom point-to-point edge within the navigation graph, an
|
||||
/// off-mesh connection is a user defined traversable connection made up to two vertices,
|
||||
/// at least one of which resides within a navigation mesh polygon.
|
||||
/// @{
|
||||
|
||||
/// Off-mesh connection vertices. [(ax, ay, az, bx, by, bz) * #offMeshConCount] [Unit: wu]
|
||||
const float* offMeshConVerts;
|
||||
/// Off-mesh connection radii. [Size: #offMeshConCount] [Unit: wu]
|
||||
const float* offMeshConRad;
|
||||
/// User defined flags assigned to the off-mesh connections. [Size: #offMeshConCount]
|
||||
const unsigned short* offMeshConFlags;
|
||||
/// User defined area ids assigned to the off-mesh connections. [Size: #offMeshConCount]
|
||||
const unsigned char* offMeshConAreas;
|
||||
/// The permitted travel direction of the off-mesh connections. [Size: #offMeshConCount]
|
||||
///
|
||||
/// 0 = Travel only from endpoint A to endpoint B.<br/>
|
||||
/// #DT_OFFMESH_CON_BIDIR = Bidirectional travel.
|
||||
const unsigned char* offMeshConDir;
|
||||
/// The user defined ids of the off-mesh connection. [Size: #offMeshConCount]
|
||||
const unsigned int* offMeshConUserID;
|
||||
/// The number of off-mesh connections. [Limit: >= 0]
|
||||
int offMeshConCount;
|
||||
|
||||
/// @}
|
||||
/// @name Tile Attributes
|
||||
/// @note The tile grid/layer data can be left at zero if the destination is a single tile mesh.
|
||||
/// @{
|
||||
|
||||
unsigned int userId; ///< The user defined id of the tile.
|
||||
int tileX; ///< The tile's x-grid location within the multi-tile destination mesh. (Along the x-axis.)
|
||||
int tileY; ///< The tile's y-grid location within the multi-tile desitation mesh. (Along the z-axis.)
|
||||
int tileLayer; ///< The tile's layer within the layered destination mesh. [Limit: >= 0] (Along the y-axis.)
|
||||
float bmin[3]; ///< The minimum bounds of the tile. [(x, y, z)] [Unit: wu]
|
||||
float bmax[3]; ///< The maximum bounds of the tile. [(x, y, z)] [Unit: wu]
|
||||
|
||||
/// @}
|
||||
/// @name General Configuration Attributes
|
||||
/// @{
|
||||
|
||||
float walkableHeight; ///< The agent height. [Unit: wu]
|
||||
float walkableRadius; ///< The agent radius. [Unit: wu]
|
||||
float walkableClimb; ///< The agent maximum traversable ledge. (Up/Down) [Unit: wu]
|
||||
float cs; ///< The xz-plane cell size of the polygon mesh. [Limit: > 0] [Unit: wu]
|
||||
float ch; ///< The y-axis cell height of the polygon mesh. [Limit: > 0] [Unit: wu]
|
||||
|
||||
/// True if a bounding volume tree should be built for the tile.
|
||||
/// @note The BVTree is not normally needed for layered navigation meshes.
|
||||
bool buildBvTree;
|
||||
|
||||
/// @}
|
||||
};
|
||||
|
||||
/// Builds navigation mesh tile data from the provided tile creation data.
|
||||
/// @ingroup detour
|
||||
/// @param[in] params Tile creation data.
|
||||
/// @param[out] outData The resulting tile data.
|
||||
/// @param[out] outDataSize The size of the tile data array.
|
||||
/// @return True if the tile data was successfully created.
|
||||
bool dtCreateNavMeshData(dtNavMeshCreateParams* params, unsigned char** outData, int* outDataSize);
|
||||
|
||||
/// Swaps the endianess of the tile data's header (#dtMeshHeader).
|
||||
/// @param[in,out] data The tile data array.
|
||||
/// @param[in] dataSize The size of the data array.
|
||||
bool dtNavMeshHeaderSwapEndian(unsigned char* data, const int dataSize);
|
||||
|
||||
/// Swaps endianess of the tile data.
|
||||
/// @param[in,out] data The tile data array.
|
||||
/// @param[in] dataSize The size of the data array.
|
||||
bool dtNavMeshDataSwapEndian(unsigned char* data, const int dataSize);
|
||||
|
||||
#endif // DETOURNAVMESHBUILDER_H
|
||||
|
||||
// This section contains detailed documentation for members that don't have
|
||||
// a source file. It reduces clutter in the main section of the header.
|
||||
|
||||
/**
|
||||
|
||||
@struct dtNavMeshCreateParams
|
||||
@par
|
||||
|
||||
This structure is used to marshal data between the Recast mesh generation pipeline and Detour navigation components.
|
||||
|
||||
See the rcPolyMesh and rcPolyMeshDetail documentation for detailed information related to mesh structure.
|
||||
|
||||
Units are usually in voxels (vx) or world units (wu). The units for voxels, grid size, and cell size
|
||||
are all based on the values of #cs and #ch.
|
||||
|
||||
The standard navigation mesh build process is to create tile data using dtCreateNavMeshData, then add the tile
|
||||
to a navigation mesh using either the dtNavMesh single tile <tt>init()</tt> function or the dtNavMesh::addTile()
|
||||
function.
|
||||
|
||||
@see dtCreateNavMeshData
|
||||
|
||||
*/
|
||||
|
||||
589
modules/detour/thirdparty/Detour/Include/DetourNavMeshQuery.h
vendored
Normal file
589
modules/detour/thirdparty/Detour/Include/DetourNavMeshQuery.h
vendored
Normal file
@@ -0,0 +1,589 @@
|
||||
//
|
||||
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#ifndef DETOURNAVMESHQUERY_H
|
||||
#define DETOURNAVMESHQUERY_H
|
||||
|
||||
#include "DetourNavMesh.h"
|
||||
#include "DetourStatus.h"
|
||||
|
||||
|
||||
// Define DT_VIRTUAL_QUERYFILTER if you wish to derive a custom filter from dtQueryFilter.
|
||||
// On certain platforms indirect or virtual function call is expensive. The default
|
||||
// setting is to use non-virtual functions, the actual implementations of the functions
|
||||
// are declared as inline for maximum speed.
|
||||
|
||||
//#define DT_VIRTUAL_QUERYFILTER 1
|
||||
|
||||
/// Defines polygon filtering and traversal costs for navigation mesh query operations.
|
||||
/// @ingroup detour
|
||||
class dtQueryFilter
|
||||
{
|
||||
float m_areaCost[DT_MAX_AREAS]; ///< Cost per area type. (Used by default implementation.)
|
||||
unsigned short m_includeFlags; ///< Flags for polygons that can be visited. (Used by default implementation.)
|
||||
unsigned short m_excludeFlags; ///< Flags for polygons that should not be visted. (Used by default implementation.)
|
||||
|
||||
public:
|
||||
dtQueryFilter();
|
||||
|
||||
#ifdef DT_VIRTUAL_QUERYFILTER
|
||||
virtual ~dtQueryFilter() { }
|
||||
#endif
|
||||
|
||||
/// Returns true if the polygon can be visited. (I.e. Is traversable.)
|
||||
/// @param[in] ref The reference id of the polygon test.
|
||||
/// @param[in] tile The tile containing the polygon.
|
||||
/// @param[in] poly The polygon to test.
|
||||
#ifdef DT_VIRTUAL_QUERYFILTER
|
||||
virtual bool passFilter(const dtPolyRef ref,
|
||||
const dtMeshTile* tile,
|
||||
const dtPoly* poly) const;
|
||||
#else
|
||||
bool passFilter(const dtPolyRef ref,
|
||||
const dtMeshTile* tile,
|
||||
const dtPoly* poly) const;
|
||||
#endif
|
||||
|
||||
/// Returns cost to move from the beginning to the end of a line segment
|
||||
/// that is fully contained within a polygon.
|
||||
/// @param[in] pa The start position on the edge of the previous and current polygon. [(x, y, z)]
|
||||
/// @param[in] pb The end position on the edge of the current and next polygon. [(x, y, z)]
|
||||
/// @param[in] prevRef The reference id of the previous polygon. [opt]
|
||||
/// @param[in] prevTile The tile containing the previous polygon. [opt]
|
||||
/// @param[in] prevPoly The previous polygon. [opt]
|
||||
/// @param[in] curRef The reference id of the current polygon.
|
||||
/// @param[in] curTile The tile containing the current polygon.
|
||||
/// @param[in] curPoly The current polygon.
|
||||
/// @param[in] nextRef The refernece id of the next polygon. [opt]
|
||||
/// @param[in] nextTile The tile containing the next polygon. [opt]
|
||||
/// @param[in] nextPoly The next polygon. [opt]
|
||||
#ifdef DT_VIRTUAL_QUERYFILTER
|
||||
virtual float getCost(const float* pa, const float* pb,
|
||||
const dtPolyRef prevRef, const dtMeshTile* prevTile, const dtPoly* prevPoly,
|
||||
const dtPolyRef curRef, const dtMeshTile* curTile, const dtPoly* curPoly,
|
||||
const dtPolyRef nextRef, const dtMeshTile* nextTile, const dtPoly* nextPoly) const;
|
||||
#else
|
||||
float getCost(const float* pa, const float* pb,
|
||||
const dtPolyRef prevRef, const dtMeshTile* prevTile, const dtPoly* prevPoly,
|
||||
const dtPolyRef curRef, const dtMeshTile* curTile, const dtPoly* curPoly,
|
||||
const dtPolyRef nextRef, const dtMeshTile* nextTile, const dtPoly* nextPoly) const;
|
||||
#endif
|
||||
|
||||
/// @name Getters and setters for the default implementation data.
|
||||
///@{
|
||||
|
||||
/// Returns the traversal cost of the area.
|
||||
/// @param[in] i The id of the area.
|
||||
/// @returns The traversal cost of the area.
|
||||
inline float getAreaCost(const int i) const { return m_areaCost[i]; }
|
||||
|
||||
/// Sets the traversal cost of the area.
|
||||
/// @param[in] i The id of the area.
|
||||
/// @param[in] cost The new cost of traversing the area.
|
||||
inline void setAreaCost(const int i, const float cost) { m_areaCost[i] = cost; }
|
||||
|
||||
/// Returns the include flags for the filter.
|
||||
/// Any polygons that include one or more of these flags will be
|
||||
/// included in the operation.
|
||||
inline unsigned short getIncludeFlags() const { return m_includeFlags; }
|
||||
|
||||
/// Sets the include flags for the filter.
|
||||
/// @param[in] flags The new flags.
|
||||
inline void setIncludeFlags(const unsigned short flags) { m_includeFlags = flags; }
|
||||
|
||||
/// Returns the exclude flags for the filter.
|
||||
/// Any polygons that include one ore more of these flags will be
|
||||
/// excluded from the operation.
|
||||
inline unsigned short getExcludeFlags() const { return m_excludeFlags; }
|
||||
|
||||
/// Sets the exclude flags for the filter.
|
||||
/// @param[in] flags The new flags.
|
||||
inline void setExcludeFlags(const unsigned short flags) { m_excludeFlags = flags; }
|
||||
|
||||
///@}
|
||||
|
||||
};
|
||||
|
||||
/// Provides information about raycast hit
|
||||
/// filled by dtNavMeshQuery::raycast
|
||||
/// @ingroup detour
|
||||
struct dtRaycastHit
|
||||
{
|
||||
/// The hit parameter. (FLT_MAX if no wall hit.)
|
||||
float t;
|
||||
|
||||
/// hitNormal The normal of the nearest wall hit. [(x, y, z)]
|
||||
float hitNormal[3];
|
||||
|
||||
/// The index of the edge on the final polygon where the wall was hit.
|
||||
int hitEdgeIndex;
|
||||
|
||||
/// Pointer to an array of reference ids of the visited polygons. [opt]
|
||||
dtPolyRef* path;
|
||||
|
||||
/// The number of visited polygons. [opt]
|
||||
int pathCount;
|
||||
|
||||
/// The maximum number of polygons the @p path array can hold.
|
||||
int maxPath;
|
||||
|
||||
/// The cost of the path until hit.
|
||||
float pathCost;
|
||||
};
|
||||
|
||||
/// Provides custom polygon query behavior.
|
||||
/// Used by dtNavMeshQuery::queryPolygons.
|
||||
/// @ingroup detour
|
||||
class dtPolyQuery
|
||||
{
|
||||
public:
|
||||
virtual ~dtPolyQuery() { }
|
||||
|
||||
/// Called for each batch of unique polygons touched by the search area in dtNavMeshQuery::queryPolygons.
|
||||
/// This can be called multiple times for a single query.
|
||||
virtual void process(const dtMeshTile* tile, dtPoly** polys, dtPolyRef* refs, int count) = 0;
|
||||
};
|
||||
|
||||
/// Provides the ability to perform pathfinding related queries against
|
||||
/// a navigation mesh.
|
||||
/// @ingroup detour
|
||||
class dtNavMeshQuery
|
||||
{
|
||||
public:
|
||||
dtNavMeshQuery();
|
||||
~dtNavMeshQuery();
|
||||
|
||||
/// Initializes the query object.
|
||||
/// @param[in] nav Pointer to the dtNavMesh object to use for all queries.
|
||||
/// @param[in] maxNodes Maximum number of search nodes. [Limits: 0 < value <= 65535]
|
||||
/// @returns The status flags for the query.
|
||||
dtStatus init(const dtNavMesh* nav, const int maxNodes);
|
||||
|
||||
/// @name Standard Pathfinding Functions
|
||||
// /@{
|
||||
|
||||
/// Finds a path from the start polygon to the end polygon.
|
||||
/// @param[in] startRef The refrence id of the start polygon.
|
||||
/// @param[in] endRef The reference id of the end polygon.
|
||||
/// @param[in] startPos A position within the start polygon. [(x, y, z)]
|
||||
/// @param[in] endPos A position within the end polygon. [(x, y, z)]
|
||||
/// @param[in] filter The polygon filter to apply to the query.
|
||||
/// @param[out] path An ordered list of polygon references representing the path. (Start to end.)
|
||||
/// [(polyRef) * @p pathCount]
|
||||
/// @param[out] pathCount The number of polygons returned in the @p path array.
|
||||
/// @param[in] maxPath The maximum number of polygons the @p path array can hold. [Limit: >= 1]
|
||||
dtStatus findPath(dtPolyRef startRef, dtPolyRef endRef,
|
||||
const float* startPos, const float* endPos,
|
||||
const dtQueryFilter* filter,
|
||||
dtPolyRef* path, int* pathCount, const int maxPath) const;
|
||||
|
||||
/// Finds the straight path from the start to the end position within the polygon corridor.
|
||||
/// @param[in] startPos Path start position. [(x, y, z)]
|
||||
/// @param[in] endPos Path end position. [(x, y, z)]
|
||||
/// @param[in] path An array of polygon references that represent the path corridor.
|
||||
/// @param[in] pathSize The number of polygons in the @p path array.
|
||||
/// @param[out] straightPath Points describing the straight path. [(x, y, z) * @p straightPathCount].
|
||||
/// @param[out] straightPathFlags Flags describing each point. (See: #dtStraightPathFlags) [opt]
|
||||
/// @param[out] straightPathRefs The reference id of the polygon that is being entered at each point. [opt]
|
||||
/// @param[out] straightPathCount The number of points in the straight path.
|
||||
/// @param[in] maxStraightPath The maximum number of points the straight path arrays can hold. [Limit: > 0]
|
||||
/// @param[in] options Query options. (see: #dtStraightPathOptions)
|
||||
/// @returns The status flags for the query.
|
||||
dtStatus findStraightPath(const float* startPos, const float* endPos,
|
||||
const dtPolyRef* path, const int pathSize,
|
||||
float* straightPath, unsigned char* straightPathFlags, dtPolyRef* straightPathRefs,
|
||||
int* straightPathCount, const int maxStraightPath, const int options = 0) const;
|
||||
|
||||
///@}
|
||||
/// @name Sliced Pathfinding Functions
|
||||
/// Common use case:
|
||||
/// -# Call initSlicedFindPath() to initialize the sliced path query.
|
||||
/// -# Call updateSlicedFindPath() until it returns complete.
|
||||
/// -# Call finalizeSlicedFindPath() to get the path.
|
||||
///@{
|
||||
|
||||
/// Intializes a sliced path query.
|
||||
/// @param[in] startRef The refrence id of the start polygon.
|
||||
/// @param[in] endRef The reference id of the end polygon.
|
||||
/// @param[in] startPos A position within the start polygon. [(x, y, z)]
|
||||
/// @param[in] endPos A position within the end polygon. [(x, y, z)]
|
||||
/// @param[in] filter The polygon filter to apply to the query.
|
||||
/// @param[in] options query options (see: #dtFindPathOptions)
|
||||
/// @returns The status flags for the query.
|
||||
dtStatus initSlicedFindPath(dtPolyRef startRef, dtPolyRef endRef,
|
||||
const float* startPos, const float* endPos,
|
||||
const dtQueryFilter* filter, const unsigned int options = 0);
|
||||
|
||||
/// Updates an in-progress sliced path query.
|
||||
/// @param[in] maxIter The maximum number of iterations to perform.
|
||||
/// @param[out] doneIters The actual number of iterations completed. [opt]
|
||||
/// @returns The status flags for the query.
|
||||
dtStatus updateSlicedFindPath(const int maxIter, int* doneIters);
|
||||
|
||||
/// Finalizes and returns the results of a sliced path query.
|
||||
/// @param[out] path An ordered list of polygon references representing the path. (Start to end.)
|
||||
/// [(polyRef) * @p pathCount]
|
||||
/// @param[out] pathCount The number of polygons returned in the @p path array.
|
||||
/// @param[in] maxPath The max number of polygons the path array can hold. [Limit: >= 1]
|
||||
/// @returns The status flags for the query.
|
||||
dtStatus finalizeSlicedFindPath(dtPolyRef* path, int* pathCount, const int maxPath);
|
||||
|
||||
/// Finalizes and returns the results of an incomplete sliced path query, returning the path to the furthest
|
||||
/// polygon on the existing path that was visited during the search.
|
||||
/// @param[in] existing An array of polygon references for the existing path.
|
||||
/// @param[in] existingSize The number of polygon in the @p existing array.
|
||||
/// @param[out] path An ordered list of polygon references representing the path. (Start to end.)
|
||||
/// [(polyRef) * @p pathCount]
|
||||
/// @param[out] pathCount The number of polygons returned in the @p path array.
|
||||
/// @param[in] maxPath The max number of polygons the @p path array can hold. [Limit: >= 1]
|
||||
/// @returns The status flags for the query.
|
||||
dtStatus finalizeSlicedFindPathPartial(const dtPolyRef* existing, const int existingSize,
|
||||
dtPolyRef* path, int* pathCount, const int maxPath);
|
||||
|
||||
///@}
|
||||
/// @name Dijkstra Search Functions
|
||||
/// @{
|
||||
|
||||
/// Finds the polygons along the navigation graph that touch the specified circle.
|
||||
/// @param[in] startRef The reference id of the polygon where the search starts.
|
||||
/// @param[in] centerPos The center of the search circle. [(x, y, z)]
|
||||
/// @param[in] radius The radius of the search circle.
|
||||
/// @param[in] filter The polygon filter to apply to the query.
|
||||
/// @param[out] resultRef The reference ids of the polygons touched by the circle. [opt]
|
||||
/// @param[out] resultParent The reference ids of the parent polygons for each result.
|
||||
/// Zero if a result polygon has no parent. [opt]
|
||||
/// @param[out] resultCost The search cost from @p centerPos to the polygon. [opt]
|
||||
/// @param[out] resultCount The number of polygons found. [opt]
|
||||
/// @param[in] maxResult The maximum number of polygons the result arrays can hold.
|
||||
/// @returns The status flags for the query.
|
||||
dtStatus findPolysAroundCircle(dtPolyRef startRef, const float* centerPos, const float radius,
|
||||
const dtQueryFilter* filter,
|
||||
dtPolyRef* resultRef, dtPolyRef* resultParent, float* resultCost,
|
||||
int* resultCount, const int maxResult) const;
|
||||
|
||||
/// Finds the polygons along the naviation graph that touch the specified convex polygon.
|
||||
/// @param[in] startRef The reference id of the polygon where the search starts.
|
||||
/// @param[in] verts The vertices describing the convex polygon. (CCW)
|
||||
/// [(x, y, z) * @p nverts]
|
||||
/// @param[in] nverts The number of vertices in the polygon.
|
||||
/// @param[in] filter The polygon filter to apply to the query.
|
||||
/// @param[out] resultRef The reference ids of the polygons touched by the search polygon. [opt]
|
||||
/// @param[out] resultParent The reference ids of the parent polygons for each result. Zero if a
|
||||
/// result polygon has no parent. [opt]
|
||||
/// @param[out] resultCost The search cost from the centroid point to the polygon. [opt]
|
||||
/// @param[out] resultCount The number of polygons found.
|
||||
/// @param[in] maxResult The maximum number of polygons the result arrays can hold.
|
||||
/// @returns The status flags for the query.
|
||||
dtStatus findPolysAroundShape(dtPolyRef startRef, const float* verts, const int nverts,
|
||||
const dtQueryFilter* filter,
|
||||
dtPolyRef* resultRef, dtPolyRef* resultParent, float* resultCost,
|
||||
int* resultCount, const int maxResult) const;
|
||||
|
||||
/// Gets a path from the explored nodes in the previous search.
|
||||
/// @param[in] endRef The reference id of the end polygon.
|
||||
/// @param[out] path An ordered list of polygon references representing the path. (Start to end.)
|
||||
/// [(polyRef) * @p pathCount]
|
||||
/// @param[out] pathCount The number of polygons returned in the @p path array.
|
||||
/// @param[in] maxPath The maximum number of polygons the @p path array can hold. [Limit: >= 0]
|
||||
/// @returns The status flags. Returns DT_FAILURE | DT_INVALID_PARAM if any parameter is wrong, or if
|
||||
/// @p endRef was not explored in the previous search. Returns DT_SUCCESS | DT_BUFFER_TOO_SMALL
|
||||
/// if @p path cannot contain the entire path. In this case it is filled to capacity with a partial path.
|
||||
/// Otherwise returns DT_SUCCESS.
|
||||
/// @remarks The result of this function depends on the state of the query object. For that reason it should only
|
||||
/// be used immediately after one of the two Dijkstra searches, findPolysAroundCircle or findPolysAroundShape.
|
||||
dtStatus getPathFromDijkstraSearch(dtPolyRef endRef, dtPolyRef* path, int* pathCount, int maxPath) const;
|
||||
|
||||
/// @}
|
||||
/// @name Local Query Functions
|
||||
///@{
|
||||
|
||||
/// Finds the polygon nearest to the specified center point.
|
||||
/// [opt] means the specified parameter can be a null pointer, in that case the output parameter will not be set.
|
||||
///
|
||||
/// @param[in] center The center of the search box. [(x, y, z)]
|
||||
/// @param[in] halfExtents The search distance along each axis. [(x, y, z)]
|
||||
/// @param[in] filter The polygon filter to apply to the query.
|
||||
/// @param[out] nearestRef The reference id of the nearest polygon. Will be set to 0 if no polygon is found.
|
||||
/// @param[out] nearestPt The nearest point on the polygon. Unchanged if no polygon is found. [opt] [(x, y, z)]
|
||||
/// @returns The status flags for the query.
|
||||
dtStatus findNearestPoly(const float* center, const float* halfExtents,
|
||||
const dtQueryFilter* filter,
|
||||
dtPolyRef* nearestRef, float* nearestPt) const;
|
||||
|
||||
/// Finds the polygon nearest to the specified center point.
|
||||
/// [opt] means the specified parameter can be a null pointer, in that case the output parameter will not be set.
|
||||
///
|
||||
/// @param[in] center The center of the search box. [(x, y, z)]
|
||||
/// @param[in] halfExtents The search distance along each axis. [(x, y, z)]
|
||||
/// @param[in] filter The polygon filter to apply to the query.
|
||||
/// @param[out] nearestRef The reference id of the nearest polygon. Will be set to 0 if no polygon is found.
|
||||
/// @param[out] nearestPt The nearest point on the polygon. Unchanged if no polygon is found. [opt] [(x, y, z)]
|
||||
/// @param[out] isOverPoly Set to true if the point's X/Z coordinate lies inside the polygon, false otherwise. Unchanged if no polygon is found. [opt]
|
||||
/// @returns The status flags for the query.
|
||||
dtStatus findNearestPoly(const float* center, const float* halfExtents,
|
||||
const dtQueryFilter* filter,
|
||||
dtPolyRef* nearestRef, float* nearestPt, bool* isOverPoly) const;
|
||||
|
||||
/// Finds polygons that overlap the search box.
|
||||
/// @param[in] center The center of the search box. [(x, y, z)]
|
||||
/// @param[in] halfExtents The search distance along each axis. [(x, y, z)]
|
||||
/// @param[in] filter The polygon filter to apply to the query.
|
||||
/// @param[out] polys The reference ids of the polygons that overlap the query box.
|
||||
/// @param[out] polyCount The number of polygons in the search result.
|
||||
/// @param[in] maxPolys The maximum number of polygons the search result can hold.
|
||||
/// @returns The status flags for the query.
|
||||
dtStatus queryPolygons(const float* center, const float* halfExtents,
|
||||
const dtQueryFilter* filter,
|
||||
dtPolyRef* polys, int* polyCount, const int maxPolys) const;
|
||||
|
||||
/// Finds polygons that overlap the search box.
|
||||
/// @param[in] center The center of the search box. [(x, y, z)]
|
||||
/// @param[in] halfExtents The search distance along each axis. [(x, y, z)]
|
||||
/// @param[in] filter The polygon filter to apply to the query.
|
||||
/// @param[in] query The query. Polygons found will be batched together and passed to this query.
|
||||
dtStatus queryPolygons(const float* center, const float* halfExtents,
|
||||
const dtQueryFilter* filter, dtPolyQuery* query) const;
|
||||
|
||||
/// Finds the non-overlapping navigation polygons in the local neighbourhood around the center position.
|
||||
/// @param[in] startRef The reference id of the polygon where the search starts.
|
||||
/// @param[in] centerPos The center of the query circle. [(x, y, z)]
|
||||
/// @param[in] radius The radius of the query circle.
|
||||
/// @param[in] filter The polygon filter to apply to the query.
|
||||
/// @param[out] resultRef The reference ids of the polygons touched by the circle.
|
||||
/// @param[out] resultParent The reference ids of the parent polygons for each result.
|
||||
/// Zero if a result polygon has no parent. [opt]
|
||||
/// @param[out] resultCount The number of polygons found.
|
||||
/// @param[in] maxResult The maximum number of polygons the result arrays can hold.
|
||||
/// @returns The status flags for the query.
|
||||
dtStatus findLocalNeighbourhood(dtPolyRef startRef, const float* centerPos, const float radius,
|
||||
const dtQueryFilter* filter,
|
||||
dtPolyRef* resultRef, dtPolyRef* resultParent,
|
||||
int* resultCount, const int maxResult) const;
|
||||
|
||||
/// Moves from the start to the end position constrained to the navigation mesh.
|
||||
/// @param[in] startRef The reference id of the start polygon.
|
||||
/// @param[in] startPos A position of the mover within the start polygon. [(x, y, x)]
|
||||
/// @param[in] endPos The desired end position of the mover. [(x, y, z)]
|
||||
/// @param[in] filter The polygon filter to apply to the query.
|
||||
/// @param[out] resultPos The result position of the mover. [(x, y, z)]
|
||||
/// @param[out] visited The reference ids of the polygons visited during the move.
|
||||
/// @param[out] visitedCount The number of polygons visited during the move.
|
||||
/// @param[in] maxVisitedSize The maximum number of polygons the @p visited array can hold.
|
||||
/// @returns The status flags for the query.
|
||||
dtStatus moveAlongSurface(dtPolyRef startRef, const float* startPos, const float* endPos,
|
||||
const dtQueryFilter* filter,
|
||||
float* resultPos, dtPolyRef* visited, int* visitedCount, const int maxVisitedSize) const;
|
||||
|
||||
/// Casts a 'walkability' ray along the surface of the navigation mesh from
|
||||
/// the start position toward the end position.
|
||||
/// @note A wrapper around raycast(..., RaycastHit*). Retained for backward compatibility.
|
||||
/// @param[in] startRef The reference id of the start polygon.
|
||||
/// @param[in] startPos A position within the start polygon representing
|
||||
/// the start of the ray. [(x, y, z)]
|
||||
/// @param[in] endPos The position to cast the ray toward. [(x, y, z)]
|
||||
/// @param[out] t The hit parameter. (FLT_MAX if no wall hit.)
|
||||
/// @param[out] hitNormal The normal of the nearest wall hit. [(x, y, z)]
|
||||
/// @param[in] filter The polygon filter to apply to the query.
|
||||
/// @param[out] path The reference ids of the visited polygons. [opt]
|
||||
/// @param[out] pathCount The number of visited polygons. [opt]
|
||||
/// @param[in] maxPath The maximum number of polygons the @p path array can hold.
|
||||
/// @returns The status flags for the query.
|
||||
dtStatus raycast(dtPolyRef startRef, const float* startPos, const float* endPos,
|
||||
const dtQueryFilter* filter,
|
||||
float* t, float* hitNormal, dtPolyRef* path, int* pathCount, const int maxPath) const;
|
||||
|
||||
/// Casts a 'walkability' ray along the surface of the navigation mesh from
|
||||
/// the start position toward the end position.
|
||||
/// @param[in] startRef The reference id of the start polygon.
|
||||
/// @param[in] startPos A position within the start polygon representing
|
||||
/// the start of the ray. [(x, y, z)]
|
||||
/// @param[in] endPos The position to cast the ray toward. [(x, y, z)]
|
||||
/// @param[in] filter The polygon filter to apply to the query.
|
||||
/// @param[in] flags govern how the raycast behaves. See dtRaycastOptions
|
||||
/// @param[out] hit Pointer to a raycast hit structure which will be filled by the results.
|
||||
/// @param[in] prevRef parent of start ref. Used during for cost calculation [opt]
|
||||
/// @returns The status flags for the query.
|
||||
dtStatus raycast(dtPolyRef startRef, const float* startPos, const float* endPos,
|
||||
const dtQueryFilter* filter, const unsigned int options,
|
||||
dtRaycastHit* hit, dtPolyRef prevRef = 0) const;
|
||||
|
||||
|
||||
/// Finds the distance from the specified position to the nearest polygon wall.
|
||||
/// @param[in] startRef The reference id of the polygon containing @p centerPos.
|
||||
/// @param[in] centerPos The center of the search circle. [(x, y, z)]
|
||||
/// @param[in] maxRadius The radius of the search circle.
|
||||
/// @param[in] filter The polygon filter to apply to the query.
|
||||
/// @param[out] hitDist The distance to the nearest wall from @p centerPos.
|
||||
/// @param[out] hitPos The nearest position on the wall that was hit. [(x, y, z)]
|
||||
/// @param[out] hitNormal The normalized ray formed from the wall point to the
|
||||
/// source point. [(x, y, z)]
|
||||
/// @returns The status flags for the query.
|
||||
dtStatus findDistanceToWall(dtPolyRef startRef, const float* centerPos, const float maxRadius,
|
||||
const dtQueryFilter* filter,
|
||||
float* hitDist, float* hitPos, float* hitNormal) const;
|
||||
|
||||
/// Returns the segments for the specified polygon, optionally including portals.
|
||||
/// @param[in] ref The reference id of the polygon.
|
||||
/// @param[in] filter The polygon filter to apply to the query.
|
||||
/// @param[out] segmentVerts The segments. [(ax, ay, az, bx, by, bz) * segmentCount]
|
||||
/// @param[out] segmentRefs The reference ids of each segment's neighbor polygon.
|
||||
/// Or zero if the segment is a wall. [opt] [(parentRef) * @p segmentCount]
|
||||
/// @param[out] segmentCount The number of segments returned.
|
||||
/// @param[in] maxSegments The maximum number of segments the result arrays can hold.
|
||||
/// @returns The status flags for the query.
|
||||
dtStatus getPolyWallSegments(dtPolyRef ref, const dtQueryFilter* filter,
|
||||
float* segmentVerts, dtPolyRef* segmentRefs, int* segmentCount,
|
||||
const int maxSegments) const;
|
||||
|
||||
/// Returns random location on navmesh.
|
||||
/// Polygons are chosen weighted by area. The search runs in linear related to number of polygon.
|
||||
/// @param[in] filter The polygon filter to apply to the query.
|
||||
/// @param[in] frand Function returning a random number [0..1).
|
||||
/// @param[out] randomRef The reference id of the random location.
|
||||
/// @param[out] randomPt The random location.
|
||||
/// @returns The status flags for the query.
|
||||
dtStatus findRandomPoint(const dtQueryFilter* filter, float (*frand)(),
|
||||
dtPolyRef* randomRef, float* randomPt) const;
|
||||
|
||||
/// Returns random location on navmesh within the reach of specified location.
|
||||
/// Polygons are chosen weighted by area. The search runs in linear related to number of polygon.
|
||||
/// The location is not exactly constrained by the circle, but it limits the visited polygons.
|
||||
/// @param[in] startRef The reference id of the polygon where the search starts.
|
||||
/// @param[in] centerPos The center of the search circle. [(x, y, z)]
|
||||
/// @param[in] filter The polygon filter to apply to the query.
|
||||
/// @param[in] frand Function returning a random number [0..1).
|
||||
/// @param[out] randomRef The reference id of the random location.
|
||||
/// @param[out] randomPt The random location. [(x, y, z)]
|
||||
/// @returns The status flags for the query.
|
||||
dtStatus findRandomPointAroundCircle(dtPolyRef startRef, const float* centerPos, const float maxRadius,
|
||||
const dtQueryFilter* filter, float (*frand)(),
|
||||
dtPolyRef* randomRef, float* randomPt) const;
|
||||
|
||||
/// Finds the closest point on the specified polygon.
|
||||
/// @param[in] ref The reference id of the polygon.
|
||||
/// @param[in] pos The position to check. [(x, y, z)]
|
||||
/// @param[out] closest The closest point on the polygon. [(x, y, z)]
|
||||
/// @param[out] posOverPoly True of the position is over the polygon.
|
||||
/// @returns The status flags for the query.
|
||||
dtStatus closestPointOnPoly(dtPolyRef ref, const float* pos, float* closest, bool* posOverPoly) const;
|
||||
|
||||
/// Returns a point on the boundary closest to the source point if the source point is outside the
|
||||
/// polygon's xz-bounds.
|
||||
/// @param[in] ref The reference id to the polygon.
|
||||
/// @param[in] pos The position to check. [(x, y, z)]
|
||||
/// @param[out] closest The closest point. [(x, y, z)]
|
||||
/// @returns The status flags for the query.
|
||||
dtStatus closestPointOnPolyBoundary(dtPolyRef ref, const float* pos, float* closest) const;
|
||||
|
||||
/// Gets the height of the polygon at the provided position using the height detail. (Most accurate.)
|
||||
/// @param[in] ref The reference id of the polygon.
|
||||
/// @param[in] pos A position within the xz-bounds of the polygon. [(x, y, z)]
|
||||
/// @param[out] height The height at the surface of the polygon.
|
||||
/// @returns The status flags for the query.
|
||||
dtStatus getPolyHeight(dtPolyRef ref, const float* pos, float* height) const;
|
||||
|
||||
/// @}
|
||||
/// @name Miscellaneous Functions
|
||||
/// @{
|
||||
|
||||
/// Returns true if the polygon reference is valid and passes the filter restrictions.
|
||||
/// @param[in] ref The polygon reference to check.
|
||||
/// @param[in] filter The filter to apply.
|
||||
bool isValidPolyRef(dtPolyRef ref, const dtQueryFilter* filter) const;
|
||||
|
||||
/// Returns true if the polygon reference is in the closed list.
|
||||
/// @param[in] ref The reference id of the polygon to check.
|
||||
/// @returns True if the polygon is in closed list.
|
||||
bool isInClosedList(dtPolyRef ref) const;
|
||||
|
||||
/// Gets the node pool.
|
||||
/// @returns The node pool.
|
||||
class dtNodePool* getNodePool() const { return m_nodePool; }
|
||||
|
||||
/// Gets the navigation mesh the query object is using.
|
||||
/// @return The navigation mesh the query object is using.
|
||||
const dtNavMesh* getAttachedNavMesh() const { return m_nav; }
|
||||
|
||||
/// @}
|
||||
|
||||
private:
|
||||
// Explicitly disabled copy constructor and copy assignment operator
|
||||
dtNavMeshQuery(const dtNavMeshQuery&);
|
||||
dtNavMeshQuery& operator=(const dtNavMeshQuery&);
|
||||
|
||||
/// Queries polygons within a tile.
|
||||
void queryPolygonsInTile(const dtMeshTile* tile, const float* qmin, const float* qmax,
|
||||
const dtQueryFilter* filter, dtPolyQuery* query) const;
|
||||
|
||||
/// Returns portal points between two polygons.
|
||||
dtStatus getPortalPoints(dtPolyRef from, dtPolyRef to, float* left, float* right,
|
||||
unsigned char& fromType, unsigned char& toType) const;
|
||||
dtStatus getPortalPoints(dtPolyRef from, const dtPoly* fromPoly, const dtMeshTile* fromTile,
|
||||
dtPolyRef to, const dtPoly* toPoly, const dtMeshTile* toTile,
|
||||
float* left, float* right) const;
|
||||
|
||||
/// Returns edge mid point between two polygons.
|
||||
dtStatus getEdgeMidPoint(dtPolyRef from, dtPolyRef to, float* mid) const;
|
||||
dtStatus getEdgeMidPoint(dtPolyRef from, const dtPoly* fromPoly, const dtMeshTile* fromTile,
|
||||
dtPolyRef to, const dtPoly* toPoly, const dtMeshTile* toTile,
|
||||
float* mid) const;
|
||||
|
||||
// Appends vertex to a straight path
|
||||
dtStatus appendVertex(const float* pos, const unsigned char flags, const dtPolyRef ref,
|
||||
float* straightPath, unsigned char* straightPathFlags, dtPolyRef* straightPathRefs,
|
||||
int* straightPathCount, const int maxStraightPath) const;
|
||||
|
||||
// Appends intermediate portal points to a straight path.
|
||||
dtStatus appendPortals(const int startIdx, const int endIdx, const float* endPos, const dtPolyRef* path,
|
||||
float* straightPath, unsigned char* straightPathFlags, dtPolyRef* straightPathRefs,
|
||||
int* straightPathCount, const int maxStraightPath, const int options) const;
|
||||
|
||||
// Gets the path leading to the specified end node.
|
||||
dtStatus getPathToNode(struct dtNode* endNode, dtPolyRef* path, int* pathCount, int maxPath) const;
|
||||
|
||||
const dtNavMesh* m_nav; ///< Pointer to navmesh data.
|
||||
|
||||
struct dtQueryData
|
||||
{
|
||||
dtStatus status;
|
||||
struct dtNode* lastBestNode;
|
||||
float lastBestNodeCost;
|
||||
dtPolyRef startRef, endRef;
|
||||
float startPos[3], endPos[3];
|
||||
const dtQueryFilter* filter;
|
||||
unsigned int options;
|
||||
float raycastLimitSqr;
|
||||
};
|
||||
dtQueryData m_query; ///< Sliced query state.
|
||||
|
||||
class dtNodePool* m_tinyNodePool; ///< Pointer to small node pool.
|
||||
class dtNodePool* m_nodePool; ///< Pointer to node pool.
|
||||
class dtNodeQueue* m_openList; ///< Pointer to open list queue.
|
||||
};
|
||||
|
||||
/// Allocates a query object using the Detour allocator.
|
||||
/// @return An allocated query object, or null on failure.
|
||||
/// @ingroup detour
|
||||
dtNavMeshQuery* dtAllocNavMeshQuery();
|
||||
|
||||
/// Frees the specified query object using the Detour allocator.
|
||||
/// @param[in] query A query object allocated using #dtAllocNavMeshQuery
|
||||
/// @ingroup detour
|
||||
void dtFreeNavMeshQuery(dtNavMeshQuery* query);
|
||||
|
||||
#endif // DETOURNAVMESHQUERY_H
|
||||
168
modules/detour/thirdparty/Detour/Include/DetourNode.h
vendored
Normal file
168
modules/detour/thirdparty/Detour/Include/DetourNode.h
vendored
Normal file
@@ -0,0 +1,168 @@
|
||||
//
|
||||
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#ifndef DETOURNODE_H
|
||||
#define DETOURNODE_H
|
||||
|
||||
#include "DetourNavMesh.h"
|
||||
|
||||
enum dtNodeFlags
|
||||
{
|
||||
DT_NODE_OPEN = 0x01,
|
||||
DT_NODE_CLOSED = 0x02,
|
||||
DT_NODE_PARENT_DETACHED = 0x04, // parent of the node is not adjacent. Found using raycast.
|
||||
};
|
||||
|
||||
typedef unsigned short dtNodeIndex;
|
||||
static const dtNodeIndex DT_NULL_IDX = (dtNodeIndex)~0;
|
||||
|
||||
static const int DT_NODE_PARENT_BITS = 24;
|
||||
static const int DT_NODE_STATE_BITS = 2;
|
||||
struct dtNode
|
||||
{
|
||||
float pos[3]; ///< Position of the node.
|
||||
float cost; ///< Cost from previous node to current node.
|
||||
float total; ///< Cost up to the node.
|
||||
unsigned int pidx : DT_NODE_PARENT_BITS; ///< Index to parent node.
|
||||
unsigned int state : DT_NODE_STATE_BITS; ///< extra state information. A polyRef can have multiple nodes with different extra info. see DT_MAX_STATES_PER_NODE
|
||||
unsigned int flags : 3; ///< Node flags. A combination of dtNodeFlags.
|
||||
dtPolyRef id; ///< Polygon ref the node corresponds to.
|
||||
};
|
||||
|
||||
static const int DT_MAX_STATES_PER_NODE = 1 << DT_NODE_STATE_BITS; // number of extra states per node. See dtNode::state
|
||||
|
||||
class dtNodePool
|
||||
{
|
||||
public:
|
||||
dtNodePool(int maxNodes, int hashSize);
|
||||
~dtNodePool();
|
||||
void clear();
|
||||
|
||||
// Get a dtNode by ref and extra state information. If there is none then - allocate
|
||||
// There can be more than one node for the same polyRef but with different extra state information
|
||||
dtNode* getNode(dtPolyRef id, unsigned char state=0);
|
||||
dtNode* findNode(dtPolyRef id, unsigned char state);
|
||||
unsigned int findNodes(dtPolyRef id, dtNode** nodes, const int maxNodes);
|
||||
|
||||
inline unsigned int getNodeIdx(const dtNode* node) const
|
||||
{
|
||||
if (!node) return 0;
|
||||
return (unsigned int)(node - m_nodes) + 1;
|
||||
}
|
||||
|
||||
inline dtNode* getNodeAtIdx(unsigned int idx)
|
||||
{
|
||||
if (!idx) return 0;
|
||||
return &m_nodes[idx - 1];
|
||||
}
|
||||
|
||||
inline const dtNode* getNodeAtIdx(unsigned int idx) const
|
||||
{
|
||||
if (!idx) return 0;
|
||||
return &m_nodes[idx - 1];
|
||||
}
|
||||
|
||||
inline int getMemUsed() const
|
||||
{
|
||||
return sizeof(*this) +
|
||||
sizeof(dtNode)*m_maxNodes +
|
||||
sizeof(dtNodeIndex)*m_maxNodes +
|
||||
sizeof(dtNodeIndex)*m_hashSize;
|
||||
}
|
||||
|
||||
inline int getMaxNodes() const { return m_maxNodes; }
|
||||
|
||||
inline int getHashSize() const { return m_hashSize; }
|
||||
inline dtNodeIndex getFirst(int bucket) const { return m_first[bucket]; }
|
||||
inline dtNodeIndex getNext(int i) const { return m_next[i]; }
|
||||
inline int getNodeCount() const { return m_nodeCount; }
|
||||
|
||||
private:
|
||||
// Explicitly disabled copy constructor and copy assignment operator.
|
||||
dtNodePool(const dtNodePool&);
|
||||
dtNodePool& operator=(const dtNodePool&);
|
||||
|
||||
dtNode* m_nodes;
|
||||
dtNodeIndex* m_first;
|
||||
dtNodeIndex* m_next;
|
||||
const int m_maxNodes;
|
||||
const int m_hashSize;
|
||||
int m_nodeCount;
|
||||
};
|
||||
|
||||
class dtNodeQueue
|
||||
{
|
||||
public:
|
||||
dtNodeQueue(int n);
|
||||
~dtNodeQueue();
|
||||
|
||||
inline void clear() { m_size = 0; }
|
||||
|
||||
inline dtNode* top() { return m_heap[0]; }
|
||||
|
||||
inline dtNode* pop()
|
||||
{
|
||||
dtNode* result = m_heap[0];
|
||||
m_size--;
|
||||
trickleDown(0, m_heap[m_size]);
|
||||
return result;
|
||||
}
|
||||
|
||||
inline void push(dtNode* node)
|
||||
{
|
||||
m_size++;
|
||||
bubbleUp(m_size-1, node);
|
||||
}
|
||||
|
||||
inline void modify(dtNode* node)
|
||||
{
|
||||
for (int i = 0; i < m_size; ++i)
|
||||
{
|
||||
if (m_heap[i] == node)
|
||||
{
|
||||
bubbleUp(i, node);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
inline bool empty() const { return m_size == 0; }
|
||||
|
||||
inline int getMemUsed() const
|
||||
{
|
||||
return sizeof(*this) +
|
||||
sizeof(dtNode*) * (m_capacity + 1);
|
||||
}
|
||||
|
||||
inline int getCapacity() const { return m_capacity; }
|
||||
|
||||
private:
|
||||
// Explicitly disabled copy constructor and copy assignment operator.
|
||||
dtNodeQueue(const dtNodeQueue&);
|
||||
dtNodeQueue& operator=(const dtNodeQueue&);
|
||||
|
||||
void bubbleUp(int i, dtNode* node);
|
||||
void trickleDown(int i, dtNode* node);
|
||||
|
||||
dtNode** m_heap;
|
||||
const int m_capacity;
|
||||
int m_size;
|
||||
};
|
||||
|
||||
|
||||
#endif // DETOURNODE_H
|
||||
65
modules/detour/thirdparty/Detour/Include/DetourStatus.h
vendored
Normal file
65
modules/detour/thirdparty/Detour/Include/DetourStatus.h
vendored
Normal file
@@ -0,0 +1,65 @@
|
||||
//
|
||||
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#ifndef DETOURSTATUS_H
|
||||
#define DETOURSTATUS_H
|
||||
|
||||
typedef unsigned int dtStatus;
|
||||
|
||||
// High level status.
|
||||
static const unsigned int DT_FAILURE = 1u << 31; // Operation failed.
|
||||
static const unsigned int DT_SUCCESS = 1u << 30; // Operation succeed.
|
||||
static const unsigned int DT_IN_PROGRESS = 1u << 29; // Operation still in progress.
|
||||
|
||||
// Detail information for status.
|
||||
static const unsigned int DT_STATUS_DETAIL_MASK = 0x0ffffff;
|
||||
static const unsigned int DT_WRONG_MAGIC = 1 << 0; // Input data is not recognized.
|
||||
static const unsigned int DT_WRONG_VERSION = 1 << 1; // Input data is in wrong version.
|
||||
static const unsigned int DT_OUT_OF_MEMORY = 1 << 2; // Operation ran out of memory.
|
||||
static const unsigned int DT_INVALID_PARAM = 1 << 3; // An input parameter was invalid.
|
||||
static const unsigned int DT_BUFFER_TOO_SMALL = 1 << 4; // Result buffer for the query was too small to store all results.
|
||||
static const unsigned int DT_OUT_OF_NODES = 1 << 5; // Query ran out of nodes during search.
|
||||
static const unsigned int DT_PARTIAL_RESULT = 1 << 6; // Query did not reach the end location, returning best guess.
|
||||
static const unsigned int DT_ALREADY_OCCUPIED = 1 << 7; // A tile has already been assigned to the given x,y coordinate
|
||||
|
||||
|
||||
// Returns true of status is success.
|
||||
inline bool dtStatusSucceed(dtStatus status)
|
||||
{
|
||||
return (status & DT_SUCCESS) != 0;
|
||||
}
|
||||
|
||||
// Returns true of status is failure.
|
||||
inline bool dtStatusFailed(dtStatus status)
|
||||
{
|
||||
return (status & DT_FAILURE) != 0;
|
||||
}
|
||||
|
||||
// Returns true of status is in progress.
|
||||
inline bool dtStatusInProgress(dtStatus status)
|
||||
{
|
||||
return (status & DT_IN_PROGRESS) != 0;
|
||||
}
|
||||
|
||||
// Returns true if specific detail is set.
|
||||
inline bool dtStatusDetail(dtStatus status, unsigned int detail)
|
||||
{
|
||||
return (status & detail) != 0;
|
||||
}
|
||||
|
||||
#endif // DETOURSTATUS_H
|
||||
50
modules/detour/thirdparty/Detour/Source/DetourAlloc.cpp
vendored
Normal file
50
modules/detour/thirdparty/Detour/Source/DetourAlloc.cpp
vendored
Normal file
@@ -0,0 +1,50 @@
|
||||
//
|
||||
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#include <stdlib.h>
|
||||
#include "DetourAlloc.h"
|
||||
|
||||
static void *dtAllocDefault(size_t size, dtAllocHint)
|
||||
{
|
||||
return malloc(size);
|
||||
}
|
||||
|
||||
static void dtFreeDefault(void *ptr)
|
||||
{
|
||||
free(ptr);
|
||||
}
|
||||
|
||||
static dtAllocFunc* sAllocFunc = dtAllocDefault;
|
||||
static dtFreeFunc* sFreeFunc = dtFreeDefault;
|
||||
|
||||
void dtAllocSetCustom(dtAllocFunc *allocFunc, dtFreeFunc *freeFunc)
|
||||
{
|
||||
sAllocFunc = allocFunc ? allocFunc : dtAllocDefault;
|
||||
sFreeFunc = freeFunc ? freeFunc : dtFreeDefault;
|
||||
}
|
||||
|
||||
void* dtAlloc(size_t size, dtAllocHint hint)
|
||||
{
|
||||
return sAllocFunc(size, hint);
|
||||
}
|
||||
|
||||
void dtFree(void* ptr)
|
||||
{
|
||||
if (ptr)
|
||||
sFreeFunc(ptr);
|
||||
}
|
||||
BIN
modules/detour/thirdparty/Detour/Source/DetourAlloc.x11.debug.64.o
vendored
Normal file
BIN
modules/detour/thirdparty/Detour/Source/DetourAlloc.x11.debug.64.o
vendored
Normal file
Binary file not shown.
BIN
modules/detour/thirdparty/Detour/Source/DetourAlloc.x11.opt.64.o
vendored
Normal file
BIN
modules/detour/thirdparty/Detour/Source/DetourAlloc.x11.opt.64.o
vendored
Normal file
Binary file not shown.
BIN
modules/detour/thirdparty/Detour/Source/DetourAlloc.x11.opt.debug.64.o
vendored
Normal file
BIN
modules/detour/thirdparty/Detour/Source/DetourAlloc.x11.opt.debug.64.o
vendored
Normal file
Binary file not shown.
BIN
modules/detour/thirdparty/Detour/Source/DetourAlloc.x11.opt.tools.64.o
vendored
Normal file
BIN
modules/detour/thirdparty/Detour/Source/DetourAlloc.x11.opt.tools.64.o
vendored
Normal file
Binary file not shown.
BIN
modules/detour/thirdparty/Detour/Source/DetourAlloc.x11.tools.64.o
vendored
Normal file
BIN
modules/detour/thirdparty/Detour/Source/DetourAlloc.x11.tools.64.o
vendored
Normal file
Binary file not shown.
35
modules/detour/thirdparty/Detour/Source/DetourAssert.cpp
vendored
Normal file
35
modules/detour/thirdparty/Detour/Source/DetourAssert.cpp
vendored
Normal file
@@ -0,0 +1,35 @@
|
||||
//
|
||||
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#include "DetourAssert.h"
|
||||
|
||||
#ifndef NDEBUG
|
||||
|
||||
static dtAssertFailFunc* sAssertFailFunc = 0;
|
||||
|
||||
void dtAssertFailSetCustom(dtAssertFailFunc *assertFailFunc)
|
||||
{
|
||||
sAssertFailFunc = assertFailFunc;
|
||||
}
|
||||
|
||||
dtAssertFailFunc* dtAssertFailGetCustom()
|
||||
{
|
||||
return sAssertFailFunc;
|
||||
}
|
||||
|
||||
#endif
|
||||
BIN
modules/detour/thirdparty/Detour/Source/DetourAssert.x11.debug.64.o
vendored
Normal file
BIN
modules/detour/thirdparty/Detour/Source/DetourAssert.x11.debug.64.o
vendored
Normal file
Binary file not shown.
BIN
modules/detour/thirdparty/Detour/Source/DetourAssert.x11.opt.64.o
vendored
Normal file
BIN
modules/detour/thirdparty/Detour/Source/DetourAssert.x11.opt.64.o
vendored
Normal file
Binary file not shown.
BIN
modules/detour/thirdparty/Detour/Source/DetourAssert.x11.opt.debug.64.o
vendored
Normal file
BIN
modules/detour/thirdparty/Detour/Source/DetourAssert.x11.opt.debug.64.o
vendored
Normal file
Binary file not shown.
BIN
modules/detour/thirdparty/Detour/Source/DetourAssert.x11.opt.tools.64.o
vendored
Normal file
BIN
modules/detour/thirdparty/Detour/Source/DetourAssert.x11.opt.tools.64.o
vendored
Normal file
Binary file not shown.
BIN
modules/detour/thirdparty/Detour/Source/DetourAssert.x11.tools.64.o
vendored
Normal file
BIN
modules/detour/thirdparty/Detour/Source/DetourAssert.x11.tools.64.o
vendored
Normal file
Binary file not shown.
387
modules/detour/thirdparty/Detour/Source/DetourCommon.cpp
vendored
Normal file
387
modules/detour/thirdparty/Detour/Source/DetourCommon.cpp
vendored
Normal file
@@ -0,0 +1,387 @@
|
||||
//
|
||||
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#include "DetourCommon.h"
|
||||
#include "DetourMath.h"
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
void dtClosestPtPointTriangle(float* closest, const float* p,
|
||||
const float* a, const float* b, const float* c)
|
||||
{
|
||||
// Check if P in vertex region outside A
|
||||
float ab[3], ac[3], ap[3];
|
||||
dtVsub(ab, b, a);
|
||||
dtVsub(ac, c, a);
|
||||
dtVsub(ap, p, a);
|
||||
float d1 = dtVdot(ab, ap);
|
||||
float d2 = dtVdot(ac, ap);
|
||||
if (d1 <= 0.0f && d2 <= 0.0f)
|
||||
{
|
||||
// barycentric coordinates (1,0,0)
|
||||
dtVcopy(closest, a);
|
||||
return;
|
||||
}
|
||||
|
||||
// Check if P in vertex region outside B
|
||||
float bp[3];
|
||||
dtVsub(bp, p, b);
|
||||
float d3 = dtVdot(ab, bp);
|
||||
float d4 = dtVdot(ac, bp);
|
||||
if (d3 >= 0.0f && d4 <= d3)
|
||||
{
|
||||
// barycentric coordinates (0,1,0)
|
||||
dtVcopy(closest, b);
|
||||
return;
|
||||
}
|
||||
|
||||
// Check if P in edge region of AB, if so return projection of P onto AB
|
||||
float vc = d1*d4 - d3*d2;
|
||||
if (vc <= 0.0f && d1 >= 0.0f && d3 <= 0.0f)
|
||||
{
|
||||
// barycentric coordinates (1-v,v,0)
|
||||
float v = d1 / (d1 - d3);
|
||||
closest[0] = a[0] + v * ab[0];
|
||||
closest[1] = a[1] + v * ab[1];
|
||||
closest[2] = a[2] + v * ab[2];
|
||||
return;
|
||||
}
|
||||
|
||||
// Check if P in vertex region outside C
|
||||
float cp[3];
|
||||
dtVsub(cp, p, c);
|
||||
float d5 = dtVdot(ab, cp);
|
||||
float d6 = dtVdot(ac, cp);
|
||||
if (d6 >= 0.0f && d5 <= d6)
|
||||
{
|
||||
// barycentric coordinates (0,0,1)
|
||||
dtVcopy(closest, c);
|
||||
return;
|
||||
}
|
||||
|
||||
// Check if P in edge region of AC, if so return projection of P onto AC
|
||||
float vb = d5*d2 - d1*d6;
|
||||
if (vb <= 0.0f && d2 >= 0.0f && d6 <= 0.0f)
|
||||
{
|
||||
// barycentric coordinates (1-w,0,w)
|
||||
float w = d2 / (d2 - d6);
|
||||
closest[0] = a[0] + w * ac[0];
|
||||
closest[1] = a[1] + w * ac[1];
|
||||
closest[2] = a[2] + w * ac[2];
|
||||
return;
|
||||
}
|
||||
|
||||
// Check if P in edge region of BC, if so return projection of P onto BC
|
||||
float va = d3*d6 - d5*d4;
|
||||
if (va <= 0.0f && (d4 - d3) >= 0.0f && (d5 - d6) >= 0.0f)
|
||||
{
|
||||
// barycentric coordinates (0,1-w,w)
|
||||
float w = (d4 - d3) / ((d4 - d3) + (d5 - d6));
|
||||
closest[0] = b[0] + w * (c[0] - b[0]);
|
||||
closest[1] = b[1] + w * (c[1] - b[1]);
|
||||
closest[2] = b[2] + w * (c[2] - b[2]);
|
||||
return;
|
||||
}
|
||||
|
||||
// P inside face region. Compute Q through its barycentric coordinates (u,v,w)
|
||||
float denom = 1.0f / (va + vb + vc);
|
||||
float v = vb * denom;
|
||||
float w = vc * denom;
|
||||
closest[0] = a[0] + ab[0] * v + ac[0] * w;
|
||||
closest[1] = a[1] + ab[1] * v + ac[1] * w;
|
||||
closest[2] = a[2] + ab[2] * v + ac[2] * w;
|
||||
}
|
||||
|
||||
bool dtIntersectSegmentPoly2D(const float* p0, const float* p1,
|
||||
const float* verts, int nverts,
|
||||
float& tmin, float& tmax,
|
||||
int& segMin, int& segMax)
|
||||
{
|
||||
static const float EPS = 0.00000001f;
|
||||
|
||||
tmin = 0;
|
||||
tmax = 1;
|
||||
segMin = -1;
|
||||
segMax = -1;
|
||||
|
||||
float dir[3];
|
||||
dtVsub(dir, p1, p0);
|
||||
|
||||
for (int i = 0, j = nverts-1; i < nverts; j=i++)
|
||||
{
|
||||
float edge[3], diff[3];
|
||||
dtVsub(edge, &verts[i*3], &verts[j*3]);
|
||||
dtVsub(diff, p0, &verts[j*3]);
|
||||
const float n = dtVperp2D(edge, diff);
|
||||
const float d = dtVperp2D(dir, edge);
|
||||
if (fabsf(d) < EPS)
|
||||
{
|
||||
// S is nearly parallel to this edge
|
||||
if (n < 0)
|
||||
return false;
|
||||
else
|
||||
continue;
|
||||
}
|
||||
const float t = n / d;
|
||||
if (d < 0)
|
||||
{
|
||||
// segment S is entering across this edge
|
||||
if (t > tmin)
|
||||
{
|
||||
tmin = t;
|
||||
segMin = j;
|
||||
// S enters after leaving polygon
|
||||
if (tmin > tmax)
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// segment S is leaving across this edge
|
||||
if (t < tmax)
|
||||
{
|
||||
tmax = t;
|
||||
segMax = j;
|
||||
// S leaves before entering polygon
|
||||
if (tmax < tmin)
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
float dtDistancePtSegSqr2D(const float* pt, const float* p, const float* q, float& t)
|
||||
{
|
||||
float pqx = q[0] - p[0];
|
||||
float pqz = q[2] - p[2];
|
||||
float dx = pt[0] - p[0];
|
||||
float dz = pt[2] - p[2];
|
||||
float d = pqx*pqx + pqz*pqz;
|
||||
t = pqx*dx + pqz*dz;
|
||||
if (d > 0) t /= d;
|
||||
if (t < 0) t = 0;
|
||||
else if (t > 1) t = 1;
|
||||
dx = p[0] + t*pqx - pt[0];
|
||||
dz = p[2] + t*pqz - pt[2];
|
||||
return dx*dx + dz*dz;
|
||||
}
|
||||
|
||||
void dtCalcPolyCenter(float* tc, const unsigned short* idx, int nidx, const float* verts)
|
||||
{
|
||||
tc[0] = 0.0f;
|
||||
tc[1] = 0.0f;
|
||||
tc[2] = 0.0f;
|
||||
for (int j = 0; j < nidx; ++j)
|
||||
{
|
||||
const float* v = &verts[idx[j]*3];
|
||||
tc[0] += v[0];
|
||||
tc[1] += v[1];
|
||||
tc[2] += v[2];
|
||||
}
|
||||
const float s = 1.0f / nidx;
|
||||
tc[0] *= s;
|
||||
tc[1] *= s;
|
||||
tc[2] *= s;
|
||||
}
|
||||
|
||||
bool dtClosestHeightPointTriangle(const float* p, const float* a, const float* b, const float* c, float& h)
|
||||
{
|
||||
const float EPS = 1e-6f;
|
||||
float v0[3], v1[3], v2[3];
|
||||
|
||||
dtVsub(v0, c, a);
|
||||
dtVsub(v1, b, a);
|
||||
dtVsub(v2, p, a);
|
||||
|
||||
// Compute scaled barycentric coordinates
|
||||
float denom = v0[0] * v1[2] - v0[2] * v1[0];
|
||||
if (fabsf(denom) < EPS)
|
||||
return false;
|
||||
|
||||
float u = v1[2] * v2[0] - v1[0] * v2[2];
|
||||
float v = v0[0] * v2[2] - v0[2] * v2[0];
|
||||
|
||||
if (denom < 0) {
|
||||
denom = -denom;
|
||||
u = -u;
|
||||
v = -v;
|
||||
}
|
||||
|
||||
// If point lies inside the triangle, return interpolated ycoord.
|
||||
if (u >= 0.0f && v >= 0.0f && (u + v) <= denom) {
|
||||
h = a[1] + (v0[1] * u + v1[1] * v) / denom;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/// @par
|
||||
///
|
||||
/// All points are projected onto the xz-plane, so the y-values are ignored.
|
||||
bool dtPointInPolygon(const float* pt, const float* verts, const int nverts)
|
||||
{
|
||||
// TODO: Replace pnpoly with triArea2D tests?
|
||||
int i, j;
|
||||
bool c = false;
|
||||
for (i = 0, j = nverts-1; i < nverts; j = i++)
|
||||
{
|
||||
const float* vi = &verts[i*3];
|
||||
const float* vj = &verts[j*3];
|
||||
if (((vi[2] > pt[2]) != (vj[2] > pt[2])) &&
|
||||
(pt[0] < (vj[0]-vi[0]) * (pt[2]-vi[2]) / (vj[2]-vi[2]) + vi[0]) )
|
||||
c = !c;
|
||||
}
|
||||
return c;
|
||||
}
|
||||
|
||||
bool dtDistancePtPolyEdgesSqr(const float* pt, const float* verts, const int nverts,
|
||||
float* ed, float* et)
|
||||
{
|
||||
// TODO: Replace pnpoly with triArea2D tests?
|
||||
int i, j;
|
||||
bool c = false;
|
||||
for (i = 0, j = nverts-1; i < nverts; j = i++)
|
||||
{
|
||||
const float* vi = &verts[i*3];
|
||||
const float* vj = &verts[j*3];
|
||||
if (((vi[2] > pt[2]) != (vj[2] > pt[2])) &&
|
||||
(pt[0] < (vj[0]-vi[0]) * (pt[2]-vi[2]) / (vj[2]-vi[2]) + vi[0]) )
|
||||
c = !c;
|
||||
ed[j] = dtDistancePtSegSqr2D(pt, vj, vi, et[j]);
|
||||
}
|
||||
return c;
|
||||
}
|
||||
|
||||
static void projectPoly(const float* axis, const float* poly, const int npoly,
|
||||
float& rmin, float& rmax)
|
||||
{
|
||||
rmin = rmax = dtVdot2D(axis, &poly[0]);
|
||||
for (int i = 1; i < npoly; ++i)
|
||||
{
|
||||
const float d = dtVdot2D(axis, &poly[i*3]);
|
||||
rmin = dtMin(rmin, d);
|
||||
rmax = dtMax(rmax, d);
|
||||
}
|
||||
}
|
||||
|
||||
inline bool overlapRange(const float amin, const float amax,
|
||||
const float bmin, const float bmax,
|
||||
const float eps)
|
||||
{
|
||||
return ((amin+eps) > bmax || (amax-eps) < bmin) ? false : true;
|
||||
}
|
||||
|
||||
/// @par
|
||||
///
|
||||
/// All vertices are projected onto the xz-plane, so the y-values are ignored.
|
||||
bool dtOverlapPolyPoly2D(const float* polya, const int npolya,
|
||||
const float* polyb, const int npolyb)
|
||||
{
|
||||
const float eps = 1e-4f;
|
||||
|
||||
for (int i = 0, j = npolya-1; i < npolya; j=i++)
|
||||
{
|
||||
const float* va = &polya[j*3];
|
||||
const float* vb = &polya[i*3];
|
||||
const float n[3] = { vb[2]-va[2], 0, -(vb[0]-va[0]) };
|
||||
float amin,amax,bmin,bmax;
|
||||
projectPoly(n, polya, npolya, amin,amax);
|
||||
projectPoly(n, polyb, npolyb, bmin,bmax);
|
||||
if (!overlapRange(amin,amax, bmin,bmax, eps))
|
||||
{
|
||||
// Found separating axis
|
||||
return false;
|
||||
}
|
||||
}
|
||||
for (int i = 0, j = npolyb-1; i < npolyb; j=i++)
|
||||
{
|
||||
const float* va = &polyb[j*3];
|
||||
const float* vb = &polyb[i*3];
|
||||
const float n[3] = { vb[2]-va[2], 0, -(vb[0]-va[0]) };
|
||||
float amin,amax,bmin,bmax;
|
||||
projectPoly(n, polya, npolya, amin,amax);
|
||||
projectPoly(n, polyb, npolyb, bmin,bmax);
|
||||
if (!overlapRange(amin,amax, bmin,bmax, eps))
|
||||
{
|
||||
// Found separating axis
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
// Returns a random point in a convex polygon.
|
||||
// Adapted from Graphics Gems article.
|
||||
void dtRandomPointInConvexPoly(const float* pts, const int npts, float* areas,
|
||||
const float s, const float t, float* out)
|
||||
{
|
||||
// Calc triangle araes
|
||||
float areasum = 0.0f;
|
||||
for (int i = 2; i < npts; i++) {
|
||||
areas[i] = dtTriArea2D(&pts[0], &pts[(i-1)*3], &pts[i*3]);
|
||||
areasum += dtMax(0.001f, areas[i]);
|
||||
}
|
||||
// Find sub triangle weighted by area.
|
||||
const float thr = s*areasum;
|
||||
float acc = 0.0f;
|
||||
float u = 1.0f;
|
||||
int tri = npts - 1;
|
||||
for (int i = 2; i < npts; i++) {
|
||||
const float dacc = areas[i];
|
||||
if (thr >= acc && thr < (acc+dacc))
|
||||
{
|
||||
u = (thr - acc) / dacc;
|
||||
tri = i;
|
||||
break;
|
||||
}
|
||||
acc += dacc;
|
||||
}
|
||||
|
||||
float v = dtMathSqrtf(t);
|
||||
|
||||
const float a = 1 - v;
|
||||
const float b = (1 - u) * v;
|
||||
const float c = u * v;
|
||||
const float* pa = &pts[0];
|
||||
const float* pb = &pts[(tri-1)*3];
|
||||
const float* pc = &pts[tri*3];
|
||||
|
||||
out[0] = a*pa[0] + b*pb[0] + c*pc[0];
|
||||
out[1] = a*pa[1] + b*pb[1] + c*pc[1];
|
||||
out[2] = a*pa[2] + b*pb[2] + c*pc[2];
|
||||
}
|
||||
|
||||
inline float vperpXZ(const float* a, const float* b) { return a[0]*b[2] - a[2]*b[0]; }
|
||||
|
||||
bool dtIntersectSegSeg2D(const float* ap, const float* aq,
|
||||
const float* bp, const float* bq,
|
||||
float& s, float& t)
|
||||
{
|
||||
float u[3], v[3], w[3];
|
||||
dtVsub(u,aq,ap);
|
||||
dtVsub(v,bq,bp);
|
||||
dtVsub(w,ap,bp);
|
||||
float d = vperpXZ(u,v);
|
||||
if (fabsf(d) < 1e-6f) return false;
|
||||
s = vperpXZ(v,w) / d;
|
||||
t = vperpXZ(u,w) / d;
|
||||
return true;
|
||||
}
|
||||
|
||||
BIN
modules/detour/thirdparty/Detour/Source/DetourCommon.x11.debug.64.o
vendored
Normal file
BIN
modules/detour/thirdparty/Detour/Source/DetourCommon.x11.debug.64.o
vendored
Normal file
Binary file not shown.
BIN
modules/detour/thirdparty/Detour/Source/DetourCommon.x11.opt.64.o
vendored
Normal file
BIN
modules/detour/thirdparty/Detour/Source/DetourCommon.x11.opt.64.o
vendored
Normal file
Binary file not shown.
BIN
modules/detour/thirdparty/Detour/Source/DetourCommon.x11.opt.debug.64.o
vendored
Normal file
BIN
modules/detour/thirdparty/Detour/Source/DetourCommon.x11.opt.debug.64.o
vendored
Normal file
Binary file not shown.
BIN
modules/detour/thirdparty/Detour/Source/DetourCommon.x11.opt.tools.64.o
vendored
Normal file
BIN
modules/detour/thirdparty/Detour/Source/DetourCommon.x11.opt.tools.64.o
vendored
Normal file
Binary file not shown.
BIN
modules/detour/thirdparty/Detour/Source/DetourCommon.x11.tools.64.o
vendored
Normal file
BIN
modules/detour/thirdparty/Detour/Source/DetourCommon.x11.tools.64.o
vendored
Normal file
Binary file not shown.
1591
modules/detour/thirdparty/Detour/Source/DetourNavMesh.cpp
vendored
Normal file
1591
modules/detour/thirdparty/Detour/Source/DetourNavMesh.cpp
vendored
Normal file
File diff suppressed because it is too large
Load Diff
BIN
modules/detour/thirdparty/Detour/Source/DetourNavMesh.x11.debug.64.o
vendored
Normal file
BIN
modules/detour/thirdparty/Detour/Source/DetourNavMesh.x11.debug.64.o
vendored
Normal file
Binary file not shown.
BIN
modules/detour/thirdparty/Detour/Source/DetourNavMesh.x11.opt.64.o
vendored
Normal file
BIN
modules/detour/thirdparty/Detour/Source/DetourNavMesh.x11.opt.64.o
vendored
Normal file
Binary file not shown.
BIN
modules/detour/thirdparty/Detour/Source/DetourNavMesh.x11.opt.debug.64.o
vendored
Normal file
BIN
modules/detour/thirdparty/Detour/Source/DetourNavMesh.x11.opt.debug.64.o
vendored
Normal file
Binary file not shown.
BIN
modules/detour/thirdparty/Detour/Source/DetourNavMesh.x11.opt.tools.64.o
vendored
Normal file
BIN
modules/detour/thirdparty/Detour/Source/DetourNavMesh.x11.opt.tools.64.o
vendored
Normal file
Binary file not shown.
BIN
modules/detour/thirdparty/Detour/Source/DetourNavMesh.x11.tools.64.o
vendored
Normal file
BIN
modules/detour/thirdparty/Detour/Source/DetourNavMesh.x11.tools.64.o
vendored
Normal file
Binary file not shown.
802
modules/detour/thirdparty/Detour/Source/DetourNavMeshBuilder.cpp
vendored
Normal file
802
modules/detour/thirdparty/Detour/Source/DetourNavMeshBuilder.cpp
vendored
Normal file
@@ -0,0 +1,802 @@
|
||||
//
|
||||
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <float.h>
|
||||
#include "DetourNavMesh.h"
|
||||
#include "DetourCommon.h"
|
||||
#include "DetourMath.h"
|
||||
#include "DetourNavMeshBuilder.h"
|
||||
#include "DetourAlloc.h"
|
||||
#include "DetourAssert.h"
|
||||
|
||||
static unsigned short MESH_NULL_IDX = 0xffff;
|
||||
|
||||
|
||||
struct BVItem
|
||||
{
|
||||
unsigned short bmin[3];
|
||||
unsigned short bmax[3];
|
||||
int i;
|
||||
};
|
||||
|
||||
static int compareItemX(const void* va, const void* vb)
|
||||
{
|
||||
const BVItem* a = (const BVItem*)va;
|
||||
const BVItem* b = (const BVItem*)vb;
|
||||
if (a->bmin[0] < b->bmin[0])
|
||||
return -1;
|
||||
if (a->bmin[0] > b->bmin[0])
|
||||
return 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int compareItemY(const void* va, const void* vb)
|
||||
{
|
||||
const BVItem* a = (const BVItem*)va;
|
||||
const BVItem* b = (const BVItem*)vb;
|
||||
if (a->bmin[1] < b->bmin[1])
|
||||
return -1;
|
||||
if (a->bmin[1] > b->bmin[1])
|
||||
return 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int compareItemZ(const void* va, const void* vb)
|
||||
{
|
||||
const BVItem* a = (const BVItem*)va;
|
||||
const BVItem* b = (const BVItem*)vb;
|
||||
if (a->bmin[2] < b->bmin[2])
|
||||
return -1;
|
||||
if (a->bmin[2] > b->bmin[2])
|
||||
return 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void calcExtends(BVItem* items, const int /*nitems*/, const int imin, const int imax,
|
||||
unsigned short* bmin, unsigned short* bmax)
|
||||
{
|
||||
bmin[0] = items[imin].bmin[0];
|
||||
bmin[1] = items[imin].bmin[1];
|
||||
bmin[2] = items[imin].bmin[2];
|
||||
|
||||
bmax[0] = items[imin].bmax[0];
|
||||
bmax[1] = items[imin].bmax[1];
|
||||
bmax[2] = items[imin].bmax[2];
|
||||
|
||||
for (int i = imin+1; i < imax; ++i)
|
||||
{
|
||||
const BVItem& it = items[i];
|
||||
if (it.bmin[0] < bmin[0]) bmin[0] = it.bmin[0];
|
||||
if (it.bmin[1] < bmin[1]) bmin[1] = it.bmin[1];
|
||||
if (it.bmin[2] < bmin[2]) bmin[2] = it.bmin[2];
|
||||
|
||||
if (it.bmax[0] > bmax[0]) bmax[0] = it.bmax[0];
|
||||
if (it.bmax[1] > bmax[1]) bmax[1] = it.bmax[1];
|
||||
if (it.bmax[2] > bmax[2]) bmax[2] = it.bmax[2];
|
||||
}
|
||||
}
|
||||
|
||||
inline int longestAxis(unsigned short x, unsigned short y, unsigned short z)
|
||||
{
|
||||
int axis = 0;
|
||||
unsigned short maxVal = x;
|
||||
if (y > maxVal)
|
||||
{
|
||||
axis = 1;
|
||||
maxVal = y;
|
||||
}
|
||||
if (z > maxVal)
|
||||
{
|
||||
axis = 2;
|
||||
}
|
||||
return axis;
|
||||
}
|
||||
|
||||
static void subdivide(BVItem* items, int nitems, int imin, int imax, int& curNode, dtBVNode* nodes)
|
||||
{
|
||||
int inum = imax - imin;
|
||||
int icur = curNode;
|
||||
|
||||
dtBVNode& node = nodes[curNode++];
|
||||
|
||||
if (inum == 1)
|
||||
{
|
||||
// Leaf
|
||||
node.bmin[0] = items[imin].bmin[0];
|
||||
node.bmin[1] = items[imin].bmin[1];
|
||||
node.bmin[2] = items[imin].bmin[2];
|
||||
|
||||
node.bmax[0] = items[imin].bmax[0];
|
||||
node.bmax[1] = items[imin].bmax[1];
|
||||
node.bmax[2] = items[imin].bmax[2];
|
||||
|
||||
node.i = items[imin].i;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Split
|
||||
calcExtends(items, nitems, imin, imax, node.bmin, node.bmax);
|
||||
|
||||
int axis = longestAxis(node.bmax[0] - node.bmin[0],
|
||||
node.bmax[1] - node.bmin[1],
|
||||
node.bmax[2] - node.bmin[2]);
|
||||
|
||||
if (axis == 0)
|
||||
{
|
||||
// Sort along x-axis
|
||||
qsort(items+imin, inum, sizeof(BVItem), compareItemX);
|
||||
}
|
||||
else if (axis == 1)
|
||||
{
|
||||
// Sort along y-axis
|
||||
qsort(items+imin, inum, sizeof(BVItem), compareItemY);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Sort along z-axis
|
||||
qsort(items+imin, inum, sizeof(BVItem), compareItemZ);
|
||||
}
|
||||
|
||||
int isplit = imin+inum/2;
|
||||
|
||||
// Left
|
||||
subdivide(items, nitems, imin, isplit, curNode, nodes);
|
||||
// Right
|
||||
subdivide(items, nitems, isplit, imax, curNode, nodes);
|
||||
|
||||
int iescape = curNode - icur;
|
||||
// Negative index means escape.
|
||||
node.i = -iescape;
|
||||
}
|
||||
}
|
||||
|
||||
static int createBVTree(dtNavMeshCreateParams* params, dtBVNode* nodes, int /*nnodes*/)
|
||||
{
|
||||
// Build tree
|
||||
float quantFactor = 1 / params->cs;
|
||||
BVItem* items = (BVItem*)dtAlloc(sizeof(BVItem)*params->polyCount, DT_ALLOC_TEMP);
|
||||
for (int i = 0; i < params->polyCount; i++)
|
||||
{
|
||||
BVItem& it = items[i];
|
||||
it.i = i;
|
||||
// Calc polygon bounds. Use detail meshes if available.
|
||||
if (params->detailMeshes)
|
||||
{
|
||||
int vb = (int)params->detailMeshes[i*4+0];
|
||||
int ndv = (int)params->detailMeshes[i*4+1];
|
||||
float bmin[3];
|
||||
float bmax[3];
|
||||
|
||||
const float* dv = ¶ms->detailVerts[vb*3];
|
||||
dtVcopy(bmin, dv);
|
||||
dtVcopy(bmax, dv);
|
||||
|
||||
for (int j = 1; j < ndv; j++)
|
||||
{
|
||||
dtVmin(bmin, &dv[j * 3]);
|
||||
dtVmax(bmax, &dv[j * 3]);
|
||||
}
|
||||
|
||||
// BV-tree uses cs for all dimensions
|
||||
it.bmin[0] = (unsigned short)dtClamp((int)((bmin[0] - params->bmin[0])*quantFactor), 0, 0xffff);
|
||||
it.bmin[1] = (unsigned short)dtClamp((int)((bmin[1] - params->bmin[1])*quantFactor), 0, 0xffff);
|
||||
it.bmin[2] = (unsigned short)dtClamp((int)((bmin[2] - params->bmin[2])*quantFactor), 0, 0xffff);
|
||||
|
||||
it.bmax[0] = (unsigned short)dtClamp((int)((bmax[0] - params->bmin[0])*quantFactor), 0, 0xffff);
|
||||
it.bmax[1] = (unsigned short)dtClamp((int)((bmax[1] - params->bmin[1])*quantFactor), 0, 0xffff);
|
||||
it.bmax[2] = (unsigned short)dtClamp((int)((bmax[2] - params->bmin[2])*quantFactor), 0, 0xffff);
|
||||
}
|
||||
else
|
||||
{
|
||||
const unsigned short* p = ¶ms->polys[i*params->nvp * 2];
|
||||
it.bmin[0] = it.bmax[0] = params->verts[p[0] * 3 + 0];
|
||||
it.bmin[1] = it.bmax[1] = params->verts[p[0] * 3 + 1];
|
||||
it.bmin[2] = it.bmax[2] = params->verts[p[0] * 3 + 2];
|
||||
|
||||
for (int j = 1; j < params->nvp; ++j)
|
||||
{
|
||||
if (p[j] == MESH_NULL_IDX) break;
|
||||
unsigned short x = params->verts[p[j] * 3 + 0];
|
||||
unsigned short y = params->verts[p[j] * 3 + 1];
|
||||
unsigned short z = params->verts[p[j] * 3 + 2];
|
||||
|
||||
if (x < it.bmin[0]) it.bmin[0] = x;
|
||||
if (y < it.bmin[1]) it.bmin[1] = y;
|
||||
if (z < it.bmin[2]) it.bmin[2] = z;
|
||||
|
||||
if (x > it.bmax[0]) it.bmax[0] = x;
|
||||
if (y > it.bmax[1]) it.bmax[1] = y;
|
||||
if (z > it.bmax[2]) it.bmax[2] = z;
|
||||
}
|
||||
// Remap y
|
||||
it.bmin[1] = (unsigned short)dtMathFloorf((float)it.bmin[1] * params->ch / params->cs);
|
||||
it.bmax[1] = (unsigned short)dtMathCeilf((float)it.bmax[1] * params->ch / params->cs);
|
||||
}
|
||||
}
|
||||
|
||||
int curNode = 0;
|
||||
subdivide(items, params->polyCount, 0, params->polyCount, curNode, nodes);
|
||||
|
||||
dtFree(items);
|
||||
|
||||
return curNode;
|
||||
}
|
||||
|
||||
static unsigned char classifyOffMeshPoint(const float* pt, const float* bmin, const float* bmax)
|
||||
{
|
||||
static const unsigned char XP = 1<<0;
|
||||
static const unsigned char ZP = 1<<1;
|
||||
static const unsigned char XM = 1<<2;
|
||||
static const unsigned char ZM = 1<<3;
|
||||
|
||||
unsigned char outcode = 0;
|
||||
outcode |= (pt[0] >= bmax[0]) ? XP : 0;
|
||||
outcode |= (pt[2] >= bmax[2]) ? ZP : 0;
|
||||
outcode |= (pt[0] < bmin[0]) ? XM : 0;
|
||||
outcode |= (pt[2] < bmin[2]) ? ZM : 0;
|
||||
|
||||
switch (outcode)
|
||||
{
|
||||
case XP: return 0;
|
||||
case XP|ZP: return 1;
|
||||
case ZP: return 2;
|
||||
case XM|ZP: return 3;
|
||||
case XM: return 4;
|
||||
case XM|ZM: return 5;
|
||||
case ZM: return 6;
|
||||
case XP|ZM: return 7;
|
||||
};
|
||||
|
||||
return 0xff;
|
||||
}
|
||||
|
||||
// TODO: Better error handling.
|
||||
|
||||
/// @par
|
||||
///
|
||||
/// The output data array is allocated using the detour allocator (dtAlloc()). The method
|
||||
/// used to free the memory will be determined by how the tile is added to the navigation
|
||||
/// mesh.
|
||||
///
|
||||
/// @see dtNavMesh, dtNavMesh::addTile()
|
||||
bool dtCreateNavMeshData(dtNavMeshCreateParams* params, unsigned char** outData, int* outDataSize)
|
||||
{
|
||||
if (params->nvp > DT_VERTS_PER_POLYGON)
|
||||
return false;
|
||||
if (params->vertCount >= 0xffff)
|
||||
return false;
|
||||
if (!params->vertCount || !params->verts)
|
||||
return false;
|
||||
if (!params->polyCount || !params->polys)
|
||||
return false;
|
||||
|
||||
const int nvp = params->nvp;
|
||||
|
||||
// Classify off-mesh connection points. We store only the connections
|
||||
// whose start point is inside the tile.
|
||||
unsigned char* offMeshConClass = 0;
|
||||
int storedOffMeshConCount = 0;
|
||||
int offMeshConLinkCount = 0;
|
||||
|
||||
if (params->offMeshConCount > 0)
|
||||
{
|
||||
offMeshConClass = (unsigned char*)dtAlloc(sizeof(unsigned char)*params->offMeshConCount*2, DT_ALLOC_TEMP);
|
||||
if (!offMeshConClass)
|
||||
return false;
|
||||
|
||||
// Find tight heigh bounds, used for culling out off-mesh start locations.
|
||||
float hmin = FLT_MAX;
|
||||
float hmax = -FLT_MAX;
|
||||
|
||||
if (params->detailVerts && params->detailVertsCount)
|
||||
{
|
||||
for (int i = 0; i < params->detailVertsCount; ++i)
|
||||
{
|
||||
const float h = params->detailVerts[i*3+1];
|
||||
hmin = dtMin(hmin,h);
|
||||
hmax = dtMax(hmax,h);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i = 0; i < params->vertCount; ++i)
|
||||
{
|
||||
const unsigned short* iv = ¶ms->verts[i*3];
|
||||
const float h = params->bmin[1] + iv[1] * params->ch;
|
||||
hmin = dtMin(hmin,h);
|
||||
hmax = dtMax(hmax,h);
|
||||
}
|
||||
}
|
||||
hmin -= params->walkableClimb;
|
||||
hmax += params->walkableClimb;
|
||||
float bmin[3], bmax[3];
|
||||
dtVcopy(bmin, params->bmin);
|
||||
dtVcopy(bmax, params->bmax);
|
||||
bmin[1] = hmin;
|
||||
bmax[1] = hmax;
|
||||
|
||||
for (int i = 0; i < params->offMeshConCount; ++i)
|
||||
{
|
||||
const float* p0 = ¶ms->offMeshConVerts[(i*2+0)*3];
|
||||
const float* p1 = ¶ms->offMeshConVerts[(i*2+1)*3];
|
||||
offMeshConClass[i*2+0] = classifyOffMeshPoint(p0, bmin, bmax);
|
||||
offMeshConClass[i*2+1] = classifyOffMeshPoint(p1, bmin, bmax);
|
||||
|
||||
// Zero out off-mesh start positions which are not even potentially touching the mesh.
|
||||
if (offMeshConClass[i*2+0] == 0xff)
|
||||
{
|
||||
if (p0[1] < bmin[1] || p0[1] > bmax[1])
|
||||
offMeshConClass[i*2+0] = 0;
|
||||
}
|
||||
|
||||
// Cound how many links should be allocated for off-mesh connections.
|
||||
if (offMeshConClass[i*2+0] == 0xff)
|
||||
offMeshConLinkCount++;
|
||||
if (offMeshConClass[i*2+1] == 0xff)
|
||||
offMeshConLinkCount++;
|
||||
|
||||
if (offMeshConClass[i*2+0] == 0xff)
|
||||
storedOffMeshConCount++;
|
||||
}
|
||||
}
|
||||
|
||||
// Off-mesh connectionss are stored as polygons, adjust values.
|
||||
const int totPolyCount = params->polyCount + storedOffMeshConCount;
|
||||
const int totVertCount = params->vertCount + storedOffMeshConCount*2;
|
||||
|
||||
// Find portal edges which are at tile borders.
|
||||
int edgeCount = 0;
|
||||
int portalCount = 0;
|
||||
for (int i = 0; i < params->polyCount; ++i)
|
||||
{
|
||||
const unsigned short* p = ¶ms->polys[i*2*nvp];
|
||||
for (int j = 0; j < nvp; ++j)
|
||||
{
|
||||
if (p[j] == MESH_NULL_IDX) break;
|
||||
edgeCount++;
|
||||
|
||||
if (p[nvp+j] & 0x8000)
|
||||
{
|
||||
unsigned short dir = p[nvp+j] & 0xf;
|
||||
if (dir != 0xf)
|
||||
portalCount++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const int maxLinkCount = edgeCount + portalCount*2 + offMeshConLinkCount*2;
|
||||
|
||||
// Find unique detail vertices.
|
||||
int uniqueDetailVertCount = 0;
|
||||
int detailTriCount = 0;
|
||||
if (params->detailMeshes)
|
||||
{
|
||||
// Has detail mesh, count unique detail vertex count and use input detail tri count.
|
||||
detailTriCount = params->detailTriCount;
|
||||
for (int i = 0; i < params->polyCount; ++i)
|
||||
{
|
||||
const unsigned short* p = ¶ms->polys[i*nvp*2];
|
||||
int ndv = params->detailMeshes[i*4+1];
|
||||
int nv = 0;
|
||||
for (int j = 0; j < nvp; ++j)
|
||||
{
|
||||
if (p[j] == MESH_NULL_IDX) break;
|
||||
nv++;
|
||||
}
|
||||
ndv -= nv;
|
||||
uniqueDetailVertCount += ndv;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// No input detail mesh, build detail mesh from nav polys.
|
||||
uniqueDetailVertCount = 0; // No extra detail verts.
|
||||
detailTriCount = 0;
|
||||
for (int i = 0; i < params->polyCount; ++i)
|
||||
{
|
||||
const unsigned short* p = ¶ms->polys[i*nvp*2];
|
||||
int nv = 0;
|
||||
for (int j = 0; j < nvp; ++j)
|
||||
{
|
||||
if (p[j] == MESH_NULL_IDX) break;
|
||||
nv++;
|
||||
}
|
||||
detailTriCount += nv-2;
|
||||
}
|
||||
}
|
||||
|
||||
// Calculate data size
|
||||
const int headerSize = dtAlign4(sizeof(dtMeshHeader));
|
||||
const int vertsSize = dtAlign4(sizeof(float)*3*totVertCount);
|
||||
const int polysSize = dtAlign4(sizeof(dtPoly)*totPolyCount);
|
||||
const int linksSize = dtAlign4(sizeof(dtLink)*maxLinkCount);
|
||||
const int detailMeshesSize = dtAlign4(sizeof(dtPolyDetail)*params->polyCount);
|
||||
const int detailVertsSize = dtAlign4(sizeof(float)*3*uniqueDetailVertCount);
|
||||
const int detailTrisSize = dtAlign4(sizeof(unsigned char)*4*detailTriCount);
|
||||
const int bvTreeSize = params->buildBvTree ? dtAlign4(sizeof(dtBVNode)*params->polyCount*2) : 0;
|
||||
const int offMeshConsSize = dtAlign4(sizeof(dtOffMeshConnection)*storedOffMeshConCount);
|
||||
|
||||
const int dataSize = headerSize + vertsSize + polysSize + linksSize +
|
||||
detailMeshesSize + detailVertsSize + detailTrisSize +
|
||||
bvTreeSize + offMeshConsSize;
|
||||
|
||||
unsigned char* data = (unsigned char*)dtAlloc(sizeof(unsigned char)*dataSize, DT_ALLOC_PERM);
|
||||
if (!data)
|
||||
{
|
||||
dtFree(offMeshConClass);
|
||||
return false;
|
||||
}
|
||||
memset(data, 0, dataSize);
|
||||
|
||||
unsigned char* d = data;
|
||||
|
||||
dtMeshHeader* header = dtGetThenAdvanceBufferPointer<dtMeshHeader>(d, headerSize);
|
||||
float* navVerts = dtGetThenAdvanceBufferPointer<float>(d, vertsSize);
|
||||
dtPoly* navPolys = dtGetThenAdvanceBufferPointer<dtPoly>(d, polysSize);
|
||||
d += linksSize; // Ignore links; just leave enough space for them. They'll be created on load.
|
||||
dtPolyDetail* navDMeshes = dtGetThenAdvanceBufferPointer<dtPolyDetail>(d, detailMeshesSize);
|
||||
float* navDVerts = dtGetThenAdvanceBufferPointer<float>(d, detailVertsSize);
|
||||
unsigned char* navDTris = dtGetThenAdvanceBufferPointer<unsigned char>(d, detailTrisSize);
|
||||
dtBVNode* navBvtree = dtGetThenAdvanceBufferPointer<dtBVNode>(d, bvTreeSize);
|
||||
dtOffMeshConnection* offMeshCons = dtGetThenAdvanceBufferPointer<dtOffMeshConnection>(d, offMeshConsSize);
|
||||
|
||||
|
||||
// Store header
|
||||
header->magic = DT_NAVMESH_MAGIC;
|
||||
header->version = DT_NAVMESH_VERSION;
|
||||
header->x = params->tileX;
|
||||
header->y = params->tileY;
|
||||
header->layer = params->tileLayer;
|
||||
header->userId = params->userId;
|
||||
header->polyCount = totPolyCount;
|
||||
header->vertCount = totVertCount;
|
||||
header->maxLinkCount = maxLinkCount;
|
||||
dtVcopy(header->bmin, params->bmin);
|
||||
dtVcopy(header->bmax, params->bmax);
|
||||
header->detailMeshCount = params->polyCount;
|
||||
header->detailVertCount = uniqueDetailVertCount;
|
||||
header->detailTriCount = detailTriCount;
|
||||
header->bvQuantFactor = 1.0f / params->cs;
|
||||
header->offMeshBase = params->polyCount;
|
||||
header->walkableHeight = params->walkableHeight;
|
||||
header->walkableRadius = params->walkableRadius;
|
||||
header->walkableClimb = params->walkableClimb;
|
||||
header->offMeshConCount = storedOffMeshConCount;
|
||||
header->bvNodeCount = params->buildBvTree ? params->polyCount*2 : 0;
|
||||
|
||||
const int offMeshVertsBase = params->vertCount;
|
||||
const int offMeshPolyBase = params->polyCount;
|
||||
|
||||
// Store vertices
|
||||
// Mesh vertices
|
||||
for (int i = 0; i < params->vertCount; ++i)
|
||||
{
|
||||
const unsigned short* iv = ¶ms->verts[i*3];
|
||||
float* v = &navVerts[i*3];
|
||||
v[0] = params->bmin[0] + iv[0] * params->cs;
|
||||
v[1] = params->bmin[1] + iv[1] * params->ch;
|
||||
v[2] = params->bmin[2] + iv[2] * params->cs;
|
||||
}
|
||||
// Off-mesh link vertices.
|
||||
int n = 0;
|
||||
for (int i = 0; i < params->offMeshConCount; ++i)
|
||||
{
|
||||
// Only store connections which start from this tile.
|
||||
if (offMeshConClass[i*2+0] == 0xff)
|
||||
{
|
||||
const float* linkv = ¶ms->offMeshConVerts[i*2*3];
|
||||
float* v = &navVerts[(offMeshVertsBase + n*2)*3];
|
||||
dtVcopy(&v[0], &linkv[0]);
|
||||
dtVcopy(&v[3], &linkv[3]);
|
||||
n++;
|
||||
}
|
||||
}
|
||||
|
||||
// Store polygons
|
||||
// Mesh polys
|
||||
const unsigned short* src = params->polys;
|
||||
for (int i = 0; i < params->polyCount; ++i)
|
||||
{
|
||||
dtPoly* p = &navPolys[i];
|
||||
p->vertCount = 0;
|
||||
p->flags = params->polyFlags[i];
|
||||
p->setArea(params->polyAreas[i]);
|
||||
p->setType(DT_POLYTYPE_GROUND);
|
||||
for (int j = 0; j < nvp; ++j)
|
||||
{
|
||||
if (src[j] == MESH_NULL_IDX) break;
|
||||
p->verts[j] = src[j];
|
||||
if (src[nvp+j] & 0x8000)
|
||||
{
|
||||
// Border or portal edge.
|
||||
unsigned short dir = src[nvp+j] & 0xf;
|
||||
if (dir == 0xf) // Border
|
||||
p->neis[j] = 0;
|
||||
else if (dir == 0) // Portal x-
|
||||
p->neis[j] = DT_EXT_LINK | 4;
|
||||
else if (dir == 1) // Portal z+
|
||||
p->neis[j] = DT_EXT_LINK | 2;
|
||||
else if (dir == 2) // Portal x+
|
||||
p->neis[j] = DT_EXT_LINK | 0;
|
||||
else if (dir == 3) // Portal z-
|
||||
p->neis[j] = DT_EXT_LINK | 6;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Normal connection
|
||||
p->neis[j] = src[nvp+j]+1;
|
||||
}
|
||||
|
||||
p->vertCount++;
|
||||
}
|
||||
src += nvp*2;
|
||||
}
|
||||
// Off-mesh connection vertices.
|
||||
n = 0;
|
||||
for (int i = 0; i < params->offMeshConCount; ++i)
|
||||
{
|
||||
// Only store connections which start from this tile.
|
||||
if (offMeshConClass[i*2+0] == 0xff)
|
||||
{
|
||||
dtPoly* p = &navPolys[offMeshPolyBase+n];
|
||||
p->vertCount = 2;
|
||||
p->verts[0] = (unsigned short)(offMeshVertsBase + n*2+0);
|
||||
p->verts[1] = (unsigned short)(offMeshVertsBase + n*2+1);
|
||||
p->flags = params->offMeshConFlags[i];
|
||||
p->setArea(params->offMeshConAreas[i]);
|
||||
p->setType(DT_POLYTYPE_OFFMESH_CONNECTION);
|
||||
n++;
|
||||
}
|
||||
}
|
||||
|
||||
// Store detail meshes and vertices.
|
||||
// The nav polygon vertices are stored as the first vertices on each mesh.
|
||||
// We compress the mesh data by skipping them and using the navmesh coordinates.
|
||||
if (params->detailMeshes)
|
||||
{
|
||||
unsigned short vbase = 0;
|
||||
for (int i = 0; i < params->polyCount; ++i)
|
||||
{
|
||||
dtPolyDetail& dtl = navDMeshes[i];
|
||||
const int vb = (int)params->detailMeshes[i*4+0];
|
||||
const int ndv = (int)params->detailMeshes[i*4+1];
|
||||
const int nv = navPolys[i].vertCount;
|
||||
dtl.vertBase = (unsigned int)vbase;
|
||||
dtl.vertCount = (unsigned char)(ndv-nv);
|
||||
dtl.triBase = (unsigned int)params->detailMeshes[i*4+2];
|
||||
dtl.triCount = (unsigned char)params->detailMeshes[i*4+3];
|
||||
// Copy vertices except the first 'nv' verts which are equal to nav poly verts.
|
||||
if (ndv-nv)
|
||||
{
|
||||
memcpy(&navDVerts[vbase*3], ¶ms->detailVerts[(vb+nv)*3], sizeof(float)*3*(ndv-nv));
|
||||
vbase += (unsigned short)(ndv-nv);
|
||||
}
|
||||
}
|
||||
// Store triangles.
|
||||
memcpy(navDTris, params->detailTris, sizeof(unsigned char)*4*params->detailTriCount);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Create dummy detail mesh by triangulating polys.
|
||||
int tbase = 0;
|
||||
for (int i = 0; i < params->polyCount; ++i)
|
||||
{
|
||||
dtPolyDetail& dtl = navDMeshes[i];
|
||||
const int nv = navPolys[i].vertCount;
|
||||
dtl.vertBase = 0;
|
||||
dtl.vertCount = 0;
|
||||
dtl.triBase = (unsigned int)tbase;
|
||||
dtl.triCount = (unsigned char)(nv-2);
|
||||
// Triangulate polygon (local indices).
|
||||
for (int j = 2; j < nv; ++j)
|
||||
{
|
||||
unsigned char* t = &navDTris[tbase*4];
|
||||
t[0] = 0;
|
||||
t[1] = (unsigned char)(j-1);
|
||||
t[2] = (unsigned char)j;
|
||||
// Bit for each edge that belongs to poly boundary.
|
||||
t[3] = (1<<2);
|
||||
if (j == 2) t[3] |= (1<<0);
|
||||
if (j == nv-1) t[3] |= (1<<4);
|
||||
tbase++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Store and create BVtree.
|
||||
if (params->buildBvTree)
|
||||
{
|
||||
createBVTree(params, navBvtree, 2*params->polyCount);
|
||||
}
|
||||
|
||||
// Store Off-Mesh connections.
|
||||
n = 0;
|
||||
for (int i = 0; i < params->offMeshConCount; ++i)
|
||||
{
|
||||
// Only store connections which start from this tile.
|
||||
if (offMeshConClass[i*2+0] == 0xff)
|
||||
{
|
||||
dtOffMeshConnection* con = &offMeshCons[n];
|
||||
con->poly = (unsigned short)(offMeshPolyBase + n);
|
||||
// Copy connection end-points.
|
||||
const float* endPts = ¶ms->offMeshConVerts[i*2*3];
|
||||
dtVcopy(&con->pos[0], &endPts[0]);
|
||||
dtVcopy(&con->pos[3], &endPts[3]);
|
||||
con->rad = params->offMeshConRad[i];
|
||||
con->flags = params->offMeshConDir[i] ? DT_OFFMESH_CON_BIDIR : 0;
|
||||
con->side = offMeshConClass[i*2+1];
|
||||
if (params->offMeshConUserID)
|
||||
con->userId = params->offMeshConUserID[i];
|
||||
n++;
|
||||
}
|
||||
}
|
||||
|
||||
dtFree(offMeshConClass);
|
||||
|
||||
*outData = data;
|
||||
*outDataSize = dataSize;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool dtNavMeshHeaderSwapEndian(unsigned char* data, const int /*dataSize*/)
|
||||
{
|
||||
dtMeshHeader* header = (dtMeshHeader*)data;
|
||||
|
||||
int swappedMagic = DT_NAVMESH_MAGIC;
|
||||
int swappedVersion = DT_NAVMESH_VERSION;
|
||||
dtSwapEndian(&swappedMagic);
|
||||
dtSwapEndian(&swappedVersion);
|
||||
|
||||
if ((header->magic != DT_NAVMESH_MAGIC || header->version != DT_NAVMESH_VERSION) &&
|
||||
(header->magic != swappedMagic || header->version != swappedVersion))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
dtSwapEndian(&header->magic);
|
||||
dtSwapEndian(&header->version);
|
||||
dtSwapEndian(&header->x);
|
||||
dtSwapEndian(&header->y);
|
||||
dtSwapEndian(&header->layer);
|
||||
dtSwapEndian(&header->userId);
|
||||
dtSwapEndian(&header->polyCount);
|
||||
dtSwapEndian(&header->vertCount);
|
||||
dtSwapEndian(&header->maxLinkCount);
|
||||
dtSwapEndian(&header->detailMeshCount);
|
||||
dtSwapEndian(&header->detailVertCount);
|
||||
dtSwapEndian(&header->detailTriCount);
|
||||
dtSwapEndian(&header->bvNodeCount);
|
||||
dtSwapEndian(&header->offMeshConCount);
|
||||
dtSwapEndian(&header->offMeshBase);
|
||||
dtSwapEndian(&header->walkableHeight);
|
||||
dtSwapEndian(&header->walkableRadius);
|
||||
dtSwapEndian(&header->walkableClimb);
|
||||
dtSwapEndian(&header->bmin[0]);
|
||||
dtSwapEndian(&header->bmin[1]);
|
||||
dtSwapEndian(&header->bmin[2]);
|
||||
dtSwapEndian(&header->bmax[0]);
|
||||
dtSwapEndian(&header->bmax[1]);
|
||||
dtSwapEndian(&header->bmax[2]);
|
||||
dtSwapEndian(&header->bvQuantFactor);
|
||||
|
||||
// Freelist index and pointers are updated when tile is added, no need to swap.
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/// @par
|
||||
///
|
||||
/// @warning This function assumes that the header is in the correct endianess already.
|
||||
/// Call #dtNavMeshHeaderSwapEndian() first on the data if the data is expected to be in wrong endianess
|
||||
/// to start with. Call #dtNavMeshHeaderSwapEndian() after the data has been swapped if converting from
|
||||
/// native to foreign endianess.
|
||||
bool dtNavMeshDataSwapEndian(unsigned char* data, const int /*dataSize*/)
|
||||
{
|
||||
// Make sure the data is in right format.
|
||||
dtMeshHeader* header = (dtMeshHeader*)data;
|
||||
if (header->magic != DT_NAVMESH_MAGIC)
|
||||
return false;
|
||||
if (header->version != DT_NAVMESH_VERSION)
|
||||
return false;
|
||||
|
||||
// Patch header pointers.
|
||||
const int headerSize = dtAlign4(sizeof(dtMeshHeader));
|
||||
const int vertsSize = dtAlign4(sizeof(float)*3*header->vertCount);
|
||||
const int polysSize = dtAlign4(sizeof(dtPoly)*header->polyCount);
|
||||
const int linksSize = dtAlign4(sizeof(dtLink)*(header->maxLinkCount));
|
||||
const int detailMeshesSize = dtAlign4(sizeof(dtPolyDetail)*header->detailMeshCount);
|
||||
const int detailVertsSize = dtAlign4(sizeof(float)*3*header->detailVertCount);
|
||||
const int detailTrisSize = dtAlign4(sizeof(unsigned char)*4*header->detailTriCount);
|
||||
const int bvtreeSize = dtAlign4(sizeof(dtBVNode)*header->bvNodeCount);
|
||||
const int offMeshLinksSize = dtAlign4(sizeof(dtOffMeshConnection)*header->offMeshConCount);
|
||||
|
||||
unsigned char* d = data + headerSize;
|
||||
float* verts = dtGetThenAdvanceBufferPointer<float>(d, vertsSize);
|
||||
dtPoly* polys = dtGetThenAdvanceBufferPointer<dtPoly>(d, polysSize);
|
||||
d += linksSize; // Ignore links; they technically should be endian-swapped but all their data is overwritten on load anyway.
|
||||
//dtLink* links = dtGetThenAdvanceBufferPointer<dtLink>(d, linksSize);
|
||||
dtPolyDetail* detailMeshes = dtGetThenAdvanceBufferPointer<dtPolyDetail>(d, detailMeshesSize);
|
||||
float* detailVerts = dtGetThenAdvanceBufferPointer<float>(d, detailVertsSize);
|
||||
d += detailTrisSize; // Ignore detail tris; single bytes can't be endian-swapped.
|
||||
//unsigned char* detailTris = dtGetThenAdvanceBufferPointer<unsigned char>(d, detailTrisSize);
|
||||
dtBVNode* bvTree = dtGetThenAdvanceBufferPointer<dtBVNode>(d, bvtreeSize);
|
||||
dtOffMeshConnection* offMeshCons = dtGetThenAdvanceBufferPointer<dtOffMeshConnection>(d, offMeshLinksSize);
|
||||
|
||||
// Vertices
|
||||
for (int i = 0; i < header->vertCount*3; ++i)
|
||||
{
|
||||
dtSwapEndian(&verts[i]);
|
||||
}
|
||||
|
||||
// Polys
|
||||
for (int i = 0; i < header->polyCount; ++i)
|
||||
{
|
||||
dtPoly* p = &polys[i];
|
||||
// poly->firstLink is update when tile is added, no need to swap.
|
||||
for (int j = 0; j < DT_VERTS_PER_POLYGON; ++j)
|
||||
{
|
||||
dtSwapEndian(&p->verts[j]);
|
||||
dtSwapEndian(&p->neis[j]);
|
||||
}
|
||||
dtSwapEndian(&p->flags);
|
||||
}
|
||||
|
||||
// Links are rebuild when tile is added, no need to swap.
|
||||
|
||||
// Detail meshes
|
||||
for (int i = 0; i < header->detailMeshCount; ++i)
|
||||
{
|
||||
dtPolyDetail* pd = &detailMeshes[i];
|
||||
dtSwapEndian(&pd->vertBase);
|
||||
dtSwapEndian(&pd->triBase);
|
||||
}
|
||||
|
||||
// Detail verts
|
||||
for (int i = 0; i < header->detailVertCount*3; ++i)
|
||||
{
|
||||
dtSwapEndian(&detailVerts[i]);
|
||||
}
|
||||
|
||||
// BV-tree
|
||||
for (int i = 0; i < header->bvNodeCount; ++i)
|
||||
{
|
||||
dtBVNode* node = &bvTree[i];
|
||||
for (int j = 0; j < 3; ++j)
|
||||
{
|
||||
dtSwapEndian(&node->bmin[j]);
|
||||
dtSwapEndian(&node->bmax[j]);
|
||||
}
|
||||
dtSwapEndian(&node->i);
|
||||
}
|
||||
|
||||
// Off-mesh Connections.
|
||||
for (int i = 0; i < header->offMeshConCount; ++i)
|
||||
{
|
||||
dtOffMeshConnection* con = &offMeshCons[i];
|
||||
for (int j = 0; j < 6; ++j)
|
||||
dtSwapEndian(&con->pos[j]);
|
||||
dtSwapEndian(&con->rad);
|
||||
dtSwapEndian(&con->poly);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
BIN
modules/detour/thirdparty/Detour/Source/DetourNavMeshBuilder.x11.debug.64.o
vendored
Normal file
BIN
modules/detour/thirdparty/Detour/Source/DetourNavMeshBuilder.x11.debug.64.o
vendored
Normal file
Binary file not shown.
BIN
modules/detour/thirdparty/Detour/Source/DetourNavMeshBuilder.x11.opt.64.o
vendored
Normal file
BIN
modules/detour/thirdparty/Detour/Source/DetourNavMeshBuilder.x11.opt.64.o
vendored
Normal file
Binary file not shown.
BIN
modules/detour/thirdparty/Detour/Source/DetourNavMeshBuilder.x11.opt.debug.64.o
vendored
Normal file
BIN
modules/detour/thirdparty/Detour/Source/DetourNavMeshBuilder.x11.opt.debug.64.o
vendored
Normal file
Binary file not shown.
BIN
modules/detour/thirdparty/Detour/Source/DetourNavMeshBuilder.x11.opt.tools.64.o
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Normal file
BIN
modules/detour/thirdparty/Detour/Source/DetourNavMeshBuilder.x11.opt.tools.64.o
vendored
Normal file
Binary file not shown.
BIN
modules/detour/thirdparty/Detour/Source/DetourNavMeshBuilder.x11.tools.64.o
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Normal file
BIN
modules/detour/thirdparty/Detour/Source/DetourNavMeshBuilder.x11.tools.64.o
vendored
Normal file
Binary file not shown.
3679
modules/detour/thirdparty/Detour/Source/DetourNavMeshQuery.cpp
vendored
Normal file
3679
modules/detour/thirdparty/Detour/Source/DetourNavMeshQuery.cpp
vendored
Normal file
File diff suppressed because it is too large
Load Diff
BIN
modules/detour/thirdparty/Detour/Source/DetourNavMeshQuery.x11.debug.64.o
vendored
Normal file
BIN
modules/detour/thirdparty/Detour/Source/DetourNavMeshQuery.x11.debug.64.o
vendored
Normal file
Binary file not shown.
BIN
modules/detour/thirdparty/Detour/Source/DetourNavMeshQuery.x11.opt.64.o
vendored
Normal file
BIN
modules/detour/thirdparty/Detour/Source/DetourNavMeshQuery.x11.opt.64.o
vendored
Normal file
Binary file not shown.
BIN
modules/detour/thirdparty/Detour/Source/DetourNavMeshQuery.x11.opt.debug.64.o
vendored
Normal file
BIN
modules/detour/thirdparty/Detour/Source/DetourNavMeshQuery.x11.opt.debug.64.o
vendored
Normal file
Binary file not shown.
BIN
modules/detour/thirdparty/Detour/Source/DetourNavMeshQuery.x11.opt.tools.64.o
vendored
Normal file
BIN
modules/detour/thirdparty/Detour/Source/DetourNavMeshQuery.x11.opt.tools.64.o
vendored
Normal file
Binary file not shown.
BIN
modules/detour/thirdparty/Detour/Source/DetourNavMeshQuery.x11.tools.64.o
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Normal file
BIN
modules/detour/thirdparty/Detour/Source/DetourNavMeshQuery.x11.tools.64.o
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Normal file
Binary file not shown.
200
modules/detour/thirdparty/Detour/Source/DetourNode.cpp
vendored
Normal file
200
modules/detour/thirdparty/Detour/Source/DetourNode.cpp
vendored
Normal file
@@ -0,0 +1,200 @@
|
||||
//
|
||||
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#include "DetourNode.h"
|
||||
#include "DetourAlloc.h"
|
||||
#include "DetourAssert.h"
|
||||
#include "DetourCommon.h"
|
||||
#include <string.h>
|
||||
|
||||
#ifdef DT_POLYREF64
|
||||
// From Thomas Wang, https://gist.github.com/badboy/6267743
|
||||
inline unsigned int dtHashRef(dtPolyRef a)
|
||||
{
|
||||
a = (~a) + (a << 18); // a = (a << 18) - a - 1;
|
||||
a = a ^ (a >> 31);
|
||||
a = a * 21; // a = (a + (a << 2)) + (a << 4);
|
||||
a = a ^ (a >> 11);
|
||||
a = a + (a << 6);
|
||||
a = a ^ (a >> 22);
|
||||
return (unsigned int)a;
|
||||
}
|
||||
#else
|
||||
inline unsigned int dtHashRef(dtPolyRef a)
|
||||
{
|
||||
a += ~(a<<15);
|
||||
a ^= (a>>10);
|
||||
a += (a<<3);
|
||||
a ^= (a>>6);
|
||||
a += ~(a<<11);
|
||||
a ^= (a>>16);
|
||||
return (unsigned int)a;
|
||||
}
|
||||
#endif
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
dtNodePool::dtNodePool(int maxNodes, int hashSize) :
|
||||
m_nodes(0),
|
||||
m_first(0),
|
||||
m_next(0),
|
||||
m_maxNodes(maxNodes),
|
||||
m_hashSize(hashSize),
|
||||
m_nodeCount(0)
|
||||
{
|
||||
dtAssert(dtNextPow2(m_hashSize) == (unsigned int)m_hashSize);
|
||||
// pidx is special as 0 means "none" and 1 is the first node. For that reason
|
||||
// we have 1 fewer nodes available than the number of values it can contain.
|
||||
dtAssert(m_maxNodes > 0 && m_maxNodes <= DT_NULL_IDX && m_maxNodes <= (1 << DT_NODE_PARENT_BITS) - 1);
|
||||
|
||||
m_nodes = (dtNode*)dtAlloc(sizeof(dtNode)*m_maxNodes, DT_ALLOC_PERM);
|
||||
m_next = (dtNodeIndex*)dtAlloc(sizeof(dtNodeIndex)*m_maxNodes, DT_ALLOC_PERM);
|
||||
m_first = (dtNodeIndex*)dtAlloc(sizeof(dtNodeIndex)*hashSize, DT_ALLOC_PERM);
|
||||
|
||||
dtAssert(m_nodes);
|
||||
dtAssert(m_next);
|
||||
dtAssert(m_first);
|
||||
|
||||
memset(m_first, 0xff, sizeof(dtNodeIndex)*m_hashSize);
|
||||
memset(m_next, 0xff, sizeof(dtNodeIndex)*m_maxNodes);
|
||||
}
|
||||
|
||||
dtNodePool::~dtNodePool()
|
||||
{
|
||||
dtFree(m_nodes);
|
||||
dtFree(m_next);
|
||||
dtFree(m_first);
|
||||
}
|
||||
|
||||
void dtNodePool::clear()
|
||||
{
|
||||
memset(m_first, 0xff, sizeof(dtNodeIndex)*m_hashSize);
|
||||
m_nodeCount = 0;
|
||||
}
|
||||
|
||||
unsigned int dtNodePool::findNodes(dtPolyRef id, dtNode** nodes, const int maxNodes)
|
||||
{
|
||||
int n = 0;
|
||||
unsigned int bucket = dtHashRef(id) & (m_hashSize-1);
|
||||
dtNodeIndex i = m_first[bucket];
|
||||
while (i != DT_NULL_IDX)
|
||||
{
|
||||
if (m_nodes[i].id == id)
|
||||
{
|
||||
if (n >= maxNodes)
|
||||
return n;
|
||||
nodes[n++] = &m_nodes[i];
|
||||
}
|
||||
i = m_next[i];
|
||||
}
|
||||
|
||||
return n;
|
||||
}
|
||||
|
||||
dtNode* dtNodePool::findNode(dtPolyRef id, unsigned char state)
|
||||
{
|
||||
unsigned int bucket = dtHashRef(id) & (m_hashSize-1);
|
||||
dtNodeIndex i = m_first[bucket];
|
||||
while (i != DT_NULL_IDX)
|
||||
{
|
||||
if (m_nodes[i].id == id && m_nodes[i].state == state)
|
||||
return &m_nodes[i];
|
||||
i = m_next[i];
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
dtNode* dtNodePool::getNode(dtPolyRef id, unsigned char state)
|
||||
{
|
||||
unsigned int bucket = dtHashRef(id) & (m_hashSize-1);
|
||||
dtNodeIndex i = m_first[bucket];
|
||||
dtNode* node = 0;
|
||||
while (i != DT_NULL_IDX)
|
||||
{
|
||||
if (m_nodes[i].id == id && m_nodes[i].state == state)
|
||||
return &m_nodes[i];
|
||||
i = m_next[i];
|
||||
}
|
||||
|
||||
if (m_nodeCount >= m_maxNodes)
|
||||
return 0;
|
||||
|
||||
i = (dtNodeIndex)m_nodeCount;
|
||||
m_nodeCount++;
|
||||
|
||||
// Init node
|
||||
node = &m_nodes[i];
|
||||
node->pidx = 0;
|
||||
node->cost = 0;
|
||||
node->total = 0;
|
||||
node->id = id;
|
||||
node->state = state;
|
||||
node->flags = 0;
|
||||
|
||||
m_next[i] = m_first[bucket];
|
||||
m_first[bucket] = i;
|
||||
|
||||
return node;
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
dtNodeQueue::dtNodeQueue(int n) :
|
||||
m_heap(0),
|
||||
m_capacity(n),
|
||||
m_size(0)
|
||||
{
|
||||
dtAssert(m_capacity > 0);
|
||||
|
||||
m_heap = (dtNode**)dtAlloc(sizeof(dtNode*)*(m_capacity+1), DT_ALLOC_PERM);
|
||||
dtAssert(m_heap);
|
||||
}
|
||||
|
||||
dtNodeQueue::~dtNodeQueue()
|
||||
{
|
||||
dtFree(m_heap);
|
||||
}
|
||||
|
||||
void dtNodeQueue::bubbleUp(int i, dtNode* node)
|
||||
{
|
||||
int parent = (i-1)/2;
|
||||
// note: (index > 0) means there is a parent
|
||||
while ((i > 0) && (m_heap[parent]->total > node->total))
|
||||
{
|
||||
m_heap[i] = m_heap[parent];
|
||||
i = parent;
|
||||
parent = (i-1)/2;
|
||||
}
|
||||
m_heap[i] = node;
|
||||
}
|
||||
|
||||
void dtNodeQueue::trickleDown(int i, dtNode* node)
|
||||
{
|
||||
int child = (i*2)+1;
|
||||
while (child < m_size)
|
||||
{
|
||||
if (((child+1) < m_size) &&
|
||||
(m_heap[child]->total > m_heap[child+1]->total))
|
||||
{
|
||||
child++;
|
||||
}
|
||||
m_heap[i] = m_heap[child];
|
||||
i = child;
|
||||
child = (i*2)+1;
|
||||
}
|
||||
bubbleUp(i, node);
|
||||
}
|
||||
BIN
modules/detour/thirdparty/Detour/Source/DetourNode.x11.debug.64.o
vendored
Normal file
BIN
modules/detour/thirdparty/Detour/Source/DetourNode.x11.debug.64.o
vendored
Normal file
Binary file not shown.
BIN
modules/detour/thirdparty/Detour/Source/DetourNode.x11.opt.64.o
vendored
Normal file
BIN
modules/detour/thirdparty/Detour/Source/DetourNode.x11.opt.64.o
vendored
Normal file
Binary file not shown.
BIN
modules/detour/thirdparty/Detour/Source/DetourNode.x11.opt.debug.64.o
vendored
Normal file
BIN
modules/detour/thirdparty/Detour/Source/DetourNode.x11.opt.debug.64.o
vendored
Normal file
Binary file not shown.
BIN
modules/detour/thirdparty/Detour/Source/DetourNode.x11.opt.tools.64.o
vendored
Normal file
BIN
modules/detour/thirdparty/Detour/Source/DetourNode.x11.opt.tools.64.o
vendored
Normal file
Binary file not shown.
BIN
modules/detour/thirdparty/Detour/Source/DetourNode.x11.tools.64.o
vendored
Normal file
BIN
modules/detour/thirdparty/Detour/Source/DetourNode.x11.tools.64.o
vendored
Normal file
Binary file not shown.
460
modules/detour/thirdparty/DetourCrowd/Include/DetourCrowd.h
vendored
Normal file
460
modules/detour/thirdparty/DetourCrowd/Include/DetourCrowd.h
vendored
Normal file
@@ -0,0 +1,460 @@
|
||||
//
|
||||
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#ifndef DETOURCROWD_H
|
||||
#define DETOURCROWD_H
|
||||
|
||||
#include "DetourNavMeshQuery.h"
|
||||
#include "DetourObstacleAvoidance.h"
|
||||
#include "DetourLocalBoundary.h"
|
||||
#include "DetourPathCorridor.h"
|
||||
#include "DetourProximityGrid.h"
|
||||
#include "DetourPathQueue.h"
|
||||
|
||||
/// The maximum number of neighbors that a crowd agent can take into account
|
||||
/// for steering decisions.
|
||||
/// @ingroup crowd
|
||||
static const int DT_CROWDAGENT_MAX_NEIGHBOURS = 6;
|
||||
|
||||
/// The maximum number of corners a crowd agent will look ahead in the path.
|
||||
/// This value is used for sizing the crowd agent corner buffers.
|
||||
/// Due to the behavior of the crowd manager, the actual number of useful
|
||||
/// corners will be one less than this number.
|
||||
/// @ingroup crowd
|
||||
static const int DT_CROWDAGENT_MAX_CORNERS = 4;
|
||||
|
||||
/// The maximum number of crowd avoidance configurations supported by the
|
||||
/// crowd manager.
|
||||
/// @ingroup crowd
|
||||
/// @see dtObstacleAvoidanceParams, dtCrowd::setObstacleAvoidanceParams(), dtCrowd::getObstacleAvoidanceParams(),
|
||||
/// dtCrowdAgentParams::obstacleAvoidanceType
|
||||
static const int DT_CROWD_MAX_OBSTAVOIDANCE_PARAMS = 8;
|
||||
|
||||
/// The maximum number of query filter types supported by the crowd manager.
|
||||
/// @ingroup crowd
|
||||
/// @see dtQueryFilter, dtCrowd::getFilter() dtCrowd::getEditableFilter(),
|
||||
/// dtCrowdAgentParams::queryFilterType
|
||||
static const int DT_CROWD_MAX_QUERY_FILTER_TYPE = 16;
|
||||
|
||||
/// Provides neighbor data for agents managed by the crowd.
|
||||
/// @ingroup crowd
|
||||
/// @see dtCrowdAgent::neis, dtCrowd
|
||||
struct dtCrowdNeighbour
|
||||
{
|
||||
int idx; ///< The index of the neighbor in the crowd.
|
||||
float dist; ///< The distance between the current agent and the neighbor.
|
||||
};
|
||||
|
||||
/// The type of navigation mesh polygon the agent is currently traversing.
|
||||
/// @ingroup crowd
|
||||
enum CrowdAgentState
|
||||
{
|
||||
DT_CROWDAGENT_STATE_INVALID, ///< The agent is not in a valid state.
|
||||
DT_CROWDAGENT_STATE_WALKING, ///< The agent is traversing a normal navigation mesh polygon.
|
||||
DT_CROWDAGENT_STATE_OFFMESH, ///< The agent is traversing an off-mesh connection.
|
||||
};
|
||||
|
||||
/// Configuration parameters for a crowd agent.
|
||||
/// @ingroup crowd
|
||||
struct dtCrowdAgentParams
|
||||
{
|
||||
float radius; ///< Agent radius. [Limit: >= 0]
|
||||
float height; ///< Agent height. [Limit: > 0]
|
||||
float maxAcceleration; ///< Maximum allowed acceleration. [Limit: >= 0]
|
||||
float maxSpeed; ///< Maximum allowed speed. [Limit: >= 0]
|
||||
|
||||
/// Defines how close a collision element must be before it is considered for steering behaviors. [Limits: > 0]
|
||||
float collisionQueryRange;
|
||||
|
||||
float pathOptimizationRange; ///< The path visibility optimization range. [Limit: > 0]
|
||||
|
||||
/// How aggresive the agent manager should be at avoiding collisions with this agent. [Limit: >= 0]
|
||||
float separationWeight;
|
||||
|
||||
/// Flags that impact steering behavior. (See: #UpdateFlags)
|
||||
unsigned char updateFlags;
|
||||
|
||||
/// The index of the avoidance configuration to use for the agent.
|
||||
/// [Limits: 0 <= value <= #DT_CROWD_MAX_OBSTAVOIDANCE_PARAMS]
|
||||
unsigned char obstacleAvoidanceType;
|
||||
|
||||
/// The index of the query filter used by this agent.
|
||||
unsigned char queryFilterType;
|
||||
|
||||
/// User defined data attached to the agent.
|
||||
void* userData;
|
||||
};
|
||||
|
||||
enum MoveRequestState
|
||||
{
|
||||
DT_CROWDAGENT_TARGET_NONE = 0,
|
||||
DT_CROWDAGENT_TARGET_FAILED,
|
||||
DT_CROWDAGENT_TARGET_VALID,
|
||||
DT_CROWDAGENT_TARGET_REQUESTING,
|
||||
DT_CROWDAGENT_TARGET_WAITING_FOR_QUEUE,
|
||||
DT_CROWDAGENT_TARGET_WAITING_FOR_PATH,
|
||||
DT_CROWDAGENT_TARGET_VELOCITY,
|
||||
};
|
||||
|
||||
/// Represents an agent managed by a #dtCrowd object.
|
||||
/// @ingroup crowd
|
||||
struct dtCrowdAgent
|
||||
{
|
||||
/// True if the agent is active, false if the agent is in an unused slot in the agent pool.
|
||||
bool active;
|
||||
|
||||
/// The type of mesh polygon the agent is traversing. (See: #CrowdAgentState)
|
||||
unsigned char state;
|
||||
|
||||
/// True if the agent has valid path (targetState == DT_CROWDAGENT_TARGET_VALID) and the path does not lead to the requested position, else false.
|
||||
bool partial;
|
||||
|
||||
/// The path corridor the agent is using.
|
||||
dtPathCorridor corridor;
|
||||
|
||||
/// The local boundary data for the agent.
|
||||
dtLocalBoundary boundary;
|
||||
|
||||
/// Time since the agent's path corridor was optimized.
|
||||
float topologyOptTime;
|
||||
|
||||
/// The known neighbors of the agent.
|
||||
dtCrowdNeighbour neis[DT_CROWDAGENT_MAX_NEIGHBOURS];
|
||||
|
||||
/// The number of neighbors.
|
||||
int nneis;
|
||||
|
||||
/// The desired speed.
|
||||
float desiredSpeed;
|
||||
|
||||
float npos[3]; ///< The current agent position. [(x, y, z)]
|
||||
float disp[3]; ///< A temporary value used to accumulate agent displacement during iterative collision resolution. [(x, y, z)]
|
||||
float dvel[3]; ///< The desired velocity of the agent. Based on the current path, calculated from scratch each frame. [(x, y, z)]
|
||||
float nvel[3]; ///< The desired velocity adjusted by obstacle avoidance, calculated from scratch each frame. [(x, y, z)]
|
||||
float vel[3]; ///< The actual velocity of the agent. The change from nvel -> vel is constrained by max acceleration. [(x, y, z)]
|
||||
|
||||
/// The agent's configuration parameters.
|
||||
dtCrowdAgentParams params;
|
||||
|
||||
/// The local path corridor corners for the agent. (Staight path.) [(x, y, z) * #ncorners]
|
||||
float cornerVerts[DT_CROWDAGENT_MAX_CORNERS*3];
|
||||
|
||||
/// The local path corridor corner flags. (See: #dtStraightPathFlags) [(flags) * #ncorners]
|
||||
unsigned char cornerFlags[DT_CROWDAGENT_MAX_CORNERS];
|
||||
|
||||
/// The reference id of the polygon being entered at the corner. [(polyRef) * #ncorners]
|
||||
dtPolyRef cornerPolys[DT_CROWDAGENT_MAX_CORNERS];
|
||||
|
||||
/// The number of corners.
|
||||
int ncorners;
|
||||
|
||||
unsigned char targetState; ///< State of the movement request.
|
||||
dtPolyRef targetRef; ///< Target polyref of the movement request.
|
||||
float targetPos[3]; ///< Target position of the movement request (or velocity in case of DT_CROWDAGENT_TARGET_VELOCITY).
|
||||
dtPathQueueRef targetPathqRef; ///< Path finder ref.
|
||||
bool targetReplan; ///< Flag indicating that the current path is being replanned.
|
||||
float targetReplanTime; /// <Time since the agent's target was replanned.
|
||||
};
|
||||
|
||||
struct dtCrowdAgentAnimation
|
||||
{
|
||||
bool active;
|
||||
float initPos[3], startPos[3], endPos[3];
|
||||
dtPolyRef polyRef;
|
||||
float t, tmax;
|
||||
};
|
||||
|
||||
/// Crowd agent update flags.
|
||||
/// @ingroup crowd
|
||||
/// @see dtCrowdAgentParams::updateFlags
|
||||
enum UpdateFlags
|
||||
{
|
||||
DT_CROWD_ANTICIPATE_TURNS = 1,
|
||||
DT_CROWD_OBSTACLE_AVOIDANCE = 2,
|
||||
DT_CROWD_SEPARATION = 4,
|
||||
DT_CROWD_OPTIMIZE_VIS = 8, ///< Use #dtPathCorridor::optimizePathVisibility() to optimize the agent path.
|
||||
DT_CROWD_OPTIMIZE_TOPO = 16, ///< Use dtPathCorridor::optimizePathTopology() to optimize the agent path.
|
||||
};
|
||||
|
||||
struct dtCrowdAgentDebugInfo
|
||||
{
|
||||
int idx;
|
||||
float optStart[3], optEnd[3];
|
||||
dtObstacleAvoidanceDebugData* vod;
|
||||
};
|
||||
|
||||
/// Provides local steering behaviors for a group of agents.
|
||||
/// @ingroup crowd
|
||||
class dtCrowd
|
||||
{
|
||||
int m_maxAgents;
|
||||
dtCrowdAgent* m_agents;
|
||||
dtCrowdAgent** m_activeAgents;
|
||||
dtCrowdAgentAnimation* m_agentAnims;
|
||||
|
||||
dtPathQueue m_pathq;
|
||||
|
||||
dtObstacleAvoidanceParams m_obstacleQueryParams[DT_CROWD_MAX_OBSTAVOIDANCE_PARAMS];
|
||||
dtObstacleAvoidanceQuery* m_obstacleQuery;
|
||||
|
||||
dtProximityGrid* m_grid;
|
||||
|
||||
dtPolyRef* m_pathResult;
|
||||
int m_maxPathResult;
|
||||
|
||||
float m_agentPlacementHalfExtents[3];
|
||||
|
||||
dtQueryFilter m_filters[DT_CROWD_MAX_QUERY_FILTER_TYPE];
|
||||
|
||||
float m_maxAgentRadius;
|
||||
|
||||
int m_velocitySampleCount;
|
||||
|
||||
dtNavMeshQuery* m_navquery;
|
||||
|
||||
void updateTopologyOptimization(dtCrowdAgent** agents, const int nagents, const float dt);
|
||||
void updateMoveRequest(const float dt);
|
||||
void checkPathValidity(dtCrowdAgent** agents, const int nagents, const float dt);
|
||||
|
||||
inline int getAgentIndex(const dtCrowdAgent* agent) const { return (int)(agent - m_agents); }
|
||||
|
||||
bool requestMoveTargetReplan(const int idx, dtPolyRef ref, const float* pos);
|
||||
|
||||
void purge();
|
||||
|
||||
public:
|
||||
dtCrowd();
|
||||
~dtCrowd();
|
||||
|
||||
/// Initializes the crowd.
|
||||
/// @param[in] maxAgents The maximum number of agents the crowd can manage. [Limit: >= 1]
|
||||
/// @param[in] maxAgentRadius The maximum radius of any agent that will be added to the crowd. [Limit: > 0]
|
||||
/// @param[in] nav The navigation mesh to use for planning.
|
||||
/// @return True if the initialization succeeded.
|
||||
bool init(const int maxAgents, const float maxAgentRadius, dtNavMesh* nav);
|
||||
|
||||
/// Sets the shared avoidance configuration for the specified index.
|
||||
/// @param[in] idx The index. [Limits: 0 <= value < #DT_CROWD_MAX_OBSTAVOIDANCE_PARAMS]
|
||||
/// @param[in] params The new configuration.
|
||||
void setObstacleAvoidanceParams(const int idx, const dtObstacleAvoidanceParams* params);
|
||||
|
||||
/// Gets the shared avoidance configuration for the specified index.
|
||||
/// @param[in] idx The index of the configuration to retreive.
|
||||
/// [Limits: 0 <= value < #DT_CROWD_MAX_OBSTAVOIDANCE_PARAMS]
|
||||
/// @return The requested configuration.
|
||||
const dtObstacleAvoidanceParams* getObstacleAvoidanceParams(const int idx) const;
|
||||
|
||||
/// Gets the specified agent from the pool.
|
||||
/// @param[in] idx The agent index. [Limits: 0 <= value < #getAgentCount()]
|
||||
/// @return The requested agent.
|
||||
const dtCrowdAgent* getAgent(const int idx);
|
||||
|
||||
/// Gets the specified agent from the pool.
|
||||
/// @param[in] idx The agent index. [Limits: 0 <= value < #getAgentCount()]
|
||||
/// @return The requested agent.
|
||||
dtCrowdAgent* getEditableAgent(const int idx);
|
||||
|
||||
/// The maximum number of agents that can be managed by the object.
|
||||
/// @return The maximum number of agents.
|
||||
int getAgentCount() const;
|
||||
|
||||
/// Adds a new agent to the crowd.
|
||||
/// @param[in] pos The requested position of the agent. [(x, y, z)]
|
||||
/// @param[in] params The configutation of the agent.
|
||||
/// @return The index of the agent in the agent pool. Or -1 if the agent could not be added.
|
||||
int addAgent(const float* pos, const dtCrowdAgentParams* params);
|
||||
|
||||
/// Updates the specified agent's configuration.
|
||||
/// @param[in] idx The agent index. [Limits: 0 <= value < #getAgentCount()]
|
||||
/// @param[in] params The new agent configuration.
|
||||
void updateAgentParameters(const int idx, const dtCrowdAgentParams* params);
|
||||
|
||||
/// Removes the agent from the crowd.
|
||||
/// @param[in] idx The agent index. [Limits: 0 <= value < #getAgentCount()]
|
||||
void removeAgent(const int idx);
|
||||
|
||||
/// Submits a new move request for the specified agent.
|
||||
/// @param[in] idx The agent index. [Limits: 0 <= value < #getAgentCount()]
|
||||
/// @param[in] ref The position's polygon reference.
|
||||
/// @param[in] pos The position within the polygon. [(x, y, z)]
|
||||
/// @return True if the request was successfully submitted.
|
||||
bool requestMoveTarget(const int idx, dtPolyRef ref, const float* pos);
|
||||
|
||||
/// Submits a new move request for the specified agent.
|
||||
/// @param[in] idx The agent index. [Limits: 0 <= value < #getAgentCount()]
|
||||
/// @param[in] vel The movement velocity. [(x, y, z)]
|
||||
/// @return True if the request was successfully submitted.
|
||||
bool requestMoveVelocity(const int idx, const float* vel);
|
||||
|
||||
/// Resets any request for the specified agent.
|
||||
/// @param[in] idx The agent index. [Limits: 0 <= value < #getAgentCount()]
|
||||
/// @return True if the request was successfully reseted.
|
||||
bool resetMoveTarget(const int idx);
|
||||
|
||||
/// Gets the active agents int the agent pool.
|
||||
/// @param[out] agents An array of agent pointers. [(#dtCrowdAgent *) * maxAgents]
|
||||
/// @param[in] maxAgents The size of the crowd agent array.
|
||||
/// @return The number of agents returned in @p agents.
|
||||
int getActiveAgents(dtCrowdAgent** agents, const int maxAgents);
|
||||
|
||||
/// Updates the steering and positions of all agents.
|
||||
/// @param[in] dt The time, in seconds, to update the simulation. [Limit: > 0]
|
||||
/// @param[out] debug A debug object to load with debug information. [Opt]
|
||||
void update(const float dt, dtCrowdAgentDebugInfo* debug);
|
||||
|
||||
/// Gets the filter used by the crowd.
|
||||
/// @return The filter used by the crowd.
|
||||
inline const dtQueryFilter* getFilter(const int i) const { return (i >= 0 && i < DT_CROWD_MAX_QUERY_FILTER_TYPE) ? &m_filters[i] : 0; }
|
||||
|
||||
/// Gets the filter used by the crowd.
|
||||
/// @return The filter used by the crowd.
|
||||
inline dtQueryFilter* getEditableFilter(const int i) { return (i >= 0 && i < DT_CROWD_MAX_QUERY_FILTER_TYPE) ? &m_filters[i] : 0; }
|
||||
|
||||
/// Gets the search halfExtents [(x, y, z)] used by the crowd for query operations.
|
||||
/// @return The search halfExtents used by the crowd. [(x, y, z)]
|
||||
const float* getQueryHalfExtents() const { return m_agentPlacementHalfExtents; }
|
||||
|
||||
/// Same as getQueryHalfExtents. Left to maintain backwards compatibility.
|
||||
/// @return The search halfExtents used by the crowd. [(x, y, z)]
|
||||
const float* getQueryExtents() const { return m_agentPlacementHalfExtents; }
|
||||
|
||||
/// Gets the velocity sample count.
|
||||
/// @return The velocity sample count.
|
||||
inline int getVelocitySampleCount() const { return m_velocitySampleCount; }
|
||||
|
||||
/// Gets the crowd's proximity grid.
|
||||
/// @return The crowd's proximity grid.
|
||||
const dtProximityGrid* getGrid() const { return m_grid; }
|
||||
|
||||
/// Gets the crowd's path request queue.
|
||||
/// @return The crowd's path request queue.
|
||||
const dtPathQueue* getPathQueue() const { return &m_pathq; }
|
||||
|
||||
/// Gets the query object used by the crowd.
|
||||
const dtNavMeshQuery* getNavMeshQuery() const { return m_navquery; }
|
||||
|
||||
private:
|
||||
// Explicitly disabled copy constructor and copy assignment operator.
|
||||
dtCrowd(const dtCrowd&);
|
||||
dtCrowd& operator=(const dtCrowd&);
|
||||
};
|
||||
|
||||
/// Allocates a crowd object using the Detour allocator.
|
||||
/// @return A crowd object that is ready for initialization, or null on failure.
|
||||
/// @ingroup crowd
|
||||
dtCrowd* dtAllocCrowd();
|
||||
|
||||
/// Frees the specified crowd object using the Detour allocator.
|
||||
/// @param[in] ptr A crowd object allocated using #dtAllocCrowd
|
||||
/// @ingroup crowd
|
||||
void dtFreeCrowd(dtCrowd* ptr);
|
||||
|
||||
|
||||
#endif // DETOURCROWD_H
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// This section contains detailed documentation for members that don't have
|
||||
// a source file. It reduces clutter in the main section of the header.
|
||||
|
||||
/**
|
||||
|
||||
@defgroup crowd Crowd
|
||||
|
||||
Members in this module implement local steering and dynamic avoidance features.
|
||||
|
||||
The crowd is the big beast of the navigation features. It not only handles a
|
||||
lot of the path management for you, but also local steering and dynamic
|
||||
avoidance between members of the crowd. I.e. It can keep your agents from
|
||||
running into each other.
|
||||
|
||||
Main class: #dtCrowd
|
||||
|
||||
The #dtNavMeshQuery and #dtPathCorridor classes provide perfectly good, easy
|
||||
to use path planning features. But in the end they only give you points that
|
||||
your navigation client should be moving toward. When it comes to deciding things
|
||||
like agent velocity and steering to avoid other agents, that is up to you to
|
||||
implement. Unless, of course, you decide to use #dtCrowd.
|
||||
|
||||
Basically, you add an agent to the crowd, providing various configuration
|
||||
settings such as maximum speed and acceleration. You also provide a local
|
||||
target to more toward. The crowd manager then provides, with every update, the
|
||||
new agent position and velocity for the frame. The movement will be
|
||||
constrained to the navigation mesh, and steering will be applied to ensure
|
||||
agents managed by the crowd do not collide with each other.
|
||||
|
||||
This is very powerful feature set. But it comes with limitations.
|
||||
|
||||
The biggest limitation is that you must give control of the agent's position
|
||||
completely over to the crowd manager. You can update things like maximum speed
|
||||
and acceleration. But in order for the crowd manager to do its thing, it can't
|
||||
allow you to constantly be giving it overrides to position and velocity. So
|
||||
you give up direct control of the agent's movement. It belongs to the crowd.
|
||||
|
||||
The second biggest limitation revolves around the fact that the crowd manager
|
||||
deals with local planning. So the agent's target should never be more than
|
||||
256 polygons aways from its current position. If it is, you risk
|
||||
your agent failing to reach its target. So you may still need to do long
|
||||
distance planning and provide the crowd manager with intermediate targets.
|
||||
|
||||
Other significant limitations:
|
||||
|
||||
- All agents using the crowd manager will use the same #dtQueryFilter.
|
||||
- Crowd management is relatively expensive. The maximum agents under crowd
|
||||
management at any one time is between 20 and 30. A good place to start
|
||||
is a maximum of 25 agents for 0.5ms per frame.
|
||||
|
||||
@note This is a summary list of members. Use the index or search
|
||||
feature to find minor members.
|
||||
|
||||
@struct dtCrowdAgentParams
|
||||
@see dtCrowdAgent, dtCrowd::addAgent(), dtCrowd::updateAgentParameters()
|
||||
|
||||
@var dtCrowdAgentParams::obstacleAvoidanceType
|
||||
@par
|
||||
|
||||
#dtCrowd permits agents to use different avoidance configurations. This value
|
||||
is the index of the #dtObstacleAvoidanceParams within the crowd.
|
||||
|
||||
@see dtObstacleAvoidanceParams, dtCrowd::setObstacleAvoidanceParams(),
|
||||
dtCrowd::getObstacleAvoidanceParams()
|
||||
|
||||
@var dtCrowdAgentParams::collisionQueryRange
|
||||
@par
|
||||
|
||||
Collision elements include other agents and navigation mesh boundaries.
|
||||
|
||||
This value is often based on the agent radius and/or maximum speed. E.g. radius * 8
|
||||
|
||||
@var dtCrowdAgentParams::pathOptimizationRange
|
||||
@par
|
||||
|
||||
Only applicalbe if #updateFlags includes the #DT_CROWD_OPTIMIZE_VIS flag.
|
||||
|
||||
This value is often based on the agent radius. E.g. radius * 30
|
||||
|
||||
@see dtPathCorridor::optimizePathVisibility()
|
||||
|
||||
@var dtCrowdAgentParams::separationWeight
|
||||
@par
|
||||
|
||||
A higher value will result in agents trying to stay farther away from each other at
|
||||
the cost of more difficult steering in tight spaces.
|
||||
|
||||
*/
|
||||
|
||||
66
modules/detour/thirdparty/DetourCrowd/Include/DetourLocalBoundary.h
vendored
Normal file
66
modules/detour/thirdparty/DetourCrowd/Include/DetourLocalBoundary.h
vendored
Normal file
@@ -0,0 +1,66 @@
|
||||
//
|
||||
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#ifndef DETOURLOCALBOUNDARY_H
|
||||
#define DETOURLOCALBOUNDARY_H
|
||||
|
||||
#include "DetourNavMeshQuery.h"
|
||||
|
||||
|
||||
class dtLocalBoundary
|
||||
{
|
||||
static const int MAX_LOCAL_SEGS = 8;
|
||||
static const int MAX_LOCAL_POLYS = 16;
|
||||
|
||||
struct Segment
|
||||
{
|
||||
float s[6]; ///< Segment start/end
|
||||
float d; ///< Distance for pruning.
|
||||
};
|
||||
|
||||
float m_center[3];
|
||||
Segment m_segs[MAX_LOCAL_SEGS];
|
||||
int m_nsegs;
|
||||
|
||||
dtPolyRef m_polys[MAX_LOCAL_POLYS];
|
||||
int m_npolys;
|
||||
|
||||
void addSegment(const float dist, const float* s);
|
||||
|
||||
public:
|
||||
dtLocalBoundary();
|
||||
~dtLocalBoundary();
|
||||
|
||||
void reset();
|
||||
|
||||
void update(dtPolyRef ref, const float* pos, const float collisionQueryRange,
|
||||
dtNavMeshQuery* navquery, const dtQueryFilter* filter);
|
||||
|
||||
bool isValid(dtNavMeshQuery* navquery, const dtQueryFilter* filter);
|
||||
|
||||
inline const float* getCenter() const { return m_center; }
|
||||
inline int getSegmentCount() const { return m_nsegs; }
|
||||
inline const float* getSegment(int i) const { return m_segs[i].s; }
|
||||
|
||||
private:
|
||||
// Explicitly disabled copy constructor and copy assignment operator.
|
||||
dtLocalBoundary(const dtLocalBoundary&);
|
||||
dtLocalBoundary& operator=(const dtLocalBoundary&);
|
||||
};
|
||||
|
||||
#endif // DETOURLOCALBOUNDARY_H
|
||||
159
modules/detour/thirdparty/DetourCrowd/Include/DetourObstacleAvoidance.h
vendored
Normal file
159
modules/detour/thirdparty/DetourCrowd/Include/DetourObstacleAvoidance.h
vendored
Normal file
@@ -0,0 +1,159 @@
|
||||
//
|
||||
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#ifndef DETOUROBSTACLEAVOIDANCE_H
|
||||
#define DETOUROBSTACLEAVOIDANCE_H
|
||||
|
||||
struct dtObstacleCircle
|
||||
{
|
||||
float p[3]; ///< Position of the obstacle
|
||||
float vel[3]; ///< Velocity of the obstacle
|
||||
float dvel[3]; ///< Velocity of the obstacle
|
||||
float rad; ///< Radius of the obstacle
|
||||
float dp[3], np[3]; ///< Use for side selection during sampling.
|
||||
};
|
||||
|
||||
struct dtObstacleSegment
|
||||
{
|
||||
float p[3], q[3]; ///< End points of the obstacle segment
|
||||
bool touch;
|
||||
};
|
||||
|
||||
|
||||
class dtObstacleAvoidanceDebugData
|
||||
{
|
||||
public:
|
||||
dtObstacleAvoidanceDebugData();
|
||||
~dtObstacleAvoidanceDebugData();
|
||||
|
||||
bool init(const int maxSamples);
|
||||
void reset();
|
||||
void addSample(const float* vel, const float ssize, const float pen,
|
||||
const float vpen, const float vcpen, const float spen, const float tpen);
|
||||
|
||||
void normalizeSamples();
|
||||
|
||||
inline int getSampleCount() const { return m_nsamples; }
|
||||
inline const float* getSampleVelocity(const int i) const { return &m_vel[i*3]; }
|
||||
inline float getSampleSize(const int i) const { return m_ssize[i]; }
|
||||
inline float getSamplePenalty(const int i) const { return m_pen[i]; }
|
||||
inline float getSampleDesiredVelocityPenalty(const int i) const { return m_vpen[i]; }
|
||||
inline float getSampleCurrentVelocityPenalty(const int i) const { return m_vcpen[i]; }
|
||||
inline float getSamplePreferredSidePenalty(const int i) const { return m_spen[i]; }
|
||||
inline float getSampleCollisionTimePenalty(const int i) const { return m_tpen[i]; }
|
||||
|
||||
private:
|
||||
// Explicitly disabled copy constructor and copy assignment operator.
|
||||
dtObstacleAvoidanceDebugData(const dtObstacleAvoidanceDebugData&);
|
||||
dtObstacleAvoidanceDebugData& operator=(const dtObstacleAvoidanceDebugData&);
|
||||
|
||||
int m_nsamples;
|
||||
int m_maxSamples;
|
||||
float* m_vel;
|
||||
float* m_ssize;
|
||||
float* m_pen;
|
||||
float* m_vpen;
|
||||
float* m_vcpen;
|
||||
float* m_spen;
|
||||
float* m_tpen;
|
||||
};
|
||||
|
||||
dtObstacleAvoidanceDebugData* dtAllocObstacleAvoidanceDebugData();
|
||||
void dtFreeObstacleAvoidanceDebugData(dtObstacleAvoidanceDebugData* ptr);
|
||||
|
||||
|
||||
static const int DT_MAX_PATTERN_DIVS = 32; ///< Max numver of adaptive divs.
|
||||
static const int DT_MAX_PATTERN_RINGS = 4; ///< Max number of adaptive rings.
|
||||
|
||||
struct dtObstacleAvoidanceParams
|
||||
{
|
||||
float velBias;
|
||||
float weightDesVel;
|
||||
float weightCurVel;
|
||||
float weightSide;
|
||||
float weightToi;
|
||||
float horizTime;
|
||||
unsigned char gridSize; ///< grid
|
||||
unsigned char adaptiveDivs; ///< adaptive
|
||||
unsigned char adaptiveRings; ///< adaptive
|
||||
unsigned char adaptiveDepth; ///< adaptive
|
||||
};
|
||||
|
||||
class dtObstacleAvoidanceQuery
|
||||
{
|
||||
public:
|
||||
dtObstacleAvoidanceQuery();
|
||||
~dtObstacleAvoidanceQuery();
|
||||
|
||||
bool init(const int maxCircles, const int maxSegments);
|
||||
|
||||
void reset();
|
||||
|
||||
void addCircle(const float* pos, const float rad,
|
||||
const float* vel, const float* dvel);
|
||||
|
||||
void addSegment(const float* p, const float* q);
|
||||
|
||||
int sampleVelocityGrid(const float* pos, const float rad, const float vmax,
|
||||
const float* vel, const float* dvel, float* nvel,
|
||||
const dtObstacleAvoidanceParams* params,
|
||||
dtObstacleAvoidanceDebugData* debug = 0);
|
||||
|
||||
int sampleVelocityAdaptive(const float* pos, const float rad, const float vmax,
|
||||
const float* vel, const float* dvel, float* nvel,
|
||||
const dtObstacleAvoidanceParams* params,
|
||||
dtObstacleAvoidanceDebugData* debug = 0);
|
||||
|
||||
inline int getObstacleCircleCount() const { return m_ncircles; }
|
||||
const dtObstacleCircle* getObstacleCircle(const int i) { return &m_circles[i]; }
|
||||
|
||||
inline int getObstacleSegmentCount() const { return m_nsegments; }
|
||||
const dtObstacleSegment* getObstacleSegment(const int i) { return &m_segments[i]; }
|
||||
|
||||
private:
|
||||
// Explicitly disabled copy constructor and copy assignment operator.
|
||||
dtObstacleAvoidanceQuery(const dtObstacleAvoidanceQuery&);
|
||||
dtObstacleAvoidanceQuery& operator=(const dtObstacleAvoidanceQuery&);
|
||||
|
||||
void prepare(const float* pos, const float* dvel);
|
||||
|
||||
float processSample(const float* vcand, const float cs,
|
||||
const float* pos, const float rad,
|
||||
const float* vel, const float* dvel,
|
||||
const float minPenalty,
|
||||
dtObstacleAvoidanceDebugData* debug);
|
||||
|
||||
dtObstacleAvoidanceParams m_params;
|
||||
float m_invHorizTime;
|
||||
float m_vmax;
|
||||
float m_invVmax;
|
||||
|
||||
int m_maxCircles;
|
||||
dtObstacleCircle* m_circles;
|
||||
int m_ncircles;
|
||||
|
||||
int m_maxSegments;
|
||||
dtObstacleSegment* m_segments;
|
||||
int m_nsegments;
|
||||
};
|
||||
|
||||
dtObstacleAvoidanceQuery* dtAllocObstacleAvoidanceQuery();
|
||||
void dtFreeObstacleAvoidanceQuery(dtObstacleAvoidanceQuery* ptr);
|
||||
|
||||
|
||||
#endif // DETOUROBSTACLEAVOIDANCE_H
|
||||
151
modules/detour/thirdparty/DetourCrowd/Include/DetourPathCorridor.h
vendored
Normal file
151
modules/detour/thirdparty/DetourCrowd/Include/DetourPathCorridor.h
vendored
Normal file
@@ -0,0 +1,151 @@
|
||||
//
|
||||
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#ifndef DETOUTPATHCORRIDOR_H
|
||||
#define DETOUTPATHCORRIDOR_H
|
||||
|
||||
#include "DetourNavMeshQuery.h"
|
||||
|
||||
/// Represents a dynamic polygon corridor used to plan agent movement.
|
||||
/// @ingroup crowd, detour
|
||||
class dtPathCorridor
|
||||
{
|
||||
float m_pos[3];
|
||||
float m_target[3];
|
||||
|
||||
dtPolyRef* m_path;
|
||||
int m_npath;
|
||||
int m_maxPath;
|
||||
|
||||
public:
|
||||
dtPathCorridor();
|
||||
~dtPathCorridor();
|
||||
|
||||
/// Allocates the corridor's path buffer.
|
||||
/// @param[in] maxPath The maximum path size the corridor can handle.
|
||||
/// @return True if the initialization succeeded.
|
||||
bool init(const int maxPath);
|
||||
|
||||
/// Resets the path corridor to the specified position.
|
||||
/// @param[in] ref The polygon reference containing the position.
|
||||
/// @param[in] pos The new position in the corridor. [(x, y, z)]
|
||||
void reset(dtPolyRef ref, const float* pos);
|
||||
|
||||
/// Finds the corners in the corridor from the position toward the target. (The straightened path.)
|
||||
/// @param[out] cornerVerts The corner vertices. [(x, y, z) * cornerCount] [Size: <= maxCorners]
|
||||
/// @param[out] cornerFlags The flag for each corner. [(flag) * cornerCount] [Size: <= maxCorners]
|
||||
/// @param[out] cornerPolys The polygon reference for each corner. [(polyRef) * cornerCount]
|
||||
/// [Size: <= @p maxCorners]
|
||||
/// @param[in] maxCorners The maximum number of corners the buffers can hold.
|
||||
/// @param[in] navquery The query object used to build the corridor.
|
||||
/// @param[in] filter The filter to apply to the operation.
|
||||
/// @return The number of corners returned in the corner buffers. [0 <= value <= @p maxCorners]
|
||||
int findCorners(float* cornerVerts, unsigned char* cornerFlags,
|
||||
dtPolyRef* cornerPolys, const int maxCorners,
|
||||
dtNavMeshQuery* navquery, const dtQueryFilter* filter);
|
||||
|
||||
/// Attempts to optimize the path if the specified point is visible from the current position.
|
||||
/// @param[in] next The point to search toward. [(x, y, z])
|
||||
/// @param[in] pathOptimizationRange The maximum range to search. [Limit: > 0]
|
||||
/// @param[in] navquery The query object used to build the corridor.
|
||||
/// @param[in] filter The filter to apply to the operation.
|
||||
void optimizePathVisibility(const float* next, const float pathOptimizationRange,
|
||||
dtNavMeshQuery* navquery, const dtQueryFilter* filter);
|
||||
|
||||
/// Attempts to optimize the path using a local area search. (Partial replanning.)
|
||||
/// @param[in] navquery The query object used to build the corridor.
|
||||
/// @param[in] filter The filter to apply to the operation.
|
||||
bool optimizePathTopology(dtNavMeshQuery* navquery, const dtQueryFilter* filter);
|
||||
|
||||
bool moveOverOffmeshConnection(dtPolyRef offMeshConRef, dtPolyRef* refs,
|
||||
float* startPos, float* endPos,
|
||||
dtNavMeshQuery* navquery);
|
||||
|
||||
bool fixPathStart(dtPolyRef safeRef, const float* safePos);
|
||||
|
||||
bool trimInvalidPath(dtPolyRef safeRef, const float* safePos,
|
||||
dtNavMeshQuery* navquery, const dtQueryFilter* filter);
|
||||
|
||||
/// Checks the current corridor path to see if its polygon references remain valid.
|
||||
/// @param[in] maxLookAhead The number of polygons from the beginning of the corridor to search.
|
||||
/// @param[in] navquery The query object used to build the corridor.
|
||||
/// @param[in] filter The filter to apply to the operation.
|
||||
bool isValid(const int maxLookAhead, dtNavMeshQuery* navquery, const dtQueryFilter* filter);
|
||||
|
||||
/// Moves the position from the current location to the desired location, adjusting the corridor
|
||||
/// as needed to reflect the change.
|
||||
/// @param[in] npos The desired new position. [(x, y, z)]
|
||||
/// @param[in] navquery The query object used to build the corridor.
|
||||
/// @param[in] filter The filter to apply to the operation.
|
||||
/// @return Returns true if move succeeded.
|
||||
bool movePosition(const float* npos, dtNavMeshQuery* navquery, const dtQueryFilter* filter);
|
||||
|
||||
/// Moves the target from the curent location to the desired location, adjusting the corridor
|
||||
/// as needed to reflect the change.
|
||||
/// @param[in] npos The desired new target position. [(x, y, z)]
|
||||
/// @param[in] navquery The query object used to build the corridor.
|
||||
/// @param[in] filter The filter to apply to the operation.
|
||||
/// @return Returns true if move succeeded.
|
||||
bool moveTargetPosition(const float* npos, dtNavMeshQuery* navquery, const dtQueryFilter* filter);
|
||||
|
||||
/// Loads a new path and target into the corridor.
|
||||
/// @param[in] target The target location within the last polygon of the path. [(x, y, z)]
|
||||
/// @param[in] path The path corridor. [(polyRef) * @p npolys]
|
||||
/// @param[in] npath The number of polygons in the path.
|
||||
void setCorridor(const float* target, const dtPolyRef* polys, const int npath);
|
||||
|
||||
/// Gets the current position within the corridor. (In the first polygon.)
|
||||
/// @return The current position within the corridor.
|
||||
inline const float* getPos() const { return m_pos; }
|
||||
|
||||
/// Gets the current target within the corridor. (In the last polygon.)
|
||||
/// @return The current target within the corridor.
|
||||
inline const float* getTarget() const { return m_target; }
|
||||
|
||||
/// The polygon reference id of the first polygon in the corridor, the polygon containing the position.
|
||||
/// @return The polygon reference id of the first polygon in the corridor. (Or zero if there is no path.)
|
||||
inline dtPolyRef getFirstPoly() const { return m_npath ? m_path[0] : 0; }
|
||||
|
||||
/// The polygon reference id of the last polygon in the corridor, the polygon containing the target.
|
||||
/// @return The polygon reference id of the last polygon in the corridor. (Or zero if there is no path.)
|
||||
inline dtPolyRef getLastPoly() const { return m_npath ? m_path[m_npath-1] : 0; }
|
||||
|
||||
/// The corridor's path.
|
||||
/// @return The corridor's path. [(polyRef) * #getPathCount()]
|
||||
inline const dtPolyRef* getPath() const { return m_path; }
|
||||
|
||||
/// The number of polygons in the current corridor path.
|
||||
/// @return The number of polygons in the current corridor path.
|
||||
inline int getPathCount() const { return m_npath; }
|
||||
|
||||
private:
|
||||
// Explicitly disabled copy constructor and copy assignment operator.
|
||||
dtPathCorridor(const dtPathCorridor&);
|
||||
dtPathCorridor& operator=(const dtPathCorridor&);
|
||||
};
|
||||
|
||||
int dtMergeCorridorStartMoved(dtPolyRef* path, const int npath, const int maxPath,
|
||||
const dtPolyRef* visited, const int nvisited);
|
||||
|
||||
int dtMergeCorridorEndMoved(dtPolyRef* path, const int npath, const int maxPath,
|
||||
const dtPolyRef* visited, const int nvisited);
|
||||
|
||||
int dtMergeCorridorStartShortcut(dtPolyRef* path, const int npath, const int maxPath,
|
||||
const dtPolyRef* visited, const int nvisited);
|
||||
|
||||
#endif // DETOUTPATHCORRIDOR_H
|
||||
79
modules/detour/thirdparty/DetourCrowd/Include/DetourPathQueue.h
vendored
Normal file
79
modules/detour/thirdparty/DetourCrowd/Include/DetourPathQueue.h
vendored
Normal file
@@ -0,0 +1,79 @@
|
||||
//
|
||||
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#ifndef DETOURPATHQUEUE_H
|
||||
#define DETOURPATHQUEUE_H
|
||||
|
||||
#include "DetourNavMesh.h"
|
||||
#include "DetourNavMeshQuery.h"
|
||||
|
||||
static const unsigned int DT_PATHQ_INVALID = 0;
|
||||
|
||||
typedef unsigned int dtPathQueueRef;
|
||||
|
||||
class dtPathQueue
|
||||
{
|
||||
struct PathQuery
|
||||
{
|
||||
dtPathQueueRef ref;
|
||||
/// Path find start and end location.
|
||||
float startPos[3], endPos[3];
|
||||
dtPolyRef startRef, endRef;
|
||||
/// Result.
|
||||
dtPolyRef* path;
|
||||
int npath;
|
||||
/// State.
|
||||
dtStatus status;
|
||||
int keepAlive;
|
||||
const dtQueryFilter* filter; ///< TODO: This is potentially dangerous!
|
||||
};
|
||||
|
||||
static const int MAX_QUEUE = 8;
|
||||
PathQuery m_queue[MAX_QUEUE];
|
||||
dtPathQueueRef m_nextHandle;
|
||||
int m_maxPathSize;
|
||||
int m_queueHead;
|
||||
dtNavMeshQuery* m_navquery;
|
||||
|
||||
void purge();
|
||||
|
||||
public:
|
||||
dtPathQueue();
|
||||
~dtPathQueue();
|
||||
|
||||
bool init(const int maxPathSize, const int maxSearchNodeCount, dtNavMesh* nav);
|
||||
|
||||
void update(const int maxIters);
|
||||
|
||||
dtPathQueueRef request(dtPolyRef startRef, dtPolyRef endRef,
|
||||
const float* startPos, const float* endPos,
|
||||
const dtQueryFilter* filter);
|
||||
|
||||
dtStatus getRequestStatus(dtPathQueueRef ref) const;
|
||||
|
||||
dtStatus getPathResult(dtPathQueueRef ref, dtPolyRef* path, int* pathSize, const int maxPath);
|
||||
|
||||
inline const dtNavMeshQuery* getNavQuery() const { return m_navquery; }
|
||||
|
||||
private:
|
||||
// Explicitly disabled copy constructor and copy assignment operator.
|
||||
dtPathQueue(const dtPathQueue&);
|
||||
dtPathQueue& operator=(const dtPathQueue&);
|
||||
};
|
||||
|
||||
#endif // DETOURPATHQUEUE_H
|
||||
74
modules/detour/thirdparty/DetourCrowd/Include/DetourProximityGrid.h
vendored
Normal file
74
modules/detour/thirdparty/DetourCrowd/Include/DetourProximityGrid.h
vendored
Normal file
@@ -0,0 +1,74 @@
|
||||
//
|
||||
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#ifndef DETOURPROXIMITYGRID_H
|
||||
#define DETOURPROXIMITYGRID_H
|
||||
|
||||
class dtProximityGrid
|
||||
{
|
||||
float m_cellSize;
|
||||
float m_invCellSize;
|
||||
|
||||
struct Item
|
||||
{
|
||||
unsigned short id;
|
||||
short x,y;
|
||||
unsigned short next;
|
||||
};
|
||||
Item* m_pool;
|
||||
int m_poolHead;
|
||||
int m_poolSize;
|
||||
|
||||
unsigned short* m_buckets;
|
||||
int m_bucketsSize;
|
||||
|
||||
int m_bounds[4];
|
||||
|
||||
public:
|
||||
dtProximityGrid();
|
||||
~dtProximityGrid();
|
||||
|
||||
bool init(const int poolSize, const float cellSize);
|
||||
|
||||
void clear();
|
||||
|
||||
void addItem(const unsigned short id,
|
||||
const float minx, const float miny,
|
||||
const float maxx, const float maxy);
|
||||
|
||||
int queryItems(const float minx, const float miny,
|
||||
const float maxx, const float maxy,
|
||||
unsigned short* ids, const int maxIds) const;
|
||||
|
||||
int getItemCountAt(const int x, const int y) const;
|
||||
|
||||
inline const int* getBounds() const { return m_bounds; }
|
||||
inline float getCellSize() const { return m_cellSize; }
|
||||
|
||||
private:
|
||||
// Explicitly disabled copy constructor and copy assignment operator.
|
||||
dtProximityGrid(const dtProximityGrid&);
|
||||
dtProximityGrid& operator=(const dtProximityGrid&);
|
||||
};
|
||||
|
||||
dtProximityGrid* dtAllocProximityGrid();
|
||||
void dtFreeProximityGrid(dtProximityGrid* ptr);
|
||||
|
||||
|
||||
#endif // DETOURPROXIMITYGRID_H
|
||||
|
||||
1454
modules/detour/thirdparty/DetourCrowd/Source/DetourCrowd.cpp
vendored
Normal file
1454
modules/detour/thirdparty/DetourCrowd/Source/DetourCrowd.cpp
vendored
Normal file
File diff suppressed because it is too large
Load Diff
BIN
modules/detour/thirdparty/DetourCrowd/Source/DetourCrowd.x11.debug.64.o
vendored
Normal file
BIN
modules/detour/thirdparty/DetourCrowd/Source/DetourCrowd.x11.debug.64.o
vendored
Normal file
Binary file not shown.
BIN
modules/detour/thirdparty/DetourCrowd/Source/DetourCrowd.x11.opt.64.o
vendored
Normal file
BIN
modules/detour/thirdparty/DetourCrowd/Source/DetourCrowd.x11.opt.64.o
vendored
Normal file
Binary file not shown.
BIN
modules/detour/thirdparty/DetourCrowd/Source/DetourCrowd.x11.opt.debug.64.o
vendored
Normal file
BIN
modules/detour/thirdparty/DetourCrowd/Source/DetourCrowd.x11.opt.debug.64.o
vendored
Normal file
Binary file not shown.
BIN
modules/detour/thirdparty/DetourCrowd/Source/DetourCrowd.x11.opt.tools.64.o
vendored
Normal file
BIN
modules/detour/thirdparty/DetourCrowd/Source/DetourCrowd.x11.opt.tools.64.o
vendored
Normal file
Binary file not shown.
BIN
modules/detour/thirdparty/DetourCrowd/Source/DetourCrowd.x11.tools.64.o
vendored
Normal file
BIN
modules/detour/thirdparty/DetourCrowd/Source/DetourCrowd.x11.tools.64.o
vendored
Normal file
Binary file not shown.
137
modules/detour/thirdparty/DetourCrowd/Source/DetourLocalBoundary.cpp
vendored
Normal file
137
modules/detour/thirdparty/DetourCrowd/Source/DetourLocalBoundary.cpp
vendored
Normal file
@@ -0,0 +1,137 @@
|
||||
//
|
||||
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#include <float.h>
|
||||
#include <string.h>
|
||||
#include "DetourLocalBoundary.h"
|
||||
#include "DetourNavMeshQuery.h"
|
||||
#include "DetourCommon.h"
|
||||
#include "DetourAssert.h"
|
||||
|
||||
|
||||
dtLocalBoundary::dtLocalBoundary() :
|
||||
m_nsegs(0),
|
||||
m_npolys(0)
|
||||
{
|
||||
dtVset(m_center, FLT_MAX,FLT_MAX,FLT_MAX);
|
||||
}
|
||||
|
||||
dtLocalBoundary::~dtLocalBoundary()
|
||||
{
|
||||
}
|
||||
|
||||
void dtLocalBoundary::reset()
|
||||
{
|
||||
dtVset(m_center, FLT_MAX,FLT_MAX,FLT_MAX);
|
||||
m_npolys = 0;
|
||||
m_nsegs = 0;
|
||||
}
|
||||
|
||||
void dtLocalBoundary::addSegment(const float dist, const float* s)
|
||||
{
|
||||
// Insert neighbour based on the distance.
|
||||
Segment* seg = 0;
|
||||
if (!m_nsegs)
|
||||
{
|
||||
// First, trivial accept.
|
||||
seg = &m_segs[0];
|
||||
}
|
||||
else if (dist >= m_segs[m_nsegs-1].d)
|
||||
{
|
||||
// Further than the last segment, skip.
|
||||
if (m_nsegs >= MAX_LOCAL_SEGS)
|
||||
return;
|
||||
// Last, trivial accept.
|
||||
seg = &m_segs[m_nsegs];
|
||||
}
|
||||
else
|
||||
{
|
||||
// Insert inbetween.
|
||||
int i;
|
||||
for (i = 0; i < m_nsegs; ++i)
|
||||
if (dist <= m_segs[i].d)
|
||||
break;
|
||||
const int tgt = i+1;
|
||||
const int n = dtMin(m_nsegs-i, MAX_LOCAL_SEGS-tgt);
|
||||
dtAssert(tgt+n <= MAX_LOCAL_SEGS);
|
||||
if (n > 0)
|
||||
memmove(&m_segs[tgt], &m_segs[i], sizeof(Segment)*n);
|
||||
seg = &m_segs[i];
|
||||
}
|
||||
|
||||
seg->d = dist;
|
||||
memcpy(seg->s, s, sizeof(float)*6);
|
||||
|
||||
if (m_nsegs < MAX_LOCAL_SEGS)
|
||||
m_nsegs++;
|
||||
}
|
||||
|
||||
void dtLocalBoundary::update(dtPolyRef ref, const float* pos, const float collisionQueryRange,
|
||||
dtNavMeshQuery* navquery, const dtQueryFilter* filter)
|
||||
{
|
||||
static const int MAX_SEGS_PER_POLY = DT_VERTS_PER_POLYGON*3;
|
||||
|
||||
if (!ref)
|
||||
{
|
||||
dtVset(m_center, FLT_MAX,FLT_MAX,FLT_MAX);
|
||||
m_nsegs = 0;
|
||||
m_npolys = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
dtVcopy(m_center, pos);
|
||||
|
||||
// First query non-overlapping polygons.
|
||||
navquery->findLocalNeighbourhood(ref, pos, collisionQueryRange,
|
||||
filter, m_polys, 0, &m_npolys, MAX_LOCAL_POLYS);
|
||||
|
||||
// Secondly, store all polygon edges.
|
||||
m_nsegs = 0;
|
||||
float segs[MAX_SEGS_PER_POLY*6];
|
||||
int nsegs = 0;
|
||||
for (int j = 0; j < m_npolys; ++j)
|
||||
{
|
||||
navquery->getPolyWallSegments(m_polys[j], filter, segs, 0, &nsegs, MAX_SEGS_PER_POLY);
|
||||
for (int k = 0; k < nsegs; ++k)
|
||||
{
|
||||
const float* s = &segs[k*6];
|
||||
// Skip too distant segments.
|
||||
float tseg;
|
||||
const float distSqr = dtDistancePtSegSqr2D(pos, s, s+3, tseg);
|
||||
if (distSqr > dtSqr(collisionQueryRange))
|
||||
continue;
|
||||
addSegment(distSqr, s);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool dtLocalBoundary::isValid(dtNavMeshQuery* navquery, const dtQueryFilter* filter)
|
||||
{
|
||||
if (!m_npolys)
|
||||
return false;
|
||||
|
||||
// Check that all polygons still pass query filter.
|
||||
for (int i = 0; i < m_npolys; ++i)
|
||||
{
|
||||
if (!navquery->isValidPolyRef(m_polys[i], filter))
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
BIN
modules/detour/thirdparty/DetourCrowd/Source/DetourLocalBoundary.x11.debug.64.o
vendored
Normal file
BIN
modules/detour/thirdparty/DetourCrowd/Source/DetourLocalBoundary.x11.debug.64.o
vendored
Normal file
Binary file not shown.
BIN
modules/detour/thirdparty/DetourCrowd/Source/DetourLocalBoundary.x11.opt.64.o
vendored
Normal file
BIN
modules/detour/thirdparty/DetourCrowd/Source/DetourLocalBoundary.x11.opt.64.o
vendored
Normal file
Binary file not shown.
BIN
modules/detour/thirdparty/DetourCrowd/Source/DetourLocalBoundary.x11.opt.debug.64.o
vendored
Normal file
BIN
modules/detour/thirdparty/DetourCrowd/Source/DetourLocalBoundary.x11.opt.debug.64.o
vendored
Normal file
Binary file not shown.
BIN
modules/detour/thirdparty/DetourCrowd/Source/DetourLocalBoundary.x11.opt.tools.64.o
vendored
Normal file
BIN
modules/detour/thirdparty/DetourCrowd/Source/DetourLocalBoundary.x11.opt.tools.64.o
vendored
Normal file
Binary file not shown.
BIN
modules/detour/thirdparty/DetourCrowd/Source/DetourLocalBoundary.x11.tools.64.o
vendored
Normal file
BIN
modules/detour/thirdparty/DetourCrowd/Source/DetourLocalBoundary.x11.tools.64.o
vendored
Normal file
Binary file not shown.
619
modules/detour/thirdparty/DetourCrowd/Source/DetourObstacleAvoidance.cpp
vendored
Normal file
619
modules/detour/thirdparty/DetourCrowd/Source/DetourObstacleAvoidance.cpp
vendored
Normal file
@@ -0,0 +1,619 @@
|
||||
//
|
||||
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#include "DetourObstacleAvoidance.h"
|
||||
#include "DetourCommon.h"
|
||||
#include "DetourMath.h"
|
||||
#include "DetourAlloc.h"
|
||||
#include "DetourAssert.h"
|
||||
#include <string.h>
|
||||
#include <float.h>
|
||||
#include <new>
|
||||
|
||||
static const float DT_PI = 3.14159265f;
|
||||
|
||||
static int sweepCircleCircle(const float* c0, const float r0, const float* v,
|
||||
const float* c1, const float r1,
|
||||
float& tmin, float& tmax)
|
||||
{
|
||||
static const float EPS = 0.0001f;
|
||||
float s[3];
|
||||
dtVsub(s,c1,c0);
|
||||
float r = r0+r1;
|
||||
float c = dtVdot2D(s,s) - r*r;
|
||||
float a = dtVdot2D(v,v);
|
||||
if (a < EPS) return 0; // not moving
|
||||
|
||||
// Overlap, calc time to exit.
|
||||
float b = dtVdot2D(v,s);
|
||||
float d = b*b - a*c;
|
||||
if (d < 0.0f) return 0; // no intersection.
|
||||
a = 1.0f / a;
|
||||
const float rd = dtMathSqrtf(d);
|
||||
tmin = (b - rd) * a;
|
||||
tmax = (b + rd) * a;
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int isectRaySeg(const float* ap, const float* u,
|
||||
const float* bp, const float* bq,
|
||||
float& t)
|
||||
{
|
||||
float v[3], w[3];
|
||||
dtVsub(v,bq,bp);
|
||||
dtVsub(w,ap,bp);
|
||||
float d = dtVperp2D(u,v);
|
||||
if (dtMathFabsf(d) < 1e-6f) return 0;
|
||||
d = 1.0f/d;
|
||||
t = dtVperp2D(v,w) * d;
|
||||
if (t < 0 || t > 1) return 0;
|
||||
float s = dtVperp2D(u,w) * d;
|
||||
if (s < 0 || s > 1) return 0;
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
|
||||
dtObstacleAvoidanceDebugData* dtAllocObstacleAvoidanceDebugData()
|
||||
{
|
||||
void* mem = dtAlloc(sizeof(dtObstacleAvoidanceDebugData), DT_ALLOC_PERM);
|
||||
if (!mem) return 0;
|
||||
return new(mem) dtObstacleAvoidanceDebugData;
|
||||
}
|
||||
|
||||
void dtFreeObstacleAvoidanceDebugData(dtObstacleAvoidanceDebugData* ptr)
|
||||
{
|
||||
if (!ptr) return;
|
||||
ptr->~dtObstacleAvoidanceDebugData();
|
||||
dtFree(ptr);
|
||||
}
|
||||
|
||||
|
||||
dtObstacleAvoidanceDebugData::dtObstacleAvoidanceDebugData() :
|
||||
m_nsamples(0),
|
||||
m_maxSamples(0),
|
||||
m_vel(0),
|
||||
m_ssize(0),
|
||||
m_pen(0),
|
||||
m_vpen(0),
|
||||
m_vcpen(0),
|
||||
m_spen(0),
|
||||
m_tpen(0)
|
||||
{
|
||||
}
|
||||
|
||||
dtObstacleAvoidanceDebugData::~dtObstacleAvoidanceDebugData()
|
||||
{
|
||||
dtFree(m_vel);
|
||||
dtFree(m_ssize);
|
||||
dtFree(m_pen);
|
||||
dtFree(m_vpen);
|
||||
dtFree(m_vcpen);
|
||||
dtFree(m_spen);
|
||||
dtFree(m_tpen);
|
||||
}
|
||||
|
||||
bool dtObstacleAvoidanceDebugData::init(const int maxSamples)
|
||||
{
|
||||
dtAssert(maxSamples);
|
||||
m_maxSamples = maxSamples;
|
||||
|
||||
m_vel = (float*)dtAlloc(sizeof(float)*3*m_maxSamples, DT_ALLOC_PERM);
|
||||
if (!m_vel)
|
||||
return false;
|
||||
m_pen = (float*)dtAlloc(sizeof(float)*m_maxSamples, DT_ALLOC_PERM);
|
||||
if (!m_pen)
|
||||
return false;
|
||||
m_ssize = (float*)dtAlloc(sizeof(float)*m_maxSamples, DT_ALLOC_PERM);
|
||||
if (!m_ssize)
|
||||
return false;
|
||||
m_vpen = (float*)dtAlloc(sizeof(float)*m_maxSamples, DT_ALLOC_PERM);
|
||||
if (!m_vpen)
|
||||
return false;
|
||||
m_vcpen = (float*)dtAlloc(sizeof(float)*m_maxSamples, DT_ALLOC_PERM);
|
||||
if (!m_vcpen)
|
||||
return false;
|
||||
m_spen = (float*)dtAlloc(sizeof(float)*m_maxSamples, DT_ALLOC_PERM);
|
||||
if (!m_spen)
|
||||
return false;
|
||||
m_tpen = (float*)dtAlloc(sizeof(float)*m_maxSamples, DT_ALLOC_PERM);
|
||||
if (!m_tpen)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void dtObstacleAvoidanceDebugData::reset()
|
||||
{
|
||||
m_nsamples = 0;
|
||||
}
|
||||
|
||||
void dtObstacleAvoidanceDebugData::addSample(const float* vel, const float ssize, const float pen,
|
||||
const float vpen, const float vcpen, const float spen, const float tpen)
|
||||
{
|
||||
if (m_nsamples >= m_maxSamples)
|
||||
return;
|
||||
dtAssert(m_vel);
|
||||
dtAssert(m_ssize);
|
||||
dtAssert(m_pen);
|
||||
dtAssert(m_vpen);
|
||||
dtAssert(m_vcpen);
|
||||
dtAssert(m_spen);
|
||||
dtAssert(m_tpen);
|
||||
dtVcopy(&m_vel[m_nsamples*3], vel);
|
||||
m_ssize[m_nsamples] = ssize;
|
||||
m_pen[m_nsamples] = pen;
|
||||
m_vpen[m_nsamples] = vpen;
|
||||
m_vcpen[m_nsamples] = vcpen;
|
||||
m_spen[m_nsamples] = spen;
|
||||
m_tpen[m_nsamples] = tpen;
|
||||
m_nsamples++;
|
||||
}
|
||||
|
||||
static void normalizeArray(float* arr, const int n)
|
||||
{
|
||||
// Normalize penaly range.
|
||||
float minPen = FLT_MAX;
|
||||
float maxPen = -FLT_MAX;
|
||||
for (int i = 0; i < n; ++i)
|
||||
{
|
||||
minPen = dtMin(minPen, arr[i]);
|
||||
maxPen = dtMax(maxPen, arr[i]);
|
||||
}
|
||||
const float penRange = maxPen-minPen;
|
||||
const float s = penRange > 0.001f ? (1.0f / penRange) : 1;
|
||||
for (int i = 0; i < n; ++i)
|
||||
arr[i] = dtClamp((arr[i]-minPen)*s, 0.0f, 1.0f);
|
||||
}
|
||||
|
||||
void dtObstacleAvoidanceDebugData::normalizeSamples()
|
||||
{
|
||||
normalizeArray(m_pen, m_nsamples);
|
||||
normalizeArray(m_vpen, m_nsamples);
|
||||
normalizeArray(m_vcpen, m_nsamples);
|
||||
normalizeArray(m_spen, m_nsamples);
|
||||
normalizeArray(m_tpen, m_nsamples);
|
||||
}
|
||||
|
||||
|
||||
dtObstacleAvoidanceQuery* dtAllocObstacleAvoidanceQuery()
|
||||
{
|
||||
void* mem = dtAlloc(sizeof(dtObstacleAvoidanceQuery), DT_ALLOC_PERM);
|
||||
if (!mem) return 0;
|
||||
return new(mem) dtObstacleAvoidanceQuery;
|
||||
}
|
||||
|
||||
void dtFreeObstacleAvoidanceQuery(dtObstacleAvoidanceQuery* ptr)
|
||||
{
|
||||
if (!ptr) return;
|
||||
ptr->~dtObstacleAvoidanceQuery();
|
||||
dtFree(ptr);
|
||||
}
|
||||
|
||||
|
||||
dtObstacleAvoidanceQuery::dtObstacleAvoidanceQuery() :
|
||||
m_invHorizTime(0),
|
||||
m_vmax(0),
|
||||
m_invVmax(0),
|
||||
m_maxCircles(0),
|
||||
m_circles(0),
|
||||
m_ncircles(0),
|
||||
m_maxSegments(0),
|
||||
m_segments(0),
|
||||
m_nsegments(0)
|
||||
{
|
||||
}
|
||||
|
||||
dtObstacleAvoidanceQuery::~dtObstacleAvoidanceQuery()
|
||||
{
|
||||
dtFree(m_circles);
|
||||
dtFree(m_segments);
|
||||
}
|
||||
|
||||
bool dtObstacleAvoidanceQuery::init(const int maxCircles, const int maxSegments)
|
||||
{
|
||||
m_maxCircles = maxCircles;
|
||||
m_ncircles = 0;
|
||||
m_circles = (dtObstacleCircle*)dtAlloc(sizeof(dtObstacleCircle)*m_maxCircles, DT_ALLOC_PERM);
|
||||
if (!m_circles)
|
||||
return false;
|
||||
memset(m_circles, 0, sizeof(dtObstacleCircle)*m_maxCircles);
|
||||
|
||||
m_maxSegments = maxSegments;
|
||||
m_nsegments = 0;
|
||||
m_segments = (dtObstacleSegment*)dtAlloc(sizeof(dtObstacleSegment)*m_maxSegments, DT_ALLOC_PERM);
|
||||
if (!m_segments)
|
||||
return false;
|
||||
memset(m_segments, 0, sizeof(dtObstacleSegment)*m_maxSegments);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void dtObstacleAvoidanceQuery::reset()
|
||||
{
|
||||
m_ncircles = 0;
|
||||
m_nsegments = 0;
|
||||
}
|
||||
|
||||
void dtObstacleAvoidanceQuery::addCircle(const float* pos, const float rad,
|
||||
const float* vel, const float* dvel)
|
||||
{
|
||||
if (m_ncircles >= m_maxCircles)
|
||||
return;
|
||||
|
||||
dtObstacleCircle* cir = &m_circles[m_ncircles++];
|
||||
dtVcopy(cir->p, pos);
|
||||
cir->rad = rad;
|
||||
dtVcopy(cir->vel, vel);
|
||||
dtVcopy(cir->dvel, dvel);
|
||||
}
|
||||
|
||||
void dtObstacleAvoidanceQuery::addSegment(const float* p, const float* q)
|
||||
{
|
||||
if (m_nsegments >= m_maxSegments)
|
||||
return;
|
||||
|
||||
dtObstacleSegment* seg = &m_segments[m_nsegments++];
|
||||
dtVcopy(seg->p, p);
|
||||
dtVcopy(seg->q, q);
|
||||
}
|
||||
|
||||
void dtObstacleAvoidanceQuery::prepare(const float* pos, const float* dvel)
|
||||
{
|
||||
// Prepare obstacles
|
||||
for (int i = 0; i < m_ncircles; ++i)
|
||||
{
|
||||
dtObstacleCircle* cir = &m_circles[i];
|
||||
|
||||
// Side
|
||||
const float* pa = pos;
|
||||
const float* pb = cir->p;
|
||||
|
||||
const float orig[3] = {0,0,0};
|
||||
float dv[3];
|
||||
dtVsub(cir->dp,pb,pa);
|
||||
dtVnormalize(cir->dp);
|
||||
dtVsub(dv, cir->dvel, dvel);
|
||||
|
||||
const float a = dtTriArea2D(orig, cir->dp,dv);
|
||||
if (a < 0.01f)
|
||||
{
|
||||
cir->np[0] = -cir->dp[2];
|
||||
cir->np[2] = cir->dp[0];
|
||||
}
|
||||
else
|
||||
{
|
||||
cir->np[0] = cir->dp[2];
|
||||
cir->np[2] = -cir->dp[0];
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < m_nsegments; ++i)
|
||||
{
|
||||
dtObstacleSegment* seg = &m_segments[i];
|
||||
|
||||
// Precalc if the agent is really close to the segment.
|
||||
const float r = 0.01f;
|
||||
float t;
|
||||
seg->touch = dtDistancePtSegSqr2D(pos, seg->p, seg->q, t) < dtSqr(r);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* Calculate the collision penalty for a given velocity vector
|
||||
*
|
||||
* @param vcand sampled velocity
|
||||
* @param dvel desired velocity
|
||||
* @param minPenalty threshold penalty for early out
|
||||
*/
|
||||
float dtObstacleAvoidanceQuery::processSample(const float* vcand, const float cs,
|
||||
const float* pos, const float rad,
|
||||
const float* vel, const float* dvel,
|
||||
const float minPenalty,
|
||||
dtObstacleAvoidanceDebugData* debug)
|
||||
{
|
||||
// penalty for straying away from the desired and current velocities
|
||||
const float vpen = m_params.weightDesVel * (dtVdist2D(vcand, dvel) * m_invVmax);
|
||||
const float vcpen = m_params.weightCurVel * (dtVdist2D(vcand, vel) * m_invVmax);
|
||||
|
||||
// find the threshold hit time to bail out based on the early out penalty
|
||||
// (see how the penalty is calculated below to understnad)
|
||||
float minPen = minPenalty - vpen - vcpen;
|
||||
float tThresold = (m_params.weightToi / minPen - 0.1f) * m_params.horizTime;
|
||||
if (tThresold - m_params.horizTime > -FLT_EPSILON)
|
||||
return minPenalty; // already too much
|
||||
|
||||
// Find min time of impact and exit amongst all obstacles.
|
||||
float tmin = m_params.horizTime;
|
||||
float side = 0;
|
||||
int nside = 0;
|
||||
|
||||
for (int i = 0; i < m_ncircles; ++i)
|
||||
{
|
||||
const dtObstacleCircle* cir = &m_circles[i];
|
||||
|
||||
// RVO
|
||||
float vab[3];
|
||||
dtVscale(vab, vcand, 2);
|
||||
dtVsub(vab, vab, vel);
|
||||
dtVsub(vab, vab, cir->vel);
|
||||
|
||||
// Side
|
||||
side += dtClamp(dtMin(dtVdot2D(cir->dp,vab)*0.5f+0.5f, dtVdot2D(cir->np,vab)*2), 0.0f, 1.0f);
|
||||
nside++;
|
||||
|
||||
float htmin = 0, htmax = 0;
|
||||
if (!sweepCircleCircle(pos,rad, vab, cir->p,cir->rad, htmin, htmax))
|
||||
continue;
|
||||
|
||||
// Handle overlapping obstacles.
|
||||
if (htmin < 0.0f && htmax > 0.0f)
|
||||
{
|
||||
// Avoid more when overlapped.
|
||||
htmin = -htmin * 0.5f;
|
||||
}
|
||||
|
||||
if (htmin >= 0.0f)
|
||||
{
|
||||
// The closest obstacle is somewhere ahead of us, keep track of nearest obstacle.
|
||||
if (htmin < tmin)
|
||||
{
|
||||
tmin = htmin;
|
||||
if (tmin < tThresold)
|
||||
return minPenalty;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < m_nsegments; ++i)
|
||||
{
|
||||
const dtObstacleSegment* seg = &m_segments[i];
|
||||
float htmin = 0;
|
||||
|
||||
if (seg->touch)
|
||||
{
|
||||
// Special case when the agent is very close to the segment.
|
||||
float sdir[3], snorm[3];
|
||||
dtVsub(sdir, seg->q, seg->p);
|
||||
snorm[0] = -sdir[2];
|
||||
snorm[2] = sdir[0];
|
||||
// If the velocity is pointing towards the segment, no collision.
|
||||
if (dtVdot2D(snorm, vcand) < 0.0f)
|
||||
continue;
|
||||
// Else immediate collision.
|
||||
htmin = 0.0f;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!isectRaySeg(pos, vcand, seg->p, seg->q, htmin))
|
||||
continue;
|
||||
}
|
||||
|
||||
// Avoid less when facing walls.
|
||||
htmin *= 2.0f;
|
||||
|
||||
// The closest obstacle is somewhere ahead of us, keep track of nearest obstacle.
|
||||
if (htmin < tmin)
|
||||
{
|
||||
tmin = htmin;
|
||||
if (tmin < tThresold)
|
||||
return minPenalty;
|
||||
}
|
||||
}
|
||||
|
||||
// Normalize side bias, to prevent it dominating too much.
|
||||
if (nside)
|
||||
side /= nside;
|
||||
|
||||
const float spen = m_params.weightSide * side;
|
||||
const float tpen = m_params.weightToi * (1.0f/(0.1f+tmin*m_invHorizTime));
|
||||
|
||||
const float penalty = vpen + vcpen + spen + tpen;
|
||||
|
||||
// Store different penalties for debug viewing
|
||||
if (debug)
|
||||
debug->addSample(vcand, cs, penalty, vpen, vcpen, spen, tpen);
|
||||
|
||||
return penalty;
|
||||
}
|
||||
|
||||
int dtObstacleAvoidanceQuery::sampleVelocityGrid(const float* pos, const float rad, const float vmax,
|
||||
const float* vel, const float* dvel, float* nvel,
|
||||
const dtObstacleAvoidanceParams* params,
|
||||
dtObstacleAvoidanceDebugData* debug)
|
||||
{
|
||||
prepare(pos, dvel);
|
||||
|
||||
memcpy(&m_params, params, sizeof(dtObstacleAvoidanceParams));
|
||||
m_invHorizTime = 1.0f / m_params.horizTime;
|
||||
m_vmax = vmax;
|
||||
m_invVmax = vmax > 0 ? 1.0f / vmax : FLT_MAX;
|
||||
|
||||
dtVset(nvel, 0,0,0);
|
||||
|
||||
if (debug)
|
||||
debug->reset();
|
||||
|
||||
const float cvx = dvel[0] * m_params.velBias;
|
||||
const float cvz = dvel[2] * m_params.velBias;
|
||||
const float cs = vmax * 2 * (1 - m_params.velBias) / (float)(m_params.gridSize-1);
|
||||
const float half = (m_params.gridSize-1)*cs*0.5f;
|
||||
|
||||
float minPenalty = FLT_MAX;
|
||||
int ns = 0;
|
||||
|
||||
for (int y = 0; y < m_params.gridSize; ++y)
|
||||
{
|
||||
for (int x = 0; x < m_params.gridSize; ++x)
|
||||
{
|
||||
float vcand[3];
|
||||
vcand[0] = cvx + x*cs - half;
|
||||
vcand[1] = 0;
|
||||
vcand[2] = cvz + y*cs - half;
|
||||
|
||||
if (dtSqr(vcand[0])+dtSqr(vcand[2]) > dtSqr(vmax+cs/2)) continue;
|
||||
|
||||
const float penalty = processSample(vcand, cs, pos,rad,vel,dvel, minPenalty, debug);
|
||||
ns++;
|
||||
if (penalty < minPenalty)
|
||||
{
|
||||
minPenalty = penalty;
|
||||
dtVcopy(nvel, vcand);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return ns;
|
||||
}
|
||||
|
||||
|
||||
// vector normalization that ignores the y-component.
|
||||
inline void dtNormalize2D(float* v)
|
||||
{
|
||||
float d = dtMathSqrtf(v[0] * v[0] + v[2] * v[2]);
|
||||
if (d==0)
|
||||
return;
|
||||
d = 1.0f / d;
|
||||
v[0] *= d;
|
||||
v[2] *= d;
|
||||
}
|
||||
|
||||
// vector normalization that ignores the y-component.
|
||||
inline void dtRorate2D(float* dest, const float* v, float ang)
|
||||
{
|
||||
float c = cosf(ang);
|
||||
float s = sinf(ang);
|
||||
dest[0] = v[0]*c - v[2]*s;
|
||||
dest[2] = v[0]*s + v[2]*c;
|
||||
dest[1] = v[1];
|
||||
}
|
||||
|
||||
|
||||
int dtObstacleAvoidanceQuery::sampleVelocityAdaptive(const float* pos, const float rad, const float vmax,
|
||||
const float* vel, const float* dvel, float* nvel,
|
||||
const dtObstacleAvoidanceParams* params,
|
||||
dtObstacleAvoidanceDebugData* debug)
|
||||
{
|
||||
prepare(pos, dvel);
|
||||
|
||||
memcpy(&m_params, params, sizeof(dtObstacleAvoidanceParams));
|
||||
m_invHorizTime = 1.0f / m_params.horizTime;
|
||||
m_vmax = vmax;
|
||||
m_invVmax = vmax > 0 ? 1.0f / vmax : FLT_MAX;
|
||||
|
||||
dtVset(nvel, 0,0,0);
|
||||
|
||||
if (debug)
|
||||
debug->reset();
|
||||
|
||||
// Build sampling pattern aligned to desired velocity.
|
||||
float pat[(DT_MAX_PATTERN_DIVS*DT_MAX_PATTERN_RINGS+1)*2];
|
||||
int npat = 0;
|
||||
|
||||
const int ndivs = (int)m_params.adaptiveDivs;
|
||||
const int nrings= (int)m_params.adaptiveRings;
|
||||
const int depth = (int)m_params.adaptiveDepth;
|
||||
|
||||
const int nd = dtClamp(ndivs, 1, DT_MAX_PATTERN_DIVS);
|
||||
const int nr = dtClamp(nrings, 1, DT_MAX_PATTERN_RINGS);
|
||||
const float da = (1.0f/nd) * DT_PI*2;
|
||||
const float ca = cosf(da);
|
||||
const float sa = sinf(da);
|
||||
|
||||
// desired direction
|
||||
float ddir[6];
|
||||
dtVcopy(ddir, dvel);
|
||||
dtNormalize2D(ddir);
|
||||
dtRorate2D (ddir+3, ddir, da*0.5f); // rotated by da/2
|
||||
|
||||
// Always add sample at zero
|
||||
pat[npat*2+0] = 0;
|
||||
pat[npat*2+1] = 0;
|
||||
npat++;
|
||||
|
||||
for (int j = 0; j < nr; ++j)
|
||||
{
|
||||
const float r = (float)(nr-j)/(float)nr;
|
||||
pat[npat*2+0] = ddir[(j%2)*3] * r;
|
||||
pat[npat*2+1] = ddir[(j%2)*3+2] * r;
|
||||
float* last1 = pat + npat*2;
|
||||
float* last2 = last1;
|
||||
npat++;
|
||||
|
||||
for (int i = 1; i < nd-1; i+=2)
|
||||
{
|
||||
// get next point on the "right" (rotate CW)
|
||||
pat[npat*2+0] = last1[0]*ca + last1[1]*sa;
|
||||
pat[npat*2+1] = -last1[0]*sa + last1[1]*ca;
|
||||
// get next point on the "left" (rotate CCW)
|
||||
pat[npat*2+2] = last2[0]*ca - last2[1]*sa;
|
||||
pat[npat*2+3] = last2[0]*sa + last2[1]*ca;
|
||||
|
||||
last1 = pat + npat*2;
|
||||
last2 = last1 + 2;
|
||||
npat += 2;
|
||||
}
|
||||
|
||||
if ((nd&1) == 0)
|
||||
{
|
||||
pat[npat*2+2] = last2[0]*ca - last2[1]*sa;
|
||||
pat[npat*2+3] = last2[0]*sa + last2[1]*ca;
|
||||
npat++;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Start sampling.
|
||||
float cr = vmax * (1.0f - m_params.velBias);
|
||||
float res[3];
|
||||
dtVset(res, dvel[0] * m_params.velBias, 0, dvel[2] * m_params.velBias);
|
||||
int ns = 0;
|
||||
|
||||
for (int k = 0; k < depth; ++k)
|
||||
{
|
||||
float minPenalty = FLT_MAX;
|
||||
float bvel[3];
|
||||
dtVset(bvel, 0,0,0);
|
||||
|
||||
for (int i = 0; i < npat; ++i)
|
||||
{
|
||||
float vcand[3];
|
||||
vcand[0] = res[0] + pat[i*2+0]*cr;
|
||||
vcand[1] = 0;
|
||||
vcand[2] = res[2] + pat[i*2+1]*cr;
|
||||
|
||||
if (dtSqr(vcand[0])+dtSqr(vcand[2]) > dtSqr(vmax+0.001f)) continue;
|
||||
|
||||
const float penalty = processSample(vcand,cr/10, pos,rad,vel,dvel, minPenalty, debug);
|
||||
ns++;
|
||||
if (penalty < minPenalty)
|
||||
{
|
||||
minPenalty = penalty;
|
||||
dtVcopy(bvel, vcand);
|
||||
}
|
||||
}
|
||||
|
||||
dtVcopy(res, bvel);
|
||||
|
||||
cr *= 0.5f;
|
||||
}
|
||||
|
||||
dtVcopy(nvel, res);
|
||||
|
||||
return ns;
|
||||
}
|
||||
BIN
modules/detour/thirdparty/DetourCrowd/Source/DetourObstacleAvoidance.x11.debug.64.o
vendored
Normal file
BIN
modules/detour/thirdparty/DetourCrowd/Source/DetourObstacleAvoidance.x11.debug.64.o
vendored
Normal file
Binary file not shown.
BIN
modules/detour/thirdparty/DetourCrowd/Source/DetourObstacleAvoidance.x11.opt.64.o
vendored
Normal file
BIN
modules/detour/thirdparty/DetourCrowd/Source/DetourObstacleAvoidance.x11.opt.64.o
vendored
Normal file
Binary file not shown.
BIN
modules/detour/thirdparty/DetourCrowd/Source/DetourObstacleAvoidance.x11.opt.debug.64.o
vendored
Normal file
BIN
modules/detour/thirdparty/DetourCrowd/Source/DetourObstacleAvoidance.x11.opt.debug.64.o
vendored
Normal file
Binary file not shown.
BIN
modules/detour/thirdparty/DetourCrowd/Source/DetourObstacleAvoidance.x11.opt.tools.64.o
vendored
Normal file
BIN
modules/detour/thirdparty/DetourCrowd/Source/DetourObstacleAvoidance.x11.opt.tools.64.o
vendored
Normal file
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user