11 lines
234 B
C++
11 lines
234 B
C++
#include "character_slot.h"
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CharacterSlotInstance::CharacterSlotInstance() :
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slot(NULL),
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mesh_no(0),
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dirty(false), meshdata(NULL) {
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}
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CharacterSlotInstance::~CharacterSlotInstance() {
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if (meshdata)
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memdelete_arr(meshdata);
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}
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