Interior algorithm taking its shape

This commit is contained in:
Segey Lapin
2020-04-19 04:20:13 +03:00
parent b7a9e2e0b2
commit 153878d792
11 changed files with 2992 additions and 0 deletions

19
proto3/godot/city/cam.gd Normal file
View File

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extends Camera
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
if Input.is_action_pressed("walk_forward"):
global_translate(Vector3(0, 0, -1) * 10.0 * delta)
if Input.is_action_pressed("walk_back"):
global_translate(Vector3(0, 0, 1) * 10.0 * delta)