Ball implemented, started work on game AI

This commit is contained in:
Segey Lapin
2019-07-30 13:23:34 +03:00
parent 0f1655ac81
commit 20b0ce05de
17 changed files with 400 additions and 21 deletions

View File

@@ -74,6 +74,15 @@ script = ExtResource( 2 )
[node name="male_2018" parent="." instance=ExtResource( 1 )]
[node name="male_g_2018" parent="male_2018" index="0"]
bones/110/bound_children = [ NodePath("item_carry") ]
[node name="item_carry" type="BoneAttachment" parent="male_2018/male_g_2018" index="9"]
transform = Transform( 0.579234, -0.742538, -0.336341, 0.736249, 0.299448, 0.606851, -0.349893, -0.59914, 0.720144, 0.334017, 1.00794, -0.175007 )
bone_name = "wrist_R"
[node name="ball_carry" type="Spatial" parent="male_2018/male_g_2018/item_carry"]
[node name="AnimationTree" type="AnimationTree" parent="male_2018"]
tree_root = SubResource( 13 )
anim_player = NodePath("../male_g_2018/AnimationPlayer")