Lots of usability imporvements
This commit is contained in:
@@ -18,6 +18,7 @@ var ch2team: Dictionary = {}
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var gate2team = {}
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var _gates = {}
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var _scores = {}
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var _speeds = {}
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var training_time = 0.0
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const max_training_time: float = 180.0
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const max_score: int = 6
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@@ -98,7 +99,7 @@ func start_game():
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print(ch)
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assert ch.scene != null
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print("start: ", _team_start[t])
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ch.scene.walkto(_team_start[t] + Vector3(randf() * 2.0 - 1.0, 0.0, randf() * 2.0 - 1.0))
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ch.scene.walkto(_team_start[t] + Vector3(randf() * 2.0 - 1.0, 0.0, randf() * 2.0 - 1.0), 1.0 + ch.speed + randf() * ch.speed * 0.5)
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start_timeout = 10.0
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var loc = 0
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for t in _cheers.keys():
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@@ -106,7 +107,7 @@ func start_game():
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assert ch != null
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print(ch)
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assert ch.scene != null
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ch.scene.walkto(_cheer_locations[t][loc % _cheer_locations[t].size()])
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ch.scene.walkto(_cheer_locations[t][loc % _cheer_locations[t].size()], 1.0 + ch.speed + randf() * ch.speed * 0.5)
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loc += 1
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for t in _teams.keys():
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_scores[t] = 0
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@@ -139,7 +140,10 @@ func _physics_process(delta):
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for t in _teams.keys():
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for ch in _teams[t]:
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# print("teleport")
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ch.scene.global_transform.origin = ch.scene._path[ch.scene._path.size() - 1]
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if ch.scene._path.size() > 0:
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ch.scene.global_transform.origin = ch.scene._path[ch.scene._path.size() - 1]
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else:
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ch.scene.global_transform.origin = _team_start[t] + Vector3(randf() * 2.0 - 1.0, 0.0, randf() * 2.0 - 1.0)
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_state = STATE_RUNNING
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STATE_RUNNING:
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# print("running")
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@@ -150,9 +154,9 @@ func _physics_process(delta):
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var moveto = ch.scene._path[ch.scene._path.size() - 1]
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if tgt.distance_squared_to(moveto) > 0.5:
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# print("walking")
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ch.scene.walkto(tgt)
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ch.scene.walkto(tgt, 1.0 + ch.speed + randf() * ch.speed * 0.5)
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else:
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ch.scene.walkto(tgt)
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ch.scene.walkto(tgt, 1.0 + ch.speed + randf() * ch.speed * 0.5)
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if ch.scene.global_transform.origin.distance_to(tgt) < 0.6 && _ball_carrier == null && catch_ball_delay <= 0:
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ch.scene.take_object(_ball_instance)
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_state = STATE_GOAL
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@@ -162,9 +166,9 @@ func _physics_process(delta):
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for tg in _teams.keys():
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for ch in _teams[tg]:
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if ch != _ball_carrier:
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ch.scene.walkto(_gates[tg].global_transform.origin)
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ch.scene.walkto(_gates[tg].global_transform.origin, 1.0 + ch.speed + randf() * ch.speed * 0.5)
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else:
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ch.scene.walkto(_gates[tg ^ 1].global_transform.origin)
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ch.scene.walkto(_gates[tg ^ 1].global_transform.origin, 1.0 + ch.speed + randf() * ch.speed * 0.5)
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world.increase_xp(_ball_carrier, 50)
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if catch_ball_delay > 0:
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catch_ball_delay -= delta
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BIN
proto2/assets/blender-2.80/arrow.blend
Normal file
BIN
proto2/assets/blender-2.80/arrow.blend
Normal file
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4
proto2/assets/blender-2.80/arrow.json
Normal file
4
proto2/assets/blender-2.80/arrow.json
Normal file
@@ -0,0 +1,4 @@
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{
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"object_types": ["GEOMETRY"],
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"outpath": "elements"
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}
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Binary file not shown.
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@@ -16,6 +16,7 @@ var training = false
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var nav: Navigation
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var quests : = []
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var team_train_count : = 0
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var arrow: Spatial
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func room_event(ev: String):
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if current_room:
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140
proto2/elements/arrow.escn
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140
proto2/elements/arrow.escn
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File diff suppressed because one or more lines are too long
1062
proto2/elements/arrow.escn.import
Normal file
1062
proto2/elements/arrow.escn.import
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File diff suppressed because it is too large
Load Diff
21
proto2/elements/arrow.tscn
Normal file
21
proto2/elements/arrow.tscn
Normal file
@@ -0,0 +1,21 @@
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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://elements/arrow.escn" type="PackedScene" id=1]
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[sub_resource type="SpatialMaterial" id=1]
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flags_transparent = true
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flags_no_depth_test = true
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flags_do_not_receive_shadows = true
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albedo_color = Color( 1, 0.8, 0.00784314, 0.662745 )
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metallic = 0.5
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roughness = 0.2
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emission_enabled = true
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emission = Color( 0.854902, 0.627451, 0.0823529, 1 )
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emission_energy = 0.7
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emission_operator = 0
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emission_on_uv2 = false
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[node name="arrow" index="0" instance=ExtResource( 1 )]
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[node name="arrow" parent="." index="0"]
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material/0 = SubResource( 1 )
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140
proto2/elements/arrow_level.escn
Normal file
140
proto2/elements/arrow_level.escn
Normal file
File diff suppressed because one or more lines are too long
1062
proto2/elements/arrow_level.escn.import
Normal file
1062
proto2/elements/arrow_level.escn.import
Normal file
File diff suppressed because it is too large
Load Diff
1040
proto2/elements/building_level.escn
Normal file
1040
proto2/elements/building_level.escn
Normal file
File diff suppressed because one or more lines are too long
1062
proto2/elements/building_level.escn.import
Normal file
1062
proto2/elements/building_level.escn.import
Normal file
File diff suppressed because it is too large
Load Diff
@@ -22,9 +22,9 @@ def main():
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src_dir_path = os.path.join(TEST_SCENE_DIR, dir_relpath)
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if os.path.exists(os.path.join(src_dir_path, "config.json")):
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with open(os.path.join(src_dir_path, "config.json")) as config_file:
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config = json.load(config_file)
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base_config = json.load(config_file)
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else:
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config = {
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base_config = {
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"outpath": "exports",
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"collections": [],
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"use_visible_objects": True,
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@@ -38,7 +38,7 @@ def main():
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"use_beta_features": True,
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"generate_external_material": False,
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"animation_modes": "ACTIONS",
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"object_types": {"EMPTY", "LIGHT", "ARMATURE", "GEOMETRY"}
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"object_types": ["EMPTY", "LIGHT", "ARMATURE", "GEOMETRY"]
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}
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# create exported to directory
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@@ -52,6 +52,12 @@ def main():
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# push dir into queue for later traversal
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dir_queue.append(os.path.join(dir_relpath, item))
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elif item_abspath.endswith('blend'):
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config = {}
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for k, v in base_config.items():
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if k == "object_types":
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config[k] = set(v)
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else:
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config[k] = v
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cpath = item_abspath.replace('.blend', '.json')
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if os.path.exists(cpath):
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_config = json.load(open(cpath))
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@@ -15,6 +15,7 @@ func master_control(pos):
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$master.walkto(pos)
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func update_quests():
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$info/task/task.text = "No active tasks"
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for q in world.quests:
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if q.is_active():
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$info/task/task.text = q.get_cur_task_text()
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@@ -59,16 +60,34 @@ func start_training(ball):
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ball_game.add_player(randi() % 2, world.team[ch])
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ball_game.set_ball(ball)
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ball_game.set_main(self)
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ball_game.start_game()
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add_child(ball_game)
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ball_game.connect("stopped_game", self, "stop_training")
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ball_game.connect("started_game", self, "init_training")
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ball_game.connect("update_score", self, "update_training")
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ball_game.start_game()
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func stop_training(score):
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print("score:", score)
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ball_game.queue_free()
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world.team_train_count += 1
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$score.hide()
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func init_training(score):
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$score.show()
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$score.release_focus()
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update_training(score)
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func update_training(score):
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var v:String = ""
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var sdata = []
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for k in score.keys():
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sdata.push_back("%02d" % (score[k]))
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print("score update = ", score)
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v = PoolStringArray(sdata).join(":")
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$score/v/l.text = v
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$score/v/footer.text = "%.1f seconds left" % (ball_game.max_training_time - ball_game.training_time)
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func _ready():
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var tstart = $nav/navmesh/level_level
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world.arrow = $Camera/arrow
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var queue = [tstart]
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while queue.size() > 0:
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var item = queue[0]
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@@ -113,9 +132,9 @@ func _ready():
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tut_quest.connect("started", self, "start_quest")
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world.quests.push_back(tut_quest)
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var tut1_quest = WalkQuest.new("Walk to closet room", "Walk to closet room designated location", get_node("quest_dst_closet"))
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var tut2_quest = StatsQuest.new("Hire team members", "Hire new team members to start with your team", {"player_count": 6})
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var tut2_quest = StatsQuest.new("Hire 6 team members", "Hire six team members to start with your team", {"player_count": 6})
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var tut3_quest = WalkQuest.new("Walk to gym", "Walk to gym designated location", get_node("quest_dst_gym"))
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var tut4_quest = StatsQuest.new("Train your team", "Complete your team training once", {"team_train_count": 1})
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var tut4_quest = StatsQuest.new("Train your team once", "Complete your team training once", {"team_train_count": 1})
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tut1_quest.set_next_quest(tut2_quest)
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tut2_quest.set_next_quest(tut3_quest)
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tut3_quest.set_next_quest(tut4_quest)
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@@ -129,8 +148,12 @@ func _ready():
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quest_timer.start()
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controls.connect("action1", self, "start_interaction")
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world.connect("start_training", self, "start_training")
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$info/task/show_journal.connect("pressed", $quest_journal, "show")
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$score.hide()
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func _process(delta):
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var pos = $master.global_transform.origin
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pos.y = $Camera.global_transform.origin.y
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$Camera.global_transform.origin = $Camera.global_transform.origin.linear_interpolate(pos, 0.8 * delta)
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if $score.visible && ball_game != null:
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update_training(ball_game._scores)
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101
proto2/main.tscn
101
proto2/main.tscn
File diff suppressed because one or more lines are too long
@@ -71,7 +71,7 @@ func get_cur_task_text():
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return ret
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for p in _objectives:
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if !p.is_complete():
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return p.get_title()
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return get_title() + ": " + p.get_title()
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return _title
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return ret
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func get_title():
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@@ -10,12 +10,35 @@ var destination: Spatial
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var quest_marker: Spatial
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class WalkQuestObjective extends QuestObjective:
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var dest: Spatial
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var arrow: Spatial
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var nav: Navigation
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func _init(title, destination: Spatial).(title):
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dest = destination
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arrow = world.arrow
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nav = world.arrow.get_node("/root/main/nav")
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func update():
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var org = world.master_node.global_transform.origin
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var orgc = nav.get_closest_point(org)
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var dst = dest.global_transform.origin
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var dstc = nav.get_closest_point(dst)
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var path = nav.get_simple_path(orgc, dstc)
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var arrow_dir : = Vector3()
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if path.size() > 1:
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for e in path:
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if (e - org).length() > 1.0:
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arrow_dir = e - org
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break
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if arrow_dir.length() == 0 && arrow.visible:
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arrow.hide()
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elif arrow_dir.length() > 0:
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if !arrow.visible:
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arrow.show()
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arrow_dir.y = 0
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arrow.look_at(arrow.global_transform.origin + arrow_dir, Vector3.UP)
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if org.distance_to(dest.global_transform.origin) < 2.5:
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_complete = true
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arrow.hide()
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func _init(title, desc, dest).(title, desc):
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destination = dest
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add_objective(WalkQuestObjective.new("Walk to destination", dest))
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@@ -27,8 +50,12 @@ func start():
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world.master_node.get_node("/root/main").add_child(quest_marker)
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quest_marker.global_transform.origin = destination.global_transform.origin
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print("destination: ", quest_marker.global_transform.origin)
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if world.arrow:
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world.arrow.show()
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func quest_complete():
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.quest_complete()
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quest_marker.queue_free()
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if world.arrow:
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world.arrow.hide()
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40
proto2/ui/quest_journal.gd
Normal file
40
proto2/ui/quest_journal.gd
Normal file
@@ -0,0 +1,40 @@
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extends Control
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func update_desc():
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var sel: TreeItem = $v/Tree.get_selected()
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if sel:
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var desc = sel.get_metadata(0).description
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$v/desc.text = desc
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else:
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$v/desc.text = ""
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func display_journal():
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if visible:
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$v/Tree.clear()
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var queue = []
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for k in world.quests:
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queue.push_back({"obj": k, "parent": null})
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while queue.size() > 0:
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var item = queue[0]
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queue.pop_front()
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var ti: TreeItem
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if item.parent == null:
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ti = $v/Tree.create_item()
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else:
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ti = $v/Tree.create_item(item.parent)
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ti.set_text(0, "Quest: " + item.obj.get_title())
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ti.set_metadata(0, {"description": item.obj.get_description()})
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if item.obj.is_complete():
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ti.set_text(1, "COMPLETE")
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for o in item.obj._objectives:
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var te: TreeItem = $v/Tree.create_item(ti)
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te.set_text(0, "Task: " + o.get_title())
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if o.is_complete():
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te.set_text(1, "COMPLETE")
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te.set_metadata(0, {"description": o.get_title()})
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for o in item.obj._children:
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queue.push_back({"obj": o, "parent": ti})
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update_desc()
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func _ready():
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connect("visibility_changed", self, "display_journal")
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$v/okbutton.connect("pressed", self, "hide")
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$v/Tree.connect("item_selected", self, "update_desc")
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51
proto2/ui/quest_journal.tscn
Normal file
51
proto2/ui/quest_journal.tscn
Normal file
@@ -0,0 +1,51 @@
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[gd_scene load_steps=5 format=2]
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[ext_resource path="res://ui/quest_journal.gd" type="Script" id=1]
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[ext_resource path="res://fonts/DroidSansFallback.ttf" type="DynamicFontData" id=2]
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[sub_resource type="DynamicFont" id=1]
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size = 18
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font_data = ExtResource( 2 )
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[sub_resource type="DynamicFont" id=2]
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size = 18
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font_data = ExtResource( 2 )
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[node name="quest_journal" type="Panel"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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script = ExtResource( 1 )
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[node name="v" type="VBoxContainer" parent="."]
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anchor_right = 1.0
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anchor_bottom = 1.0
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Label" type="Label" parent="v"]
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margin_right = 1024.0
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margin_bottom = 14.0
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text = "QUEST JOURNAL"
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align = 1
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[node name="Tree" type="Tree" parent="v"]
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margin_top = 18.0
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margin_right = 1024.0
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margin_bottom = 295.0
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size_flags_vertical = 3
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custom_fonts/title_button_font = SubResource( 1 )
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custom_fonts/font = SubResource( 2 )
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columns = 2
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[node name="desc" type="RichTextLabel" parent="v"]
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margin_top = 299.0
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margin_right = 1024.0
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margin_bottom = 576.0
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size_flags_vertical = 3
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[node name="okbutton" type="Button" parent="v"]
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margin_top = 580.0
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margin_right = 1024.0
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margin_bottom = 600.0
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text = "CLOSE"
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@@ -24,6 +24,7 @@ func _process(delta):
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expose_time = 0.0
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cooldown_time = 2.0
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show()
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release_focus()
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if expose_time > 10.0:
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if visible:
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hide()
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@@ -2,13 +2,13 @@
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||||
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||||
[ext_resource id=1 path="concrete_floor_02_diff_1k.jpg" type="Texture"]
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||||
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[ext_resource id=2 path="concrete_floor_02_Nor_1k.jpg" type="Texture"]
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||||
[ext_resource id=2 path="concrete_floor_02_spec_1k.jpg" type="Texture"]
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||||
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[ext_resource id=3 path="concrete_floor_02_rough_1k.jpg" type="Texture"]
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||||
[ext_resource id=3 path="concrete_floor_02_Nor_1k.jpg" type="Texture"]
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||||
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[ext_resource id=4 path="concrete_floor_02_Disp_1k.jpg" type="Texture"]
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||||
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[ext_resource id=5 path="concrete_floor_02_spec_1k.jpg" type="Texture"]
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[ext_resource id=5 path="concrete_floor_02_rough_1k.jpg" type="Texture"]
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||||
|
||||
[sub_resource id=1 type="Shader"]
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||||
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||||
@@ -320,9 +320,9 @@ void fragment () {
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||||
resource_name = ""
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||||
shader = SubResource(3)
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||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=5 type="ArrayMesh"]
|
||||
@@ -371,9 +371,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=8 type="ArrayMesh"]
|
||||
@@ -422,9 +422,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=11 type="ArrayMesh"]
|
||||
@@ -473,9 +473,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=14 type="ArrayMesh"]
|
||||
@@ -524,9 +524,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=17 type="ArrayMesh"]
|
||||
@@ -575,9 +575,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=20 type="ArrayMesh"]
|
||||
@@ -626,9 +626,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=23 type="ArrayMesh"]
|
||||
@@ -677,9 +677,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=26 type="ArrayMesh"]
|
||||
@@ -728,9 +728,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=29 type="ArrayMesh"]
|
||||
@@ -779,9 +779,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=32 type="ArrayMesh"]
|
||||
@@ -830,9 +830,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=35 type="ArrayMesh"]
|
||||
@@ -881,9 +881,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=38 type="ArrayMesh"]
|
||||
@@ -932,9 +932,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=41 type="ArrayMesh"]
|
||||
@@ -983,9 +983,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=44 type="ArrayMesh"]
|
||||
@@ -1034,9 +1034,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=47 type="ArrayMesh"]
|
||||
@@ -1085,9 +1085,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=50 type="ArrayMesh"]
|
||||
@@ -1136,9 +1136,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=53 type="ArrayMesh"]
|
||||
@@ -1187,9 +1187,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=56 type="ArrayMesh"]
|
||||
@@ -1238,9 +1238,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=59 type="ArrayMesh"]
|
||||
@@ -1289,9 +1289,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=62 type="ArrayMesh"]
|
||||
@@ -1340,9 +1340,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=65 type="ArrayMesh"]
|
||||
@@ -1391,9 +1391,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=68 type="ArrayMesh"]
|
||||
@@ -1442,9 +1442,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=71 type="ArrayMesh"]
|
||||
@@ -1493,9 +1493,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=74 type="ArrayMesh"]
|
||||
@@ -1544,9 +1544,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=77 type="ArrayMesh"]
|
||||
@@ -1595,9 +1595,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=80 type="ArrayMesh"]
|
||||
@@ -1646,9 +1646,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=83 type="ArrayMesh"]
|
||||
@@ -1697,9 +1697,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=86 type="ArrayMesh"]
|
||||
@@ -1748,9 +1748,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=89 type="ArrayMesh"]
|
||||
@@ -1799,9 +1799,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=92 type="ArrayMesh"]
|
||||
@@ -1850,9 +1850,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=95 type="ArrayMesh"]
|
||||
@@ -1901,9 +1901,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=98 type="ArrayMesh"]
|
||||
@@ -1952,9 +1952,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=101 type="ArrayMesh"]
|
||||
@@ -2003,9 +2003,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=104 type="ArrayMesh"]
|
||||
@@ -2054,9 +2054,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=107 type="ArrayMesh"]
|
||||
@@ -2105,9 +2105,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=110 type="ArrayMesh"]
|
||||
@@ -2156,9 +2156,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=113 type="ArrayMesh"]
|
||||
@@ -2207,9 +2207,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=116 type="ArrayMesh"]
|
||||
@@ -2258,9 +2258,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=119 type="ArrayMesh"]
|
||||
@@ -2309,9 +2309,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=122 type="ArrayMesh"]
|
||||
@@ -2360,9 +2360,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=125 type="ArrayMesh"]
|
||||
@@ -2411,9 +2411,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=128 type="ArrayMesh"]
|
||||
@@ -2462,9 +2462,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=131 type="ArrayMesh"]
|
||||
@@ -2508,9 +2508,9 @@ surfaces/1 = {
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=133 type="ShaderMaterial"]
|
||||
@@ -2564,9 +2564,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=137 type="ArrayMesh"]
|
||||
@@ -2615,9 +2615,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=140 type="ArrayMesh"]
|
||||
@@ -2666,9 +2666,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=143 type="ArrayMesh"]
|
||||
@@ -2717,9 +2717,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=146 type="ArrayMesh"]
|
||||
|
||||
@@ -2,13 +2,13 @@
|
||||
|
||||
[ext_resource id=1 path="concrete_floor_02_diff_1k.jpg" type="Texture"]
|
||||
|
||||
[ext_resource id=2 path="concrete_floor_02_Nor_1k.jpg" type="Texture"]
|
||||
[ext_resource id=2 path="concrete_floor_02_spec_1k.jpg" type="Texture"]
|
||||
|
||||
[ext_resource id=3 path="concrete_floor_02_rough_1k.jpg" type="Texture"]
|
||||
[ext_resource id=3 path="concrete_floor_02_Nor_1k.jpg" type="Texture"]
|
||||
|
||||
[ext_resource id=4 path="concrete_floor_02_Disp_1k.jpg" type="Texture"]
|
||||
|
||||
[ext_resource id=5 path="concrete_floor_02_spec_1k.jpg" type="Texture"]
|
||||
[ext_resource id=5 path="concrete_floor_02_rough_1k.jpg" type="Texture"]
|
||||
|
||||
[sub_resource id=1 type="Shader"]
|
||||
|
||||
@@ -320,9 +320,9 @@ void fragment () {
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=5 type="ArrayMesh"]
|
||||
@@ -371,9 +371,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=8 type="ArrayMesh"]
|
||||
@@ -422,9 +422,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=11 type="ArrayMesh"]
|
||||
@@ -473,9 +473,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=14 type="ArrayMesh"]
|
||||
@@ -524,9 +524,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=17 type="ArrayMesh"]
|
||||
@@ -575,9 +575,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=20 type="ArrayMesh"]
|
||||
@@ -626,9 +626,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=23 type="ArrayMesh"]
|
||||
@@ -677,9 +677,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=26 type="ArrayMesh"]
|
||||
@@ -728,9 +728,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=29 type="ArrayMesh"]
|
||||
@@ -779,9 +779,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=32 type="ArrayMesh"]
|
||||
@@ -830,9 +830,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=35 type="ArrayMesh"]
|
||||
@@ -881,9 +881,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=38 type="ArrayMesh"]
|
||||
@@ -932,9 +932,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=41 type="ArrayMesh"]
|
||||
@@ -983,9 +983,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=44 type="ArrayMesh"]
|
||||
@@ -1034,9 +1034,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=47 type="ArrayMesh"]
|
||||
@@ -1085,9 +1085,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=50 type="ArrayMesh"]
|
||||
@@ -1136,9 +1136,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=53 type="ArrayMesh"]
|
||||
@@ -1212,9 +1212,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=58 type="ArrayMesh"]
|
||||
@@ -1263,9 +1263,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=61 type="ArrayMesh"]
|
||||
@@ -1314,9 +1314,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=64 type="ArrayMesh"]
|
||||
@@ -1365,9 +1365,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=67 type="ArrayMesh"]
|
||||
@@ -1416,9 +1416,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=70 type="ArrayMesh"]
|
||||
@@ -1467,9 +1467,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=73 type="ArrayMesh"]
|
||||
@@ -1518,9 +1518,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=76 type="ArrayMesh"]
|
||||
@@ -1569,9 +1569,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=79 type="ArrayMesh"]
|
||||
@@ -1620,9 +1620,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=82 type="ArrayMesh"]
|
||||
@@ -1671,9 +1671,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=85 type="ArrayMesh"]
|
||||
@@ -1722,9 +1722,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=88 type="ArrayMesh"]
|
||||
@@ -1773,9 +1773,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=91 type="ArrayMesh"]
|
||||
@@ -1824,9 +1824,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=94 type="ArrayMesh"]
|
||||
@@ -1875,9 +1875,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=97 type="ArrayMesh"]
|
||||
@@ -1926,9 +1926,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=100 type="ArrayMesh"]
|
||||
@@ -1977,9 +1977,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=103 type="ArrayMesh"]
|
||||
@@ -2028,9 +2028,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=106 type="ArrayMesh"]
|
||||
@@ -2079,9 +2079,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=109 type="ArrayMesh"]
|
||||
@@ -2130,9 +2130,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=112 type="ArrayMesh"]
|
||||
@@ -2181,9 +2181,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=115 type="ArrayMesh"]
|
||||
@@ -2232,9 +2232,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=118 type="ArrayMesh"]
|
||||
@@ -2283,9 +2283,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=121 type="ArrayMesh"]
|
||||
@@ -2334,9 +2334,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=124 type="ArrayMesh"]
|
||||
@@ -2385,9 +2385,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=127 type="ArrayMesh"]
|
||||
@@ -2436,9 +2436,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=130 type="ArrayMesh"]
|
||||
@@ -2487,9 +2487,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=133 type="ArrayMesh"]
|
||||
@@ -2538,9 +2538,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=136 type="ArrayMesh"]
|
||||
|
||||
@@ -2,13 +2,13 @@
|
||||
|
||||
[ext_resource id=1 path="concrete_floor_02_diff_1k.jpg" type="Texture"]
|
||||
|
||||
[ext_resource id=2 path="concrete_floor_02_Nor_1k.jpg" type="Texture"]
|
||||
[ext_resource id=2 path="concrete_floor_02_spec_1k.jpg" type="Texture"]
|
||||
|
||||
[ext_resource id=3 path="concrete_floor_02_rough_1k.jpg" type="Texture"]
|
||||
[ext_resource id=3 path="concrete_floor_02_Nor_1k.jpg" type="Texture"]
|
||||
|
||||
[ext_resource id=4 path="concrete_floor_02_Disp_1k.jpg" type="Texture"]
|
||||
|
||||
[ext_resource id=5 path="concrete_floor_02_spec_1k.jpg" type="Texture"]
|
||||
[ext_resource id=5 path="concrete_floor_02_rough_1k.jpg" type="Texture"]
|
||||
|
||||
[sub_resource id=1 type="Shader"]
|
||||
|
||||
@@ -320,9 +320,9 @@ void fragment () {
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=5 type="ArrayMesh"]
|
||||
@@ -371,9 +371,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=8 type="ArrayMesh"]
|
||||
@@ -422,9 +422,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=11 type="ArrayMesh"]
|
||||
@@ -473,9 +473,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=14 type="ArrayMesh"]
|
||||
@@ -524,9 +524,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=17 type="ArrayMesh"]
|
||||
@@ -575,9 +575,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=20 type="ArrayMesh"]
|
||||
@@ -626,9 +626,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=23 type="ArrayMesh"]
|
||||
@@ -677,9 +677,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=26 type="ArrayMesh"]
|
||||
@@ -728,9 +728,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=29 type="ArrayMesh"]
|
||||
@@ -779,9 +779,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=32 type="ArrayMesh"]
|
||||
@@ -830,9 +830,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=35 type="ArrayMesh"]
|
||||
@@ -881,9 +881,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=38 type="ArrayMesh"]
|
||||
@@ -932,9 +932,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=41 type="ArrayMesh"]
|
||||
@@ -983,9 +983,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=44 type="ArrayMesh"]
|
||||
@@ -1034,9 +1034,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=47 type="ArrayMesh"]
|
||||
@@ -1085,9 +1085,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=50 type="ArrayMesh"]
|
||||
@@ -1136,9 +1136,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=53 type="ArrayMesh"]
|
||||
@@ -1187,9 +1187,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=56 type="ArrayMesh"]
|
||||
@@ -1238,9 +1238,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=59 type="ArrayMesh"]
|
||||
@@ -1289,9 +1289,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=62 type="ArrayMesh"]
|
||||
@@ -1340,9 +1340,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=65 type="ArrayMesh"]
|
||||
@@ -1391,9 +1391,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=68 type="ArrayMesh"]
|
||||
@@ -1442,9 +1442,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=71 type="ArrayMesh"]
|
||||
@@ -1493,9 +1493,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=74 type="ArrayMesh"]
|
||||
@@ -1544,9 +1544,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=77 type="ArrayMesh"]
|
||||
@@ -1595,9 +1595,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=80 type="ArrayMesh"]
|
||||
@@ -1646,9 +1646,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=83 type="ArrayMesh"]
|
||||
@@ -1697,9 +1697,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=86 type="ArrayMesh"]
|
||||
@@ -1748,9 +1748,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=89 type="ArrayMesh"]
|
||||
@@ -1799,9 +1799,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=92 type="ArrayMesh"]
|
||||
@@ -1850,9 +1850,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=95 type="ArrayMesh"]
|
||||
@@ -1901,9 +1901,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=98 type="ArrayMesh"]
|
||||
@@ -1952,9 +1952,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=101 type="ArrayMesh"]
|
||||
@@ -2003,9 +2003,9 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(2)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=104 type="ArrayMesh"]
|
||||
|
||||
@@ -4,9 +4,9 @@
|
||||
|
||||
[ext_resource id=2 path="concrete_floor_02_Disp_1k.jpg" type="Texture"]
|
||||
|
||||
[ext_resource id=3 path="concrete_floor_02_Nor_1k.jpg" type="Texture"]
|
||||
[ext_resource id=3 path="concrete_floor_02_spec_1k.jpg" type="Texture"]
|
||||
|
||||
[ext_resource id=4 path="concrete_floor_02_spec_1k.jpg" type="Texture"]
|
||||
[ext_resource id=4 path="concrete_floor_02_Nor_1k.jpg" type="Texture"]
|
||||
|
||||
[ext_resource id=5 path="concrete_floor_02_rough_1k.jpg" type="Texture"]
|
||||
|
||||
@@ -209,8 +209,8 @@ void fragment () {
|
||||
resource_name = ""
|
||||
shader = SubResource(1)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(3)
|
||||
shader_param/texture_2 = ExtResource(4)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(2)
|
||||
|
||||
@@ -366,8 +366,8 @@ surfaces/1 = {
|
||||
resource_name = ""
|
||||
shader = SubResource(1)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(3)
|
||||
shader_param/texture_2 = ExtResource(4)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(2)
|
||||
|
||||
@@ -417,8 +417,8 @@ surfaces/1 = {
|
||||
resource_name = ""
|
||||
shader = SubResource(1)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(3)
|
||||
shader_param/texture_2 = ExtResource(4)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(2)
|
||||
|
||||
@@ -468,8 +468,8 @@ surfaces/1 = {
|
||||
resource_name = ""
|
||||
shader = SubResource(1)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(3)
|
||||
shader_param/texture_2 = ExtResource(4)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(2)
|
||||
|
||||
@@ -519,8 +519,8 @@ surfaces/1 = {
|
||||
resource_name = ""
|
||||
shader = SubResource(1)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(3)
|
||||
shader_param/texture_2 = ExtResource(4)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(2)
|
||||
|
||||
@@ -570,8 +570,8 @@ surfaces/1 = {
|
||||
resource_name = ""
|
||||
shader = SubResource(1)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(3)
|
||||
shader_param/texture_2 = ExtResource(4)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(2)
|
||||
|
||||
@@ -621,8 +621,8 @@ surfaces/1 = {
|
||||
resource_name = ""
|
||||
shader = SubResource(1)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_2 = ExtResource(3)
|
||||
shader_param/texture_1 = ExtResource(3)
|
||||
shader_param/texture_2 = ExtResource(4)
|
||||
shader_param/texture_3 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(2)
|
||||
|
||||
|
||||
Reference in New Issue
Block a user