Training now works
This commit is contained in:
@@ -1,5 +1,8 @@
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extends Node
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class_name BallGameAI3D
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signal started_game
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signal stopped_game
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signal update_score
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var _cheers = {}
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var _game_area: AABB
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@@ -15,8 +18,11 @@ var ch2team: Dictionary = {}
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var gate2team = {}
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var _gates = {}
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var _scores = {}
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var training_time = 0.0
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const max_training_time: float = 180.0
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const max_score: int = 6
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enum {STATE_INIT, STATE_START, STATE_RUNNING, STATE_FINISH}
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enum {STATE_INIT, STATE_START, STATE_RUNNING, STATE_GOAL, STATE_FINISH}
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func _ready():
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_game_area = AABB()
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@@ -46,8 +52,33 @@ func add_cheer_game_location(team: int, loc: Vector3):
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func set_team_start(team: int, v: Vector3):
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_team_start[team] = v
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_game_area = _game_area.expand(v)
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func check_goal(gate):
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pass
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func check_goal(body, gate):
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if _state in [STATE_RUNNING, STATE_GOAL]:
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var team = gate2team[gate]
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if body is RigidBody:
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if body == _ball_instance:
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_scores[team ^ 1] += 1
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emit_signal("update_score", _scores)
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elif body is KinematicBody && _ball_carrier != null:
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if body == _ball_carrier.scene:
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world.increase_xp(_ball_carrier, 150)
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_scores[team] += 1
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emit_signal("update_score", _scores)
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catch_ball_delay += 3.0
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_ball_carrier.scene.drop_object(_ball_instance)
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_ball_instance.apply_impulse(Vector3(), Vector3(randf() - 0.5, randf() - 0.5, randf() - 0.5) * 10000.0)
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_ball_carrier = null
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_ball_team = -1
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if _state == STATE_GOAL:
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_state = STATE_RUNNING
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print("score: ", _scores)
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var max_team_score = -1
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for k in _scores.keys():
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if _scores[k] > max_team_score:
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max_team_score = _scores[k]
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if max_team_score >= max_score:
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_state = STATE_FINISH
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func set_team_gate(team: int, gate: Area):
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_gates[team] = gate
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gate2team[gate] = team
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@@ -79,6 +110,7 @@ func start_game():
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loc += 1
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for t in _teams.keys():
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_scores[t] = 0
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emit_signal("started_game", _scores)
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func stop_game():
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# for k in get_tree().get_nodes_in_group("ball"):
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# k.queue_free()
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@@ -94,6 +126,10 @@ func stop_game():
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world.increase_xp(e, min(e.xp * 2, min(100 * e.level, 1000)))
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for e in _cheers[winner_team]:
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world.increase_xp(e, min(e.xp * 2, min(200 * e.level, 2000)))
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emit_signal("stopped_game", _scores)
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var ball_delay = 0.0
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var catch_ball_delay = 0.0
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func _physics_process(delta):
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match(_state):
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STATE_START:
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@@ -117,3 +153,33 @@ func _physics_process(delta):
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ch.scene.walkto(tgt)
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else:
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ch.scene.walkto(tgt)
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if ch.scene.global_transform.origin.distance_to(tgt) < 0.6 && _ball_carrier == null && catch_ball_delay <= 0:
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ch.scene.take_object(_ball_instance)
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_state = STATE_GOAL
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_ball_carrier = ch
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_ball_team = t
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ball_delay = 20.0
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for tg in _teams.keys():
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for ch in _teams[tg]:
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if ch != _ball_carrier:
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ch.scene.walkto(_gates[tg].global_transform.origin)
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else:
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ch.scene.walkto(_gates[tg ^ 1].global_transform.origin)
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world.increase_xp(_ball_carrier, 50)
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if catch_ball_delay > 0:
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catch_ball_delay -= delta
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STATE_GOAL:
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ball_delay -= delta
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if ball_delay <= 0 || randf() > 0.995:
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if _ball_carrier:
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_ball_carrier.scene.drop_object(_ball_instance)
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_ball_carrier = null
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_ball_team = -1
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catch_ball_delay = 5.0
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_state = STATE_RUNNING
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STATE_FINISH:
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stop_game()
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_state = STATE_INIT
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training_time += delta
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if training_time >= max_training_time:
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stop_game()
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Binary file not shown.
Binary file not shown.
@@ -1,5 +1,5 @@
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{
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"collections": ["level"],
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"object_types": ["EMPTY", "ARMATURE", "GEOMETRY"],
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"object_types": ["EMPTY", "LIGHT", "ARMATURE", "GEOMETRY"],
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"outpath": "walls"
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}
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@@ -78,7 +78,7 @@ func _process(delta):
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for k in monitored_objects:
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var epos = k.global_transform.origin
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var new_dist = opos.distance_squared_to(epos)
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if new_dist > 6.0:
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if new_dist > 6.0 || !k.is_in_group("activatable"):
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monitored_objects.erase(k)
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mon_labels[k].queue_free()
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mon_labels.erase(k)
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@@ -15,6 +15,7 @@ var line = {}
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var training = false
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var nav: Navigation
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var quests : = []
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var team_train_count : = 0
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func room_event(ev: String):
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if current_room:
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@@ -8,6 +8,8 @@ const GRAVITY = Vector3(0, -9.8, 0)
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var ball_carry: Node
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var item_right_hand: Node
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var head_node: Node
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enum {RAYCAST_WAIT, RAYCAST_FRONT, RAYCAST_LEFT, RAYCAST_RIGHT, RAYCAST_END}
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var _raycast_state = RAYCAST_WAIT
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# Declare member variables here. Examples:
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# var a = 2
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# var b = "text"
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@@ -70,18 +72,110 @@ func walkto(target: Vector3, spd: float = 1.4):
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func take_object(obj):
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if obj.is_in_group("items"):
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print("taking item ", obj.name)
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obj.taken(self)
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print("done taking item ", obj.name)
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func drop_object(obj):
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if obj.is_in_group("items"):
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print("dropping item ", obj.name)
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obj.dropped(self)
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print("done dropping item ", obj.name)
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func distance(obj1, obj2) -> float:
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var p1: Vector3 = obj1.global_transform.origin
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var p2: Vector3 = obj2.global_transform.origin
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return p1.distance_squared_to(p2)
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func alignment(obj):
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var v: Vector3 = Vector3()
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var neighbor_count: int = 0
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for ch in get_tree().get_nodes_in_group("characters"):
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if ch == obj:
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continue
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if distance(obj, ch) < 1.5:
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v += ch.velocity
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neighbor_count += 1
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if neighbor_count == 0:
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return v
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v.x /= float(neighbor_count)
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v.z /= float(neighbor_count)
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v.y = 0
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return v.normalized()
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func separation(obj):
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var v: Vector3 = Vector3()
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var neighbor_count: int = 0
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for ch in get_tree().get_nodes_in_group("characters"):
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if ch == obj:
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continue
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if distance(obj, ch) < 0.5:
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v += obj.global_transform.origin - ch.global_transform.origin
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neighbor_count += 1
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if neighbor_count == 0:
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return v
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v.x /= float(neighbor_count)
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v.z /= float(neighbor_count)
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v.y = 0
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return v.normalized()
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var raycast_delay = 0.1
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var raycasts : = {
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"front": {},
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"left": {},
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"right": {}
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}
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func _physics_process(delta):
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var space := get_world().direct_space_state
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var ray_origin : = global_transform.origin + Vector3(0.0, 0.5, 1.0)
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match(_raycast_state):
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RAYCAST_WAIT:
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raycast_delay -= delta
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if raycast_delay <= 0:
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_raycast_state = RAYCAST_FRONT
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RAYCAST_FRONT:
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raycasts.front = space.intersect_ray(ray_origin, ray_origin - global_transform.basis[2] * 0.5, [self], 512 | 1, true, false)
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_raycast_state = RAYCAST_LEFT
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RAYCAST_LEFT:
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raycasts.left = space.intersect_ray(ray_origin, ray_origin - global_transform.basis[0] * 0.5, [self], 512 | 1, true, false)
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_raycast_state = RAYCAST_RIGHT
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RAYCAST_RIGHT:
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raycasts.left = space.intersect_ray(ray_origin, ray_origin + global_transform.basis[0] * 0.5, [self], 512 | 1, true, false)
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_raycast_state = RAYCAST_END
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RAYCAST_END:
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_raycast_state = RAYCAST_WAIT
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raycast_delay = 0.1
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var correction_dir : = Vector3()
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orientation = global_transform
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orientation.origin = Vector3()
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var sm: AnimationNodeStateMachinePlayback = anim_tree["parameters/base/playback"]
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var rm = anim_tree.get_root_motion_transform()
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orientation *= rm
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var update_velocity: Vector3 = Vector3()
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if !is_in_group("master"):
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update_velocity = (alignment(self) + separation(self) + correction_dir.normalized()).normalized() * 3.0
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else:
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update_velocity = separation(self) * 0.5 * 0.8
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var h_velocity = orientation.origin / delta
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velocity.x = h_velocity.x
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h_velocity.linear_interpolate(update_velocity, 0.5)
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velocity.x = h_velocity.x
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velocity.z = h_velocity.z
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if raycasts.front.has("normal") && velocity.length_squared() > 0:
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var nx = global_transform.xform_inv(raycasts.front.normal)
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if nx.x > 0:
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correction_dir += global_transform.xform(Vector3(1, 0, 0))
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elif nx.x < 0:
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correction_dir += global_transform.xform(Vector3(-1, 0, 0))
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else:
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correction_dir += global_transform.xform(Vector3(0, 0, 1))
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if raycasts.left.has("normal"):
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correction_dir += global_transform.xform(Vector3(1, 0, 0))
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if raycasts.right.has("normal"):
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correction_dir += global_transform.xform(Vector3(-1, 0, 0))
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if !is_on_floor():
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velocity += GRAVITY * delta
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velocity = move_and_slide(velocity, Vector3(0, 1, 0))
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@@ -93,7 +187,7 @@ func _physics_process(delta):
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_path.pop_front()
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if _path.size() > 0:
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var next: Vector3 = _path[0]
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var direction: Vector3 = (next - global_transform.origin).normalized()
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var direction: Vector3 = ((next - global_transform.origin).normalized() * 0.5 + update_velocity.normalized() * 0.5).normalized()
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var actual_direction: Vector3 = -global_transform.basis[2]
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var angle: float = Vector2(actual_direction.x, actual_direction.z).angle_to(Vector2(direction.x, direction.z))
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var tf_turn = Transform(Quat(Vector3(0, 1, 0), -angle * min(delta * 2.0, 1.0)))
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@@ -18,18 +18,21 @@ func _taken_act(pobj):
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get_parent().remove_child(self)
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if pobj.is_in_group("characters"):
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pobj.ball_carry.add_child(self)
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transform = Transform()
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pobj.item_right_hand = self
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remove_from_group("activatable")
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print("character")
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else:
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pobj.add_child(self)
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transform = Transform()
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print("NOT character")
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set_as_toplevel(false)
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transform = Transform()
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is_at_hands = true
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print("ball: taken")
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func _dropped_act(pobj):
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._dropped_act(get_parent())
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pobj.item_right_hand = null
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add_to_group("activatable")
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print("ball: dropped")
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func get_take_act():
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return "Take ball"
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@@ -40,4 +43,6 @@ func get_drop_act():
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func activate():
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if is_at_hands:
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dropped(world.master_node)
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world.emit_signal("start_training", self)
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world.emit_signal("start_training", self)
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else:
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taken(world.master_node)
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@@ -13,6 +13,7 @@ var is_at_hands: bool = false
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# Called when the node enters the scene tree for the first time.
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func _ready():
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add_to_group("activatable")
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add_to_group("items")
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func get_take_act():
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return "Take item"
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@@ -61,6 +61,11 @@ func start_training(ball):
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ball_game.set_main(self)
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ball_game.start_game()
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add_child(ball_game)
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ball_game.connect("stopped_game", self, "stop_training")
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func stop_training(score):
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print("score:", score)
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ball_game.queue_free()
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world.team_train_count += 1
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func _ready():
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var tstart = $nav/navmesh/level_level
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219
proto2/main.tscn
219
proto2/main.tscn
File diff suppressed because one or more lines are too long
@@ -18,6 +18,9 @@ class StatsCheckObjective extends QuestObjective:
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"cheerleader_count":
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if world.cheer_team.keys().size() < stat_check[k]:
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_complete = false
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"team_train_count":
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if world.team_train_count < stat_check[k]:
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_complete = false
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_:
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_complete = false
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@@ -43,8 +43,10 @@ func hire_as_cheer_team():
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active_npc.walkto(dst)
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world.cheer_team[newkey] = npc_data
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print("line: ", world.line.size())
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world.line.erase(npc_data.id)
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npc_data.erase("id")
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if npc_data.has("id"):
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if world.line.has(npc_data.id):
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world.line.erase(npc_data.id)
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npc_data.erase("id")
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print("line2: ", world.line.size())
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npc_data.type = 0
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hide()
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@@ -54,12 +56,13 @@ func _ready():
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$h/hire_cheer_team.connect("pressed", self, "hire_as_cheer_team")
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func start_interaction(npc):
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active_npc = npc
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show()
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var npc_data: Dictionary = active_npc.get_meta("data")
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if npc_data.gender == 0:
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$h/hire_cheer_team.hide()
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else:
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$h/hire_cheer_team.show()
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if npc_data.has("id"):
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show()
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if npc_data.gender == 0:
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$h/hire_cheer_team.hide()
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else:
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$h/hire_cheer_team.show()
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta):
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7
proto2/walls/gate_material.tres
Normal file
7
proto2/walls/gate_material.tres
Normal file
@@ -0,0 +1,7 @@
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[gd_resource type="SpatialMaterial" format=2]
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[resource]
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albedo_color = Color( 0.34902, 0.639216, 0.768627, 1 )
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metallic = 0.7
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metallic_specular = 0.1
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roughness = 0.8
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@@ -6,9 +6,9 @@
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[ext_resource id=3 path="concrete_floor_02_rough_1k.jpg" type="Texture"]
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[ext_resource id=4 path="concrete_floor_02_spec_1k.jpg" type="Texture"]
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[ext_resource id=4 path="concrete_floor_02_Disp_1k.jpg" type="Texture"]
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[ext_resource id=5 path="concrete_floor_02_Disp_1k.jpg" type="Texture"]
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[ext_resource id=5 path="concrete_floor_02_spec_1k.jpg" type="Texture"]
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[sub_resource id=1 type="Shader"]
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@@ -320,10 +320,10 @@ void fragment () {
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resource_name = ""
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shader = SubResource(3)
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shader_param/texture_0 = ExtResource(1)
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shader_param/texture_1 = ExtResource(4)
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shader_param/texture_1 = ExtResource(5)
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shader_param/texture_2 = ExtResource(2)
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shader_param/texture_3 = ExtResource(3)
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shader_param/texture_4 = ExtResource(5)
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shader_param/texture_4 = ExtResource(4)
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[sub_resource id=5 type="ArrayMesh"]
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@@ -371,10 +371,10 @@ shader = SubResource(1)
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resource_name = ""
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shader = SubResource(3)
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shader_param/texture_0 = ExtResource(1)
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shader_param/texture_1 = ExtResource(4)
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shader_param/texture_1 = ExtResource(5)
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shader_param/texture_2 = ExtResource(2)
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shader_param/texture_3 = ExtResource(3)
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shader_param/texture_4 = ExtResource(5)
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shader_param/texture_4 = ExtResource(4)
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[sub_resource id=8 type="ArrayMesh"]
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@@ -422,10 +422,10 @@ shader = SubResource(1)
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resource_name = ""
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shader = SubResource(3)
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shader_param/texture_0 = ExtResource(1)
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shader_param/texture_1 = ExtResource(4)
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shader_param/texture_1 = ExtResource(5)
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shader_param/texture_2 = ExtResource(2)
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shader_param/texture_3 = ExtResource(3)
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shader_param/texture_4 = ExtResource(5)
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shader_param/texture_4 = ExtResource(4)
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[sub_resource id=11 type="ArrayMesh"]
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@@ -473,10 +473,10 @@ shader = SubResource(1)
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resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=14 type="ArrayMesh"]
|
||||
|
||||
@@ -524,10 +524,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=17 type="ArrayMesh"]
|
||||
|
||||
@@ -575,10 +575,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=20 type="ArrayMesh"]
|
||||
|
||||
@@ -626,10 +626,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=23 type="ArrayMesh"]
|
||||
|
||||
@@ -677,10 +677,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=26 type="ArrayMesh"]
|
||||
|
||||
@@ -728,10 +728,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=29 type="ArrayMesh"]
|
||||
|
||||
@@ -779,10 +779,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=32 type="ArrayMesh"]
|
||||
|
||||
@@ -830,10 +830,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=35 type="ArrayMesh"]
|
||||
|
||||
@@ -881,10 +881,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=38 type="ArrayMesh"]
|
||||
|
||||
@@ -932,10 +932,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=41 type="ArrayMesh"]
|
||||
|
||||
@@ -983,10 +983,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=44 type="ArrayMesh"]
|
||||
|
||||
@@ -1034,10 +1034,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=47 type="ArrayMesh"]
|
||||
|
||||
@@ -1085,10 +1085,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=50 type="ArrayMesh"]
|
||||
|
||||
@@ -1136,10 +1136,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=53 type="ArrayMesh"]
|
||||
|
||||
@@ -1187,10 +1187,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=56 type="ArrayMesh"]
|
||||
|
||||
@@ -1238,10 +1238,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=59 type="ArrayMesh"]
|
||||
|
||||
@@ -1289,10 +1289,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=62 type="ArrayMesh"]
|
||||
|
||||
@@ -1340,10 +1340,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=65 type="ArrayMesh"]
|
||||
|
||||
@@ -1391,10 +1391,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=68 type="ArrayMesh"]
|
||||
|
||||
@@ -1442,10 +1442,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=71 type="ArrayMesh"]
|
||||
|
||||
@@ -1493,10 +1493,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=74 type="ArrayMesh"]
|
||||
|
||||
@@ -1544,10 +1544,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=77 type="ArrayMesh"]
|
||||
|
||||
@@ -1595,10 +1595,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=80 type="ArrayMesh"]
|
||||
|
||||
@@ -1646,10 +1646,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=83 type="ArrayMesh"]
|
||||
|
||||
@@ -1697,10 +1697,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=86 type="ArrayMesh"]
|
||||
|
||||
@@ -1748,10 +1748,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=89 type="ArrayMesh"]
|
||||
|
||||
@@ -1799,10 +1799,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=92 type="ArrayMesh"]
|
||||
|
||||
@@ -1850,10 +1850,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=95 type="ArrayMesh"]
|
||||
|
||||
@@ -1901,10 +1901,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=98 type="ArrayMesh"]
|
||||
|
||||
@@ -1952,10 +1952,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=101 type="ArrayMesh"]
|
||||
|
||||
@@ -2003,10 +2003,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=104 type="ArrayMesh"]
|
||||
|
||||
@@ -2054,10 +2054,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=107 type="ArrayMesh"]
|
||||
|
||||
@@ -2105,10 +2105,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=110 type="ArrayMesh"]
|
||||
|
||||
@@ -2156,10 +2156,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=113 type="ArrayMesh"]
|
||||
|
||||
@@ -2207,10 +2207,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=116 type="ArrayMesh"]
|
||||
|
||||
@@ -2258,10 +2258,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=119 type="ArrayMesh"]
|
||||
|
||||
@@ -2309,10 +2309,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=122 type="ArrayMesh"]
|
||||
|
||||
@@ -2360,10 +2360,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=125 type="ArrayMesh"]
|
||||
|
||||
@@ -2411,10 +2411,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=128 type="ArrayMesh"]
|
||||
|
||||
@@ -2462,10 +2462,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=131 type="ArrayMesh"]
|
||||
|
||||
@@ -2508,10 +2508,10 @@ surfaces/1 = {
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=133 type="ShaderMaterial"]
|
||||
|
||||
@@ -2564,10 +2564,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=137 type="ArrayMesh"]
|
||||
|
||||
@@ -2615,10 +2615,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=140 type="ArrayMesh"]
|
||||
|
||||
@@ -2666,10 +2666,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=143 type="ArrayMesh"]
|
||||
|
||||
@@ -2717,10 +2717,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=146 type="ArrayMesh"]
|
||||
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
|
||||
[ext_resource id=3 path="concrete_floor_02_rough_1k.jpg" type="Texture"]
|
||||
|
||||
[ext_resource id=4 path="concrete_floor_02_spec_1k.jpg" type="Texture"]
|
||||
[ext_resource id=4 path="concrete_floor_02_Disp_1k.jpg" type="Texture"]
|
||||
|
||||
[ext_resource id=5 path="concrete_floor_02_Disp_1k.jpg" type="Texture"]
|
||||
[ext_resource id=5 path="concrete_floor_02_spec_1k.jpg" type="Texture"]
|
||||
|
||||
[sub_resource id=1 type="Shader"]
|
||||
|
||||
@@ -320,10 +320,10 @@ void fragment () {
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=5 type="ArrayMesh"]
|
||||
|
||||
@@ -371,10 +371,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=8 type="ArrayMesh"]
|
||||
|
||||
@@ -422,10 +422,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=11 type="ArrayMesh"]
|
||||
|
||||
@@ -473,10 +473,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=14 type="ArrayMesh"]
|
||||
|
||||
@@ -524,10 +524,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=17 type="ArrayMesh"]
|
||||
|
||||
@@ -575,10 +575,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=20 type="ArrayMesh"]
|
||||
|
||||
@@ -626,10 +626,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=23 type="ArrayMesh"]
|
||||
|
||||
@@ -677,10 +677,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=26 type="ArrayMesh"]
|
||||
|
||||
@@ -728,10 +728,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=29 type="ArrayMesh"]
|
||||
|
||||
@@ -779,10 +779,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=32 type="ArrayMesh"]
|
||||
|
||||
@@ -830,10 +830,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=35 type="ArrayMesh"]
|
||||
|
||||
@@ -881,10 +881,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=38 type="ArrayMesh"]
|
||||
|
||||
@@ -932,10 +932,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=41 type="ArrayMesh"]
|
||||
|
||||
@@ -983,10 +983,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=44 type="ArrayMesh"]
|
||||
|
||||
@@ -1034,10 +1034,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=47 type="ArrayMesh"]
|
||||
|
||||
@@ -1085,10 +1085,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=50 type="ArrayMesh"]
|
||||
|
||||
@@ -1136,10 +1136,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=53 type="ArrayMesh"]
|
||||
|
||||
@@ -1212,10 +1212,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=58 type="ArrayMesh"]
|
||||
|
||||
@@ -1263,10 +1263,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=61 type="ArrayMesh"]
|
||||
|
||||
@@ -1314,10 +1314,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=64 type="ArrayMesh"]
|
||||
|
||||
@@ -1365,10 +1365,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=67 type="ArrayMesh"]
|
||||
|
||||
@@ -1416,10 +1416,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=70 type="ArrayMesh"]
|
||||
|
||||
@@ -1467,10 +1467,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=73 type="ArrayMesh"]
|
||||
|
||||
@@ -1518,10 +1518,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=76 type="ArrayMesh"]
|
||||
|
||||
@@ -1569,10 +1569,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=79 type="ArrayMesh"]
|
||||
|
||||
@@ -1620,10 +1620,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=82 type="ArrayMesh"]
|
||||
|
||||
@@ -1671,10 +1671,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=85 type="ArrayMesh"]
|
||||
|
||||
@@ -1722,10 +1722,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=88 type="ArrayMesh"]
|
||||
|
||||
@@ -1773,10 +1773,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=91 type="ArrayMesh"]
|
||||
|
||||
@@ -1824,10 +1824,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=94 type="ArrayMesh"]
|
||||
|
||||
@@ -1875,10 +1875,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=97 type="ArrayMesh"]
|
||||
|
||||
@@ -1926,10 +1926,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=100 type="ArrayMesh"]
|
||||
|
||||
@@ -1977,10 +1977,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=103 type="ArrayMesh"]
|
||||
|
||||
@@ -2028,10 +2028,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=106 type="ArrayMesh"]
|
||||
|
||||
@@ -2079,10 +2079,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=109 type="ArrayMesh"]
|
||||
|
||||
@@ -2130,10 +2130,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=112 type="ArrayMesh"]
|
||||
|
||||
@@ -2181,10 +2181,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=115 type="ArrayMesh"]
|
||||
|
||||
@@ -2232,10 +2232,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=118 type="ArrayMesh"]
|
||||
|
||||
@@ -2283,10 +2283,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=121 type="ArrayMesh"]
|
||||
|
||||
@@ -2334,10 +2334,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=124 type="ArrayMesh"]
|
||||
|
||||
@@ -2385,10 +2385,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=127 type="ArrayMesh"]
|
||||
|
||||
@@ -2436,10 +2436,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=130 type="ArrayMesh"]
|
||||
|
||||
@@ -2487,10 +2487,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=133 type="ArrayMesh"]
|
||||
|
||||
@@ -2538,10 +2538,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=136 type="ArrayMesh"]
|
||||
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
|
||||
[ext_resource id=3 path="concrete_floor_02_rough_1k.jpg" type="Texture"]
|
||||
|
||||
[ext_resource id=4 path="concrete_floor_02_spec_1k.jpg" type="Texture"]
|
||||
[ext_resource id=4 path="concrete_floor_02_Disp_1k.jpg" type="Texture"]
|
||||
|
||||
[ext_resource id=5 path="concrete_floor_02_Disp_1k.jpg" type="Texture"]
|
||||
[ext_resource id=5 path="concrete_floor_02_spec_1k.jpg" type="Texture"]
|
||||
|
||||
[sub_resource id=1 type="Shader"]
|
||||
|
||||
@@ -320,10 +320,10 @@ void fragment () {
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=5 type="ArrayMesh"]
|
||||
|
||||
@@ -371,10 +371,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=8 type="ArrayMesh"]
|
||||
|
||||
@@ -422,10 +422,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=11 type="ArrayMesh"]
|
||||
|
||||
@@ -473,10 +473,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=14 type="ArrayMesh"]
|
||||
|
||||
@@ -524,10 +524,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=17 type="ArrayMesh"]
|
||||
|
||||
@@ -575,10 +575,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=20 type="ArrayMesh"]
|
||||
|
||||
@@ -626,10 +626,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=23 type="ArrayMesh"]
|
||||
|
||||
@@ -677,10 +677,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=26 type="ArrayMesh"]
|
||||
|
||||
@@ -728,10 +728,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=29 type="ArrayMesh"]
|
||||
|
||||
@@ -779,10 +779,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=32 type="ArrayMesh"]
|
||||
|
||||
@@ -830,10 +830,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=35 type="ArrayMesh"]
|
||||
|
||||
@@ -881,10 +881,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=38 type="ArrayMesh"]
|
||||
|
||||
@@ -932,10 +932,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=41 type="ArrayMesh"]
|
||||
|
||||
@@ -983,10 +983,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=44 type="ArrayMesh"]
|
||||
|
||||
@@ -1034,10 +1034,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=47 type="ArrayMesh"]
|
||||
|
||||
@@ -1085,10 +1085,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=50 type="ArrayMesh"]
|
||||
|
||||
@@ -1136,10 +1136,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=53 type="ArrayMesh"]
|
||||
|
||||
@@ -1187,10 +1187,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=56 type="ArrayMesh"]
|
||||
|
||||
@@ -1238,10 +1238,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=59 type="ArrayMesh"]
|
||||
|
||||
@@ -1289,10 +1289,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=62 type="ArrayMesh"]
|
||||
|
||||
@@ -1340,10 +1340,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=65 type="ArrayMesh"]
|
||||
|
||||
@@ -1391,10 +1391,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=68 type="ArrayMesh"]
|
||||
|
||||
@@ -1442,10 +1442,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=71 type="ArrayMesh"]
|
||||
|
||||
@@ -1493,10 +1493,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=74 type="ArrayMesh"]
|
||||
|
||||
@@ -1544,10 +1544,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=77 type="ArrayMesh"]
|
||||
|
||||
@@ -1595,10 +1595,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=80 type="ArrayMesh"]
|
||||
|
||||
@@ -1646,10 +1646,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=83 type="ArrayMesh"]
|
||||
|
||||
@@ -1697,10 +1697,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=86 type="ArrayMesh"]
|
||||
|
||||
@@ -1748,10 +1748,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=89 type="ArrayMesh"]
|
||||
|
||||
@@ -1799,10 +1799,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=92 type="ArrayMesh"]
|
||||
|
||||
@@ -1850,10 +1850,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=95 type="ArrayMesh"]
|
||||
|
||||
@@ -1901,10 +1901,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=98 type="ArrayMesh"]
|
||||
|
||||
@@ -1952,10 +1952,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=101 type="ArrayMesh"]
|
||||
|
||||
@@ -2003,10 +2003,10 @@ shader = SubResource(1)
|
||||
resource_name = ""
|
||||
shader = SubResource(3)
|
||||
shader_param/texture_0 = ExtResource(1)
|
||||
shader_param/texture_1 = ExtResource(4)
|
||||
shader_param/texture_1 = ExtResource(5)
|
||||
shader_param/texture_2 = ExtResource(2)
|
||||
shader_param/texture_3 = ExtResource(3)
|
||||
shader_param/texture_4 = ExtResource(5)
|
||||
shader_param/texture_4 = ExtResource(4)
|
||||
|
||||
[sub_resource id=104 type="ArrayMesh"]
|
||||
|
||||
|
||||
File diff suppressed because one or more lines are too long
@@ -1,7 +1,8 @@
|
||||
[gd_scene load_steps=3 format=2]
|
||||
[gd_scene load_steps=4 format=2]
|
||||
|
||||
[ext_resource path="res://walls/level_level.escn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://walls/floor_material1.tres" type="Material" id=2]
|
||||
[ext_resource path="res://walls/gate_material.tres" type="Material" id=3]
|
||||
|
||||
[node name="level_level" index="0" instance=ExtResource( 1 )]
|
||||
|
||||
@@ -25,3 +26,9 @@ material/1 = ExtResource( 2 )
|
||||
|
||||
[node name="part1" parent="." index="6"]
|
||||
material/1 = ExtResource( 2 )
|
||||
|
||||
[node name="gate1" parent="." index="9"]
|
||||
material/0 = ExtResource( 3 )
|
||||
|
||||
[node name="gate2" parent="." index="10"]
|
||||
material/0 = ExtResource( 3 )
|
||||
|
||||
Reference in New Issue
Block a user