New models; using raft

This commit is contained in:
2025-09-25 04:11:31 +03:00
parent 9e5d08bfc6
commit 7e06da700a
15 changed files with 355 additions and 390 deletions

View File

@@ -1,5 +1,5 @@
project(sceneloader)
add_library(sceneloader loader.cpp)
add_library(sceneloader STATIC loader.cpp)
target_include_directories(sceneloader PUBLIC .)
target_link_libraries(sceneloader PUBLIC OgreMain PRIVATE pugixml GameData)
target_link_libraries(sceneloader PUBLIC OgreTerrain)

View File

@@ -560,7 +560,7 @@ void SceneLoader::processNode(pugi::xml_node &XMLNode, SceneNode *pParent)
if (anyr.has_value())
r = Ogre::any_cast<float>(anyr);
e.set<ECS::EventTrigger>(
{ pNode, Ogre::Vector3(0, 0, 0), h, r, event });
{ pNode, Ogre::Vector3(0, 0, 0), h, r, event, pNode });
}
}