Animation tree implemented

This commit is contained in:
2025-09-22 20:34:12 +03:00
parent a62d781aa0
commit 9e5d08bfc6
13 changed files with 1088 additions and 400 deletions

View File

@@ -11,6 +11,7 @@
#include "WorldMapModule.h"
#include "BoatModule.h"
#include "EventTriggerModule.h"
#include "CharacterAnimationModule.h"
namespace ECS
{
@@ -47,6 +48,7 @@ void setup(Ogre::SceneManager *scnMgr, Ogre::Bullet::DynamicsWorld *world,
ecs.import <LuaModule>();
ecs.import <BoatModule>();
ecs.import <EventTriggerModule>();
ecs.import <CharacterAnimationModule>();
ecs.system<EngineData>("UpdateDelta")
.kind(flecs::OnUpdate)