Started implementing deficated editor GUI
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@@ -1,7 +1,7 @@
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cmake_minimum_required(VERSION 3.13.0)
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project(world2)
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set(CMAKE_CXX_STANDARD 14)
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set(CMAKE_CXX_STANDARD 17)
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set(BLENDER "${CMAKE_SOURCE_DIR}/../../blender-bin/bin/blender" CACHE STRING "Blender path")
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set(CREATE_DIRECTORIES
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${CMAKE_BINARY_DIR}/assets/blender/shapes/male
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@@ -75,6 +75,7 @@ add_subdirectory(morph)
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add_subdirectory(src/world)
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add_subdirectory(src/tests)
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add_subdirectory(src/physics)
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add_subdirectory(src/editor)
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add_executable(Game Game.cpp ${WATER_SRC})
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target_include_directories(Game PRIVATE src/gamedata)
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@@ -384,4 +385,5 @@ add_custom_target(import_vrm DEPENDS ${CHARACTER_GLBS})
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target_compile_definitions(Game PRIVATE FLECS_CPP_NO_AUTO_REGISTRATION)
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install(TARGETS Game DESTINATION bin)
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install(TARGETS Editor DESTINATION bin)
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