266 Commits

Author SHA1 Message Date
slapin b01605d826 Cleanup 2026-02-09 12:40:38 +03:00
slapin b99474a66b Fixed uninitialized variable 2026-02-08 23:29:37 +03:00
slapin 3ffda0f2d5 Fixed character creation missing components 2026-02-08 19:31:09 +03:00
slapin 56436ea652 Better protect allocated Ogre character data; proper blend path setting 2026-02-08 18:17:48 +03:00
slapin afc5ab02a3 Added GLB size checks 2026-02-08 15:33:01 +03:00
slapin 71a560ab3f Better way to import vrms; fix physics in editor 2026-02-08 14:36:45 +03:00
slapin d139e77969 Continued working on GOAP action executor 2026-02-07 17:03:12 +03:00
slapin 685b15933a Physics initialization update 2026-02-07 08:31:07 +03:00
slapin a54b042e49 Starting to implement GOAP plan 2026-02-06 22:14:48 +03:00
slapin d4bac06d94 Added recastnavigation support 2026-02-06 18:07:42 +03:00
slapin 0405214388 New game works almost as intended, quest system 2026-02-05 18:21:25 +03:00
slapin 4fb7e94fed Fixed up GOAP support 2026-02-04 04:45:32 +03:00
slapin 4d47125ea9 Fix addon 2026-02-03 08:03:26 +03:00
slapin 1d09728bc0 add blender2ogre addon 2026-02-03 07:20:49 +03:00
slapin d2d7d36655 Install VRM addon for Blender 3.6 2026-02-03 05:05:11 +03:00
slapin 4da4b0d529 Fixed file paths 2026-02-03 03:33:16 +03:00
slapin 8de2de63ad Updated planner code 2026-02-03 01:46:13 +03:00
slapin c854605a96 Forgot to add file 2026-02-03 00:27:16 +03:00
slapin d2c7e92ce4 Update character logic 2026-02-03 00:25:41 +03:00
slapin f22a374e11 Remove luaaa dependency 2026-02-01 23:34:31 +03:00
slapin 69035351a6 Action nodes handling 2026-02-01 23:25:38 +03:00
slapin e6efd89bb0 Action nodes work better now 2026-02-01 00:13:33 +03:00
slapin 201aa92fe7 Helper script for action node editing 2026-01-31 04:37:38 +03:00
slapin c860152f9b Using threads more 2026-01-30 01:04:23 +03:00
slapin da4c1fee0e Threads and tasks 2026-01-29 15:28:50 +03:00
slapin 4cf0ea5321 Added json.lua 2026-01-23 21:31:15 +03:00
slapin 8320b14358 Started working on dialogue 2026-01-23 21:28:25 +03:00
slapin 1d358d206e Much better narration/dialogue/action handling (and for lua too) 2026-01-23 02:42:29 +03:00
slapin cd91174f5d Better narration processing 2026-01-22 17:15:19 +03:00
slapin 4b24d85123 Action nodes support and lots of other updates 2026-01-19 00:07:03 +03:00
slapin f86e7fd96c Furniture placement 2026-01-09 22:29:26 +03:00
slapin 272e202774 Now can create roofs from lua script 2026-01-08 00:16:46 +03:00
slapin 80fba23cd2 Can create roofs now 2026-01-07 01:35:08 +03:00
slapin c031056e17 house generation almost complete 2026-01-02 18:08:20 +03:00
slapin 49fc547295 Building interior walls created with editor 2026-01-02 01:41:58 +03:00
slapin d6d61229f8 Started town procedural generation code 2025-12-28 06:23:29 +03:00
slapin 5bb529bc31 Refactoring: split items 2025-12-27 16:05:32 +03:00
slapin d3c93c5c18 Consistent startup 2025-12-19 06:09:07 +03:00
slapin 9bb9e2c09b Generating path from shore to pier 2025-12-15 01:41:44 +03:00
slapin 3f99099919 Creating pier 2025-12-14 06:59:12 +03:00
slapin 81a78990ce Maintain item list 2025-12-08 03:37:14 +03:00
slapin 33fc237793 Made cursor work 2025-12-07 20:09:41 +03:00
slapin 44896ed0d9 Heightmap editor + saving 2025-12-07 01:31:25 +03:00
slapin e0db570581 Started implementing deficated editor GUI 2025-12-04 15:51:56 +03:00
slapin 6eed5063e6 Fixes in modules 2025-12-02 14:30:05 +03:00
slapin 5b014dcb65 Better boat handling 2025-11-30 18:28:26 +03:00
slapin cd82fb0eed converted to Jolt physics 2025-11-23 02:00:31 +03:00
slapin 3f0484e87c Updated lots of things 2025-10-22 16:39:19 +03:00
slapin 9c4bea5983 Base character for morph targets 2025-10-08 07:11:39 +03:00
slapin 3645557520 Working on morph targets 2025-10-07 23:14:15 +03:00