Commit Graph

195 Commits

Author SHA1 Message Date
ca5b5b3052 Buoyancy 2026-04-22 17:27:40 +03:00
7e4e8f6638 Color atlas serialization fixes 2026-04-21 11:42:46 +03:00
c6fb3bb463 Camera works now 2026-04-21 03:59:45 +03:00
1411990def Forward/backwards fixed 2026-04-21 03:27:53 +03:00
1488d7d918 Camera change... 2026-04-21 03:04:47 +03:00
ef708fa14a Fixed game mode menu 2026-04-20 22:10:17 +03:00
6d7fcb1157 Not so well working game mode 2026-04-20 20:21:27 +03:00
4313d190f9 Characters are fully functional now 2026-04-20 12:23:31 +03:00
a2173114b9 Some questionable changes 2026-04-19 23:50:00 +03:00
fb6881998c Added character physics but it does not work yet 2026-04-19 23:45:00 +03:00
529476d8cd Animation Tree was implemented 2026-04-19 22:06:46 +03:00
43e9fb330f Character Animation 2026-04-19 19:24:55 +03:00
a392eb0bf9 Character display 2026-04-19 18:19:48 +03:00
e2960d67e4 Added character models and lua scripts to groups 2026-04-18 11:35:38 +03:00
79b6af1fff Furniture vertical offset 2026-04-16 17:11:12 +03:00
863c401230 De-clutter the scene 2026-04-16 05:39:56 +03:00
eec0d8f6f7 Physics works 2026-04-15 23:49:24 +03:00
c2a1db5a65 The furniture is batched now 2026-04-15 04:28:30 +03:00
77f93659d5 Furiture placement works 2026-04-14 21:44:06 +03:00
febeb8ff8d Furniture enabled 2026-04-14 18:54:28 +03:00
611dcd0d46 FPS/batch counter works 2026-04-14 13:55:39 +03:00
e6494936d6 Atlas margin setting support 2026-04-14 13:09:14 +03:00
e3b90e8bba Fixed room connectivity code 2026-04-14 12:35:20 +03:00
7846082220 valid connection doors positions 2026-04-13 11:51:26 +03:00
a955f0b218 Almost good generation of room layout 2026-04-13 04:03:48 +03:00
da4a1a6722 Now camera switching works! 2026-04-12 19:22:18 +03:00
21879c2784 Groups and components 2026-04-12 04:04:40 +03:00
5377d1a75a Material editing fixes 2026-04-12 01:36:58 +03:00
03f72bdd77 roof color editing 2026-04-11 14:59:43 +03:00
3c47a87768 Roof now works 2026-04-08 20:06:40 +03:00
4ba28fe512 Town components indicators 2026-04-07 11:37:43 +03:00
9f2f0be4a3 Adjusted frame geometry 2026-04-07 11:21:01 +03:00
7d64ba30cb CellGrid+Frames done 2026-04-07 01:39:32 +03:00
82c0e8c6ce Fixed doors and windows geometry 2026-04-07 01:18:48 +03:00
3798f227a7 Fixed external door geometry 2026-04-06 23:00:20 +03:00
19e4d80741 Proper walls geometry with frames 2026-04-06 19:31:10 +03:00
d8122e3275 Fixed floor offset 2026-04-06 02:16:45 +03:00
0ebba40867 Corners finally match 2026-04-06 01:45:26 +03:00
64b03abb48 Fixed material for Lot geometry and CellGrid is re-created now 2026-04-05 19:51:22 +03:00
cfd9dde5da Town plaza fixed 2026-04-05 17:23:28 +03:00
07101fcc64 Fixed crash on texture change 2026-04-04 05:36:08 +03:00
b8c61da1f7 TriangleBuffer 2026-04-04 05:13:15 +03:00
b1413d6d00 Procedural texture implementation 2026-04-04 03:42:50 +03:00
f785339852 Added OgreProcedural support 2026-04-04 02:21:18 +03:00
c2cbd0974d Added StaticGeometry support 2026-04-04 02:12:38 +03:00
9e72a48457 Fixed LOD support 2026-04-04 00:42:27 +03:00
ebd875feac Static body check 2026-04-03 21:12:45 +03:00
2a2fd53c4f Camera and Light components 2026-04-03 20:08:47 +03:00
d4061386ec Fixed crashes 2026-04-03 18:43:54 +03:00
ec2695bc6c Now Mesh collider works 2026-04-02 05:54:58 +03:00