WMF: enabled HW-accelerated video decoding for the QML video item.
It also applies to QGraphicsVideoItem when used on a GL viewport. We now have a new video sink that is based on Microsoft's EVR sink, we just replace the default Presenter with our own. Frames are rendered into D3D surfaces using DXVA, then copied into a shared D3D/EGL surface and finally bound to a GL texture to be used by the video surface. The shared D3D/EGL surface is a feature provided by ANGLE and therefore Qt must be compiled with ANGLE for this new video sink to be compiled and used. Change-Id: I0b7b9968eed5488f9ef1a2dcca5213bd0af232ab Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
This commit is contained in:
committed by
The Qt Project
parent
02add40392
commit
101c78983a
580
src/plugins/wmf/evrd3dpresentengine.cpp
Normal file
580
src/plugins/wmf/evrd3dpresentengine.cpp
Normal file
@@ -0,0 +1,580 @@
|
||||
/****************************************************************************
|
||||
**
|
||||
** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
|
||||
** Contact: http://www.qt-project.org/legal
|
||||
**
|
||||
** This file is part of the Qt Toolkit.
|
||||
**
|
||||
** $QT_BEGIN_LICENSE:LGPL$
|
||||
** Commercial License Usage
|
||||
** Licensees holding valid commercial Qt licenses may use this file in
|
||||
** accordance with the commercial license agreement provided with the
|
||||
** Software or, alternatively, in accordance with the terms contained in
|
||||
** a written agreement between you and Digia. For licensing terms and
|
||||
** conditions see http://qt.digia.com/licensing. For further information
|
||||
** use the contact form at http://qt.digia.com/contact-us.
|
||||
**
|
||||
** GNU Lesser General Public License Usage
|
||||
** Alternatively, this file may be used under the terms of the GNU Lesser
|
||||
** General Public License version 2.1 as published by the Free Software
|
||||
** Foundation and appearing in the file LICENSE.LGPL included in the
|
||||
** packaging of this file. Please review the following information to
|
||||
** ensure the GNU Lesser General Public License version 2.1 requirements
|
||||
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
|
||||
**
|
||||
** In addition, as a special exception, Digia gives you certain additional
|
||||
** rights. These rights are described in the Digia Qt LGPL Exception
|
||||
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
|
||||
**
|
||||
** GNU General Public License Usage
|
||||
** Alternatively, this file may be used under the terms of the GNU
|
||||
** General Public License version 3.0 as published by the Free Software
|
||||
** Foundation and appearing in the file LICENSE.GPL included in the
|
||||
** packaging of this file. Please review the following information to
|
||||
** ensure the GNU General Public License version 3.0 requirements will be
|
||||
** met: http://www.gnu.org/copyleft/gpl.html.
|
||||
**
|
||||
**
|
||||
** $QT_END_LICENSE$
|
||||
**
|
||||
****************************************************************************/
|
||||
|
||||
#include "evrd3dpresentengine.h"
|
||||
|
||||
#include "mfglobal.h"
|
||||
|
||||
#include <qtgui/qguiapplication.h>
|
||||
#include <qpa/qplatformnativeinterface.h>
|
||||
#include <qtgui/qopenglcontext.h>
|
||||
#include <qabstractvideobuffer.h>
|
||||
#include <QAbstractVideoSurface>
|
||||
#include <qvideoframe.h>
|
||||
#include <QDebug>
|
||||
#include <qopenglcontext.h>
|
||||
#include <qwindow.h>
|
||||
|
||||
#include <EGL/egl.h>
|
||||
#include <EGL/eglext.h>
|
||||
#include <GLES2/gl2.h>
|
||||
#include <d3d9.h>
|
||||
#include <dxva2api.h>
|
||||
#include <WinUser.h>
|
||||
#include <evr.h>
|
||||
|
||||
QT_USE_NAMESPACE
|
||||
|
||||
static const DWORD PRESENTER_BUFFER_COUNT = 3;
|
||||
|
||||
class TextureVideoBuffer : public QAbstractVideoBuffer
|
||||
{
|
||||
public:
|
||||
TextureVideoBuffer(GLuint textureId)
|
||||
: QAbstractVideoBuffer(GLTextureHandle)
|
||||
, m_textureId(textureId)
|
||||
{}
|
||||
|
||||
~TextureVideoBuffer() {}
|
||||
|
||||
MapMode mapMode() const { return NotMapped; }
|
||||
uchar *map(MapMode, int*, int*) { return 0; }
|
||||
void unmap() {}
|
||||
|
||||
QVariant handle() const
|
||||
{
|
||||
return QVariant::fromValue<unsigned int>(m_textureId);
|
||||
}
|
||||
|
||||
private:
|
||||
GLuint m_textureId;
|
||||
};
|
||||
|
||||
|
||||
D3DPresentEngine::D3DPresentEngine()
|
||||
: QObject()
|
||||
, m_mutex(QMutex::Recursive)
|
||||
, m_deviceResetToken(0)
|
||||
, m_D3D9(0)
|
||||
, m_device(0)
|
||||
, m_deviceManager(0)
|
||||
, m_surface(0)
|
||||
, m_glContext(0)
|
||||
, m_offscreenSurface(0)
|
||||
, m_eglDisplay(0)
|
||||
, m_eglConfig(0)
|
||||
, m_eglSurface(0)
|
||||
, m_glTexture(0)
|
||||
, m_texture(0)
|
||||
{
|
||||
ZeroMemory(&m_displayMode, sizeof(m_displayMode));
|
||||
|
||||
HRESULT hr = initializeD3D();
|
||||
|
||||
if (SUCCEEDED(hr)) {
|
||||
hr = createD3DDevice();
|
||||
if (FAILED(hr))
|
||||
qWarning("Failed to create D3D device");
|
||||
} else {
|
||||
qWarning("Failed to initialize D3D");
|
||||
}
|
||||
}
|
||||
|
||||
D3DPresentEngine::~D3DPresentEngine()
|
||||
{
|
||||
qt_wmf_safeRelease(&m_texture);
|
||||
qt_wmf_safeRelease(&m_device);
|
||||
qt_wmf_safeRelease(&m_deviceManager);
|
||||
qt_wmf_safeRelease(&m_D3D9);
|
||||
|
||||
if (m_eglSurface) {
|
||||
eglReleaseTexImage(m_eglDisplay, m_eglSurface, EGL_BACK_BUFFER);
|
||||
eglDestroySurface(m_eglDisplay, m_eglSurface);
|
||||
m_eglSurface = NULL;
|
||||
}
|
||||
if (m_glTexture)
|
||||
glDeleteTextures(1, &m_glTexture);
|
||||
|
||||
delete m_glContext;
|
||||
delete m_offscreenSurface;
|
||||
}
|
||||
|
||||
void D3DPresentEngine::start()
|
||||
{
|
||||
QMutexLocker locker(&m_mutex);
|
||||
|
||||
if (!m_surfaceFormat.isValid())
|
||||
return;
|
||||
|
||||
if (!m_texture)
|
||||
createOffscreenTexture();
|
||||
|
||||
if (m_surface && !m_surface->isActive())
|
||||
m_surface->start(m_surfaceFormat);
|
||||
}
|
||||
|
||||
void D3DPresentEngine::stop()
|
||||
{
|
||||
QMutexLocker locker(&m_mutex);
|
||||
if (m_surface && m_surface->isActive())
|
||||
m_surface->stop();
|
||||
}
|
||||
|
||||
HRESULT D3DPresentEngine::getService(REFGUID, REFIID riid, void** ppv)
|
||||
{
|
||||
HRESULT hr = S_OK;
|
||||
|
||||
if (riid == __uuidof(IDirect3DDeviceManager9)) {
|
||||
if (m_deviceManager == NULL) {
|
||||
hr = MF_E_UNSUPPORTED_SERVICE;
|
||||
} else {
|
||||
*ppv = m_deviceManager;
|
||||
m_deviceManager->AddRef();
|
||||
}
|
||||
} else {
|
||||
hr = MF_E_UNSUPPORTED_SERVICE;
|
||||
}
|
||||
|
||||
return hr;
|
||||
}
|
||||
|
||||
HRESULT D3DPresentEngine::checkFormat(D3DFORMAT format)
|
||||
{
|
||||
HRESULT hr = S_OK;
|
||||
|
||||
UINT uAdapter = D3DADAPTER_DEFAULT;
|
||||
D3DDEVTYPE type = D3DDEVTYPE_HAL;
|
||||
|
||||
D3DDISPLAYMODE mode;
|
||||
D3DDEVICE_CREATION_PARAMETERS params;
|
||||
|
||||
// Our shared D3D/EGL surface only supports RGB32,
|
||||
// reject all other formats
|
||||
if (format != D3DFMT_X8R8G8B8)
|
||||
return MF_E_INVALIDMEDIATYPE;
|
||||
|
||||
if (m_device) {
|
||||
hr = m_device->GetCreationParameters(¶ms);
|
||||
if (FAILED(hr))
|
||||
return hr;
|
||||
|
||||
uAdapter = params.AdapterOrdinal;
|
||||
type = params.DeviceType;
|
||||
}
|
||||
|
||||
hr = m_D3D9->GetAdapterDisplayMode(uAdapter, &mode);
|
||||
if (FAILED(hr))
|
||||
return hr;
|
||||
|
||||
return m_D3D9->CheckDeviceType(uAdapter, type, mode.Format, format, TRUE);
|
||||
}
|
||||
|
||||
HRESULT D3DPresentEngine::createVideoSamples(IMFMediaType *format, QList<IMFSample*> &videoSampleQueue)
|
||||
{
|
||||
if (!format)
|
||||
return MF_E_UNEXPECTED;
|
||||
|
||||
HRESULT hr = S_OK;
|
||||
D3DPRESENT_PARAMETERS pp;
|
||||
|
||||
IDirect3DSwapChain9 *swapChain = NULL;
|
||||
IMFSample *videoSample = NULL;
|
||||
|
||||
QMutexLocker locker(&m_mutex);
|
||||
|
||||
releaseResources();
|
||||
|
||||
// Get the swap chain parameters from the media type.
|
||||
hr = getSwapChainPresentParameters(format, &pp);
|
||||
if (FAILED(hr))
|
||||
goto done;
|
||||
|
||||
// Create the video samples.
|
||||
for (int i = 0; i < PRESENTER_BUFFER_COUNT; i++) {
|
||||
// Create a new swap chain.
|
||||
hr = m_device->CreateAdditionalSwapChain(&pp, &swapChain);
|
||||
if (FAILED(hr))
|
||||
goto done;
|
||||
|
||||
// Create the video sample from the swap chain.
|
||||
hr = createD3DSample(swapChain, &videoSample);
|
||||
if (FAILED(hr))
|
||||
goto done;
|
||||
|
||||
// Add it to the list.
|
||||
videoSample->AddRef();
|
||||
videoSampleQueue.append(videoSample);
|
||||
|
||||
// Set the swap chain pointer as a custom attribute on the sample. This keeps
|
||||
// a reference count on the swap chain, so that the swap chain is kept alive
|
||||
// for the duration of the sample's lifetime.
|
||||
hr = videoSample->SetUnknown(MFSamplePresenter_SampleSwapChain, swapChain);
|
||||
if (FAILED(hr))
|
||||
goto done;
|
||||
|
||||
qt_wmf_safeRelease(&videoSample);
|
||||
qt_wmf_safeRelease(&swapChain);
|
||||
}
|
||||
|
||||
done:
|
||||
if (FAILED(hr))
|
||||
releaseResources();
|
||||
|
||||
qt_wmf_safeRelease(&swapChain);
|
||||
qt_wmf_safeRelease(&videoSample);
|
||||
return hr;
|
||||
}
|
||||
|
||||
void D3DPresentEngine::releaseResources()
|
||||
{
|
||||
}
|
||||
|
||||
void D3DPresentEngine::presentSample(void *opaque, qint64)
|
||||
{
|
||||
HRESULT hr = S_OK;
|
||||
|
||||
IMFSample *sample = reinterpret_cast<IMFSample*>(opaque);
|
||||
IMFMediaBuffer* buffer = NULL;
|
||||
IDirect3DSurface9* surface = NULL;
|
||||
|
||||
if (sample) {
|
||||
// Get the buffer from the sample.
|
||||
hr = sample->GetBufferByIndex(0, &buffer);
|
||||
if (FAILED(hr))
|
||||
goto done;
|
||||
|
||||
// Get the surface from the buffer.
|
||||
hr = MFGetService(buffer, MR_BUFFER_SERVICE, IID_PPV_ARGS(&surface));
|
||||
if (FAILED(hr))
|
||||
goto done;
|
||||
}
|
||||
|
||||
if (surface && updateTexture(surface)) {
|
||||
m_surface->present(QVideoFrame(new TextureVideoBuffer(m_glTexture),
|
||||
m_surfaceFormat.frameSize(),
|
||||
m_surfaceFormat.pixelFormat()));
|
||||
}
|
||||
|
||||
done:
|
||||
qt_wmf_safeRelease(&surface);
|
||||
qt_wmf_safeRelease(&buffer);
|
||||
qt_wmf_safeRelease(&sample);
|
||||
}
|
||||
|
||||
void D3DPresentEngine::setSurface(QAbstractVideoSurface *surface)
|
||||
{
|
||||
QMutexLocker locker(&m_mutex);
|
||||
m_surface = surface;
|
||||
}
|
||||
|
||||
void D3DPresentEngine::setSurfaceFormat(const QVideoSurfaceFormat &format)
|
||||
{
|
||||
QMutexLocker locker(&m_mutex);
|
||||
m_surfaceFormat = format;
|
||||
}
|
||||
|
||||
void D3DPresentEngine::createOffscreenTexture()
|
||||
{
|
||||
// First, check if we have a context on this thread
|
||||
QOpenGLContext *currentContext = QOpenGLContext::currentContext();
|
||||
|
||||
if (!currentContext) {
|
||||
//Create OpenGL context and set share context from surface
|
||||
QOpenGLContext *shareContext = qobject_cast<QOpenGLContext*>(m_surface->property("GLContext").value<QObject*>());
|
||||
if (!shareContext)
|
||||
return;
|
||||
|
||||
m_offscreenSurface = new QWindow;
|
||||
m_offscreenSurface->setSurfaceType(QWindow::OpenGLSurface);
|
||||
//Needs geometry to be a valid surface, but size is not important
|
||||
m_offscreenSurface->setGeometry(-1, -1, 1, 1);
|
||||
m_offscreenSurface->create();
|
||||
|
||||
m_glContext = new QOpenGLContext;
|
||||
m_glContext->setFormat(m_offscreenSurface->requestedFormat());
|
||||
m_glContext->setShareContext(shareContext);
|
||||
|
||||
if (!m_glContext->create()) {
|
||||
delete m_glContext;
|
||||
delete m_offscreenSurface;
|
||||
m_glContext = 0;
|
||||
m_offscreenSurface = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
currentContext = m_glContext;
|
||||
}
|
||||
|
||||
if (m_glContext)
|
||||
m_glContext->makeCurrent(m_offscreenSurface);
|
||||
|
||||
QPlatformNativeInterface *nativeInterface = QGuiApplication::platformNativeInterface();
|
||||
m_eglDisplay = static_cast<EGLDisplay*>(
|
||||
nativeInterface->nativeResourceForContext("eglDisplay", currentContext));
|
||||
m_eglConfig = static_cast<EGLDisplay*>(
|
||||
nativeInterface->nativeResourceForContext("eglConfig", currentContext));
|
||||
|
||||
glGenTextures(1, &m_glTexture);
|
||||
|
||||
|
||||
int w = m_surfaceFormat.frameWidth();
|
||||
int h = m_surfaceFormat.frameHeight();
|
||||
|
||||
EGLint attribs[] = {
|
||||
EGL_WIDTH, w,
|
||||
EGL_HEIGHT, h,
|
||||
EGL_TEXTURE_FORMAT, EGL_TEXTURE_RGB,
|
||||
EGL_TEXTURE_TARGET, EGL_TEXTURE_2D,
|
||||
EGL_NONE
|
||||
};
|
||||
|
||||
EGLSurface pbuffer = eglCreatePbufferSurface(m_eglDisplay, m_eglConfig, attribs);
|
||||
|
||||
HANDLE share_handle = 0;
|
||||
PFNEGLQUERYSURFACEPOINTERANGLEPROC eglQuerySurfacePointerANGLE =
|
||||
reinterpret_cast<PFNEGLQUERYSURFACEPOINTERANGLEPROC>(eglGetProcAddress("eglQuerySurfacePointerANGLE"));
|
||||
eglQuerySurfacePointerANGLE(
|
||||
m_eglDisplay,
|
||||
pbuffer,
|
||||
EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE, &share_handle);
|
||||
|
||||
|
||||
m_device->CreateTexture(w, h, 1,
|
||||
D3DUSAGE_RENDERTARGET,
|
||||
D3DFMT_X8R8G8B8,
|
||||
D3DPOOL_DEFAULT,
|
||||
&m_texture,
|
||||
&share_handle);
|
||||
|
||||
m_eglSurface = pbuffer;
|
||||
|
||||
if (m_glContext)
|
||||
m_glContext->doneCurrent();
|
||||
}
|
||||
|
||||
bool D3DPresentEngine::updateTexture(IDirect3DSurface9 *src)
|
||||
{
|
||||
if (!m_texture)
|
||||
return false;
|
||||
|
||||
if (m_glContext)
|
||||
m_glContext->makeCurrent(m_offscreenSurface);
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, m_glTexture);
|
||||
|
||||
IDirect3DSurface9 *dest = NULL;
|
||||
|
||||
// Copy the sample surface to the shared D3D/EGL surface
|
||||
HRESULT hr = m_texture->GetSurfaceLevel(0, &dest);
|
||||
if (FAILED(hr))
|
||||
goto done;
|
||||
|
||||
hr = m_device->StretchRect(src, NULL, dest, NULL, D3DTEXF_NONE);
|
||||
if (FAILED(hr))
|
||||
qWarning("Failed to copy D3D surface");
|
||||
|
||||
if (hr == S_OK)
|
||||
eglBindTexImage(m_eglDisplay, m_eglSurface, EGL_BACK_BUFFER);
|
||||
|
||||
done:
|
||||
qt_wmf_safeRelease(&dest);
|
||||
|
||||
if (m_glContext)
|
||||
m_glContext->doneCurrent();
|
||||
|
||||
return SUCCEEDED(hr);
|
||||
}
|
||||
|
||||
HRESULT D3DPresentEngine::initializeD3D()
|
||||
{
|
||||
HRESULT hr = Direct3DCreate9Ex(D3D_SDK_VERSION, &m_D3D9);
|
||||
|
||||
if (SUCCEEDED(hr))
|
||||
hr = DXVA2CreateDirect3DDeviceManager9(&m_deviceResetToken, &m_deviceManager);
|
||||
|
||||
return hr;
|
||||
}
|
||||
|
||||
HRESULT D3DPresentEngine::createD3DDevice()
|
||||
{
|
||||
HRESULT hr = S_OK;
|
||||
HWND hwnd = NULL;
|
||||
UINT uAdapterID = D3DADAPTER_DEFAULT;
|
||||
DWORD vp = 0;
|
||||
|
||||
D3DCAPS9 ddCaps;
|
||||
ZeroMemory(&ddCaps, sizeof(ddCaps));
|
||||
|
||||
IDirect3DDevice9Ex* device = NULL;
|
||||
|
||||
// Hold the lock because we might be discarding an existing device.
|
||||
QMutexLocker locker(&m_mutex);
|
||||
|
||||
if (!m_D3D9 || !m_deviceManager)
|
||||
return MF_E_NOT_INITIALIZED;
|
||||
|
||||
hwnd = ::GetShellWindow();
|
||||
|
||||
// Note: The presenter creates additional swap chains to present the
|
||||
// video frames. Therefore, it does not use the device's implicit
|
||||
// swap chain, so the size of the back buffer here is 1 x 1.
|
||||
|
||||
D3DPRESENT_PARAMETERS pp;
|
||||
ZeroMemory(&pp, sizeof(pp));
|
||||
|
||||
pp.BackBufferWidth = 1;
|
||||
pp.BackBufferHeight = 1;
|
||||
pp.BackBufferFormat = D3DFMT_UNKNOWN;
|
||||
pp.BackBufferCount = 1;
|
||||
pp.Windowed = TRUE;
|
||||
pp.SwapEffect = D3DSWAPEFFECT_DISCARD;
|
||||
pp.BackBufferFormat = D3DFMT_UNKNOWN;
|
||||
pp.hDeviceWindow = hwnd;
|
||||
pp.Flags = D3DPRESENTFLAG_VIDEO;
|
||||
pp.PresentationInterval = D3DPRESENT_INTERVAL_DEFAULT;
|
||||
|
||||
hr = m_D3D9->GetDeviceCaps(uAdapterID, D3DDEVTYPE_HAL, &ddCaps);
|
||||
if (FAILED(hr))
|
||||
goto done;
|
||||
|
||||
if (ddCaps.DevCaps & D3DDEVCAPS_HWTRANSFORMANDLIGHT)
|
||||
vp = D3DCREATE_HARDWARE_VERTEXPROCESSING;
|
||||
else
|
||||
vp = D3DCREATE_SOFTWARE_VERTEXPROCESSING;
|
||||
|
||||
hr = m_D3D9->CreateDeviceEx(
|
||||
uAdapterID,
|
||||
D3DDEVTYPE_HAL,
|
||||
pp.hDeviceWindow,
|
||||
vp | D3DCREATE_NOWINDOWCHANGES | D3DCREATE_MULTITHREADED | D3DCREATE_FPU_PRESERVE,
|
||||
&pp,
|
||||
NULL,
|
||||
&device
|
||||
);
|
||||
if (FAILED(hr))
|
||||
goto done;
|
||||
|
||||
hr = m_D3D9->GetAdapterDisplayMode(uAdapterID, &m_displayMode);
|
||||
if (FAILED(hr))
|
||||
goto done;
|
||||
|
||||
hr = m_deviceManager->ResetDevice(device, m_deviceResetToken);
|
||||
if (FAILED(hr))
|
||||
goto done;
|
||||
|
||||
qt_wmf_safeRelease(&m_device);
|
||||
|
||||
m_device = device;
|
||||
m_device->AddRef();
|
||||
|
||||
done:
|
||||
qt_wmf_safeRelease(&device);
|
||||
return hr;
|
||||
}
|
||||
|
||||
HRESULT D3DPresentEngine::createD3DSample(IDirect3DSwapChain9 *swapChain, IMFSample **videoSample)
|
||||
{
|
||||
D3DCOLOR clrBlack = D3DCOLOR_ARGB(0xFF, 0x00, 0x00, 0x00);
|
||||
|
||||
IDirect3DSurface9* surface = NULL;
|
||||
IMFSample* sample = NULL;
|
||||
|
||||
// Get the back buffer surface.
|
||||
HRESULT hr = swapChain->GetBackBuffer(0, D3DBACKBUFFER_TYPE_MONO, &surface);
|
||||
if (FAILED(hr))
|
||||
goto done;
|
||||
|
||||
// Fill it with black.
|
||||
hr = m_device->ColorFill(surface, NULL, clrBlack);
|
||||
if (FAILED(hr))
|
||||
goto done;
|
||||
|
||||
hr = MFCreateVideoSampleFromSurface(surface, &sample);
|
||||
if (FAILED(hr))
|
||||
goto done;
|
||||
|
||||
*videoSample = sample;
|
||||
(*videoSample)->AddRef();
|
||||
|
||||
done:
|
||||
qt_wmf_safeRelease(&surface);
|
||||
qt_wmf_safeRelease(&sample);
|
||||
return hr;
|
||||
}
|
||||
|
||||
HRESULT D3DPresentEngine::getSwapChainPresentParameters(IMFMediaType *type, D3DPRESENT_PARAMETERS* pp)
|
||||
{
|
||||
ZeroMemory(pp, sizeof(D3DPRESENT_PARAMETERS));
|
||||
|
||||
// Get some information about the video format.
|
||||
|
||||
UINT32 width = 0, height = 0;
|
||||
|
||||
HRESULT hr = MFGetAttributeSize(type, MF_MT_FRAME_SIZE, &width, &height);
|
||||
if (FAILED(hr))
|
||||
return hr;
|
||||
|
||||
DWORD d3dFormat = 0;
|
||||
|
||||
hr = qt_wmf_getFourCC(type, &d3dFormat);
|
||||
if (FAILED(hr))
|
||||
return hr;
|
||||
|
||||
ZeroMemory(pp, sizeof(D3DPRESENT_PARAMETERS));
|
||||
pp->BackBufferWidth = width;
|
||||
pp->BackBufferHeight = height;
|
||||
pp->Windowed = TRUE;
|
||||
pp->SwapEffect = D3DSWAPEFFECT_DISCARD;
|
||||
pp->BackBufferFormat = (D3DFORMAT)d3dFormat;
|
||||
pp->hDeviceWindow = ::GetShellWindow();
|
||||
pp->Flags = D3DPRESENTFLAG_VIDEO;
|
||||
pp->PresentationInterval = D3DPRESENT_INTERVAL_DEFAULT;
|
||||
|
||||
D3DDEVICE_CREATION_PARAMETERS params;
|
||||
hr = m_device->GetCreationParameters(¶ms);
|
||||
if (FAILED(hr))
|
||||
return hr;
|
||||
|
||||
if (params.DeviceType != D3DDEVTYPE_HAL)
|
||||
pp->Flags |= D3DPRESENTFLAG_LOCKABLE_BACKBUFFER;
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
Reference in New Issue
Block a user