Yoann Lopes 101c78983a WMF: enabled HW-accelerated video decoding for the QML video item.
It also applies to QGraphicsVideoItem when used on a GL viewport.
We now have a new video sink that is based on Microsoft's EVR sink, we just
replace the default Presenter with our own. Frames are rendered into D3D
surfaces using DXVA, then copied into a shared D3D/EGL surface and finally
bound to a GL texture to be used by the video surface.
The shared D3D/EGL surface is a feature provided by ANGLE and therefore Qt
must be compiled with ANGLE for this new video sink to be compiled and
used.

Change-Id: I0b7b9968eed5488f9ef1a2dcca5213bd0af232ab
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
2013-01-23 22:34:07 +01:00
2013-01-03 09:41:20 +01:00
2013-01-15 10:48:20 +01:00
2012-09-03 19:53:28 +02:00
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17 MiB
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C++ 90.5%
Objective-C++ 5.8%
QMake 1%
Objective-C 0.9%
QML 0.5%
Other 1%