Allow nested read only maps of QVideoFrame.
It's useful when video frame is accessed from multiple places like display and encoding. Change-Id: I8af175c780783216d8b7717cdf0744ad9bc95348 Reviewed-by: Michael Goddard <michael.goddard@nokia.com>
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@@ -49,6 +49,7 @@
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#include <qsize.h>
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#include <qvariant.h>
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#include <qvector.h>
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#include <qmutex.h>
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#include <QDebug>
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@@ -94,6 +95,7 @@ public:
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, pixelFormat(format)
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, fieldType(QVideoFrame::ProgressiveFrame)
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, buffer(0)
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, mappedCount(0)
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{
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}
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@@ -111,6 +113,8 @@ public:
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QVideoFrame::PixelFormat pixelFormat;
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QVideoFrame::FieldType fieldType;
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QAbstractVideoBuffer *buffer;
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int mappedCount;
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QMutex mapMutex;
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private:
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Q_DISABLE_COPY(QVideoFramePrivate)
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@@ -528,6 +532,9 @@ QAbstractVideoBuffer::MapMode QVideoFrame::mapMode() const
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When access to the data is no longer needed be sure to call the unmap() function to release the
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mapped memory and possibly update the video frame contents.
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If the video frame is mapped in read only mode, it's allowed to map it for reading again,
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in all the other cases it's necessary to unmap the frame first.
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Returns true if the buffer was mapped to memory in the given \a mode and false otherwise.
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\since 1.0
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@@ -535,13 +542,34 @@ QAbstractVideoBuffer::MapMode QVideoFrame::mapMode() const
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*/
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bool QVideoFrame::map(QAbstractVideoBuffer::MapMode mode)
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{
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if (d->buffer != 0 && d->data == 0) {
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Q_ASSERT(d->bytesPerLine == 0);
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Q_ASSERT(d->mappedBytes == 0);
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QMutexLocker lock(&d->mapMutex);
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d->data = d->buffer->map(mode, &d->mappedBytes, &d->bytesPerLine);
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if (!d->buffer)
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return false;
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return d->data != 0;
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if (mode == QAbstractVideoBuffer::NotMapped)
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return false;
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if (d->mappedCount > 0) {
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//it's allowed to map the video frame multiple times in read only mode
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if (d->buffer->mapMode() == QAbstractVideoBuffer::ReadOnly
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&& mode == QAbstractVideoBuffer::ReadOnly) {
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d->mappedCount++;
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return true;
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} else {
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return false;
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}
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}
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Q_ASSERT(d->data == 0);
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Q_ASSERT(d->bytesPerLine == 0);
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Q_ASSERT(d->mappedBytes == 0);
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d->data = d->buffer->map(mode, &d->mappedBytes, &d->bytesPerLine);
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if (d->data) {
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d->mappedCount++;
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return true;
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}
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return false;
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@@ -553,12 +581,26 @@ bool QVideoFrame::map(QAbstractVideoBuffer::MapMode mode)
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If the \l {QAbstractVideoBuffer::MapMode}{MapMode} included the QAbstractVideoBuffer::WriteOnly
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flag this will persist the current content of the mapped memory to the video frame.
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unmap() should not be called if map() function failed.
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\since 1.0
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\sa map()
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*/
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void QVideoFrame::unmap()
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{
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if (d->data != 0) {
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QMutexLocker lock(&d->mapMutex);
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if (!d->buffer)
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return;
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if (d->mappedCount == 0) {
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qWarning() << "QVideoFrame::unmap() was called more times then QVideoFrame::map()";
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return;
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}
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d->mappedCount--;
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if (d->mappedCount == 0) {
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d->mappedBytes = 0;
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d->bytesPerLine = 0;
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d->data = 0;
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@@ -647,8 +647,27 @@ void tst_QVideoFrame::map()
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QVERIFY(frame.map(mode));
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// Mapping twice should fail, but leave it mapped (and the mode is ignored)
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QVERIFY(!frame.map(mode));
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// Mapping multiple times is allowed in ReadOnly mode
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if (mode == QAbstractVideoBuffer::ReadOnly) {
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const uchar *bits = frame.bits();
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QVERIFY(frame.map(QAbstractVideoBuffer::ReadOnly));
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QVERIFY(frame.isMapped());
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QCOMPARE(frame.bits(), bits);
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frame.unmap();
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//frame should still be mapped after the first nested unmap
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QVERIFY(frame.isMapped());
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QCOMPARE(frame.bits(), bits);
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//re-mapping in Write or ReadWrite modes should fail
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QVERIFY(!frame.map(QAbstractVideoBuffer::WriteOnly));
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QVERIFY(!frame.map(QAbstractVideoBuffer::ReadWrite));
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} else {
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// Mapping twice in ReadWrite or WriteOnly modes should fail, but leave it mapped (and the mode is ignored)
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QVERIFY(!frame.map(mode));
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QVERIFY(!frame.map(QAbstractVideoBuffer::ReadOnly));
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}
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QVERIFY(frame.bits());
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QCOMPARE(frame.mappedBytes(), mappedBytes);
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