WinRT: Fix compilation after ANGLE update

Header inclusion is not needed, hence remove it for WinRT.

Change-Id: I8117439849143975cad3dc14e36118b8da4621de
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
This commit is contained in:
Maurice Kalinowski
2014-11-17 13:51:17 +01:00
committed by Jani Heikkinen
parent 2020b032e8
commit b369746ae7

View File

@@ -47,7 +47,7 @@
#include <QtGui/QOpenGLContext>
#if defined(Q_OS_WIN) && (defined(QT_OPENGL_ES_2) || defined(QT_OPENGL_DYNAMIC))
#if defined(Q_OS_WIN) && !defined(Q_OS_WINRT) && (defined(QT_OPENGL_ES_2) || defined(QT_OPENGL_DYNAMIC))
#include <EGL/egl.h>
#endif