WinRT: Fix compilation after ANGLE update
Header inclusion is not needed, hence remove it for WinRT. Change-Id: I8117439849143975cad3dc14e36118b8da4621de Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
This commit is contained in:
committed by
Jani Heikkinen
parent
2020b032e8
commit
b369746ae7
@@ -47,7 +47,7 @@
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#include <QtGui/QOpenGLContext>
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#include <QtGui/QOpenGLContext>
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#if defined(Q_OS_WIN) && (defined(QT_OPENGL_ES_2) || defined(QT_OPENGL_DYNAMIC))
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#if defined(Q_OS_WIN) && !defined(Q_OS_WINRT) && (defined(QT_OPENGL_ES_2) || defined(QT_OPENGL_DYNAMIC))
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#include <EGL/egl.h>
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#include <EGL/egl.h>
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#endif
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#endif
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