Move QAudioDecoder to public.
To get better feedback between alpha & beta. Change-Id: I3620825fb9c2bb9de69951cf1d583b191d62cb0d Reviewed-by: Jonas Rabbe <jonas.rabbe@nokia.com>
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src/multimedia/controls/qaudiodecodercontrol.cpp
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src/multimedia/controls/qaudiodecodercontrol.cpp
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/****************************************************************************
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**
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** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
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** Contact: http://www.qt-project.org/
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**
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** This file is part of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** GNU Lesser General Public License Usage
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** This file may be used under the terms of the GNU Lesser General Public
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** License version 2.1 as published by the Free Software Foundation and
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** appearing in the file LICENSE.LGPL included in the packaging of this
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** file. Please review the following information to ensure the GNU Lesser
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** General Public License version 2.1 requirements will be met:
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU General
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** Public License version 3.0 as published by the Free Software Foundation
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** and appearing in the file LICENSE.GPL included in the packaging of this
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** file. Please review the following information to ensure the GNU General
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** Public License version 3.0 requirements will be met:
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** http://www.gnu.org/copyleft/gpl.html.
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**
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** Other Usage
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** Alternatively, this file may be used in accordance with the terms and
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** conditions contained in a signed written agreement between you and Nokia.
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**
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "qmediacontrol_p.h"
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#include "qaudiodecodercontrol.h"
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QT_BEGIN_NAMESPACE
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/*!
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\class QAudioDecoderControl
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\inmodule QtMultimedia
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\ingroup multimedia
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\ingroup multimedia_control
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\brief The QAudioDecoderControl class provides access to the audio decoding
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functionality of a QMediaService.
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\preliminary
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The functionality provided by this control is exposed to application
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code through the QAudioDecoder class.
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The interface name of QAudioDecoderControl is \c org.qt-project.qt.audiodecodercontrol/5.0 as
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defined in QAudioDecoderControl_iid.
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\sa QMediaService::requestControl(), QAudioDecoder
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*/
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/*!
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\macro QAudioDecoderControl_iid
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\c org.qt-project.qt.audiodecodercontrol/5.0
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Defines the interface name of the QAudioDecoderControl class.
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\relates QAudioDecoderControl
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*/
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/*!
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Destroys an audio decoder control.
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*/
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QAudioDecoderControl::~QAudioDecoderControl()
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{
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}
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/*!
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Constructs a new audio decoder control with the given \a parent.
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*/
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QAudioDecoderControl::QAudioDecoderControl(QObject *parent):
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QMediaControl(*new QMediaControlPrivate, parent)
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{
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}
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/*!
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\fn QAudioDecoderControl::state() const
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Returns the state of a player control.
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*/
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/*!
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\fn QAudioDecoderControl::stateChanged(QAudioDecoder::State state)
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Signals that the \a state of a player control has changed.
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\sa state()
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*/
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/*!
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\fn QAudioDecoderControl::sourceFilename() const
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Returns the current media source filename, or a null QString if none (or a device)
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*/
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/*!
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\fn QAudioDecoderControl::setSourceFilename(const QString &fileName)
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Sets the current source to \a fileName. Changing the source will
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stop any current decoding and discard any buffers.
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Sources are exclusive, so only one can be set.
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*/
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/*!
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\fn QAudioDecoderControl::sourceDevice() const
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Returns the current media source QIODevice, or 0 if none (or a file).
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*/
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/*!
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\fn QAudioDecoderControl::setSourceDevice(QIODevice *device)
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Sets the current source to \a device. Changing the source will
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stop any current decoding and discard any buffers.
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Sources are exclusive, so only one can be set.
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*/
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/*!
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\fn QAudioDecoderControl::start()
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Starts decoding the current media.
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If successful the player control will immediately enter the \l {QAudioDecoder::DecodingState}
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{decoding} state.
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\sa state(), read()
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*/
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/*!
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\fn QAudioDecoderControl::stop()
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Stops playback of the current media and discards any buffers.
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If successful the player control will immediately enter the \l {QAudioDecoder::StoppedState}
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{stopped} state.
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*/
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/*!
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\fn QAudioDecoderControl::error(int error, const QString &errorString)
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Signals that an \a error has occurred. The \a errorString provides a more detailed explanation.
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*/
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/*!
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\fn QAudioDecoderControl::bufferAvailableChanged(bool available)
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Signals that the bufferAvailable property has changed to \a available.
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*/
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/*!
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\fn QAudioDecoderControl::bufferReady()
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Signals that a new buffer is ready for reading.
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*/
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/*!
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\fn QAudioDecoderControl::bufferAvailable() const
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Returns true if a buffer is available to be read,
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and false otherwise. If there is no buffer available, calling
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the \l read() function may block until a buffer is available or
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the end of the media is reached
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*/
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/*!
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\fn QAudioDecoderControl::sourceChanged()
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Signals that the current source of the decoder has changed.
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\sa sourceFilename(), sourceDevice()
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*/
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/*!
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\fn QAudioDecoderControl::formatChanged(const QAudioFormat &format)
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Signals that the current audio format of the decoder has changed to \a format.
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\sa audioFormat(), setAudioFormat()
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*/
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/*!
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\fn void QAudioDecoderControl::finished()
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Signals that the decoding has finished successfully.
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If decoding fails, error signal is emitted instead.
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\sa start(), stop(), error()
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*/
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/*!
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\fn void QAudioDecoderControl::positionChanged(qint64 position)
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Signals that the current \a position of the decoder has changed.
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\sa durationChanged()
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*/
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/*!
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\fn void QAudioDecoderControl::durationChanged(qint64 duration)
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Signals that the estimated \a duration of the decoded data has changed.
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\sa positionChanged()
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*/
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/*!
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\fn QAudioDecoderControl::audioFormat() const
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Returns the current audio format of the decoded stream.
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Any buffers returned should have this format.
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\sa setAudioFormat(), formatChanged()
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*/
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/*!
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\fn QAudioDecoderControl::setAudioFormat(const QAudioFormat &format)
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Set the desired audio format for decoded samples to \a format.
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If the decoder does not support this format, \l error() will
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be set to \c FormatError.
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If you do not specify a format, the format of the decoded
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audio itself will be used. Otherwise, some format conversion
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will be applied.
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If you wish to reset the decoded format to that of the original
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audio file, you can specify an invalid \a format.
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*/
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/*!
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\fn QAudioDecoderControl::read()
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Read a buffer from the decoder. Returns invalid buffer on failure.
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*/
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/*!
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\fn QAudioDecoderControl::position() const
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Returns position (in milliseconds) of the last buffer read from
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the decoder or -1 if no buffers have been read.
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*/
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/*!
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\fn QAudioDecoderControl::duration() const
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Returns total duration (in milliseconds) of the audio stream
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or -1 if not available.
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*/
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#include "moc_qaudiodecodercontrol.cpp"
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QT_END_NAMESPACE
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