winrt: Unload camera when application is suspended.
Camera needs to be unloaded when going to suspend. Otherwise resume from suspend will hang and application will be terminated. Change-Id: Idc8bd47e56c99ebd53a1a4632338cf977317a495 Task-Id: QTBUG-48569 Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
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@@ -43,8 +43,8 @@
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#include "qwinrtcameralockscontrol.h"
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#include <QtCore/qfunctions_winrt.h>
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#include <QtCore/QCoreApplication>
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#include <QtCore/QPointer>
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#include <QtGui/QGuiApplication>
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#include <mfapi.h>
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#include <mferror.h>
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@@ -547,6 +547,11 @@ QWinRTCameraControl::QWinRTCameraControl(QObject *parent)
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d->imageEncoderControl = new QWinRTImageEncoderControl(this);
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d->cameraFocusControl = new QWinRTCameraFocusControl(this);
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d->cameraLocksControl = new QWinRTCameraLocksControl(this);
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if (qGuiApp) {
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connect(qGuiApp, &QGuiApplication::applicationStateChanged,
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this, &QWinRTCameraControl::onApplicationStateChanged);
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}
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}
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QWinRTCameraControl::~QWinRTCameraControl()
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@@ -778,6 +783,25 @@ void QWinRTCameraControl::onBufferRequested()
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d->mediaSink->RequestSample();
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}
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void QWinRTCameraControl::onApplicationStateChanged(Qt::ApplicationState state)
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{
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Q_D(QWinRTCameraControl);
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static QCamera::State savedState = d->state;
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switch (state) {
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case Qt::ApplicationInactive:
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if (d->state != QCamera::UnloadedState) {
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savedState = d->state;
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setState(QCamera::UnloadedState);
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}
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break;
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case Qt::ApplicationActive:
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setState(QCamera::State(savedState));
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break;
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default:
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break;
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}
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}
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HRESULT QWinRTCameraControl::initialize()
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{
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Q_D(QWinRTCameraControl);
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@@ -104,6 +104,7 @@ public:
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private slots:
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void onBufferRequested();
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void onApplicationStateChanged(Qt::ApplicationState state);
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private:
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HRESULT enumerateDevices();
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