Add new implementation of QSound class

Added a re-implementation of QSound, using functionality derived from
QSoundEffect. QSound API remains the same as the original 4.x version.

It offers both a static interface (with auto resource cleanup on sound
completion), as well as an object instance interface for more detailed
control.

Change-Id: I85c00dd88547f8dea9b1e1ef2da31d2f2e28a172
Reviewed-by: Michael Goddard <michael.goddard@nokia.com>
This commit is contained in:
Mithra Pattison
2011-12-22 15:12:03 +10:00
committed by Qt by Nokia
parent c13a13c486
commit f9ec11a25e
16 changed files with 600 additions and 20 deletions

View File

@@ -21,7 +21,8 @@ unix:!mac {
}
PUBLIC_HEADERS += \
effects/qsoundeffect.h
effects/qsoundeffect.h \
effects/qsound.h
PRIVATE_HEADERS += \
effects/qwavedecoder_p.h \
@@ -30,6 +31,7 @@ PRIVATE_HEADERS += \
SOURCES += \
effects/qsoundeffect.cpp \
effects/qwavedecoder_p.cpp \
effects/qsamplecache_p.cpp
effects/qsamplecache_p.cpp \
effects/qsound.cpp
HEADERS +=

View File

@@ -0,0 +1,236 @@
/****************************************************************************
**
** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtGui module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this
** file. Please review the following information to ensure the GNU Lesser
** General Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU General
** Public License version 3.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of this
** file. Please review the following information to ensure the GNU General
** Public License version 3.0 requirements will be met:
** http://www.gnu.org/copyleft/gpl.html.
**
** Other Usage
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "qsound.h"
#include "qsoundeffect.h"
#include "qcoreapplication.h"
/*!
\class QSound
\brief The QSound class provides a way to play .wav sound files.
\ingroup multimedia
Qt provides the most commonly required audio operation in GUI
applications: asynchronously playing a sound file. This is most
easily accomplished using the static play() function:
\snippet doc/src/snippets/multimedia-snippets/qsound.cpp 0
Alternatively, create a QSound object from the sound file first
and then call the play() slot:
\snippet doc/src/snippets/multimedia-snippets/qsound.cpp 1
Once created a QSound object can be queried for its fileName() and
total number of loops() (i.e. the number of times the sound will
play). The number of repetitions can be altered using the
setLoops() function. While playing the sound, the loopsRemaining()
function returns the remaining number of repetitions. Use the
isFinished() function to determine whether the sound has finished
playing.
Sounds played using a QSound object may use more memory than the
static play() function, but it may also play more immediately
(depending on the underlying platform audio facilities).
*/
/*!
Plays the sound stored in the file specified by the given \a filename.
\since 5.0
\sa stop(), loopsRemaining(), isFinished()
*/
void QSound::play(const QString& filename)
{
// Object destruction is generaly handled via deleteOnComplete
// Unexpected cases will be handled via parenting of QSound objects to qApp
QSound *sound = new QSound(filename, qApp);
sound->connect(sound->m_soundEffect, SIGNAL(playingChanged()), SLOT(deleteOnComplete()));
sound->play();
}
/*!
Constructs a QSound object from the file specified by the given \a
filename and with the given \a parent.
\since 5.0
\sa play()
*/
QSound::QSound(const QString& filename, QObject* parent)
: QObject(parent)
{
m_soundEffect = new QSoundEffect(this);
m_soundEffect->setSource(QUrl::fromLocalFile(filename));
}
/*!
Destroys this sound object. If the sound is not finished playing,
the stop() function is called before the sound object is
destroyed.
\since 5.0
\sa stop(), isFinished()
*/
QSound::~QSound()
{
if (!isFinished())
stop();
}
/*!
Returns true if the sound has finished playing; otherwise returns false.
*/
bool QSound::isFinished() const
{
return !m_soundEffect->isPlaying();
}
/*!
\overload
Starts playing the sound specified by this QSound object.
The function returns immediately. Depending on the platform audio
facilities, other sounds may stop or be mixed with the new
sound. The sound can be played again at any time, possibly mixing
or replacing previous plays of the sound.
\since 5.0
\sa fileName()
*/
void QSound::play()
{
m_soundEffect->play();
}
/*!
Returns the number of times the sound will play.
Return value of \c QSound::Infinite indicates infinite number of loops
\since 5.0
\sa loopsRemaining(), setLoops()
*/
int QSound::loops() const
{
// retain old API value for infite loops
int loopCount = m_soundEffect->loopCount();
if (loopCount == QSoundEffect::Infinite)
loopCount = Infinite;
return loopCount;
}
/*!
Returns the remaining number of times the sound will loop (for all
positive values this value decreases each time the sound is played).
Return value of \c QSound::Infinite indicates infinite number of loops
\since 5.0
\sa loops(), isFinished()
*/
int QSound::loopsRemaining() const
{
// retain old API value for infite loops
int loopsRemaining = m_soundEffect->loopsRemaining();
if (loopsRemaining == QSoundEffect::Infinite)
loopsRemaining = Infinite;
return loopsRemaining;
}
/*!
\fn void QSound::setLoops(int number)
Sets the sound to repeat the given \a number of times when it is
played.
Note that passing the value \c QSound::Infinite will cause the sound to loop
indefinitely.
\since 5.0
\sa loops()
*/
void QSound::setLoops(int n)
{
if (n == Infinite)
n = QSoundEffect::Infinite;
m_soundEffect->setLoopCount(n);
}
/*!
Returns the filename associated with this QSound object.
\since 5.0
\sa QSound()
*/
QString QSound::fileName() const
{
return m_soundEffect->source().toLocalFile();
}
/*!
Stops the sound playing.
\since 5.0
\sa play()
*/
void QSound::stop()
{
m_soundEffect->stop();
}
/*!
\internal
\since 5.0
*/
void QSound::deleteOnComplete()
{
if (!m_soundEffect->isPlaying())
deleteLater();
}
#include "moc_qsound.cpp"

View File

@@ -0,0 +1,93 @@
/****************************************************************************
**
** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this
** file. Please review the following information to ensure the GNU Lesser
** General Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU General
** Public License version 3.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of this
** file. Please review the following information to ensure the GNU General
** Public License version 3.0 requirements will be met:
** http://www.gnu.org/copyleft/gpl.html.
**
** Other Usage
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QSOUND_H
#define QSOUND_H
#include <qtmultimediadefs.h>
#include <QtCore/qobject.h>
QT_BEGIN_HEADER
QT_BEGIN_NAMESPACE
QT_MODULE(Multimedia)
class QSoundEffect;
class Q_MULTIMEDIA_EXPORT QSound : public QObject
{
Q_OBJECT
public:
enum Loop
{
Infinite = -1,
};
static void play(const QString& filename);
explicit QSound(const QString& filename, QObject* parent = 0);
~QSound();
int loops() const;
int loopsRemaining() const;
void setLoops(int);
QString fileName() const;
bool isFinished() const;
public Q_SLOTS:
void play();
void stop();
private Q_SLOTS:
void deleteOnComplete();
private:
QSoundEffect *m_soundEffect;
};
QT_END_NAMESPACE
QT_END_HEADER
#endif // QSOUND_H

View File

@@ -121,10 +121,17 @@ QT_BEGIN_NAMESPACE
*/
/*!
\qmlsignal SoundEffect::loopsChanged()
\qmlsignal SoundEffect::loopCountChanged()
\since 1.0
This handler is called when the number of loops has changed.
This handler is called when the initial number of loops has changed.
*/
/*!
\qmlsignal SoundEffect::loopsRemainingChanged()
\since 1.0
This handler is called when the remaining number of loops has changed.
*/
/*!
@@ -164,6 +171,7 @@ QSoundEffect::QSoundEffect(QObject *parent) :
QObject(parent)
{
d = new QSoundEffectPrivate(this);
connect(d, SIGNAL(loopsRemainingChanged()), SIGNAL(loopsRemainingChanged()));
connect(d, SIGNAL(volumeChanged()), SIGNAL(volumeChanged()));
connect(d, SIGNAL(mutedChanged()), SIGNAL(mutedChanged()));
connect(d, SIGNAL(loadedChanged()), SIGNAL(loadedChanged()));
@@ -201,6 +209,11 @@ int QSoundEffect::loopCount() const
return d->loopCount();
}
int QSoundEffect::loopsRemaining() const
{
return d->loopsRemaining();
}
void QSoundEffect::setLoopCount(int loopCount)
{
if (loopCount < 0 && loopCount != Infinite) {

View File

@@ -63,6 +63,7 @@ class Q_MULTIMEDIA_EXPORT QSoundEffect : public QObject
Q_CLASSINFO("DefaultMethod", "play()")
Q_PROPERTY(QUrl source READ source WRITE setSource NOTIFY sourceChanged)
Q_PROPERTY(int loops READ loopCount WRITE setLoopCount NOTIFY loopCountChanged)
Q_PROPERTY(int loopsRemaining READ loopsRemaining NOTIFY loopsRemainingChanged)
Q_PROPERTY(qreal volume READ volume WRITE setVolume NOTIFY volumeChanged)
Q_PROPERTY(bool muted READ isMuted WRITE setMuted NOTIFY mutedChanged)
Q_PROPERTY(bool playing READ isPlaying NOTIFY playingChanged)
@@ -93,6 +94,7 @@ public:
void setSource(const QUrl &url);
int loopCount() const;
int loopsRemaining() const;
void setLoopCount(int loopCount);
qreal volume() const;
@@ -109,6 +111,7 @@ public:
Q_SIGNALS:
void sourceChanged();
void loopCountChanged();
void loopsRemainingChanged();
void volumeChanged();
void mutedChanged();
void loadedChanged();

View File

@@ -410,7 +410,7 @@ void QSoundEffectPrivate::setSource(const QUrl &url)
m_sampleReady = false;
PulseDaemonLocker locker;
m_runningCount = 0;
setLoopsRemaining(0);
if (m_pulseStream && !pa_stream_is_corked(m_pulseStream)) {
pa_stream_set_write_callback(m_pulseStream, 0, 0);
pa_stream_set_underflow_callback(m_pulseStream, 0, 0);
@@ -444,6 +444,11 @@ int QSoundEffectPrivate::loopCount() const
return m_loopCount;
}
int QSoundEffectPrivate::loopsRemaining() const
{
return m_runningCount;
}
void QSoundEffectPrivate::setLoopCount(int loopCount)
{
if (loopCount == 0)
@@ -542,6 +547,17 @@ void QSoundEffectPrivate::setStatus(QSoundEffect::Status status)
emit loadedChanged();
}
void QSoundEffectPrivate::setLoopsRemaining(int loopsRemaining)
{
#ifdef QT_PA_DEBUG
qDebug() << this << "setLoopsRemaining " << loopsRemaining;
#endif
if (m_runningCount == loopsRemaining)
return;
m_runningCount = loopsRemaining;
emit loopsRemainingChanged();
}
void QSoundEffectPrivate::play()
{
#ifdef QT_PA_DEBUG
@@ -561,7 +577,7 @@ void QSoundEffectPrivate::play()
#ifdef QT_PA_DEBUG
qDebug() << this << "restart playing";
#endif
m_runningCount = 0;
setLoopsRemaining(0);
m_playQueued = true;
Q_ASSERT(m_pulseStream);
emptyStream();
@@ -708,7 +724,7 @@ void QSoundEffectPrivate::prepare()
}
if (m_playQueued) {
m_playQueued = false;
m_runningCount = m_loopCount;
setLoopsRemaining(m_loopCount);
playSample();
}
}
@@ -727,7 +743,7 @@ void QSoundEffectPrivate::uploadSample()
if (m_position == m_sample->data().size()) {
m_position = 0;
if (m_runningCount > 0)
m_runningCount--;
setLoopsRemaining(m_runningCount - 1);
if (m_runningCount == 0) {
return;
}
@@ -745,7 +761,7 @@ void QSoundEffectPrivate::uploadSample()
if (m_position == m_sample->data().size()) {
m_position = 0;
if (m_runningCount > 0)
m_runningCount--;
setLoopsRemaining(m_runningCount - 1);
if (m_runningCount != 0 && firstPartLength < writableSize)
{
while (writtenBytes < writableSize) {
@@ -760,7 +776,7 @@ void QSoundEffectPrivate::uploadSample()
break;
}
if (m_runningCount > 0)
m_runningCount--;
setLoopsRemaining(m_runningCount - 1);
if (m_runningCount == 0)
break;
}
@@ -793,7 +809,7 @@ void QSoundEffectPrivate::stop()
m_stopping = true;
if (m_pulseStream)
emptyStream();
m_runningCount = 0;
setLoopsRemaining(0);
m_position = 0;
m_playQueued = false;
}

View File

@@ -82,6 +82,7 @@ public:
QUrl source() const;
void setSource(const QUrl &url);
int loopCount() const;
int loopsRemaining() const;
void setLoopCount(int loopCount);
int volume() const;
void setVolume(int volume);
@@ -98,6 +99,7 @@ public Q_SLOTS:
void stop();
Q_SIGNALS:
void loopsRemainingChanged();
void volumeChanged();
void mutedChanged();
void loadedChanged();
@@ -125,6 +127,7 @@ private:
void setPlaying(bool playing);
void setStatus(QSoundEffect::Status status);
void setLoopsRemaining(int loopsRemaining);
static void stream_write_callback(pa_stream *s, size_t length, void *userdata);
static void stream_state_callback(pa_stream *s, void *userdata);

View File

@@ -105,6 +105,11 @@ int QSoundEffectPrivate::loopCount() const
return m_loopCount;
}
int QSoundEffectPrivate::loopsRemaining() const
{
return m_runningCount;
}
void QSoundEffectPrivate::setLoopCount(int loopCount)
{
m_loopCount = loopCount;
@@ -150,19 +155,19 @@ void QSoundEffectPrivate::play()
if (m_status == QSoundEffect::Null || m_status == QSoundEffect::Error)
return;
if (m_loopCount < 0) {
m_runningCount = -1;
setLoopsRemaining(-1);
}
else {
if (m_runningCount < 0)
m_runningCount = 0;
m_runningCount += m_loopCount;
setLoopsRemaining(0);
setLoopsRemaining(m_runningCount + m_loopCount);
}
m_player->play();
}
void QSoundEffectPrivate::stop()
{
m_runningCount = 0;
setLoopsRemaining(0);
m_player->stop();
}
@@ -174,10 +179,13 @@ void QSoundEffectPrivate::stateChanged(QMediaPlayer::State state)
} else if (m_runningCount == 0) {
setPlaying(false);
return;
} else if (--m_runningCount > 0) {
m_player->play();
} else {
setPlaying(false);
setLoopsRemaining(m_runningCount - 1);
if (m_runningCount > 0) {
m_player->play();
} else {
setPlaying(false);
}
}
} else {
setPlaying(true);
@@ -233,6 +241,14 @@ void QSoundEffectPrivate::setPlaying(bool playing)
emit playingChanged();
}
void QSoundEffectPrivate::setLoopsRemaining(int loopsRemaining)
{
if (m_runningCount == loopsRemaining)
return;
m_runningCount = loopsRemaining;
emit loopsRemainingChanged();
}
QT_END_NAMESPACE
#include "moc_qsoundeffect_qmedia_p.cpp"

View File

@@ -79,6 +79,7 @@ public:
QUrl source() const;
void setSource(const QUrl &url);
int loopCount() const;
int loopsRemaining() const;
void setLoopCount(int loopCount);
int volume() const;
void setVolume(int volume);
@@ -95,6 +96,7 @@ public Q_SLOTS:
void stop();
Q_SIGNALS:
void loopsRemainingChanged();
void volumeChanged();
void mutedChanged();
void loadedChanged();
@@ -109,6 +111,7 @@ private Q_SLOTS:
private:
void setStatus(QSoundEffect::Status status);
void setPlaying(bool playing);
void setLoopsRemaining(int loopsRemaining);
int m_loopCount;
int m_runningCount;