Some cameras return video properties when querying for
MediaStreamType_Photo, ie. Surface Book. This caused an assert.
Instead when asking for photo resolutions, only query the available
image resolutions and skip results not of type image.
Change-Id: Ia1886a11f47676d6713eec86f3a80c664871a968
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
Camera control reacts to an application becoming inactive and turns off
the camera. However, when debugging or watching internals inside an IDE
this feature breaks the state of the application as the IDE gets focus
and hence camera is turned off.
Change-Id: I6f80476592c0faa32e9da11401f699c6211d226a
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
When device watcher has been started it can have the enumerationComplete
state in addition to started. Hence only start the watcher if none of
those two states is present. This fixes an assert where starting an
already started watcher failed.
Change-Id: Idc3af256845f0993a26e8d186b499ef1c7e7dacc
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
Camera control management has to happen inside the xaml thread,
otherwise the behavior is undefined. This results in ie. the first
capture not working due to synchronization issues.
When (de-)activating the videoRenderer we have to switch to the UI
thread first.
In addition add focus for Windows 10 (Mobile), previously it was compiled
for Windows Phone 8.1 only. On desktop this might return no focus mode
to be supported, but API-wise this is available.
Task-number: QTBUG-47803
Change-Id: I9b345ebc82502fc6e00aede43b9096893cd0ad53
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
Just forwarding the content of a ComPtr is potentially dangerous.
Change-Id: I4f3dfa04a5844d299a5653e31a4a0d1e1b86f9b5
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
this fixes static builds by ensuring that all dependencies are exported.
Task-number: QTBUG-51071
Change-Id: I8e1554b648327ea2fb342b882ce8e439bd6f271d
Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
The backend uses triple buffering in the background to prefetch some
buffers. However, at some point it tries to invoke SetCurrentPosition
beyond the end of the file. MSDN states that for IMFByteStream one
should return E_INVALIDARG, but that has negative sideeffects.
What happens is that immediately MF_MEDIA_ENGINE_ERR_DECODE is sent
causing the playback to stop, even if there are still valid buffers in
the queue. The example in the bug reports causes up to 5 seconds of
playback to be lost. This can also be reproduced with larger files.
To circumvent this, return S_FALSE instead to still notify that seeking
in the buffer did not work.
Task-number: QTBUG-49236
Change-Id: Id4b093bf9480f5d02c7f9191fa4424f51c60e078
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
In debug mode we try to set the D3D11_CREATE_DEVICE_DEBUG flag to gather
additional information for debugging purposes. However, some devices do
not provide those and the D3D11CreateDevice call fails.
Instead, try to create a hardware non-debug device first before going
into the last software-mode fallback.
Task-number: QTBUG-49488
Change-Id: I2d91b5f54f7fd818103bd106314b8503e5759159
Reviewed-by: Samuel Nevala <samuel.nevala@intopalo.com>
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
Add Lumia 930 to the camera texture blacklist.
Task-number: QTBUG-49660
Change-Id: Icc4cdbb5e5e736b2273c46f0537a62aeaad0c605
Reviewed-by: Matti Malinen <matti.malinen@digia.com>
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
Return early from focus related methods when async operation reports
that it is write protected.
Change-Id: I41bf9121e7ae431e5158b5e4c43cde582c30dfd7
Task-Id: QTBUG-49347
Reviewed-by: Peng Wu <peng.wu@intopalo.com>
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
If focus is locked repeatedly and fast on Lumia 920 FocusAsync
returns null IAsyncAction and ::await crash on null pointer. Fix crash
by returning early from method when operation in progress.
Change-Id: Ie268fd2276d3e9090a47bf362cd58743bb83284a
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
Camera needs to be unloaded when going to suspend. Otherwise resume from
suspend will hang and application will be terminated.
Change-Id: Idc8bd47e56c99ebd53a1a4632338cf977317a495
Task-Id: QTBUG-48569
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
On certain Lumia devices video buffer gets page locked when camera
is stopped. Subsequent call to video frame map/unmap leads to camera
device suspension. As a fix delay camera unload until all mapped
video frames are unmapped and return early from video frame map when
camera is not active.
Task-Id: QTBUG-48672
Change-Id: If547b9d430727bbe0e12cd8c07a30aeff81d13e3
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
Instead of yielding thread process events while waiting for focus to
complete.
Change-Id: I6b5f08bc175af37430c851f151fce5c3bfe238ad
Task-Id: QTBUG-48534
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
This reverts commit be0a231be4. Moving
blitting away from the camera device removed the need to lock buffer.
Change-Id: I3a0e983d9ff2135e32e3e352c443ca653c1dd017
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
The latest Denim update broke VideoProcessorBlt for Lumia 1520. After
the update, the blit results in a black target texture. As a
workaround, don't use DirectVideo, but leave format conversion and
drawing to the EGL Node.
Task-Id: QTBUG-48331
Change-Id: I1dab6b58d52d0e24fbffb91f23772906a576047a
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
Move blitting from the camera device to render side device.
Change-Id: Iadb89f4285f1fc242dbd825e60e258e7a9cfba58
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
Qt Windows Runtime camera uses DirectVideo to convert NV12 format
texture to BGRA format texture. As the EGL Node can draw using NV12
already, allow video render control to choose which path to take. By
default use DirectVideo. Bypass can be used as fallback when
DirectVideo cannot be used or is not working.
Task-Id: QTBUG-48331
Change-Id: I0cb87a7c4523bfb60610e6b41ab3fb05aff092a1
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
Fix lupdate warning:
qtmultimedia/src/plugins/winrt/qwinrtimageencodercontrol.cpp:60: Class 'QWinRTImageEncoderControl' lacks Q_OBJECT macro
when parsing the tr() in
QWinRTImageEncoderControl::imageCodecDescription().
Change-Id: I004c05c8cea620e30bff7a2b35b83eed01b7ed4c
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
The source texture size from camera was wrong due to a missing
IMediaDeviceController::SetMediaStreamPropertiesAsync call for the
preview media type. Therefore Viewfinder and StillImage capture modes
behave tha same from QCamera point of view. By default, the camera
takes the lowest capture resolution and the lowest preview
resolution with a matching aspect ratio. If the capture resolution
is set, the preview resolution is set to the lowest possible resolution
with a matching aspect ratio. Until viewfinder settings are implemented
for WinRT, there is no way for user to change the viewfinder resolution.
Change-Id: I4b76ceb46bd4c366561f5206d913b97c0d0df211
Task-Id: QTBUG-47465
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
[ChangLog][multimedia][winrt] The WinRT backend now supports QVideoProbes
on camera objects.
Task-number: QTBUG-46228
Change-Id: I7850c5ec6f61e5824064d4be8afc8a0b55d05806
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
[ChangLog][multimedia][winrt] The winrt backend now supports camera focus
and focus lock for Windows Phone.
Task-Id: QTBUG-46120
Change-Id: Idb222798284d887a6e90a4986c69274e0ef765f5
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
The abstract video buffer pointer was being reused and (improperly)
deleted when its reference count went to zero. As QVideoFrame utilizes
an explicitly shared pointer which also tracks the video buffer, simply
reuse the QVideoFrame instance instead.
Task-number: QTBUG-47373
Change-Id: Idadae205cb520a0a1d752aa20256c0567b3be699
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
Implement QImageEncoderControl for camera still image capture.
It provides the functions to set camera capture resolution and
get supported resolutions list.
Task-number: QTBUG-46456
Change-Id: Ideb1aa02d420be3a30d588bebf31714fa4fa6415
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
Lumia 530 has the same QTBUG-44838 device bug that gives black frames
when blitting to the target texture for image preview. Add it to
workaround blacklist.
Task-number: QTBUG-45920
Change-Id: Ia411793b90e487fa57b943ed7f01e370bfb84a1f
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
Replace sample buffer QVector with C array to avoid reallocations. The
resource needs to be protected, so use atomic indexes to prevent writing
into the same array element that is being read.
Task-number: QTBUG-45667
Change-Id: Ifd30dd128765ea4794fe8614f25ef596bba891ee
Reviewed-by: Andrew Knight <qt@panimo.net>
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@theqtcompany.com>
Certain devices give black frames when blitting to the target texture for
image preview. However, a workaround has been found that simply mapping
the buffer forces the frames to be rendered properly. As this degrades
performance on devices with hardware buffers, a blacklist is introduced
to specify which devices require this workaround.
Task-number: QTBUG-44838
Change-Id: I137a1dc4e5126e7cf9ee00cb2d7e7722bf917efa
Reviewed-by: Andrew Knight <qt@panimo.net>
URL argument of Windows media API SetSourceFromByteStream can not be
empty. Initial proper value for playing audio stream case.
Task-number: QTBUG-42263
Change-Id: If0bb44b60d517228bfe8b6cb30afeeb4a8ac62d3
Reviewed-by: Andrew Knight <qt@panimo.net>
Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Change-Id: I1c6faa4f59f8eca54f01ef20941fa60161dd7872
Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
This was preventing the surface from restarting with a different format.
Change-Id: I1f86ddb1b16618f167183c7e2fcb32658df578f3
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
These should match the capture mode. Additionally, there was a semantic
error preventing the encoding properties from being properly selected.
This fixes a bug in which the viewfinder was receiving frames too large
for display as an OpenGL texture.
Task-number: QTBUG-41065
Change-Id: Ia82c8f44bba1692a219edc5f9d78fc76c3d8a4ba
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@theqtcompany.com>
There is no Windows Runtime API to find the camera sensor rotation, so
assume that phones always have a camera mounting of 270 degrees. Tablet
and webcams remain mounted at the default (0 degrees). As the frame is not
flipped automatically by the system, the scan line direction is set to
BottomToTop for front-facing cameras to achieve compatibility with
other platforms.
Task-number: QTBUG-41066
Change-Id: Icf17ecd4aca9fa9d5b24d94e5b21b63ee6f21f28
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
This adds a basic camera service with viewfinder (video renderer based),
still image capture, and device selection support.
Runtime apps must set the "webcam" and "microphone" device capabilities
in order to access the hardware. This can be done by adding the following
to the .pro file:
WINRT_MANIFEST.capabilites_device += webcam microphone
[ChangeLog] Enabled basic camera support in the winrt backend.
Change-Id: If4f963ef645d93c757ae23aec9a9c8aae122324f
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
This introduces a MediaPlayer service based on the MFEngineEx API. Only
scene graph video rendering is supported at this time. The video renderer
control is abstracted in order to provide a base for future video nodes
which do not source their content from the MF engine.
[ChangeLog] Media player support was added to the winrt backend.
Change-Id: I8155a1030466ea352fad0a87d1ae97a88983760c
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
This lays the foundation for using supported APIs in Media Foundation
for the Windows Runtime family of devies. Due to the narrowing of
supported MF classes, as well as classes that are only available on
Windows 8 and newer, this backend is built as a new plugin rather than
a modification to the existing wmf plugin.
[ChangeLog] Added a new backend plugin, winrt, to support multimedia
within Windows Runtime OSes.
Change-Id: If64ac417127b7400baa5e56fe02b65f909a4dece
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@digia.com>
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>