09a7fda9711290ae00f74f5d762148c5b2f5f534
Also prefer CoreImageHandle to GLTextureHandle in QuickTime player backend, to avoid unnecessary copy via FBO. Change-Id: Id5aa039c438378b7bbf816b7845b05574683c471 Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
Description
No description provided
Languages
C++
90.5%
Objective-C++
5.8%
QMake
1%
Objective-C
0.9%
QML
0.5%
Other
1%