Andy Nichols 1fe5a7964f AVFoundation: Fix y-inverted QML Videos
When the code that supports iOS was added, we introduced a bug where QML
videos would be played y-inverted on OS X.  This is because we made no
effort to y-invert the Framebuffer Object before rendering the texture
in the SceneGraph.  Now we render the video the the FBO y-inverted, so
there is no need to y-invert the resulting texture.

Task-number: QTBUG-35955
Change-Id: I41af1aaae57923b9972b5be5ec65f7d2a97d77c5
Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
2014-03-04 14:13:11 +01:00
2014-01-23 10:18:53 +01:00
2014-01-16 17:30:38 +01:00
2012-09-03 19:53:28 +02:00
Description
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17 MiB
Languages
C++ 90.5%
Objective-C++ 5.8%
QMake 1%
Objective-C 0.9%
QML 0.5%
Other 1%