269c64f47a0e356bc91a261b61f4e23f0b08fcfc
Also, use the correct shader for RGB formats, we should be using the one that does swizzling in that case. Change-Id: I77b6327501f833fb2f7b30411fbe853e975a59c7 Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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