- Renamed LICENSE.LGPL to LICENSE.LGPLv21 - Added LICENSE.LGPLv3 & LICENSE.GPLv2 - Removed LICENSE.GPL Change-Id: Ied06887225df341064c12bcc14c259ae74116f2e Reviewed-by: Jani Heikkinen <jani.heikkinen@digia.com>
110 lines
3.1 KiB
C++
110 lines
3.1 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
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** Contact: http://www.qt-project.org/legal
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**
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** This file is part of the test suite of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL21$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and Digia. For licensing terms and
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** conditions see http://qt.digia.com/licensing. For further information
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** use the contact form at http://qt.digia.com/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 or version 3 as published by the Free
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** Software Foundation and appearing in the file LICENSE.LGPLv21 and
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** LICENSE.LGPLv3 included in the packaging of this file. Please review the
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** following information to ensure the GNU Lesser General Public License
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** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Digia gives you certain additional
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** rights. These rights are described in the Digia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef MOCKAUDIOINPUTSELECTOR_H
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#define MOCKAUDIOINPUTSELECTOR_H
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#include "qaudioinputselectorcontrol.h"
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class MockAudioInputSelector : public QAudioInputSelectorControl
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{
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Q_OBJECT
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public:
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MockAudioInputSelector(QObject *parent):
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QAudioInputSelectorControl(parent)
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{
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m_names << "device1" << "device2" << "device3";
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m_descriptions << "dev1 comment" << "dev2 comment" << "dev3 comment";
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m_audioInput = "device1";
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emit availableInputsChanged();
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}
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~MockAudioInputSelector() {}
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QList<QString> availableInputs() const
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{
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return m_names;
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}
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QString inputDescription(const QString& name) const
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{
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QString desc;
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for (int i = 0; i < m_names.count(); i++) {
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if (m_names.at(i).compare(name) == 0) {
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desc = m_descriptions.at(i);
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break;
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}
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}
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return desc;
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}
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QString defaultInput() const
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{
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return m_names.at(0);
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}
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QString activeInput() const
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{
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return m_audioInput;
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}
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public Q_SLOTS:
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void setActiveInput(const QString& name)
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{
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m_audioInput = name;
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emit activeInputChanged(name);
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}
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void addInputs()
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{
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m_names << "device4";
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emit availableInputsChanged();
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}
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void removeInputs()
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{
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m_names.clear();
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emit availableInputsChanged();
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}
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private:
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QString m_audioInput;
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QList<QString> m_names;
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QList<QString> m_descriptions;
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};
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#endif // MOCKAUDIOINPUTSELECTOR_H
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