3cb698c0fcd05334163ac86f1a5a599dae67025b
We were always using shared OpenGL contexts to render media player frames into an OpenGL texture. There's no need to do that when there already is a current context on the current thread. This happens in non-QtQuick cases, when the OpenGL thread is also the main thread. Change-Id: Icb97ed49609c764263007a43b6bb481e23768111 Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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