Maurice Kalinowski 752c1f0077 winrt: Fix crash in debug mode
In debug mode we try to set the D3D11_CREATE_DEVICE_DEBUG flag to gather
additional information for debugging purposes. However, some devices do
not provide those and the D3D11CreateDevice call fails.

Instead, try to create a hardware non-debug device first before going
into the last software-mode fallback.

Task-number: QTBUG-49488
Change-Id: I2d91b5f54f7fd818103bd106314b8503e5759159
Reviewed-by: Samuel Nevala <samuel.nevala@intopalo.com>
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
2016-01-18 12:44:23 +00:00
2015-09-15 11:33:17 +00:00
2016-01-18 12:44:23 +00:00
2016-01-18 12:43:19 +00:00
2015-02-24 16:23:09 +01:00
2012-09-03 19:53:28 +02:00
2015-02-12 10:27:47 +00:00
2015-08-13 15:07:55 +02:00
2015-08-13 15:07:55 +02:00
2015-02-12 10:27:47 +00:00
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