81e3c112e2eb0e2af43e04dccd5e51e1b45863d0
- setting the source while loading, and while playing; - supported mimetypes; - loading corrupt wave files; Change-Id: Iff27921aaf3a67bcf88807b2a5656deb8cf2d77e Reviewed-by: Michael Goddard <michael.goddard@nokia.com>
Description
No description provided
Languages
C++
90.5%
Objective-C++
5.8%
QMake
1%
Objective-C
0.9%
QML
0.5%
Other
1%