Dmytro Poplavskiy a465e37bd6 Fixed mapping video frames in SG nodes
Since it's possible to map video frame in R/O mode multiple times
it's always necessary to map it before accessing frame data.

Change-Id: I13f58085a0b19dba772e0b75c64d9f07d1ac2a58
Reviewed-by: Michael Goddard <michael.goddard@nokia.com>
2012-01-20 08:27:50 +01:00
2012-01-11 01:00:42 +01:00
Description
No description provided
17 MiB
Languages
C++ 90.5%
Objective-C++ 5.8%
QMake 1%
Objective-C 0.9%
QML 0.5%
Other 1%