Yoann Lopes ab860d8b7f Fix texture unit bug in the YUV video node.
fe13f5bb introduced a bug which could leave the active texture unit set
to GL_TEXTURE1 or GL_TEXTURE2. When the material is done updating its
state, it needs to make sure the active texture unit is reset to 0
since other materials might assume that's the current value.

Change-Id: I64a6a0cd9fcecdf0fa483909193f70045ff0e9fe
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
2015-05-12 10:19:21 +00:00
2015-02-12 10:27:47 +00:00
2015-04-25 07:20:03 +00:00
2015-04-20 12:28:05 +02:00
2012-09-03 19:53:28 +02:00
2015-02-12 10:27:47 +00:00
2015-02-12 10:27:47 +00:00
2015-02-12 10:27:47 +00:00
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