c376e13abdcce32e65512db1236cb4b41d4fa1ea
Adjust texture coordinates to not render padding at the end of lines, and better calculate the stride of UV planes. Task-number: QTBUG-38218 Task-number: QTBUG-30447 Change-Id: I7b7577979719c48460b838f7dcc89b9d17741f79 Reviewed-by: Yoann Lopes <yoann.lopes@digia.com>
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