Files
qtmultimedia/tests/auto/integration/qsoundeffect/tst_qsoundeffect.cpp
Jason McDonald 5e801e2793 Remove "All rights reserved" line from license headers.
As in the past, to avoid rewriting various autotests that contain
line-number information, an extra blank line has been inserted at the
end of the license text to ensure that this commit does not change the
total number of lines in the license header.

Change-Id: I20e5215108c6ebd5f8474fed5c3665118e4791e6
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
2012-01-30 07:08:05 +01:00

231 lines
6.1 KiB
C++

/****************************************************************************
**
** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/
**
** This file is part of the test suite of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this
** file. Please review the following information to ensure the GNU Lesser
** General Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU General
** Public License version 3.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of this
** file. Please review the following information to ensure the GNU General
** Public License version 3.0 requirements will be met:
** http://www.gnu.org/copyleft/gpl.html.
**
** Other Usage
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
//TESTED_COMPONENT=src/multimedia
#include <QtTest/QtTest>
#include <QtCore/qlocale.h>
#include <qaudiooutput.h>
#include <qaudiodeviceinfo.h>
#include <qaudio.h>
#include "qsoundeffect.h"
class tst_QSoundEffect : public QObject
{
Q_OBJECT
public:
tst_QSoundEffect(QObject* parent=0) : QObject(parent) {}
private slots:
void initTestCase();
void testSource();
void testLooping();
void testVolume();
void testMuting();
void testPlaying();
void testStatus();
void testDestroyWhilePlaying();
void testDestroyWhileRestartPlaying();
private:
QSoundEffect* sound;
QUrl url;
};
void tst_QSoundEffect::initTestCase()
{
const QString testFileName = QStringLiteral("test.wav");
const QString fullPath = QFINDTESTDATA(testFileName);
QVERIFY2(!fullPath.isEmpty(), qPrintable(QStringLiteral("Unable to locate ") + testFileName));
url = QUrl::fromLocalFile(fullPath);
sound = new QSoundEffect(this);
QVERIFY(sound->source().isEmpty());
QVERIFY(sound->loopCount() == 1);
QVERIFY(sound->volume() == 1);
QVERIFY(sound->isMuted() == false);
}
void tst_QSoundEffect::testSource()
{
QSignalSpy readSignal(sound, SIGNAL(sourceChanged()));
sound->setSource(url);
sound->setVolume(0.1f);
QCOMPARE(sound->source(),url);
QCOMPARE(readSignal.count(),1);
QTestEventLoop::instance().enterLoop(1);
sound->play();
QTest::qWait(3000);
}
void tst_QSoundEffect::testLooping()
{
QSignalSpy readSignal_Count(sound, SIGNAL(loopCountChanged()));
QSignalSpy readSignal_Remaining(sound, SIGNAL(loopsRemainingChanged()));
sound->setLoopCount(5);
sound->setVolume(0.1f);
QCOMPARE(sound->loopCount(),5);
QCOMPARE(readSignal_Count.count(),1);
sound->play();
// test.wav is about 200ms, wait until it has finished playing 5 times
QTest::qWait(3000);
QCOMPARE(sound->loopsRemaining(), 0);
QCOMPARE(readSignal_Remaining.count(),5);
}
void tst_QSoundEffect::testVolume()
{
QSignalSpy readSignal(sound, SIGNAL(volumeChanged()));
sound->setVolume(0.5);
QCOMPARE(sound->volume(),0.5);
QTest::qWait(20);
QCOMPARE(readSignal.count(),1);
}
void tst_QSoundEffect::testMuting()
{
QSignalSpy readSignal(sound, SIGNAL(mutedChanged()));
sound->setMuted(true);
QCOMPARE(sound->isMuted(),true);
QTest::qWait(20);
QCOMPARE(readSignal.count(),1);
}
void tst_QSoundEffect::testPlaying()
{
sound->setLoopCount(QSoundEffect::Infinite);
sound->setVolume(0.1f);
//valid source
sound->setSource(url);
QTestEventLoop::instance().enterLoop(1);
sound->play();
QTestEventLoop::instance().enterLoop(1);
QCOMPARE(sound->isPlaying(), true);
sound->stop();
//empty source
sound->setSource(QUrl());
QTestEventLoop::instance().enterLoop(1);
sound->play();
QTestEventLoop::instance().enterLoop(1);
QCOMPARE(sound->isPlaying(), false);
//invalid source
sound->setSource(QUrl((QLatin1String("invalid source"))));
QTestEventLoop::instance().enterLoop(1);
sound->play();
QTestEventLoop::instance().enterLoop(1);
QCOMPARE(sound->isPlaying(), false);
sound->setLoopCount(1);
}
void tst_QSoundEffect::testStatus()
{
sound->setSource(QUrl());
QCOMPARE(sound->status(), QSoundEffect::Null);
//valid source
sound->setSource(url);
QTestEventLoop::instance().enterLoop(1);
QCOMPARE(sound->status(), QSoundEffect::Ready);
//empty source
sound->setSource(QUrl());
QTestEventLoop::instance().enterLoop(1);
QCOMPARE(sound->status(), QSoundEffect::Null);
//invalid source
sound->setLoopCount(QSoundEffect::Infinite);
sound->setSource(QUrl(QLatin1String("invalid source")));
QTestEventLoop::instance().enterLoop(1);
QCOMPARE(sound->status(), QSoundEffect::Error);
}
void tst_QSoundEffect::testDestroyWhilePlaying()
{
QSoundEffect *instance = new QSoundEffect();
instance->setSource(url);
instance->setVolume(0.1f);
QTestEventLoop::instance().enterLoop(1);
instance->play();
QTest::qWait(500);
delete instance;
QTestEventLoop::instance().enterLoop(1);
}
void tst_QSoundEffect::testDestroyWhileRestartPlaying()
{
QSoundEffect *instance = new QSoundEffect();
instance->setSource(url);
instance->setVolume(0.1f);
QTestEventLoop::instance().enterLoop(1);
instance->play();
QTest::qWait(1000);
//restart playing
instance->play();
delete instance;
QTestEventLoop::instance().enterLoop(1);
}
QTEST_MAIN(tst_QSoundEffect)
#include "tst_qsoundeffect.moc"