Updated systems handling
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@@ -53,7 +53,7 @@ class ExportMappingMale:
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class ExportMappingMaleBabyShape:
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blend_path = "assets/blender/shapes/male/" + "vrm-vroid-normal-male-chibi.blend"
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gltf_path = "godot/character-data/vroid-normal-male-chibi.npc"
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gltf_path = "godot/character-data/vroid-normal-male-chibi.npcshape"
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inner_path = "Object"
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objs = ["male", "Body", "Hair", "Face"]
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armature_name = "male"
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