Added region_tree tests
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@@ -4,26 +4,6 @@
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#include <core/math/rect2.h>
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#include "flecs.h"
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#include "graph_module.h"
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namespace WorldEditor
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{
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namespace components
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{
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struct buildings_layout_zone
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{
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int type;
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bool align_wall;
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};
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struct buildings_layout_area
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{
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float area;
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};
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struct buildings_layout_system
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{
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flecs::entity e;
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};
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}
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}
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struct graph_module
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{
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graph_module(flecs::world &ecs)
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