Worked on debugging and metadata stuff
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@@ -1,9 +1,13 @@
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#ifndef ROAD_LINES_DATA_H
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#define ROAD_LINES_DATA_H
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#include "callable.h"
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class ImmediateGeometry;
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class RoadLinesData {
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int debug_flags;
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String road_lines_path;
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uint32_t road_lines_hash(const Vector3 &v);
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static ImmediateGeometry *debug_im;
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static ImmediateGeometry *get_debug_node();
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protected:
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RoadLinesData();
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@@ -30,6 +34,8 @@ public:
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void process_lines(std::unordered_map<uint32_t, std::vector<Vector3> >
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&road_lines_nodes_hash,
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std::vector<Vector3> &road_lines_nodes);
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void set_debug_flags(int debug_flags);
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int get_debug_flags() const;
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private:
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void index_lines(std::unordered_map<uint32_t, std::vector<Vector3> >
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