Refactor more for string key access to buildings
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@@ -796,10 +796,11 @@ void RoadLinesEditor::move_cursor_to_closest_building()
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{
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print_line("move_cursor_to_closest_building");
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Vector3 pt = get_cursor_position();
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int index = BuildingsData::get_singleton()->get_closest_building(
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Transform(Basis(), pt));
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const String &key =
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BuildingsData::get_singleton()->get_closest_building(
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Transform(Basis(), pt));
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const Transform &xform =
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BuildingsData::get_singleton()->get_building(index).xform;
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BuildingsData::get_singleton()->get_building(key).xform;
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set_cursor_position(xform.origin);
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Spatial *cursor = get_as_node<Spatial>(cursor_name);
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if (!cursor->is_visible())
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