Multiple levels support
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@@ -14,7 +14,9 @@ size = Vector3( 4, 8, 4 )
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[sub_resource type="SpatialMaterial" id=4]
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flags_transparent = true
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albedo_color = Color( 1, 1, 1, 0.654902 )
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flags_unshaded = true
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flags_do_not_receive_shadows = true
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albedo_color = Color( 1, 1, 1, 0.462745 )
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[sub_resource type="CubeMesh" id=1]
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material = SubResource( 4 )
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@@ -35,7 +37,7 @@ margin_bottom = 20.0
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margin_right = 35.0
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margin_bottom = 20.0
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text = "File"
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items = [ "Save", null, 0, false, false, 100, 0, null, "", false ]
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items = [ "Save", null, 0, false, false, 100, 0, null, "", false, "Build Mesh Library", null, 0, false, false, 101, 0, null, "", false ]
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switch_on_hover = true
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[node name="ElementMenu" type="MenuButton" parent="menu_panel"]
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@@ -377,22 +379,20 @@ transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 4, -2 )
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mesh = SubResource( 3 )
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skeleton = NodePath("../..")
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[node name="RemoteTransform" type="RemoteTransform" parent="."]
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remote_path = NodePath("../bg_floor")
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update_rotation = false
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update_scale = false
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[node name="bg_floor_base" type="Spatial" parent="."]
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unique_name_in_owner = true
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[node name="bg_floor_base" type="MeshInstance" parent="RemoteTransform"]
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[node name="bg_floor_mi" type="MeshInstance" parent="bg_floor_base"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 2, -0.5, -2 )
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mesh = SubResource( 1 )
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skeleton = NodePath("../..")
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[node name="Area" type="Area" parent="RemoteTransform/bg_floor_base"]
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[node name="Area" type="Area" parent="bg_floor_base/bg_floor_mi"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0 )
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collision_layer = 49152
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collision_mask = 49152
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monitoring = false
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[node name="CollisionShape" type="CollisionShape" parent="RemoteTransform/bg_floor_base/Area"]
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[node name="CollisionShape" type="CollisionShape" parent="bg_floor_base/bg_floor_mi/Area"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0 )
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shape = SubResource( 5 )
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