Removed script from editor

This commit is contained in:
2024-09-20 16:06:27 +03:00
parent 43c312e371
commit 9ad8bb2620
8 changed files with 336 additions and 97 deletions

View File

@@ -144,6 +144,7 @@ static std::vector<Object *> ui_handlers;
BuildingsEditor::BuildingsEditor(WorldEditor *editor)
: editor(editor)
, selected_building(-1)
, active(false)
{
}
@@ -156,6 +157,9 @@ void BuildingsEditor::exit()
void BuildingsEditor::activate()
{
assert(!active);
ConfigFile config;
Error result = config.load("res://config/stream.conf");
ERR_FAIL_COND_MSG(result != OK, "Failed to load config");
print_line("BuildingsEditor ACTIVE");
Array args;
ui_handlers.push_back(memnew(HandleButton(
@@ -165,9 +169,24 @@ void BuildingsEditor::activate()
int i;
for (i = 0; i < (int)ui_handlers.size(); i++)
assert(ui_handlers[i]);
active = true;
/* TODO: make separate function for this */
EditorEvent::get_singleton()->event.add_listener(
this, &BuildingsEditor::event_handler);
Dictionary buildings_data =
config.get_value("buildings", "building_data");
OptionButton *building_type =
get_as_node<OptionButton>("%building_type");
building_type->clear();
List<Variant> keys;
buildings_data.get_key_list(&keys);
List<Variant>::Element *e = keys.front();
while (e) {
const String &key = e->get();
print_line("EE::" + key);
building_type->add_item(key);
e = e->next();
}
active = true;
}
void BuildingsEditor::deactivate()
@@ -200,6 +219,8 @@ void BuildingsEditor::event_handler(const String &event, const Array &args)
get_as_node<Spatial>("%building_rot_cursor")
->set_global_transform(selected_building_xform);
}
} else if (event == "result:get_building_types") {
/* TODO: replace with direct data access */
}
print_line("buildings::" + event);
}

View File

@@ -207,19 +207,18 @@ void RoadLinesData::index_lines(
std::vector<Vector3> &road_lines_nodes)
{
List<String> keys;
RoadLinesData *rld = RoadLinesData::get_singleton();
rld->get_road_lines_key_list(&keys);
get_road_lines_key_list(&keys);
List<String>::Element *e = keys.front();
while (e) {
String rkey = e->get();
struct RoadLinesData::road_line &pt = rld->lines[rkey];
struct RoadLinesData::road_line &pt = lines[rkey];
pt.indices.clear();
e = e->next();
}
e = keys.front();
while (e) {
String rkey = e->get();
struct RoadLinesData::road_line &pt = rld->lines[rkey];
struct RoadLinesData::road_line &pt = lines[rkey];
road_lines_curve_index(pt, road_lines_nodes_hash,
road_lines_nodes);
e = e->next();
@@ -481,28 +480,10 @@ void RoadLinesData::process_lines(
&road_lines_nodes_hash,
std::vector<Vector3> &road_lines_nodes)
{
int i;
get_debug_node()->clear();
index_lines(road_lines_nodes_hash, road_lines_nodes);
insert_close_points(road_lines_nodes, 160.0f);
update_road_lines_nodes(road_lines_nodes);
dump_road_lines(road_lines_nodes);
if (debug_flags & 1) {
get_debug_node()->begin(Mesh::PRIMITIVE_LINES);
for (i = 0; i < (int)road_lines_nodes.size(); i++) {
print_line("debug_node: " + itos(i) + " " +
(road_lines_nodes[i].operator String()));
get_debug_node()->set_color(
Color(0.1f, 0.6f, 0.6f, 1.0f));
get_debug_node()->add_vertex(road_lines_nodes[i]);
get_debug_node()->set_color(
Color(0.1f, 0.6f, 0.6f, 1.0f));
get_debug_node()->add_vertex(
road_lines_nodes[i] +
Vector3(0.0f, 200.0f, 0.0f));
}
get_debug_node()->end();
}
}
void RoadLinesData::set_debug_flags(int debug_flags)

View File

@@ -7,7 +7,6 @@ class RoadLinesData {
String road_lines_path;
uint32_t road_lines_hash(const Vector3 &v);
static ImmediateGeometry *debug_im;
static ImmediateGeometry *get_debug_node();
protected:
RoadLinesData();
@@ -15,6 +14,7 @@ protected:
_Signal<void> lines_updated;
public:
static ImmediateGeometry *get_debug_node();
struct road_line {
std::vector<Transform> points;
std::vector<int> indices;
@@ -38,6 +38,7 @@ public:
int get_debug_flags() const;
private:
void create_segments_from_lines();
void index_lines(std::unordered_map<uint32_t, std::vector<Vector3> >
&road_lines_nodes_hash,
std::vector<Vector3> &road_lines_nodes);

View File

@@ -1177,5 +1177,7 @@ void RoadLinesEditor::event_handler(const String &event, const Array &args)
print_line("the line is a road");
if (current_line.ends_with("_road") && update_roads)
rebuild_roads();
} else if (event == "result:get_building_types") {
/* TODO:: implement */
}
}

View File

@@ -94,6 +94,11 @@ struct RoadLinesProcessing {
}
e = e->next();
}
}
void sort_neighbors()
{
int i;
/* sort neighbors by angle */
for (i = 0; i < (int)nodes.size(); i++) {
std::sort(
edges[i].neighbors.begin(),
@@ -110,6 +115,72 @@ struct RoadLinesProcessing {
});
}
}
/* need to find nodes too close to edge and split them */
void optimize_nodes(float maxdst)
{
int i, j, k;
for (k = 0; k < (int)nodes.size(); k++) {
const Vector3 &p = nodes[k];
Vector3 np;
float dst = Math_INF;
int n1, n2;
for (i = 0; i < (int)nodes.size(); i++) {
if (k == i)
continue;
for (j = 0; j < (int)edges[i].neighbors.size();
j++) {
const Vector3 &p1 = nodes[i];
const Vector3 &p2 =
nodes[edges[i].neighbors[j]];
const Vector3 seg[] = { p1, p2 };
Vector3 tmp = Geometry::
get_closest_point_to_segment(
p, &seg[0]);
if (tmp.is_equal_approx(p1) ||
tmp.is_equal_approx(p2))
/* edges of segment, bad */
continue;
float tmpdst =
p.distance_squared_to(tmp);
if (tmpdst > maxdst * maxdst)
continue;
if (dst > tmpdst) {
dst = tmpdst;
np = tmp;
n1 = i;
n2 = edges[i].neighbors[j];
}
}
}
if (dst <= maxdst * maxdst) {
nodes[k] = np;
edges[n2].neighbors.erase(std::remove(
edges[n2].neighbors.begin(),
edges[n2].neighbors.end(), n1));
edges[n1].neighbors.erase(std::remove(
edges[n1].neighbors.begin(),
edges[n1].neighbors.end(), n2));
if (std::find(edges[k].neighbors.begin(),
edges[k].neighbors.end(),
n1) == edges[k].neighbors.end())
edges[k].neighbors.push_back(n1);
if (std::find(edges[k].neighbors.begin(),
edges[k].neighbors.end(),
n2) == edges[k].neighbors.end())
edges[k].neighbors.push_back(n2);
if (std::find(edges[n1].neighbors.begin(),
edges[n1].neighbors.end(),
k) == edges[n1].neighbors.end())
edges[n1].neighbors.push_back(k);
if (std::find(edges[n2].neighbors.begin(),
edges[n2].neighbors.end(),
k) == edges[n2].neighbors.end())
edges[n2].neighbors.push_back(k);
print_verbose("FIXED: " + itos(k) + ": " +
String::num(dst));
}
}
}
Vector3 tangent(const Vector3 &v)
{
Vector2 rv = Vector2(v.x, v.z).tangent();
@@ -197,6 +268,7 @@ struct RoadLinesProcessing {
}
void road_setup()
{
int i, j;
RoadLinesData *rld = RoadLinesData::get_singleton();
std::vector<Vector3> road_lines_nodes;
std::unordered_map<uint32_t, std::vector<Vector3> >
@@ -207,8 +279,70 @@ struct RoadLinesProcessing {
rld->process_lines(road_lines_nodes_hash, road_lines_nodes);
create_nodes(road_lines_nodes);
create_edges();
optimize_nodes(16.0f);
sort_neighbors();
wedges.clear();
build_wedges(wedges);
ImmediateGeometry *d = rld->get_debug_node();
d->clear();
if (debug_flags & 1) {
d->begin(Mesh::PRIMITIVE_LINES);
for (i = 0; i < (int)nodes.size(); i++) {
d->set_color(Color(0.1f, 0.6f, 0.6f, 1.0f));
d->add_vertex(nodes[i]);
d->set_color(Color(0.1f, 0.6f, 0.6f, 1.0f));
d->add_vertex(nodes[i] +
Vector3(0.0f, 200.0f, 0.0f));
}
d->end();
}
if (debug_flags & 2) {
d->begin(Mesh::PRIMITIVE_LINES);
for (i = 0; i < (int)nodes.size(); i++) {
const struct edgedata &e = edges[i];
for (j = 0; j < (int)e.neighbors.size(); j++) {
int idx1 = i;
int idx2 = e.neighbors[j];
assert(idx1 != idx2);
const Vector3 &p1 =
nodes[idx1] + Vector3(0, 10, 0);
const Vector3 &p2 =
nodes[idx2] + Vector3(0, 10, 0);
d->set_color(
Color(0.1f, 0.6f, 0.6f, 1.0f));
d->add_vertex(p1);
d->set_color(
Color(0.1f, 0.6f, 0.6f, 1.0f));
d->add_vertex(p2);
}
}
d->end();
}
if (debug_flags & 4) {
d->begin(Mesh::PRIMITIVE_LINES);
for (i = 0; i < (int)nodes.size(); i++) {
std::vector<struct wedge> wedge = wedges[i];
for (j = 0; j < (int)wedge.size(); j++) {
struct wedge w = wedge[j];
Vector3 p0 = w.p[0] + Vector3(0, 20, 0);
Vector3 p1 = w.p[1] + Vector3(0, 30, 0);
Vector3 p2 = w.p[2] + Vector3(0, 40, 0);
d->set_color(
Color(0.1f, 0.6f, 0.1f, 1.0f));
d->add_vertex(p0);
d->set_color(
Color(0.1f, 0.6f, 0.1f, 1.0f));
d->add_vertex(p1);
d->set_color(
Color(0.1f, 0.6f, 0.1f, 1.0f));
d->add_vertex(p1);
d->set_color(
Color(0.1f, 0.6f, 0.1f, 1.0f));
d->add_vertex(p2);
}
}
d->end();
}
print_line("ROAD SETUP DONE");
}
};

View File

@@ -51,6 +51,7 @@ WorldEditor::WorldEditor()
InputMap::get_singleton()->add_action("mouse1");
EditorEvent::get_singleton()->event.add_listener(
this, &WorldEditor::event_signal_handler);
print_line("constructed");
}
WorldEditor::~WorldEditor()
@@ -65,6 +66,7 @@ WorldEditor::~WorldEditor()
memdelete(buildings_editor);
buildings_editor = nullptr;
}
print_line("destructed");
}
void WorldEditor::set_camera_mode(int mode)
@@ -159,6 +161,13 @@ static std::unordered_map<String, int, StringHasher> modes = {
{ "select_road_lines", WorldEditor::MODE_ROAD_LINES },
{ "select_npc", WorldEditor::MODE_NPC }
};
static std::unordered_map<int, String> vmode = { { 2, "%v_buildings" },
{ 3, "%v_navigation" },
{ 5, "%v_poi" },
{ 6, "%v_road_lines" },
{ 7, "%v_npc" } };
void WorldEditor::tools_button(const String &button)
{
Array change;
@@ -166,8 +175,11 @@ void WorldEditor::tools_button(const String &button)
print_line("tools_button: " + button);
if (modes.find(button) == modes.end())
goto end;
assert(modes[button] >= 0);
if (current_mode == modes[button])
goto end;
print_line("mode change: " + itos(current_mode) + " " +
itos(modes[button]));
change[0] = current_mode;
change[1] = modes[button];
EditorEvent::get_singleton()->event.emit("mode_change_pre", change);
@@ -197,7 +209,9 @@ void WorldEditor::tools_button(const String &button)
break;
}
EditorEvent::get_singleton()->event.emit("mode_change_post", change);
assert(modes[button] >= 0);
current_mode = modes[button];
assert(current_mode >= 0);
end:;
}
@@ -269,6 +283,50 @@ int WorldEditor::get_current_mode() const
void WorldEditor::event_signal_handler(const String &event, const Array &args)
{
if (event == "mode_change_pre") {
int prev_mode = args[0];
if (prev_mode == -1) {
auto pt = vmode.begin();
while (pt != vmode.end()) {
auto data = *pt;
Control *p = Object::cast_to<Control>(
get_node(NodePath(data.second)));
assert(p);
p->hide();
pt++;
}
} else {
Control *p = Object::cast_to<Control>(
get_node(NodePath(vmode[prev_mode])));
assert(p);
p->hide();
}
} else if (event == "mode_change_post") {
int mode_next = args[1];
Control *p = Object::cast_to<Control>(
get_node(NodePath(vmode[mode_next])));
assert(p);
p->show();
switch (mode_next) {
case 2:
editor_command("get_building_types", Array());
break;
case 6:
editor_command("get_lines_list", Array());
break;
}
} else if (event == "editor_camera_moved") {
Camera *cam = get_viewport()->get_camera();
Spatial *area = Object::cast_to<Spatial>(
get_node(NodePath("%selection_area")));
assert(cam);
assert(area);
Transform area_transform = area->get_global_transform();
const Transform &cam_transform = cam->get_global_transform();
area_transform.origin.x = cam_transform.origin.x;
area_transform.origin.z = cam_transform.origin.z;
area->set_global_transform(area_transform);
}
emit_signal("editor_event", event, args);
}
@@ -287,6 +345,9 @@ void WorldEditor::_notification(int which)
{
switch (which) {
case NOTIFICATION_ENTER_TREE: {
if (Engine::get_singleton()->is_editor_hint()) {
return;
}
Node *base = get_parent();
int count = base->get_child_count();
int i;
@@ -303,6 +364,24 @@ void WorldEditor::_notification(int which)
"world_command_result");
}
}
auto pt = vmode.begin();
while (pt != vmode.end()) {
auto data = *pt;
Control *p = Object::cast_to<Control>(
get_node(NodePath(data.second)));
assert(p);
p->hide();
pt++;
}
Spatial *building_cursor = Object::cast_to<Spatial>(
get_node(NodePath("%building_cursor")));
assert(building_cursor);
building_cursor->hide();
Spatial *line_cursor = Object::cast_to<Spatial>(
get_node(NodePath("%line_cursor")));
assert(line_cursor);
line_cursor->hide();
set_process_unhandled_input(true);
set_physics_process(true);
Spatial *cursor = Object::cast_to<Spatial>(
@@ -319,6 +398,9 @@ void WorldEditor::_notification(int which)
set_process_unhandled_input(false);
break;
case NOTIFICATION_PHYSICS_PROCESS: {
if (Engine::get_singleton()->is_editor_hint()) {
return;
}
if (!is_inside_tree())
return;
Camera *cam = get_viewport()->get_camera();
@@ -359,7 +441,6 @@ void WorldEditor::_notification(int which)
buildings_editor->update(delta);
break;
case MODE_ROAD_LINES:
// print_line("current_mode: " + itos(current_mode));
road_lines_editor->update(delta);
break;
}