Added serialization for structures

This commit is contained in:
2024-07-26 19:19:39 +03:00
parent 127192ddbe
commit b486453b59
2 changed files with 66 additions and 16 deletions

View File

@@ -5,6 +5,7 @@
#include <tuple>
#include <algorithm>
#include <scene/3d/spatial.h>
#include <core/io/config_file.h>
class VoxelViewer;
class VoxelLodTerrain;
class StreamWorld : public Spatial {
@@ -13,6 +14,7 @@ private:
VoxelViewer *viewer;
VoxelLodTerrain *terrain;
Node *current_scene;
ConfigFile config;
struct building {
String id;
int pattern_id;