Quality of life with road lines edge data (lots, buildings, etc.)

This commit is contained in:
2025-02-12 05:50:12 +03:00
parent 2780fd300a
commit b56103930c
24 changed files with 17399 additions and 2212 deletions

View File

@@ -129,6 +129,11 @@ bool BuildingsData::has_building(const String &key)
{
String ename = "base:" + key;
flecs::entity e = lookup(ename.ascii().ptr());
if (!e.is_valid())
print_line("no key: " + key);
else
print_line("has building with parent: " +
String(e.parent().name()));
return e.is_valid();
}
@@ -137,16 +142,16 @@ String BuildingsData::get_closest_building(const Transform &xform)
float dst = Math_INF;
String rkey;
// int id = -1;
ecs().each(
[xform, &rkey, &dst](flecs::entity e, const CBuildingData &d) {
Vector3 o = xform.origin;
Vector3 m = d.building.xform.origin;
float mdst = o.distance_squared_to(m);
if (dst > mdst) {
dst = mdst;
rkey = d.building.key;
}
});
ecs().each([xform, &rkey, &dst](flecs::entity e,
const CBuildingData &d) {
Vector3 o = xform.origin;
Vector3 m = d.building.xform.origin;
float mdst = o.distance_squared_to(m);
if (dst > mdst && !d.building.key.begins_with("road__")) {
dst = mdst;
rkey = d.building.key;
}
});
return rkey;
}
@@ -176,19 +181,21 @@ void BuildingsData::read_buildings_json(const String &buildings_path)
while (e) {
struct building b;
String key = e->get();
Dictionary entry = json[key];
String id = entry.get("id", "empty");
if (id == "empty") {
e = e->next();
continue;
if (!key.begins_with("road::")) {
Dictionary entry = json[key];
String id = entry.get("id", "empty");
if (id == "empty") {
e = e->next();
continue;
}
if (!entry.has("xform")) // legacy
entry["xform"] = key;
if (!entry.has("key")) // legacy
entry["key"] = key;
create_building(entry);
// building::from_dict(&b, json[key]);
// buildings_.push_back(b);
}
if (!entry.has("xform")) // legacy
entry["xform"] = key;
if (!entry.has("key")) // legacy
entry["key"] = key;
create_building(entry);
// building::from_dict(&b, json[key]);
// buildings_.push_back(b);
e = e->next();
}
filter_generated_stuff();
@@ -208,10 +215,13 @@ void BuildingsData::save_buildings_json(const String &buildings_path)
int index = 0;
ecs().each([&index, &json](const CBuildingData &b) {
String key = b.building.key;
Dictionary dict = b.building.to_dict();
dict["index"] = index;
json[key] = dict;
index++;
/* do not save roadside generated stuff */
if (!key.begins_with("road::")) {
Dictionary dict = b.building.to_dict();
dict["index"] = index;
json[key] = dict;
index++;
}
});
String json_string = JSON::print(json, "\t", false);
fa = FileAccess::open(store_path, FileAccess::WRITE);
@@ -452,21 +462,39 @@ bool BuildingsData::has_scene(const String &key) const
void BuildingsData::remove_scene_item(const String &key, const String &bkey)
{
flecs::entity e = ecs().lookup(key.ascii().ptr());
assert(e.is_valid());
CSceneData *d = e.get_mut<CSceneData>();
assert(d);
flecs::query_builder<const CBuildingInstance> qb =
ecs().query_builder<const CBuildingInstance>().with(
flecs::ChildOf, e);
flecs::query<const CBuildingInstance> q = qb.build();
uint64_t key_hash = bkey.hash64();
flecs::entity em = q.find([key_hash](const CBuildingInstance &bi) {
return bi.key.hash64() == key_hash;
});
if (em.is_valid())
em.destruct();
if (!e.is_valid()) {
print_error("bad scene: " + key);
flecs::query_builder<const CBuildingInstance> qb =
ecs().query_builder<const CBuildingInstance>();
flecs::query<const CBuildingInstance> q = qb.build();
uint64_t key_hash = bkey.hash64();
flecs::entity em =
q.find([key_hash](const CBuildingInstance &bi) {
return bi.key.hash64() == key_hash;
});
if (em.is_valid())
em.destruct();
return;
}
{
assert(e.is_valid());
CSceneData *d = e.get_mut<CSceneData>();
assert(d);
flecs::query_builder<const CBuildingInstance> qb =
ecs().query_builder<const CBuildingInstance>().with(
flecs::ChildOf, e);
flecs::query<const CBuildingInstance> q = qb.build();
uint64_t key_hash = bkey.hash64();
flecs::entity em =
q.find([key_hash](const CBuildingInstance &bi) {
return bi.key.hash64() == key_hash;
});
if (em.is_valid())
em.destruct();
}
}
// FIXME: create buildings on top of their root node
void BuildingsData::add_scene_item(const String &key, const String &bkey)
{
flecs::entity e = ecs().lookup(key.ascii().ptr());
@@ -474,11 +502,11 @@ void BuildingsData::add_scene_item(const String &key, const String &bkey)
CSceneData *d = e.get_mut<CSceneData>();
assert(d);
String ename = "bi:" + bkey;
print_line("creating entity: " + ename + " on top of: " + key);
flecs::entity ce = e.lookup(ename.ascii().ptr());
if (ce.is_valid())
ce.destruct();
ce = ecs().entity(ename.ascii().ptr());
ce.child_of(e);
ce = ecs().entity(ename.ascii().ptr()).child_of(e);
ce.set<CBuildingInstance>({ bkey, nullptr });
print_line("child name: " + String(ce.name()));
}
@@ -488,11 +516,13 @@ void BuildingsData::create_scene_data(const String &key, const String &bkey)
if (!has_scene(key)) {
flecs::entity e = ecs().entity(key.ascii().ptr());
String path = building_data[key];
assert(path.length() > 5);
print_line("Requesting " + (bkey) + " " + path);
struct scene_data sd;
sd.path = path;
sd.loader = ResourceLoader::load_interactive(
path, "PackedScene", true);
assert(sd.loader.is_valid());
e.set<CSceneData>({ sd });
assert(e.get_mut<CSceneData>());
String ename = "bi:" + bkey;
@@ -633,8 +663,9 @@ Error BuildingsData::scene_loader_poll(const String &key)
assert(e.is_valid());
CSceneData *d = e.get_mut<CSceneData>();
assert(d);
assert(d->sd.loader.is_valid());
Error err = d->sd.loader->poll();
if (err == ERR_FILE_EOF) {
if (err == ERR_FILE_EOF || err == OK) {
Ref<PackedScene> sc = d->sd.loader->get_resource();
d->sd.packed_scene = sc;
print_line("Loaded scene: " + d->sd.path + " OK");

View File

@@ -5,6 +5,7 @@
#include <unordered_map>
#include <core/io/config_file.h>
#include <core/io/json.h>
#include <core/io/marshalls.h>
#include <core/os/dir_access.h>
#include <core/os/time.h>
#include <core/math/geometry.h>
@@ -42,6 +43,8 @@ public:
{
String ename = "line:" + key;
flecs::entity e = get().lookup(ename.ascii().ptr());
if (!e.is_valid())
print_line("can't find: " + key);
assert(e.is_valid());
return e;
}
@@ -90,6 +93,9 @@ public:
{
flecs::entity e = lookup_create(key);
e.set<CLine>({ line });
CLine *cl = e.get_mut<CLine>();
if (cl->line.edges.size() != cl->line.points.size() - 1)
cl->line.edges.resize(cl->line.points.size() - 1);
}
inline void insert_line_point(const String &key, int index,
const Transform &xform)
@@ -97,12 +103,16 @@ public:
flecs::entity e = lookup(key);
struct CLine *cl = e.get_mut<CLine>();
cl->line.points.insert(cl->line.points.begin() + index, xform);
if (cl->line.edges.size() != cl->line.points.size() - 1)
cl->line.edges.resize(cl->line.points.size() - 1);
}
inline void erase_line_point(const String &key, int index)
{
flecs::entity e = lookup(key);
struct CLine *cl = e.get_mut<CLine>();
cl->line.points.erase(cl->line.points.begin() + index);
if (cl->line.edges.size() != cl->line.points.size() - 1)
cl->line.edges.resize(cl->line.points.size() - 1);
}
inline void set_line_point_position(const String &key, int index,
const Vector3 &position)
@@ -175,21 +185,6 @@ public:
offset += segment.length;
}
}
void line_add_building(const String &key, const String &bkey,
float curve_offset, float normal_offset,
float y_rotation, float y_offset)
{
flecs::entity e = lookup(key);
struct CLine *cl = e.get_mut<CLine>();
struct RoadLinesData::line_building_data lb;
lb.building_key = bkey;
lb.building_key_hash = bkey.hash64();
lb.line_offset = curve_offset;
lb.normal_offset = normal_offset;
lb.y_rotation = y_rotation;
lb.y_offset = y_offset;
cl->line.buildings.push_back(lb);
}
void set_line_metadata(const String &key, const Dictionary &metadata)
{
flecs::entity e = lookup(key);
@@ -364,27 +359,26 @@ void RoadLinesData::load_data()
Dictionary entry = json.get(key, Dictionary());
Array points = entry.get("points", Array());
Array indices = entry.get("indices", Array());
Array edges = entry.get("edges", Array());
rline.metadata = entry.get("metadata", Dictionary());
int lanes = entry.get("lanes", -1);
int pattern = entry.get("pattern", -1);
rline.pattern = pattern;
rline.points.resize(points.size());
rline.edges.resize(edges.size());
rline.indices.resize(indices.size());
for (i = 0; i < (int)points.size(); i++) {
String point_s = points[i];
rline.points[i] = from_string<Transform>(point_s);
}
for (i = 0; i < (int)edges.size(); i++) {
const Dictionary &d = edges[i];
rline.edges[i].from_dict(rline.edges[i], d);
}
for (i = 0; i < (int)indices.size(); i++) {
int index = indices[i];
rline.indices[i] = index;
}
Array buildings = entry.get("buildings", Array());
rline.buildings.resize(buildings.size());
for (i = 0; i < (int)buildings.size(); i++) {
struct line_building_data b;
line_building_data::from_dict(&b, buildings[i]);
rline.buildings.push_back(b);
}
// TODO: wtf is flags?
rline.lanes = lanes;
set_line(key, rline);
@@ -401,6 +395,7 @@ void RoadLinesData::save_data()
{
int i;
ConfigFile config;
ConfigFile line_data;
Error result = config.load("res://config/stream.conf");
ERR_FAIL_COND_MSG(result != OK, "Failed to load config");
String road_lines_path = config.get_value("road", "road_lines_path");
@@ -412,27 +407,26 @@ void RoadLinesData::save_data()
List<String>::Element *e = keys.front();
while (e) {
Dictionary pvalues;
Array points, indices;
Array points, edges, indices;
points.resize(lines(e->get()).points.size());
edges.resize(lines(e->get()).edges.size());
for (i = 0; i < (int)lines(e->get()).points.size(); i++)
points[i] = to_string(lines(e->get()).points[i]);
for (i = 0; i < (int)lines(e->get()).edges.size(); i++)
edges[i] = lines(e->get()).edges[i].to_dict();
indices.resize(lines(e->get()).indices.size());
for (i = 0; i < (int)lines(e->get()).indices.size(); i++)
indices[i] = lines(e->get()).indices[i];
pvalues["points"] = points;
pvalues["edges"] = edges;
// pvalues["indices"] = indices;
pvalues["metadata"] = lines(e->get()).metadata;
pvalues["lanes"] = lines(e->get()).lanes;
pvalues["pattern"] = ::lines[e->get()].pattern;
Array buildings;
for (i = 0; i < (int)::lines[e->get()].buildings.size(); i++)
buildings.push_back(
::lines[e->get()].buildings[i].to_dict());
pvalues["buildings"] = buildings;
output[e->get()] = pvalues;
e = e->next();
}
print_verbose(JSON::print(output, "\t", false));
// print_verbose(JSON::print(output, "\t", false));
Error err = OK;
if (FileAccess::exists(road_lines_path)) {
DirAccess *dir = DirAccess::open("res:///", &err);
@@ -444,6 +438,35 @@ void RoadLinesData::save_data()
Time::get_singleton()
->get_unix_time_from_system()));
}
#if 0
String road_lines_path_conf = road_lines_path.replace(".json", ".bin");
if (FileAccess::exists(road_lines_path_conf)) {
DirAccess *dir = DirAccess::open("res:///", &err);
assert(dir && err == OK);
err = dir->copy(
road_lines_path_conf,
road_lines_path_conf + "." +
String::num(
Time::get_singleton()
->get_unix_time_from_system()));
}
FileAccess *fd =
FileAccess::open(road_lines_path_conf, FileAccess::WRITE, &err);
assert(err == OK);
int len;
err = encode_variant(output, nullptr, len, false);
assert(err == OK);
PoolVector<uint8_t> buffer;
buffer.resize(len);
PoolVector<uint8_t>::Write w = buffer.write();
err = encode_variant(output, w.ptr(), len, false);
assert(err == OK);
fd->store_32(len);
fd->store_buffer(w.ptr(), len);
fd->close();
line_data.set_value("line_data", "lines", output);
line_data.save(road_lines_path_conf);
#endif
FileAccess *fd =
FileAccess::open(road_lines_path, FileAccess::WRITE, &err);
if (err == OK) {
@@ -784,138 +807,6 @@ void RoadLinesData::update_line_segments(const String &line)
::lines.update_line_segments(line);
}
void RoadLinesData::line_add_building(const String &line, const String &key,
float curve_offset, float normal_offset,
float y_rotation, float y_offset)
{
::lines.line_add_building(line, key, curve_offset, normal_offset,
y_rotation, y_offset);
// TODO: save/load
BuildingsData::get_singleton()->get_building(key).line_name = line;
}
void RoadLinesData::assign_close_buildings(const String &line)
{
int j;
print_line("assign_close_buildings: " + line);
if (!::lines.has(line))
return;
if (!line.ends_with("_buildings"))
return;
if (::lines[line].points.size() < 2)
return;
update_line_segments(line);
if (::lines[line].segments.size() == 0)
return;
print_line("assign_close_buildings: processing: " +
itos(BuildingsData::get_singleton()->get_building_count()) +
" buildings");
List<String> bkeys;
BuildingsData::get_singleton()->get_building_keys_list(&bkeys);
List<String>::Element *e;
for (e = bkeys.front(); e; e = e->next()) {
float dst = Math_INF;
float result_offset = 0.0f;
float side = 0.0f;
float yoff = 0.0f;
String building_key;
/* FIXME: use proper function */
String bkey = e->get();
struct BuildingsData::building &data =
BuildingsData::get_singleton()->get_building(bkey);
// manually placed
if (!data.generated)
continue;
// already assigned to another line
const String &building_line = BuildingsData::get_singleton()
->get_building(bkey)
.line_name;
if (building_line != line && building_line != "")
continue;
if (line_has_building(line, data.key))
continue;
Vector3 p = data.xform.origin;
Vector3 segment_point;
int segment_index = -1;
for (j = 0; j < (int)::lines[line].segments.size(); j++) {
Vector3 seg[] = { ::lines[line].segments[j].p1,
::lines[line].segments[j].p2 };
Vector3 closest =
Geometry::get_closest_point_to_segment(p, seg);
Vector3 xp = p;
xp.y = p.y;
float tmpdst = xp.distance_squared_to(closest);
if (closest.is_equal_approx(
::lines[line].segments[j].p1) ||
closest.is_equal_approx(
::lines[line].segments[j].p2)) {
float w = closest.dot(
::lines[line].segments[j].dir);
float wt =
xp.dot(::lines[line].segments[j].dir);
if (wt - w > 0.1f || wt - w < -0.1f)
continue;
}
if (dst > tmpdst) {
dst = tmpdst;
building_key = data.key;
segment_index = j;
segment_point = closest;
}
}
if (segment_index < 0)
continue;
const Vector3 &p1 = ::lines[line].segments[segment_index].p1;
const Vector3 &p2 = ::lines[line].segments[segment_index].p2;
const Vector3 &dir = ::lines[line].segments[segment_index].dir;
assert(segment_index >= 0);
// assert(!segment_point.is_equal_approx(p1));
// assert(!segment_point.is_equal_approx(p2));
assert((segment_point - p1).dot(dir) >= 0);
float wdst = (p - p1).dot(dir);
print_line("wdst=" + String::num(wdst));
assert(wdst >= 0);
result_offset =
::lines[line].segments[segment_index].offset + wdst;
assert(result_offset >= 0);
side = (p - p1).dot(::lines[line].segments[j].tangent);
print_line("key: " + building_key +
" dst: " + String::num(dst));
if (dst < 16 * 16) {
print_line("adding: key: " + building_key +
" dst: " + String::num(dst));
assert(result_offset >= 0);
Vector3 reference(0, 0, -1);
Vector3 rotated =
data.xform.basis.xform(reference).normalized();
float angle = reference.signed_angle_to(
rotated, Vector3(0, 1, 0));
yoff = (p - p1).dot(Vector3(0, 1, 0));
// yoff is relative to p1.y
line_add_building(line, building_key, result_offset,
side, angle, yoff);
}
}
}
bool RoadLinesData::line_has_building(const String &line,
const String &building_key)
{
uint64_t key_hash = building_key.hash64();
bool ret = false;
int i;
for (i = 0; i < (int)::lines[line].buildings.size(); i++)
if (::lines[line].buildings[i].building_key_hash == key_hash) {
ret = true;
break;
}
return ret;
}
Vector3 RoadLinesData::get_point_by_offsets(const String &line,
float dir_offset,
float normal_offset)
@@ -943,89 +834,3 @@ Vector3 RoadLinesData::get_point_by_offsets(const String &line,
print_verbose("data: " + (ret.operator String()));
return ret;
}
void RoadLinesData::update_buildings_from_lines()
{
BuildingsData *bd = BuildingsData::get_singleton();
List<String> keys;
::lines.get_key_list(&keys);
List<String>::Element *e = keys.front();
while (e) {
int i;
const String &line = e->get();
for (i = 0; i < (int)::lines[line].buildings.size(); i++) {
const uint64_t &building_key_hash =
::lines[line].buildings[i].building_key_hash;
bool found = bd->has_building(
::lines[line].buildings[i].building_key);
if (found) {
struct BuildingsData::building &b =
bd->get_building(::lines[line]
.buildings[i]
.building_key);
Vector3 pt = get_point_by_offsets(
line,
::lines[line].buildings[i].line_offset,
::lines[line]
.buildings[i]
.normal_offset);
Basis basis = Basis().rotated(
Vector3(0, 1, 0),
::lines[line].buildings[i].y_rotation);
b.xform.origin = pt;
b.xform.basis = basis;
EditorEvent::get_singleton()->event.emit(
"building_updated",
varray(::lines[line]
.buildings[i]
.building_key));
} else {
Vector3 pt = get_point_by_offsets(
line,
::lines[line].buildings[i].line_offset,
::lines[line]
.buildings[i]
.normal_offset);
Basis basis = Basis().rotated(
Vector3(0, 1, 0),
::lines[line].buildings[i].y_rotation);
struct BuildingsData::building nb;
Dictionary data;
data["id"] = ::lines[line].buildings[i].id;
data["xform"] = Transform(basis, pt);
BuildingsData::building::from_dict(&nb, data);
String bkey = bd->create_building(nb);
assert(bkey.length() > 0);
EditorEvent::get_singleton()->event.emit(
"building_created", varray(bkey));
}
}
e = e->next();
}
}
void RoadLinesData::line_building_data::from_dict(line_building_data *b,
const Dictionary &from)
{
assert(from.has("building_key"));
assert(from.has("line_offset"));
assert(from.has("normal_offset"));
assert(from.has("y_rotation"));
b->building_key = from.get("building_key", "");
b->building_key_hash = b->building_key.hash64();
b->line_offset = from.get("line_offset", -1.0f);
b->normal_offset = from.get("normal_offset", -1.0f);
b->y_rotation = from.get("y_rotation", Math_NAN);
b->y_offset = from.get("y_offset", Math_NAN);
}
Dictionary RoadLinesData::line_building_data::to_dict() const
{
Dictionary ret;
ret["building_key"] = building_key;
ret["line_offset"] = line_offset;
ret["normal_offset"] = normal_offset;
ret["y_rotation"] = y_rotation;
ret["y_offset"] = y_offset;
return ret;
}

View File

@@ -1,5 +1,7 @@
#ifndef ROAD_LINES_DATA_H
#define ROAD_LINES_DATA_H
#include <cassert>
#include <core/io/json.h>
#include "callable.h"
class ImmediateGeometry;
class RoadLinesData {
@@ -14,20 +16,6 @@ protected:
static RoadLinesData *singleton;
_Signal<void> lines_updated;
public:
struct line_building_data {
String id;
String building_key;
uint64_t building_key_hash;
float line_offset;
float normal_offset;
float y_rotation;
float y_offset;
static void from_dict(struct line_building_data *b,
const Dictionary &from);
Dictionary to_dict() const;
};
public:
struct line_segment {
Vector3 p1;
@@ -39,10 +27,172 @@ public:
};
public:
struct road_edge_side {
int transit_stop_count;
String transit_stop_type;
float transit_stop_offset;
float transit_stop_dir_offset;
float transit_stop_y_rotation;
int sideroad;
float sideroad_offset;
float sideroad_dir_offset;
float sideroad_y_offset;
float sideroad_y_rotation;
String sideroad_type;
int lot;
float lot_offset;
float lot_dir_offset;
float lot_y_offset;
float lot_y_rotation;
String lot_type;
struct buildings {
String id;
Vector3 offsets;
float y_rotation;
String to_string() const
{
String ret;
ret += id + ":";
ret += String::num(offsets.x) + ", ";
ret += String::num(offsets.y) + ", ";
ret += String::num(offsets.z) + ":";
ret += String::num(y_rotation);
return ret;
}
static void from_string(struct buildings &buildings,
const String &data)
{
Vector<String> parts = data.split(":");
if (parts.size() < 3)
return;
assert(parts.size() == 3);
Vector<String> vecparts = parts[1].split(",");
assert(vecparts.size() == 3);
buildings.id = parts[0];
buildings.offsets.x =
vecparts[0].strip_edges().to_float();
buildings.offsets.y =
vecparts[1].strip_edges().to_float();
buildings.offsets.z =
vecparts[2].strip_edges().to_float();
buildings.y_rotation =
parts[2].strip_edges().to_float();
}
};
std::vector<struct buildings> buildings;
Dictionary to_dict() const
{
Dictionary ret;
ret["transit_stop_count"] = transit_stop_count;
ret["transit_stop_type"] = transit_stop_type;
ret["transit_stop_offset"] = transit_stop_offset;
ret["transit_stop_dir_offset"] =
transit_stop_dir_offset;
ret["transit_stop_y_rotation"] =
transit_stop_y_rotation;
ret["sideroad"] = sideroad;
ret["sideroad_offset"] = sideroad_offset;
ret["sideroad_dir_offset"] = sideroad_dir_offset;
ret["sideroad_y_offset"] = sideroad_y_offset;
ret["sideroad_y_rotation"] = sideroad_y_rotation;
ret["sideroad_type"] = sideroad_type;
ret["lot"] = lot;
ret["lot_offset"] = lot_offset;
ret["lot_dir_offset"] = lot_dir_offset;
ret["lot_y_offset"] = lot_y_offset;
ret["lot_y_rotation"] = lot_y_rotation;
ret["lot_type"] = lot_type;
String lot_buildings;
int i;
for (i = 0; i < (int)buildings.size(); i++) {
lot_buildings += buildings[i].to_string();
if (i < (int)buildings.size() - 1)
lot_buildings += "!";
}
ret["lot_buildings"] = lot_buildings;
return ret;
}
road_edge_side()
: transit_stop_count(0)
, transit_stop_type("")
, transit_stop_offset(0.0f)
, transit_stop_dir_offset(0.0f)
, transit_stop_y_rotation(0.0f)
, sideroad(0)
, sideroad_offset(0.0f)
, sideroad_dir_offset(0.0f)
, sideroad_y_offset(0.0f)
, sideroad_y_rotation(0.0f)
, sideroad_type(String(""))
, lot(0)
, lot_offset(0.0f)
, lot_dir_offset(0.0f)
, lot_y_offset(0.0f)
, lot_y_rotation(0.0f)
, lot_type(String(""))
, buildings{}
{
}
static void from_dict(struct road_edge_side &side,
const Dictionary &dict)
{
int i;
side.transit_stop_count = dict["transit_stop_count"];
side.transit_stop_type = dict["transit_stop_type"];
side.transit_stop_offset = dict["transit_stop_offset"];
side.transit_stop_dir_offset =
dict["transit_stop_dir_offset"];
side.transit_stop_y_rotation =
dict["transit_stop_y_rotation"];
side.sideroad = dict["sideroad"];
side.sideroad_offset = dict["sideroad_offset"];
side.sideroad_dir_offset = dict["sideroad_dir_offset"];
side.sideroad_y_offset = dict["sideroad_y_offset"];
side.sideroad_y_rotation = dict["sideroad_y_rotation"];
side.sideroad_type = dict["sideroad_type"];
side.lot = dict["lot"];
side.lot_offset = dict["lot_offset"];
side.lot_dir_offset = dict["lot_dir_offset"];
side.lot_y_offset = dict["lot_y_offset"];
side.lot_y_rotation = dict["lot_y_rotation"];
side.lot_type = dict["lot_type"];
String lot_buildings = dict["lot_buildings"];
lot_buildings = lot_buildings.strip_edges();
Vector<String> parts;
if (lot_buildings.find("!") >= 0)
parts = lot_buildings.split("!");
else
parts.push_back(lot_buildings);
side.buildings.resize(parts.size());
for (i = 0; i < parts.size(); i++) {
buildings::from_string(side.buildings[i],
parts[i]);
}
}
};
struct road_edge {
struct road_edge_side left, right;
Dictionary to_dict() const
{
Dictionary ret;
ret["left"] = left.to_dict();
ret["right"] = right.to_dict();
return ret;
}
static void from_dict(struct road_edge &edge,
const Dictionary &dict)
{
const Dictionary &dleft = dict["left"],
&dright = dict["right"];
road_edge_side::from_dict(edge.left, dleft);
road_edge_side::from_dict(edge.right, dright);
}
};
struct road_line {
std::vector<Transform> points;
std::vector<struct road_edge> edges;
std::vector<int> indices;
std::vector<struct line_building_data> buildings;
std::vector<struct line_segment> segments;
int lanes;
int pattern;
@@ -87,14 +237,8 @@ public:
void set_debug_flags(int debug_flags);
int get_debug_flags() const;
void update_line_segments(const String &line);
void line_add_building(const String &line, const String &key,
float curve_offset, float normal_offset,
float y_rotation, float y_offset);
void assign_close_buildings(const String &line);
bool line_has_building(const String &line, const String &building_key);
Vector3 get_point_by_offsets(const String &line, float dir_offset,
float normal_offset);
void update_buildings_from_lines();
private:
void create_segments_from_lines();

View File

@@ -7,6 +7,11 @@
#include <scene/gui/text_edit.h>
#include <scene/gui/spin_box.h>
#include <scene/gui/menu_button.h>
#include <scene/gui/box_container.h>
#include <scene/gui/label.h>
#include <scene/gui/panel_container.h>
#include <scene/gui/scroll_container.h>
#include <scene/gui/separator.h>
#include <scene/3d/immediate_geometry.h>
#include <scene/3d/camera.h>
#include <core/io/config_file.h>
@@ -16,6 +21,7 @@
#include <core/os/time.h>
#include <core/io/json.h>
#include <modules/regex/regex.h>
#include "signal_handler.h"
#include "editor_event.h"
#include "world_editor.h"
#include "from_string.h"
@@ -69,104 +75,6 @@ static Ref<Material> debug_material;
__evhandler(editor_event, RoadLinesEditor);
static __evhandler_type(editor_event, RoadLinesEditor) * gd_editor_event;
class HandleSelection : public Object {
GDCLASS(HandleSelection, Object)
RoadLinesEditor *editor;
public:
HandleSelection(RoadLinesEditor *editor)
: Object()
, editor(editor)
{
#if 0
LineEdit *filter =
editor->get_as_node<LineEdit>("%road_lines_filter");
filter->connect("text_changed", this, "filter_handler");
filter->connect("text_entered", this, "filter_handler");
#endif
#if 0
ItemList *lines_list =
editor->get_as_node<ItemList>("%lines_list");
lines_list->connect("item_selected", this, "handler");
Button *cursor_set = editor->cursor_set;
assert(cursor_set);
cursor_set->connect("pressed", this, "set_cursor_handler");
Button *point_set = editor->cursor_set;
assert(point_set);
point_set->connect("pressed", this, "set_point_handler");
#endif
}
virtual ~HandleSelection()
{
#if 0
Button *cursor_set = editor->cursor_set;
assert(cursor_set);
cursor_set->disconnect("pressed", this, "set_cursor_handler");
Button *point_set = editor->cursor_set;
assert(point_set);
point_set->disconnect("pressed", this, "set_point_handler");
ItemList *lines_list =
editor->get_as_node<ItemList>("%lines_list");
lines_list->disconnect("item_selected", this, "handler");
LineEdit *filter =
editor->get_as_node<LineEdit>("%road_lines_filter");
filter->disconnect("text_entered", this, "filter_handler");
filter->disconnect("text_changed", this, "filter_handler");
#endif
}
protected:
void handler(int index)
{
if (index < 0)
return;
ItemList *lines_list =
editor->get_as_node<ItemList>("%lines_list");
editor->select_line(lines_list->get_item_text(index));
}
void filter_handler(const String &text)
{
editor->line_list_filter_changed(text);
}
#if 0
void set_cursor_handler()
{
LineEdit *cursor_x = editor->cursor_pos[0];
LineEdit *cursor_y = editor->cursor_pos[1];
LineEdit *cursor_z = editor->cursor_pos[2];
Vector3 position;
position.x = cursor_x->get_text().to_float();
position.y = cursor_y->get_text().to_float();
position.z = cursor_z->get_text().to_float();
editor->set_cursor_position(position);
}
void set_point_handler()
{
LineEdit *point_x = editor->point_pos[0];
LineEdit *point_y = editor->point_pos[1];
LineEdit *point_z = editor->point_pos[2];
Vector3 position;
position.x = point_x->get_text().to_float();
position.y = point_y->get_text().to_float();
position.z = point_z->get_text().to_float();
editor->set_point_position(position);
}
#endif
static void _bind_methods()
{
ClassDB::bind_method(D_METHOD("handler", "index"),
&HandleSelection::handler);
ClassDB::bind_method(D_METHOD("filter_handler", "text"),
&HandleSelection::filter_handler);
#if 0
ClassDB::bind_method(D_METHOD("set_cursor_handler"),
&HandleSelection::set_cursor_handler);
ClassDB::bind_method(D_METHOD("set_point_handler"),
&HandleSelection::set_point_handler);
#endif
}
};
static String current_line = "";
class HandlePointSelection : public Object {
@@ -277,25 +185,6 @@ protected:
String text = editor->get_current_line_metadata();
metadata_edit->set_text(text);
}
void update_line_buildings_editor()
{
int i;
if (current_line == "")
return;
ItemList *items =
editor->get_as_node<ItemList>("%line_buildings_list");
items->clear();
for (i = 0; i < (int)RoadLinesData::get_singleton()
->lines(current_line)
.buildings.size();
i++) {
const String &key = RoadLinesData::get_singleton()
->lines(current_line)
.buildings[i]
.building_key;
items->add_item(key);
}
}
void cancel_metadata_handler()
{
TextEdit *metadata_text = editor->get_as_node<TextEdit>(
@@ -345,14 +234,6 @@ protected:
editor->get_as_node<Control>("%road_lines_base")->show();
editor->get_as_node<Control>("%road_lines_buildings")->hide();
}
void line_buildings_assign_handler()
{
update_line_buildings_editor();
}
void line_buildings_remove_handler()
{
update_line_buildings_editor();
}
static void _bind_methods()
{
ClassDB::bind_method(
@@ -364,19 +245,9 @@ protected:
ClassDB::bind_method(
D_METHOD("metadata_changed_handler"),
&HandleCreateNewLine::metadata_changed_handler);
ClassDB::bind_method(
D_METHOD("line_buildings_close_handler"),
&HandleCreateNewLine::line_buildings_close_handler);
ClassDB::bind_method(
D_METHOD("line_buildings_assign_handler"),
&HandleCreateNewLine::line_buildings_assign_handler);
ClassDB::bind_method(
D_METHOD("line_buildings_remove_handler"),
&HandleCreateNewLine::line_buildings_remove_handler);
}
};
static HandleSelection *selection_handler = nullptr;
static HandleCreateNewLine *new_line_handler = nullptr;
static HandlePointSelection *point_selection_handler = nullptr;
@@ -459,27 +330,6 @@ void RoadLinesEditor::update_line_geometry()
}
// FIXME: update line segments on load and when line is changed
rld->update_line_segments(current_line);
if (rld->lines(current_line).buildings.size() > 1) {
line_im->begin(Mesh::PRIMITIVE_LINES);
for (i = 0;
i < (int)rld->lines(current_line).buildings.size();
i++) {
print_line("idx: " + itos(i));
const RoadLinesData::line_building_data &b =
rld->lines(current_line).buildings[i];
Vector3 pt = rld->get_point_by_offsets(
current_line, b.line_offset,
b.normal_offset);
line_im->set_color(
Color(0.1f, 0.8f, 0.8f, 1.0f));
line_im->add_vertex(pt +
Vector3(0.0f, 5.0f, 0.0f));
line_im->add_vertex(pt +
Vector3(0.0f, 15.0f, 0.0f));
print_line("idx: " + itos(i) + " done");
}
line_im->end();
}
}
}
void RoadLinesEditor::update_line_index_ui()
@@ -807,6 +657,10 @@ void RoadLinesEditor::set_ui_point_position(const Vector3 &point_position)
void RoadLinesEditor::set_line_index(int index)
{
RoadLinesData *rld = RoadLinesData::get_singleton();
if (!rld->has_line(current_line)) {
print_error("bad line: " + current_line);
return;
}
assert(rld->has_line(current_line));
assert(index < (int)rld->lines(current_line).points.size());
Vector3 point_position = rld->lines(current_line).points[index].origin;
@@ -849,8 +703,6 @@ void RoadLinesEditor::activate()
gd_editor_event = memnew(
__evhandler_type(editor_event, RoadLinesEditor)(this));
gd_editor_event->connect(editor, "editor_event");
if (!selection_handler)
selection_handler = memnew(HandleSelection(this));
if (!new_line_handler)
new_line_handler = memnew(HandleCreateNewLine(this));
if (!point_selection_handler)
@@ -865,11 +717,6 @@ void RoadLinesEditor::deactivate()
{
EditorEvent::get_singleton()->event.remove_listener(
this, &RoadLinesEditor::event_handler);
Node *lines_list_node =
editor->get_tree()->get_current_scene()->get_node(
NodePath("%lines_list"));
ItemList *lines_list = Object::cast_to<ItemList>(lines_list_node);
lines_list->clear();
if (line_im) {
line_im->queue_delete();
line_im = nullptr;
@@ -881,10 +728,6 @@ void RoadLinesEditor::deactivate()
memdelete(new_line_handler);
new_line_handler = nullptr;
}
if (selection_handler) {
memdelete(selection_handler);
selection_handler = nullptr;
}
if (gd_editor_event) {
memdelete(gd_editor_event);
gd_editor_event = nullptr;
@@ -1135,8 +978,13 @@ void RoadLinesEditor::event_handler(const String &event,
String text = args[1];
line_list_filter_changed(text);
} else if (event == "road_lines_editor_set_line_index") {
if (current_line.length() == 0)
return;
int index = (int)args[1];
set_line_index(index);
EditorEvent::get_singleton()->event.emit(
"road_lines_editor_set_line_index::post",
varray(index));
} else if (event == "road_lines_create_new_line_name:entered") {
String new_text = args[1];
String text = new_text.strip_edges();
@@ -1161,5 +1009,346 @@ void RoadLinesEditor::event_handler(const String &event,
return;
} else
le->remove_color_override("font_color");
} else if (event == "road_lines_create_edge_editor") {
Control *c = Object::cast_to<Control>(args[0]);
assert(c);
create_edge_editor_ui(c);
} else if (event == "road_lines_edge_editor::update") {
RoadLinesData *rld = RoadLinesData::get_singleton();
int index = args[0];
const Dictionary &data = args[1];
print_line("Update for index: " + itos(index));
print_line("Update: " + to_string(data));
RoadLinesData::road_line rl = rld->get_line(current_line);
if (index < 0 || index >= (int)rl.edges.size()) {
print_error("Invalid index: " + itos(index));
print_error("Edge count: " +
itos((int)rl.edges.size()));
return;
}
RoadLinesData::road_edge::from_dict(rl.edges[index], data);
rld->set_line(current_line, rl);
print_line("Update for index: " + itos(index) + " done");
}
}
class EdgeEditorHandler {
RoadLinesEditor *editor;
String event_prefix;
int index;
Dictionary data;
std::vector<LineEditEnterString *> handlers;
std::vector<PopupMenuSelectHandler *> menu_handlers;
ConfigFile stream_conf;
void side_handler(Control *top, const Dictionary &edge_data,
const String &ident)
{
List<Variant> keys;
List<Variant>::Element *el;
edge_data.get_key_list(&keys);
el = keys.front();
VBoxContainer *v = memnew(VBoxContainer);
top->call_deferred("add_child", v);
while (el) {
HBoxContainer *h = memnew(HBoxContainer);
v->call_deferred("add_child", h);
Label *l = memnew(Label);
String name = el->get();
l->set_text(name);
h->call_deferred("add_child", l);
LineEdit *le = memnew(LineEdit);
h->call_deferred("add_child", le);
le->set_meta("edit_key", name);
le->set_meta("edit_ident", ident);
Variant value = edge_data[el->get()];
le->set_meta("edit_type", value.get_type());
if (value.get_type() == Variant::INT) {
int m = value;
le->set_text(itos(m));
} else if (value.get_type() == Variant::STRING) {
String m = value;
le->set_text(m);
} else if (value.get_type() == Variant::REAL) {
float m = value;
le->set_text(String::num(m));
}
LineEditEnterString *handler = memnew(
LineEditEnterString(le,
event_prefix + "::edit"));
handlers.push_back(handler);
el = el->next();
}
}
template <class T>
T get_edge_conf(const String &pname, const String &side,
const String &param)
{
T result = stream_conf.get_value(
"lines/edges/" + pname + "/" + side, param,
stream_conf.get_value("lines/edges/default/" + side,
param, 0));
if (result == 0 && param.ends_with("dir_offset"))
result = 1;
return result;
}
void event_handler(const String &event, const Vector<Variant> &args)
{
if (event == "road_lines_edge_editor::edit") {
LineEdit *le = Object::cast_to<LineEdit>(args[0]);
assert(le);
String text = args[1];
String key = le->get_meta("edit_key");
String ident = le->get_meta("edit_ident");
int type = le->get_meta("edit_type");
if (type == Variant::INT) {
int m = text.to_int();
Dictionary side = data[ident];
side[key] = m;
data[ident] = side;
} else if (type == Variant::STRING) {
String m = text.strip_edges();
Dictionary side = data[ident];
side[key] = m;
data[ident] = side;
} else if (type == Variant::REAL) {
float m = text.strip_edges().to_float();
Dictionary side = data[ident];
side[key] = m;
data[ident] = side;
}
EditorEvent::get_singleton()->event.emit(
event_prefix + "::update", varray(index, data));
String output = to_string(data);
print_line("index: " + itos(index));
print_line("edited: " + output);
} else if (event == "road_lines_edge_editor::menu::left") {
PopupMenu *menu = Object::cast_to<PopupMenu>(args[0]);
int id = args[1];
int item_index = menu->get_item_index(id);
RoadLinesData *rld = RoadLinesData::get_singleton();
RoadLinesData::road_line rl =
rld->get_line(current_line);
String pname;
switch (id) {
case 200:
pname = "clear";
break;
default:
pname = menu->get_item_metadata(item_index);
break;
}
if (pname.begins_with("lot-")) {
rl.edges[index].left.lot_type =
pname.replace("lot-", "");
if (rl.edges[index].left.lot == 0) {
rl.edges[index].left.lot = 1;
rl.edges[index].left.lot_offset =
get_edge_conf<float>(
pname, "left",
"lot_offset");
rl.edges[index].left.lot_y_rotation =
get_edge_conf<float>(
pname, "left",
"lot_y_rotation");
float dir_offt =
rl.points[index + 1]
.origin.distance_to(
rl.points[index]
.origin) /
2.0f;
rl.edges[index].left.lot_dir_offset =
dir_offt;
}
} else if (pname == "clear") {
rl.edges[index].left.lot_type = "";
rl.edges[index].left.lot = 0;
rl.edges[index].left.buildings.clear();
}
rld->set_line(current_line, rl);
editor->rebuild_roads();
} else if (event == "road_lines_edge_editor::menu::right") {
PopupMenu *menu = Object::cast_to<PopupMenu>(args[0]);
int id = args[1];
int item_index = menu->get_item_index(id);
String pname;
switch (id) {
case 200:
pname = "clear";
break;
default:
pname = menu->get_item_metadata(item_index);
break;
}
RoadLinesData *rld = RoadLinesData::get_singleton();
RoadLinesData::road_line rl =
rld->get_line(current_line);
if (pname.begins_with("lot-")) {
rl.edges[index].right.lot_type =
pname.replace("lot-", "");
if (rl.edges[index].right.lot == 0) {
rl.edges[index].right.lot = 1;
rl.edges[index].right.lot_offset =
get_edge_conf<float>(
pname, "right",
"lot_offset");
rl.edges[index].right.lot_y_rotation =
get_edge_conf<float>(
pname, "right",
"lot_y_rotation");
float dir_offt =
rl.points[index + 1]
.origin.distance_to(
rl.points[index]
.origin) /
2.0f;
rl.edges[index].right.lot_dir_offset =
dir_offt;
}
} else if (pname == "clear") {
rl.edges[index].right.lot_type = "";
rl.edges[index].right.lot = 0;
rl.edges[index].right.buildings.clear();
}
rld->set_line(current_line, rl);
editor->rebuild_roads();
}
}
public:
EdgeEditorHandler(RoadLinesEditor *editor, Control *top, int index)
: editor(editor)
, event_prefix("road_lines_edge_editor")
, index(index)
{
int i;
for (i = 0; i < top->get_child_count(); i++)
top->get_child(i)->queue_delete();
print_line("line index: " + itos(index));
RoadLinesData *rld = RoadLinesData::get_singleton();
if (index < 0 ||
index >= (int)rld->lines(current_line).points.size() - 1)
return;
assert(index >= 0 &&
index < (int)rld->lines(current_line).points.size() - 1);
assert(index >= 0 &&
index < (int)rld->lines(current_line).edges.size());
data = rld->lines(current_line).edges[index].to_dict();
const Dictionary &left = data["left"], &right = data["right"];
PanelContainer *p = memnew(PanelContainer);
top->call_deferred("add_child", p);
ScrollContainer *s = memnew(ScrollContainer);
p->call_deferred("add_child", s);
s->set_custom_minimum_size(Vector2(0, 90));
VBoxContainer *v = memnew(VBoxContainer);
s->call_deferred("add_child", v);
v->set_h_size_flags(Control::SIZE_EXPAND_FILL);
v->set_v_size_flags(Control::SIZE_EXPAND_FILL);
Label *h1 = memnew(Label), *h2 = memnew(Label);
h1->set_text("left");
h2->set_text("right");
v->call_deferred("add_child", h1);
side_handler(v, left, "left");
HSeparator *sep = memnew(HSeparator);
v->call_deferred("add_child", sep);
v->call_deferred("add_child", h2);
side_handler(v, right, "right");
MenuButton *mb = memnew(MenuButton);
v->call_deferred("add_child", mb);
mb->set_text("Action...");
MenuButton *mb_left = memnew(MenuButton);
v->call_deferred("add_child", mb_left);
mb_left->set_text("Select left lot...");
MenuButton *mb_right = memnew(MenuButton);
mb_right->set_text("Select right lot...");
v->call_deferred("add_child", mb_right);
Error err = stream_conf.load("res://config/stream.conf");
assert(err == OK);
std::vector<std::pair<String, int> > menu_items = {
{ "Move lots starting from current edge to next edges",
100 },
};
std::vector<std::pair<String, int> > menu_items_leftright = {
{ "Clear current lot and building(s)", 200 },
};
for (i = 0; i < (int)menu_items.size(); i++)
mb->get_popup()->add_item(menu_items[i].first,
menu_items[i].second);
for (i = 0; i < (int)menu_items_leftright.size(); i++) {
mb_left->get_popup()->add_item(
menu_items_leftright[i].first,
menu_items_leftright[i].second);
mb_right->get_popup()->add_item(
menu_items_leftright[i].first,
menu_items_leftright[i].second);
}
Dictionary bdata =
stream_conf.get_value("buildings", "building_data");
int item_id = 1000;
List<Variant> building_list;
List<Variant>::Element *el;
bdata.get_key_list(&building_list);
el = building_list.front();
while (el) {
String pname = el->get();
String msg;
if (pname.begins_with("lot-"))
msg = "Create lot: " + pname;
else if (pname.begins_with("residental-"))
msg = "Add house: " + pname;
if (msg.length() > 0 && pname.begins_with("lot-")) {
std::vector<PopupMenu *> menus = {
mb_left->get_popup(),
mb_right->get_popup()
};
for (i = 0; i < (int)menus.size(); i++) {
menus[i]->add_item(msg, item_id);
int item_index =
menus[i]->get_item_index(
item_id);
menus[i]->set_item_metadata(item_index,
pname);
item_id++;
}
}
el = el->next();
}
menu_handlers.push_back(memnew(PopupMenuSelectHandler(
mb->get_popup(), event_prefix + "::menu")));
menu_handlers.push_back(memnew(PopupMenuSelectHandler(
mb_left->get_popup(), event_prefix + "::menu::left")));
menu_handlers.push_back(memnew(PopupMenuSelectHandler(
mb_right->get_popup(),
event_prefix + "::menu::right")));
EditorEvent::get_singleton()->event.add_listener(
this, &EdgeEditorHandler::event_handler);
}
virtual ~EdgeEditorHandler()
{
int i;
EditorEvent::get_singleton()->event.remove_listener(
this, &EdgeEditorHandler::event_handler);
for (i = 0; i < (int)handlers.size(); i++)
memdelete(handlers[i]);
for (i = 0; i < (int)menu_handlers.size(); i++)
memdelete(menu_handlers[i]);
handlers.clear();
menu_handlers.clear();
}
};
static EdgeEditorHandler *edge_editor = nullptr;
void RoadLinesEditor::create_edge_editor_ui(Control *top)
{
RoadLinesData *rld = RoadLinesData::get_singleton();
assert(current_line.length() > 0);
int index = get_line_index();
if (index < 0)
return;
if ((int)rld->lines(current_line).edges.size() < index)
return;
print_line("created with index: " + itos(index));
if (edge_editor)
memdelete(edge_editor);
edge_editor = memnew(EdgeEditorHandler(this, top, index));
}

View File

@@ -80,5 +80,6 @@ protected:
void activate();
void deactivate();
void place_zebras();
void create_edge_editor_ui(Control *top);
};
#endif

View File

@@ -17,6 +17,7 @@
#include "from_string.h"
#include "road_debug.h"
#include "road_lines_data.h"
#include "buildings_data.h"
#include "road_processing.h"
struct wedge {
@@ -53,6 +54,328 @@ struct RoadLinesProcessing {
memcpy(nodes.data(), road_lines_nodes.data(),
sizeof(Vector3) * road_lines_nodes.size());
}
Transform get_structure_transform(Vector3 p0, Vector3 p1, Vector3 dir,
Vector3 offset_n, float offset,
float dir_offset, float y_rotation,
float y_offset)
{
Transform xform(Basis(), p0 + dir * dir_offset +
offset_n * offset +
Vector3(0, 1, 0) * y_offset);
Transform rot(Basis().rotated(Vector3(0, 1, 0),
Math::deg2rad(y_rotation)),
Vector3());
xform.set_look_at(xform.origin, xform.origin + dir * dir_offset,
Vector3(0, 1, 0));
xform = xform * rot;
return xform;
}
void create_building_structure(const BuildingsData::building &b)
{
assert(b.key.begins_with("road__"));
assert(b.id.length() > 0);
assert(b.key.length() > 0);
if (BuildingsData::get_singleton()->has_building(b.key)) {
BuildingsData::get_singleton()->remove_scene_item(
b.id, b.key);
BuildingsData::get_singleton()->destroy_building(b.key);
}
BuildingsData::get_singleton()->create_building(b);
if (!BuildingsData::get_singleton()->has_scene(b.id))
BuildingsData::get_singleton()->create_scene_data(
b.id, b.key);
else
BuildingsData::get_singleton()->add_scene_item(b.id,
b.key);
print_line("created building: " + b.key);
print_line("at: " + (b.xform.origin.operator String()));
}
int create_sideroads(const String &line_key, int edge_no,
const RoadLinesData::road_edge &edge,
const Vector3 &p0, const Vector3 &p1,
const Vector3 &dir, const Vector3 left_n,
const Vector3 &right_n)
{
int structures_generated = 0;
if (edge.left.sideroad > 0) {
Transform xform = get_structure_transform(
p0, p1, dir, left_n, edge.left.sideroad_offset,
edge.left.sideroad_dir_offset,
edge.left.sideroad_y_rotation,
edge.left.sideroad_y_offset);
BuildingsData::building b;
b.key = "road__" + line_key + "__sideroad__" +
itos(edge_no) + "__left__sideroad-" +
edge.left.sideroad_type;
b.id = "sideroad-" + edge.left.sideroad_type;
b.generated = true;
b.line_name = line_key;
b.key_hash = b.key.hash64();
b.pattern_id = 0;
b.xform = xform;
b.worktime[0] = 0;
b.worktime[1] = 23;
if (edge.left.sideroad_type.length() == 0) {
print_error("bad sideroad");
goto out;
}
create_building_structure(b);
structures_generated++;
out:;
}
if (edge.right.sideroad > 0) {
Transform xform = get_structure_transform(
p0, p1, dir, right_n,
edge.right.sideroad_offset,
edge.right.sideroad_dir_offset,
edge.right.sideroad_y_rotation,
edge.right.sideroad_y_offset);
BuildingsData::building b;
b.key = "road__" + line_key + "__sideroad__" +
itos(edge_no) + "__right__sideroad-" +
edge.right.sideroad_type;
b.id = "sideroad-" + edge.right.sideroad_type;
b.generated = true;
b.line_name = line_key;
b.key_hash = b.key.hash64();
b.pattern_id = 0;
b.xform = xform;
b.worktime[0] = 0;
b.worktime[1] = 23;
if (edge.right.sideroad_type.length() == 0) {
print_error("bad sideroad");
goto out2;
}
create_building_structure(b);
structures_generated++;
out2:;
}
return structures_generated;
}
int
create_line_building(const String &line_key, int edge_id,
const Transform &xform,
const struct RoadLinesData::road_edge_side &side,
const String &side_name)
{
int building_no;
int structures_generated = 0;
for (building_no = 0; building_no < (int)side.buildings.size();
building_no++) {
const struct RoadLinesData::road_edge_side::buildings
&building = side.buildings[building_no];
String id = side.buildings[building_no].id;
id = id.strip_edges();
if (id.length() == 0)
continue;
Transform rot(
Basis().rotated(
Vector3(0, 1, 0),
Math::deg2rad(building.y_rotation)),
building.offsets);
Transform building_xform = xform * rot;
BuildingsData::building bbuilding;
bbuilding.id = id;
bbuilding.key = "road__" + line_key + "__lot__" +
itos(edge_id) + "__" + side_name +
"__" + itos(building_no) +
"__building-" + building.id;
bbuilding.generated = true;
bbuilding.line_name = line_key;
bbuilding.key_hash = bbuilding.key.hash64();
bbuilding.pattern_id = 0;
bbuilding.xform = building_xform;
bbuilding.worktime[0] = 0;
bbuilding.worktime[1] = 23;
create_building_structure(bbuilding);
structures_generated++;
}
return structures_generated;
}
int create_lots(const String &line_key, int edge_no,
const RoadLinesData::road_edge &edge, const Vector3 &p0,
const Vector3 &p1, const Vector3 &dir,
const Vector3 left_n, const Vector3 &right_n)
{
int structures_generated = 0;
if (edge.left.lot > 0) {
Transform xform = get_structure_transform(
p0, p1, dir, left_n, edge.left.lot_offset,
edge.left.lot_dir_offset,
edge.left.lot_y_rotation,
edge.left.lot_y_offset);
BuildingsData::building b;
b.key = "road__" + line_key + "__lot__" +
itos(edge_no) + "__left__lot-" +
edge.left.lot_type;
b.id = "lot-" + edge.left.lot_type;
b.generated = true;
b.line_name = line_key;
b.key_hash = b.key.hash64();
b.pattern_id = 0;
b.xform = xform;
b.worktime[0] = 0;
b.worktime[1] = 23;
create_building_structure(b);
structures_generated++;
if (edge.left.buildings.size() > 0) {
structures_generated += create_line_building(
line_key, edge_no, xform, edge.left,
"left");
}
}
if (edge.right.lot > 0) {
Transform xform = get_structure_transform(
p0, p1, dir, right_n, edge.right.lot_offset,
edge.right.lot_dir_offset,
edge.right.lot_y_rotation,
edge.right.lot_y_offset);
BuildingsData::building b;
b.key = "road__" + line_key + "__lot__" +
itos(edge_no) + "__right__lot-" +
edge.right.lot_type;
b.id = "lot-" + edge.right.lot_type;
b.generated = true;
b.line_name = line_key;
b.key_hash = b.key.hash64();
b.pattern_id = 0;
b.xform = xform;
b.worktime[0] = 0;
b.worktime[1] = 23;
create_building_structure(b);
structures_generated++;
if (edge.right.buildings.size() > 0) {
structures_generated += create_line_building(
line_key, edge_no, xform, edge.right,
"right");
}
}
return structures_generated;
}
int create_transit_stops(const String &line_key, int edge_no,
const RoadLinesData::road_edge &edge,
const Vector3 &p0, const Vector3 &p1,
const Vector3 &dir, const Vector3 left_n,
const Vector3 &right_n)
{
int j;
int structures_generated = 0;
float l = p0.distance_to(p1);
if (edge.left.transit_stop_count > 0) {
print_line("Creating transit stops on the left");
float t = 0.0f;
float m =
l / ((float)(edge.left.transit_stop_count + 1));
for (j = 0; j < edge.left.transit_stop_count; j++) {
Transform xform = get_structure_transform(
p0, p1, dir, left_n,
edge.left.transit_stop_offset,
t + edge.left.transit_stop_dir_offset,
edge.left.transit_stop_y_rotation,
0.0f);
BuildingsData::building b;
b.key = "road__" + line_key +
"__transit_stop__" + itos(edge_no) +
"__" + itos(j) + "__left__" +
edge.left.transit_stop_type;
b.id = edge.left.transit_stop_type;
b.generated = true;
b.line_name = line_key;
b.key_hash = b.key.hash64();
b.pattern_id = 0;
b.xform = xform;
b.worktime[0] = 0;
b.worktime[1] = 23;
create_building_structure(b);
t += m;
structures_generated++;
}
}
if (edge.right.transit_stop_count > 0) {
print_line("Creating transit stops on the right");
float t = 0.0f;
float m = l /
((float)(edge.right.transit_stop_count + 1));
for (j = 0; j < edge.right.transit_stop_count; j++) {
Transform xform = get_structure_transform(
p0, p1, dir, right_n,
edge.right.transit_stop_offset,
t + edge.right.transit_stop_dir_offset,
edge.right.transit_stop_y_rotation,
0.0f);
BuildingsData::building b;
b.key = "road__" + line_key +
"__transit_stop__" + itos(edge_no) +
"__" + itos(j) + "__right__" +
edge.right.transit_stop_type;
b.id = edge.right.transit_stop_type;
b.generated = true;
b.line_name = line_key;
b.key_hash = b.key.hash64();
b.pattern_id = 0;
b.xform = xform;
b.worktime[0] = 0;
b.worktime[1] = 23;
create_building_structure(b);
t += m;
structures_generated++;
}
}
return structures_generated;
}
void create_structures()
{
List<String> keys;
RoadLinesData *rld = RoadLinesData::get_singleton();
rld->get_road_lines_key_list(&keys);
List<String>::Element *e = keys.front();
print_line("create structures");
print_line("road_lines: " + itos(keys.size()));
int structures_generated = 0;
while (e) {
const String &key = e->get();
int i;
if (rld->lines(key).points.size() < 2) {
e = e->next();
continue;
}
if (rld->lines(key).edges.size() !=
rld->lines(key).points.size() - 1) {
e = e->next();
continue;
}
print_line("line: " + key + " edges count: " +
itos((int)rld->lines(key).edges.size()));
for (i = 0; i < (int)rld->lines(key).edges.size();
i++) {
const RoadLinesData::road_edge &edge =
rld->lines(key).edges[i];
const Vector3 &p0 =
rld->lines(key).points[i].origin;
const Vector3 &p1 =
rld->lines(key).points[i + 1].origin;
Vector3 dir = (p1 - p0).normalized();
Vector3 d = dir;
Vector3 left_n = Vector3(0, 1, 0).cross(d);
Vector3 right_n = -left_n;
/* lots */
structures_generated +=
create_lots(key, i, edge, p0, p1, dir,
left_n, right_n);
/* sideroads */
structures_generated +=
create_sideroads(key, i, edge, p0, p1,
dir, left_n, right_n);
/* bus stops */
structures_generated += create_transit_stops(
key, i, edge, p0, p1, dir, left_n,
right_n);
}
e = e->next();
}
print_line("structures generated: " +
itos(structures_generated));
}
void create_edges()
{
int i;
@@ -236,7 +559,7 @@ struct RoadLinesProcessing {
if (Vector2(q.x, q.z)
.distance_squared_to(
Vector2(r.x, r.z)) <
0.005f)
0.1f)
pr = q.linear_interpolate(r,
0.5f);
else {
@@ -819,6 +1142,7 @@ RoadMeshProcessing *RoadMeshProcessing::singleton;
void RoadProcessing::road_setup(Node *target, int debug_flags)
{
RoadLinesProcessing::get_singleton()->create_structures();
RoadLinesProcessing::get_singleton()->set_debug_flags(debug_flags);
RoadLinesProcessing::get_singleton()->road_setup();
RoadMeshProcessing::get_singleton()->create_road_meshes(target);

View File

@@ -1,3 +1,5 @@
#undef NDEBUG
#include <cassert>
#include <core/set.h>
#include <core/io/json.h>
#include <scene/main/viewport.h>
@@ -18,6 +20,7 @@
void StreamWorld::create_tilemap()
{
tiles.clear();
data()->for_each_building(
[this](const String &key, void *hdata) {
const struct BuildingsData::building &b =
@@ -174,20 +177,33 @@ void StreamWorld::unload_building(const String &key)
void StreamWorld::request_item(int type, const String &bkey)
{
String id = data()->get_building(bkey).id;
bool debug = false;
/* bkey can contain "::"'s so need to replae them with underscores */
String ekey = bkey;
if (bkey.begins_with("road__")) {
print_line("loading building: " + ekey);
debug = true;
}
String id = data()->get_building(ekey).id;
if (debug)
print_line("building id: " + id);
if (id == "empty")
return;
switch (type) {
case 0:
if (debug)
print_line("add to scene id: " + id);
if (!data()->has_scene(id))
data()->create_scene_data(id, bkey);
data()->create_scene_data(id, ekey);
else
data()->add_scene_item(id, bkey);
data()->add_scene_item(id, ekey);
if (debug)
print_line("added to scene id: " + id);
break;
case 1: {
print_line("Removing key:" + bkey);
print_line("Removing key:" + ekey);
if (data()->has_scene(id)) {
data()->remove_scene_item(id, bkey);
data()->remove_scene_item(id, ekey);
}
} break;
}
@@ -354,10 +370,43 @@ void StreamWorld::run_command(const String &command,
remove_generated_stuff();
update_items();
} else if (command == "rebuild_roads") {
std::vector<String> erased_keys;
erased_keys.reserve(data()->get_building_count());
String prefix = "road__";
int i;
data()->for_each_building(
[&erased_keys, prefix](const String &key, void *data) {
if (key.begins_with(prefix)) {
erased_keys.push_back(key);
}
},
nullptr);
print_line("delete buildings: " + itos(erased_keys.size()) +
" prefix: " + prefix);
for (i = erased_keys.size() - 1; i >= 0; i--) {
unload_building(erased_keys[i]);
data()->destroy_building(erased_keys[i]);
assert(!data()->has_building(erased_keys[i]));
}
/* FIXME */
if (args.size() > 0)
RoadProcessing::road_setup(this, args[0]);
else
RoadProcessing::road_setup(this, 0);
create_tilemap();
update_view();
data()->scene_update();
update_items();
#if 0
data()->for_each_building(
[this](const String &key, void *mdata) {
print_line("Building key: " + key);
// FIXME do not load building every time
if (key.begins_with("road__"))
load_building(key);
},
nullptr);
#endif
print_line("road_rebuild done");
} else if (command == "remove_road_meshes") {
RoadProcessing::remove_road_meshes(this);
@@ -368,7 +417,9 @@ void StreamWorld::run_command(const String &command,
terrain->set_generator(gen);
update_items();
RoadProcessing::road_setup(this, 0);
create_tilemap();
update_view();
update_items();
assert(false);
} else
print_error("No command " + command);
@@ -394,10 +445,27 @@ void StreamWorld::_notification(int which)
}
ERR_FAIL_COND_MSG(!current_scene, "No current scene");
RoadProcessing::road_setup(this, 0);
#if 0
data()->for_each_building(
[this](const String &key, void *mdata) {
print_line("Building key: " + key);
// FIXME do not load building every time
if (key.begins_with("road__")) {
load_building(key);
assert(false);
}
},
nullptr);
assert(false);
#endif
create_tilemap();
set_process(true);
if (Engine::get_singleton()->is_editor_hint())
break;
update_view();
data()->scene_update();
update_items();
update_view();
assert(terrain);
assert(viewer);
}

View File

@@ -1,3 +1,5 @@
#undef NDEBUG
#include <cassert>
#include <unordered_map>
#include <cstdio>
#include <core/engine.h>
@@ -173,12 +175,28 @@ void MainTabs::handle_event(const String &event, const Vector<Variant> &args)
SpinBox *sp_line_index =
Object::cast_to<SpinBox>(ui_data["line_index"]);
sp_line_index->set_value(0);
assert(ui_data.has("road_lines_edge_editor"));
assert(ui_data["road_lines_edge_editor"]);
Object *obj = ui_data["road_lines_edge_editor"];
assert(obj);
Control *top = Object::cast_to<Control>(obj);
assert(top);
create_edge_editor(obj);
} else if (event == "road_lines_editor_set_line_index_ui") {
int index = args[0];
SpinBox *sp_line_index =
Object::cast_to<SpinBox>(ui_data["line_index"]);
sp_line_index->set_value(0);
sp_line_index->set_value(index);
assert(ui_data.has("road_lines_edge_editor"));
assert(ui_data["road_lines_edge_editor"]);
print_line("create_edge_editor");
create_edge_editor(ui_data["road_lines_edge_editor"]);
} else if (event == "road_lines_editor_set_line_index::post") {
assert(ui_data.has("road_lines_edge_editor"));
assert(ui_data["road_lines_edge_editor"]);
print_line("create_edge_editor");
create_edge_editor(ui_data["road_lines_edge_editor"]);
} else if (event == "road_lines_create_new_line_name:entered") {
Control *dlg = Object::cast_to<Control>(
ui_data["road_lines_create_new_line_dlg"]);
@@ -199,6 +217,20 @@ void MainTabs::handle_event(const String &event, const Vector<Variant> &args)
}
}
void MainTabs::create_edge_editor(Control *top)
{
assert(top);
EditorEvent::get_singleton()->event.emit(
"road_lines_create_edge_editor", varray(top));
}
void MainTabs::create_edge_editor(Object *top)
{
assert(top);
Control *top_ctrl = Object::cast_to<Control>(top);
assert(top_ctrl);
create_edge_editor(top_ctrl);
}
void MainTabs::_notification(int which)
{
struct StringHasher {
@@ -483,15 +515,17 @@ void MainTabs::_notification(int which)
"", "point_y",
"", "point_z",
"Set", "road_lines_set_point_position",
"Edge properties",
"road_lines_edge_editor",
"road_lines_create_new_line_dlg",
"", "road_lines_create_new_line_name",
"Cancel", "road_lines_create_new_cancel"
"Cancel", "road_lines_create_new_cancel",
/* clang-format on */
};
HashMap<String, Object *> save_data;
ui_field::ui_field_builder(
this, tab,
"v{p#!{v{lh#!{m#!m#!m#!m#!m#!}_lh{le#!$}i.#!$x#!$_lv#!{h{e#!$e#!$e#!$b#$}}_lv#!{h{e#!$e#!$e#!$b#$}}}}p#!${v{e#!$b#!$}}}",
"v{p#!{v{lh#!{m#!m#!m#!m#!m#!}_lh{le#!$}i.#!$x#!$_lv#!{h{e#!$e#!$e#!$b#$}}_lv#!{h{e#!$e#!$e#!$b#$}}p{v{lv#!${}}}}}p#!${v{e#!$b#!$}}}",
// "p{v{lh#!{m#!m#!m#!m#!m#!}_lh{le#!}i.#!x#!_lv#!{h{e#!e#!e#!b#!}}_lv#!{h{e#!e#!e#!b#!}}}}",
args_data.data(), args_data.size(),
&save_data);
@@ -509,13 +543,14 @@ void MainTabs::_notification(int which)
"line_index",
"road_lines_create_new_line_dlg",
"road_lines_create_new_line_name",
"road_lines_create_new_cancel"
"road_lines_create_new_cancel",
"road_lines_edge_editor"
};
int el;
for (el = 0; el < (int)elements.size(); el++) {
String elname = elements[el];
assert(save_data.has(elname));
ui_data[elname] = save_data[elname];
ui_data.set(elname, save_data[elname]);
Button *button =
Object::cast_to<Button>(
ui_data[elname]);
@@ -528,17 +563,21 @@ void MainTabs::_notification(int which)
ui_data[elname]);
memnew(LineEditString(le,
elname));
}
if (elname == "line_index") {
} else if (elname == "lines_list") {
ItemList *lines_list =
Object::cast_to<ItemList>(
ui_data[elname]);
lines_list->set_allow_reselect(
true);
} else if (elname == "line_index") {
SpinBox *sb =
Object::cast_to<SpinBox>(
ui_data[elname]);
memnew(SpinBoxHandler(
sb,
"road_lines_editor_set_line_index"));
}
if (elname ==
"road_lines_create_new_line_name") {
} else if (elname ==
"road_lines_create_new_line_name") {
LineEdit *le = Object::cast_to<
LineEdit>(
ui_data[elname]);
@@ -548,6 +587,22 @@ void MainTabs::_notification(int which)
memnew(LineEditString(
le,
elname + ":changed"));
} else if (elname ==
"road_lines_create_new_line_dlg") {
Control *c =
Object::cast_to<Control>(
ui_data[elname]);
c->hide();
} else if (elname ==
"road_lines_edge_editor") {
Object *obj = ui_data[elname];
assert(obj);
Control *ctrl =
Object::cast_to<Control>(
obj);
assert(ctrl);
create_edge_editor(
ui_data[elname]);
}
};
} break;

View File

@@ -8,10 +8,63 @@ class MainTabs : public TabContainer {
Vector<Object *> handlers;
WindowDialog *npc_editor;
WindowDialog *building_layouts_editor;
HashMap<String, Object *> ui_data;
struct ui_data {
private:
HashMap<String, Object *> ui_data;
Object *get(const String &key) const
{
if (key == "road_lines_edge_editor") {
assert(ui_data.has(key));
Object *obj = ui_data[key];
assert(obj);
Control *ctrl = Object::cast_to<Control>(obj);
assert(ctrl);
return ctrl;
} else
return ui_data[key];
}
public:
Object *operator[](const char *key) const
{
return get(key);
}
Object *operator[](const String &key) const
{
return get(key);
}
void set(const char *key, Object *obj)
{
if (!strcmp("road_lines_edge_editor", key)) {
assert(obj);
Control *ctrl = Object::cast_to<Control>(obj);
assert(ctrl);
ui_data[key] = ctrl;
} else
ui_data[key] = obj;
}
void set(const String &key, Object *obj)
{
set(key.ascii().ptr(), obj);
}
void get_key_list(List<String> *keys)
{
ui_data.get_key_list(keys);
}
bool has(const char *key)
{
return ui_data.has(key);
}
bool has(const String &key)
{
return ui_data.has(key);
}
} ui_data;
template <class T>
inline void mode_visibility(int mode, const String &path);
void handle_event(const String &event, const Vector<Variant> &args);
void create_edge_editor(Control *top);
void create_edge_editor(Object *top);
public:
void _notification(int which);

View File

@@ -66,26 +66,6 @@ public:
String text = editor->get_current_line_metadata();
metadata_edit->set_text(text);
}
void update_line_buildings_editor()
{
int i;
if (editor->get_current_line() == "")
return;
ItemList *items =
gui->get_as_node<ItemList>("%line_buildings_list");
items->clear();
for (i = 0; i < (int)RoadLinesData::get_singleton()
->lines(editor->get_current_line())
.buildings.size();
i++) {
const String &key =
RoadLinesData::get_singleton()
->lines(editor->get_current_line())
.buildings[i]
.building_key;
items->add_item(key);
}
}
void main_handler(int id)
{
switch (id) {
@@ -128,16 +108,11 @@ public:
case 33:
editor->remove_road_meshes();
break;
case 34: {
RoadLinesData::get_singleton()->assign_close_buildings(
editor->get_current_line());
editor->update_line_geometry();
} break;
case 34:
assert(false);
break;
case 36:
editor->get_as_node<Control>("%road_lines_base")->hide();
editor->get_as_node<Control>("%road_lines_buildings")
->show();
update_line_buildings_editor();
assert(false);
break;
case 51:
editor->set_point_to_cursor();