Now access buildings externally only by string keys

This commit is contained in:
2024-10-01 12:40:38 +03:00
parent 5e6bcedd09
commit b6971322f2
7 changed files with 102 additions and 114 deletions

View File

@@ -24,11 +24,10 @@ void StreamWorld::create_tilemap()
tile_size;
std::tuple<int, int> tkey =
std::make_tuple(tile_x, tile_z);
int index = data()->get_building_by_key(key);
if (tiles.find(tkey) != tiles.end())
tiles[tkey].push_back(index);
tiles[tkey].push_back(key);
else {
std::vector<int> data = { index };
std::vector<String> data = { key };
tiles[tkey] = data;
}
},
@@ -152,11 +151,12 @@ void StreamWorld::load_tile(int tx, int ty)
{
int i;
std::tuple<int, int> key = std::make_tuple(tx, ty);
const std::vector<int> &items = tiles[key];
const std::vector<String> &items = tiles[key];
for (i = 0; i < (int)items.size(); i++) {
print_line("load item: " + itos(i) + ": " + itos(items[i]) +
print_line("load item: " + itos(i) + ": key: " + (items[i]) +
": " /* + data()->get_building(items[i]).id */);
load_building(items[i]);
const String &bkey = items[i];
load_building(bkey);
}
}
@@ -164,27 +164,27 @@ void StreamWorld::erase_tile(int tx, int ty)
{
int i;
std::tuple<int, int> key = std::make_tuple(tx, ty);
const std::vector<int> &items = tiles[key];
const std::vector<String> &items = tiles[key];
for (i = 0; i < (int)items.size(); i++) {
print_line("unload item: " + itos(i) + ": " + itos(items[i]) +
print_line("unload item: " + itos(i) + ": key: " + items[i] +
": " /* + data()->get_building(items[i]).id */);
unload_building(items[i]);
const String &bkey = items[i];
unload_building(bkey);
}
}
void StreamWorld::load_building(int id)
void StreamWorld::load_building(const String &key)
{
request_item(0, id);
request_item(0, key);
}
void StreamWorld::unload_building(int id)
void StreamWorld::unload_building(const String &key)
{
request_item(1, id);
request_item(1, key);
}
void StreamWorld::request_item(int type, int item)
void StreamWorld::request_item(int type, const String &bkey)
{
const String &bkey = data()->item_nodes_get_key(item);
String id = data()->get_building(bkey).id;
if (id == "empty")
return;
@@ -196,7 +196,7 @@ void StreamWorld::request_item(int type, int item)
data()->add_scene_item(id, bkey);
break;
case 1: {
print_line("Removing " + itos(item));
print_line("Removing key:" + bkey);
if (data()->has_scene(id)) {
data()->remove_scene_item(id, bkey);
}
@@ -238,12 +238,11 @@ void StreamWorld::update_items()
}
}
void StreamWorld::remove_building(int index)
void StreamWorld::remove_building(const String &key)
{
// TODO: implement
unload_building(index);
String key = data()->item_nodes_get_key(index);
data()->destroy_building(index);
unload_building(key);
data()->destroy_building(key);
data()->item_nodes_item_removed(key);
update_items();
}
@@ -263,29 +262,15 @@ void StreamWorld::run_command(const String &command, const Array &args)
ret_data[1] = xform.origin.distance_squared_to(
data()->get_building(key).xform.origin);
ret_data[2] = key;
ret_data[3] = data()->get_building_by_key(key);
ret_data[3] = key;
ret_data[4] = data()->get_building(key).id;
emit_signal("command_result", command, ret_data);
} else if (command == "get_building_id_for_key") {
if (args.size() == 0) {
print_error("bad command: not enough args: " + command);
return;
}
String key = args[1];
Array ret_data;
ret_data.resize(1);
int id = data()->get_building_by_key(key);
ret_data[0] = id;
emit_signal("command_result", command, ret_data);
} else if (command == "update_building_transform") {
if (args.size() == 0) {
print_error("bad command: not enough args: " + command);
return;
}
int id = args[0];
if (id < 0 || id >= (int)data()->get_building_count())
return;
const String &key = data()->item_nodes_get_key(id);
String key = args[0];
data()->update_building_transform(key, args[1]);
Node *node = data()->item_nodes_get_node(key);
Spatial *bnode = Object::cast_to<Spatial>(node);
@@ -310,7 +295,7 @@ void StreamWorld::run_command(const String &command, const Array &args)
print_error("bad command: not enough args: " + command);
return;
}
int id = args[0];
String key = args[0];
String new_type = args[1];
Dictionary buildings_data =
config.get_value("buildings", "building_data");
@@ -318,13 +303,12 @@ void StreamWorld::run_command(const String &command, const Array &args)
print_error("unknown building type: " + new_type);
return;
}
String key = data()->item_nodes_get_key(id);
String old_type = data()->get_building(key).id;
unload_building(id);
unload_building(key);
data()->get_building(key).id = new_type;
load_building(id);
load_building(key);
update_items();
print_line("changed building: " + itos(id) +
print_line("changed building: key:" + key +
" from: " + old_type + " to: " + new_type);
} else if (command == "create_building") {
if (args.size() == 0) {
@@ -337,43 +321,38 @@ void StreamWorld::run_command(const String &command, const Array &args)
print_verbose("DICT: " + (JSON::print(building_dict, "\t")));
BuildingsData::building::from_dict(&b, building_dict);
data()->create_building(b);
load_building(data()->get_building_count() - 1);
assert(b.key.length() > 0);
load_building(b.key);
} else if (command == "remove_building") {
if (args.size() == 0) {
print_error("bad command: not enough args: " + command);
return;
}
int id = args[0];
remove_building(id);
const String &key = args[0];
remove_building(key);
} else if (command == "remove_buildings_by_prefix") {
if (args.size() == 0) {
print_error("bad command: not enough args: " + command);
return;
}
std::vector<int> erased_indices;
erased_indices.reserve(data()->get_building_count());
std::vector<String> erased_keys;
erased_keys.reserve(data()->get_building_count());
String prefix = args[0];
int i;
data()->for_each_building(
[&erased_indices, prefix](const String &key,
void *data) {
[&erased_keys, prefix](const String &key, void *data) {
if (data()->get_building(key).id.begins_with(
prefix)) {
int index = data()->get_building_by_key(
key);
assert(index >= 0);
erased_indices.push_back(index);
erased_keys.push_back(key);
}
},
nullptr);
print_line("delete buildings: " + itos(erased_indices.size()) +
print_line("delete buildings: " + itos(erased_keys.size()) +
" prefix: " + prefix);
for (i = erased_indices.size() - 1; i >= 0; i--) {
int index = erased_indices[i];
unload_building(index);
String key = data()->item_nodes_get_key(index);
data()->destroy_building(index);
data()->item_nodes_item_removed(key);
for (i = erased_keys.size() - 1; i >= 0; i--) {
unload_building(erased_keys[i]);
data()->destroy_building(erased_keys[i]);
data()->item_nodes_item_removed(erased_keys[i]);
}
update_items();
} else if (command == "remove_generated_stuff") {
@@ -463,7 +442,7 @@ StreamWorld::StreamWorld()
tile_map_t::iterator map_it = tiles.begin();
while (map_it != tiles.end()) {
std::tuple<int, int> key = map_it->first;
std::vector<int> &tile_buildings = map_it->second;
std::vector<String> &tile_buildings = map_it->second;
print_line("x: " + itos(std::get<0>(key)) +
" y: " + itos(std::get<1>(key)) + " " +
itos(tile_buildings.size()));
@@ -483,23 +462,19 @@ StreamWorld::~StreamWorld()
void StreamWorld::remove_generated_stuff()
{
std::vector<int> erased_indices;
erased_indices.reserve(data()->get_building_count());
std::vector<String> erased_keys;
erased_keys.reserve(data()->get_building_count());
int i;
data()->for_each_building(
[&erased_indices](const String &key, void *mdata) {
if (data()->get_building(key).generated) {
int index = data()->get_building_by_key(key);
assert(index >= 0);
erased_indices.push_back(index);
}
[&erased_keys](const String &key, void *mdata) {
if (data()->get_building(key).generated)
erased_keys.push_back(key);
},
nullptr);
for (i = erased_indices.size() - 1; i >= 0; i--) {
int index = erased_indices[i];
unload_building(index);
String key = data()->item_nodes_get_key(index);
data()->destroy_building(index);
for (i = erased_keys.size() - 1; i >= 0; i--) {
const String &key = erased_keys[i];
unload_building(key);
data()->destroy_building(key);
data()->item_nodes_item_removed(key);
}
update_items();
@@ -507,9 +482,9 @@ void StreamWorld::remove_generated_stuff()
void StreamWorld::undo()
{
int id;
for (id = 0; id < (int)data()->get_building_count(); id++)
unload_building(id);
data()->for_each_building([this](const String &key,
void *mdata) { unload_building(key); },
nullptr);
data()->undo();
update_view();
update_items();