Fixed reactivation problems
This commit is contained in:
@@ -126,14 +126,16 @@ func mouse_press(position):
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if mode == 0:
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print("get closest building")
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$WorldEditor.editor_command("get_closest_building", [Transform(Basis(), proj)])
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elif mode == 1:
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$WorldEditor.editor_command("checkpoint", [])
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elif mode == 2:
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$WorldEditor.editor_command("checkpoint", [])
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var m = proj
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m.y = selected_building_xform.origin.y
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var xform = selected_building_xform.looking_at(m, Vector3.UP)
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$WorldEditor.editor_command("update_building_transform", [selected_building, xform])
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$building_rot_cursor.global_transform = xform
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selected_building_xform = xform
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$WorldEditor.editor_command("buildings_checkpoint", [])
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var selected_building
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var selected_building_xform
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@@ -195,7 +195,7 @@ text = "POI mode"
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unique_name_in_owner = true
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margin_top = 330.0
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margin_right = 160.0
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margin_bottom = 356.0
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margin_bottom = 456.0
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[node name="HSeparator" type="HSeparator" parent="VBoxContainer/v_road_lines"]
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margin_right = 160.0
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@@ -211,13 +211,15 @@ text = "Road Lines mode"
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unique_name_in_owner = true
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margin_top = 26.0
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margin_right = 160.0
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margin_bottom = 26.0
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margin_bottom = 126.0
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rect_min_size = Vector2( 0, 100 )
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size_flags_horizontal = 3
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[node name="v_npc" type="VBoxContainer" parent="VBoxContainer"]
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unique_name_in_owner = true
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margin_top = 360.0
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margin_top = 460.0
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margin_right = 160.0
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margin_bottom = 382.0
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margin_bottom = 482.0
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[node name="HSeparator" type="HSeparator" parent="VBoxContainer/v_npc"]
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margin_right = 160.0
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Submodule src/godot updated: b58d16f0b8...01c78d87fe
215
src/modules/stream/road_lines_editor.cpp
Normal file
215
src/modules/stream/road_lines_editor.cpp
Normal file
@@ -0,0 +1,215 @@
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#undef NDEBUG
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#include <cassert>
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#include <scene/main/viewport.h>
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#include <scene/gui/item_list.h>
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#include <scene/3d/immediate_geometry.h>
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#include <core/io/config_file.h>
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#include <core/os/file_access.h>
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#include <core/io/json.h>
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#include "world_editor.h"
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#include "from_string.h"
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#include "road_lines_editor.h"
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struct road_line {
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std::vector<Transform> points;
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std::vector<int> indices;
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int lanes;
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int pattern;
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int flags;
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};
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static HashMap<String, struct road_line> lines;
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static ImmediateGeometry *line_im = nullptr;
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static Ref<Material> debug_material;
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#define __evhandler(vname, mtype) \
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template <class T> class GDEventHandler_##vname : public Object { \
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GDCLASS(GDEventHandler_##vname, Object) \
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T *obj; \
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\
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public: \
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GDEventHandler_##vname(T *obj) \
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: Object() \
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, obj(obj) \
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{ \
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} \
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virtual ~GDEventHandler_##vname() \
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{ \
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} \
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bool connect(Object *obj, const String &signal) \
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{ \
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return obj->connect(signal, this, "handler"); \
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} \
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void disconnect(Object *obj, const String &signal) \
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{ \
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obj->disconnect(signal, this, "handler"); \
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} \
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\
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protected: \
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void handler(const String &event, const Array &args) \
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{ \
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obj->vname(event, args); \
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} \
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static void _bind_methods() \
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{ \
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ClassDB::bind_method( \
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D_METHOD("handler", "args"), \
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&GDEventHandler_##vname::handler); \
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} \
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}
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#define __evhandler_type(vname, mtype) GDEventHandler_##vname<mtype>
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__evhandler(editor_event, RoadLinesEditor);
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static __evhandler_type(editor_event, RoadLinesEditor) * gd_editor_event;
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RoadLinesEditor::RoadLinesEditor(WorldEditor *editor)
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: active(false)
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, editor(editor)
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{
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}
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RoadLinesEditor::~RoadLinesEditor()
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{
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if (active && editor->is_inside_tree())
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deactivate();
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}
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void RoadLinesEditor::update(float delta)
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{
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if (!active)
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activate();
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print_line("road_lines_editor");
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}
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void RoadLinesEditor::exit()
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{
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if (active)
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deactivate();
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}
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void RoadLinesEditor::editor_command(const String &command, const Array &args)
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{
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print_line("command: " + command);
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}
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void RoadLinesEditor::editor_event(const String &event, const Array &args)
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{
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print_line("event: " + event);
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}
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void RoadLinesEditor::update_ui()
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{
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Node *lines_list_node =
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editor->get_tree()->get_current_scene()->get_node(
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NodePath("%lines_list"));
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ItemList *lines_list = Object::cast_to<ItemList>(lines_list_node);
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assert(lines_list);
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List<String> line_keys;
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lines.get_key_list(&line_keys);
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List<String>::Element *e = line_keys.front();
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lines_list->clear();
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while (e) {
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String key = e->get();
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lines_list->add_item(key);
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e = e->next();
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}
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}
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void RoadLinesEditor::activate()
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{
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assert(!active);
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load_data();
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print_line("activate::update UI");
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update_ui();
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if (!line_im) {
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line_im = memnew(ImmediateGeometry);
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editor->get_viewport()->add_child(line_im);
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}
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Ref<SpatialMaterial> tmpmat;
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tmpmat.instance();
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tmpmat->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
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tmpmat->set_flag(SpatialMaterial::FLAG_DISABLE_DEPTH_TEST, true);
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tmpmat->set_flag(SpatialMaterial::FLAG_UNSHADED, true);
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debug_material = tmpmat;
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line_im->begin(Mesh::PRIMITIVE_LINES);
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line_im->set_color(Color(1.0f, 0.0f, 0.0f, 1.0f));
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line_im->add_vertex(Vector3(0.0f, -100.0f, 0.0f));
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line_im->add_vertex(Vector3(0.0f, 100.0f, 0.0f));
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line_im->end();
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if (!gd_editor_event)
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gd_editor_event = memnew(
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__evhandler_type(editor_event, RoadLinesEditor)(this));
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gd_editor_event->connect(editor, "editor_event");
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active = true;
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}
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void RoadLinesEditor::deactivate()
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{
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Node *lines_list_node =
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editor->get_tree()->get_current_scene()->get_node(
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NodePath("%lines_list"));
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ItemList *lines_list = Object::cast_to<ItemList>(lines_list_node);
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lines_list->clear();
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lines.clear();
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if (line_im) {
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line_im->queue_delete();
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line_im = nullptr;
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}
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gd_editor_event->disconnect(editor, "editor_event");
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if (debug_material.is_valid())
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debug_material.unref();
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if (gd_editor_event) {
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memdelete(gd_editor_event);
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gd_editor_event = nullptr;
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}
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active = false;
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}
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void RoadLinesEditor::load_data()
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{
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int i;
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ConfigFile config;
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Error result = config.load("res://config/stream.conf");
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ERR_FAIL_COND_MSG(result != OK, "Failed to load config");
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String road_lines_path = config.get_value("road", "road_lines_path");
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String road_lines_json =
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FileAccess::get_file_as_string(road_lines_path);
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Variant json_v;
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String es;
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int eline;
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Error status = JSON::parse(road_lines_json, json_v, es, eline);
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ERR_FAIL_COND_MSG(status != OK, "Can't parse json: " + es +
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" at line: " + itos(eline));
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Dictionary json = json_v;
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List<Variant> keys;
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json.get_key_list(&keys);
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List<Variant>::Element *e = keys.front();
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while (e) {
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String key = e->get();
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struct road_line rline;
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Dictionary entry = json.get(key, Dictionary());
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Array points = entry.get("points", Array());
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Array indices;
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if (entry.has("indices"))
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indices = entry.get("indices", Array());
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int lanes = entry.get("lanes", -1);
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int pattern = entry.get("pattern", -1);
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rline.pattern = pattern;
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rline.points.resize(points.size());
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rline.indices.resize(indices.size());
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for (i = 0; i < (int)points.size(); i++) {
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String point_s = points[i];
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rline.points[i] = from_string<Transform>(point_s);
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}
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for (i = 0; i < (int)indices.size(); i++) {
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int index = indices[i];
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rline.indices[i] = index;
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}
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// TODO: wtf is flags?
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rline.lanes = lanes;
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lines[key] = rline;
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e = e->next();
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}
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}
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24
src/modules/stream/road_lines_editor.h
Normal file
24
src/modules/stream/road_lines_editor.h
Normal file
@@ -0,0 +1,24 @@
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#ifndef ROAD_LINES_EDITOR_H
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#define ROAD_LINES_EDITOR_H
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#include "world_editor.h"
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class ItemList;
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class RoadLinesEditor {
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bool active;
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WorldEditor *editor;
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public:
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RoadLinesEditor(WorldEditor *editor);
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virtual ~RoadLinesEditor();
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void update(float delta);
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void exit();
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void editor_command(const String &command, const Array &args);
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void editor_event(const String &event, const Array &args);
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void update_ui();
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protected:
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void activate();
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void deactivate();
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void load_data();
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};
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#endif
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@@ -443,11 +443,11 @@ void StreamWorld::run_command(const String &command, const Array &args)
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}
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VariantWriter::write_to_string(buildings[id].xform, key);
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buildings[id].key = key;
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} else if (command == "buildings_checkpoint") {
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/* TODO */
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} else if (command == "buildings_undo") {
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/* TODO */
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} else if (command == "buildings_save") {
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} else if (command == "checkpoint")
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checkpoint();
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else if (command == "undo")
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undo();
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else if (command == "buildings_save") {
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String buildings_path =
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config.get_value("buildings", "buildings_path");
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save_buildings_json(buildings_path);
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@@ -553,6 +553,7 @@ StreamWorld::StreamWorld()
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, viewer(nullptr)
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, terrain(nullptr)
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, current_scene(nullptr)
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, undo_log_size(64)
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, world_extent(0)
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, tile_size(0)
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, view_distance(0)
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@@ -597,6 +598,26 @@ StreamWorld::StreamWorld()
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view_distance = config.get_value("world", "view_distance");
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initialized = true;
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}
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void StreamWorld::checkpoint()
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{
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struct checkpoint_data cp;
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cp.building_data = building_data;
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cp.buildings = buildings;
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undo_log.push_back(cp);
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while ((int)undo_log.size() > undo_log_size)
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undo_log.erase(undo_log.begin());
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}
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void StreamWorld::undo()
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{
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struct checkpoint_data cp = *undo_log.end();
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int id;
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for (id = 0; id < (int)buildings.size(); id++)
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unload_building(id);
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building_data = cp.building_data;
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buildings = cp.buildings;
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update_view();
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update_items();
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}
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void StreamWorld::cleanup()
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{
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RoadProcessing::cleanup();
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@@ -15,6 +15,7 @@ private:
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VoxelLodTerrain *terrain;
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Node *current_scene;
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ConfigFile config;
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/* Per-building information */
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struct building {
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String id;
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int pattern_id;
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@@ -29,6 +30,7 @@ private:
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const String &key);
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Dictionary to_dict() const;
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};
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/* Scene objects data */
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struct scene_data {
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Ref<PackedScene> packed_scene;
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String path;
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@@ -46,11 +48,20 @@ private:
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};
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using tile_map_t = std::unordered_map<const tile_key_t,
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std::vector<int>, tile_hash>;
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/* Data for each building type */
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HashMap<String, String> building_data;
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/* Data for each building in a world */
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std::vector<struct building> buildings;
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Vector3 eye;
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tile_map_t tiles;
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tile_map_t loaded_tiles;
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struct checkpoint_data {
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HashMap<String, String> building_data;
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std::vector<struct building> buildings;
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};
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std::vector<struct checkpoint_data> undo_log;
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int undo_log_size;
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int world_extent;
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int tile_size;
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int view_distance;
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@@ -69,6 +80,8 @@ private:
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void unload_building(int id);
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void request_item(int type, int item);
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void update_items();
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void checkpoint();
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void undo();
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static void _bind_methods();
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@@ -8,6 +8,7 @@
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#include <scene/main/viewport.h>
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#include <scene/3d/camera.h>
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#include <scene/scene_string_names.h>
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#include "road_lines_editor.h"
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#include "world_editor.h"
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WorldEditor::WorldEditor()
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@@ -20,6 +21,7 @@ WorldEditor::WorldEditor()
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, old_mouse_pos(Vector2(-1, -1))
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, dragging(false)
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, drag_delay(0.2f)
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, road_lines_editor(memnew(RoadLinesEditor(this)))
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{
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if (!InputMap::get_singleton()->has_action("left"))
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InputMap::get_singleton()->add_action("left");
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@@ -45,6 +47,7 @@ WorldEditor::WorldEditor()
|
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WorldEditor::~WorldEditor()
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{
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||||
memdelete(road_lines_editor);
|
||||
}
|
||||
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void WorldEditor::set_camera_mode(int mode)
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@@ -158,6 +161,11 @@ void WorldEditor::tools_button(const String &button)
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change[0] = current_mode;
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change[1] = modes[button];
|
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emit_signal("editor_event", "mode_change_pre", change);
|
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switch (current_mode) {
|
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case MODE_ROAD_LINES:
|
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road_lines_editor->exit();
|
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break;
|
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}
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switch (modes[button]) {
|
||||
case MODE_BUILDINGS:
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mode_buildings();
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@@ -195,11 +203,11 @@ void WorldEditor::editor_command(const String &command, const Array &args)
|
||||
if (stream_world) {
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stream_world->run_command(command, args);
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}
|
||||
} else if (command == "buildings_checkpoint") {
|
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} else if (command == "checkpoint") {
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if (stream_world) {
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stream_world->run_command(command, args);
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}
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} else if (command == "buildings_undo") {
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} else if (command == "undo") {
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if (stream_world) {
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stream_world->run_command(command, args);
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}
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@@ -215,6 +223,8 @@ void WorldEditor::editor_command(const String &command, const Array &args)
|
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if (stream_world) {
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stream_world->run_command(command, args);
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}
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} else if (road_lines_editor) {
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road_lines_editor->editor_command(command, args);
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}
|
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}
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@@ -333,6 +343,12 @@ void WorldEditor::_notification(int which)
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}
|
||||
if (!dragging && drag_delay >= 0.0f)
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||||
drag_delay -= delta;
|
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switch (current_mode) {
|
||||
case MODE_ROAD_LINES:
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||||
print_line("current_mode: " + itos(current_mode));
|
||||
road_lines_editor->update(delta);
|
||||
break;
|
||||
}
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
#define WORLD_EDITOR_H
|
||||
#include <scene/3d/spatial.h>
|
||||
#include "stream.h"
|
||||
class RoadLinesEditor;
|
||||
class WorldEditor : public Spatial {
|
||||
GDCLASS(WorldEditor, Spatial)
|
||||
protected:
|
||||
@@ -16,7 +17,6 @@ protected:
|
||||
void mode_road_lines();
|
||||
void mode_npc();
|
||||
void tools_button(const String &button);
|
||||
void editor_command(const String &command, const Array &args);
|
||||
int get_current_mode() const;
|
||||
StreamWorld *get_stream_world();
|
||||
void world_command_result(const String &what, const Array &data);
|
||||
@@ -32,9 +32,11 @@ private:
|
||||
Vector2 old_mouse_pos;
|
||||
bool dragging;
|
||||
float drag_delay;
|
||||
RoadLinesEditor *road_lines_editor;
|
||||
|
||||
public:
|
||||
WorldEditor();
|
||||
~WorldEditor();
|
||||
virtual ~WorldEditor();
|
||||
void editor_command(const String &command, const Array &args);
|
||||
};
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user