fixed camera rotation fixed
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@@ -7,6 +7,7 @@
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#include <modules/voxel/terrain/voxel_lod_terrain.h>
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#include <modules/imgmapper/voxel_generator_imgmapper.h>
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#include "from_string.h"
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#include "editor_event.h"
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#include "world_editor.h"
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#include "buildings_editor.h"
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@@ -165,13 +166,15 @@ void BuildingsEditor::activate()
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for (i = 0; i < (int)ui_handlers.size(); i++)
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assert(ui_handlers[i]);
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active = true;
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editor->event.add_listener(this, &BuildingsEditor::event_handler);
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EditorEvent::get_singleton()->event.add_listener(
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this, &BuildingsEditor::event_handler);
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}
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void BuildingsEditor::deactivate()
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{
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assert(active);
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editor->event.remove_listener(this, &BuildingsEditor::event_handler);
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EditorEvent::get_singleton()->event.remove_listener(
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this, &BuildingsEditor::event_handler);
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print_line("BuildingsEditor DEACTIVE");
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int i;
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for (i = 0; i < (int)ui_handlers.size(); i++)
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@@ -464,7 +467,7 @@ void BuildingsEditor::change_building_type(const String &type_name)
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void BuildingsEditor::emit(const String &event_string, const Array &event_args)
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{
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editor->event.emit(event_string, event_args);
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EditorEvent::get_singleton()->event.emit(event_string, event_args);
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}
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void BuildingsEditor::remove_buildings_by_prefix(const String &prefix)
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