Use architecture for debugger

This commit is contained in:
2024-05-28 19:10:53 +03:00
parent 38e8b868e8
commit d1142eb57a

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@@ -1,4 +1,5 @@
#!/bin/sh #!/bin/sh
ARCH=$(uname -i|sed -e 's/aarch64/arm64/g')
cd godot cd godot
gdb --args ../src/godot/bin/godot.x11.opt.tools.64 --verbose -e $* gdb --args ../src/godot/bin/godot.x11.opt.tools.${ARCH} --verbose -e $*