Worked on brush parameter editing
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13
godot/astream/brush.ini
Normal file
13
godot/astream/brush.ini
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[brushes/0]
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curve=[ Vector2( 0, 2 ), 0.0, 0.0, 0, 0, Vector2( 1, -0.0338984 ), 0.0, 0.0, 0, 0 ]
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radius=2.0
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strength=1.0
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flags=0
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[brushes/1]
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curve=[ ]
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radius=1.0
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strength=1.0
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flags=0
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