Worked on brush parameter editing
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@@ -71,13 +71,13 @@ focus_mode = 2
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unique_name_in_owner = true
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margin_top = 52.0
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margin_right = 248.0
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margin_bottom = 128.0
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margin_bottom = 190.0
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[node name="v_terrain" type="VBoxContainer" parent="VBoxContainer"]
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unique_name_in_owner = true
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margin_top = 132.0
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margin_top = 194.0
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margin_right = 248.0
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margin_bottom = 132.0
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margin_bottom = 194.0
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[node name="v_buildings" type="VBoxContainer" parent="VBoxContainer"]
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unique_name_in_owner = true
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@@ -550,6 +550,5 @@ mesh = SubResource( 14 )
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material/0 = SubResource( 11 )
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[node name="mi2" type="MeshInstance" parent="terrain_cursor"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 30, 0 )
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mesh = SubResource( 15 )
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material/0 = SubResource( 11 )
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