Converted buildings loading to flecs
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@@ -27,7 +27,7 @@ flags/repeat=true
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flags/filter=true
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flags/mipmaps=true
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flags/anisotropic=false
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flags/srgb=2
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flags/srgb=1
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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@@ -54,3 +54,6 @@ transform = Transform( 1.7, 0, 0, 0, 1, 0, 0, 0, 1.2, 0, 0, 2.03699 )
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[node name="2" type="Spatial" parent="LOD"]
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visible = false
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[node name="BuildingLayoutInstance" type="BuildingLayoutInstance" parent="."]
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size = 8
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@@ -17,6 +17,10 @@ boot_splash/minimum_display_time=4
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settings/fps/force_fps=60
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[display]
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window/vsync/use_vsync=false
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[input]
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forward={
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@@ -87,5 +91,5 @@ portals/optimize/remove_danglers=false
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gles3/shaders/shader_compilation_mode=2
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gles3/shaders/shader_compilation_mode.mobile=2
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gles3/shaders/max_simultaneous_compiles=4
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limits/buffers/immediate_buffer_size_kb=4096
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limits/buffers/blend_shape_max_buffer_size_kb=8192
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limits/buffers/immediate_buffer_size_kb=4096
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