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997b66b7f9
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Mesh optimizations
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2024-10-17 01:03:15 +03:00 |
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844056de64
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Now creating MeshLibrary for buildings
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2024-10-16 01:10:15 +03:00 |
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3241905ad1
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Added camera controls
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2024-10-12 17:49:13 +03:00 |
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2424659058
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Building models update
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2024-10-11 03:16:34 +03:00 |
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bbb608611c
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Now mesh merging for elements works
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2024-10-10 17:20:35 +03:00 |
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f4f8bbce0b
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Started mesh merging implementation
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2024-10-10 12:25:32 +03:00 |
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2597802469
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Fixed tile growing
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2024-10-10 01:30:57 +03:00 |
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69b62c8c97
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Multiple levels support
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2024-10-08 04:31:36 +03:00 |
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f62dbbf505
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ECS redesign for buildings layout editor
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2024-10-07 18:38:46 +03:00 |
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0e5a2e7f9b
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Worked on building layout editor
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2024-10-06 09:08:28 +03:00 |
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c8072b8457
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Added NPC roster data
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2024-10-05 03:36:27 +03:00 |
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166e6d6b4a
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Started buildings layout editor
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2024-10-05 03:35:32 +03:00 |
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144b737dc3
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Now line buildings save/load works
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2024-09-24 22:00:24 +03:00 |
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2f3187257d
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Worked on buildings in lines
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2024-09-22 02:19:40 +03:00 |
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4468c839ec
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Implemented metadata editor. closes #19
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2024-09-08 15:01:25 +03:00 |
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67e3057109
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Lines saving works
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2024-09-07 22:58:20 +03:00 |
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72beab0829
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Proper display of building types
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2024-07-26 23:37:15 +03:00 |
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d61618c895
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Backup buildings state
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2024-07-26 22:45:51 +03:00 |
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ab5f35eba1
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Now road, terrain and buildings work fine
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2024-05-26 01:21:19 +03:00 |
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33dd2be5ac
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Added missing data
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2024-05-20 17:22:19 +03:00 |
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ee792671b0
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Added walls
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2024-05-16 23:22:53 +03:00 |
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