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streaming_world/godot/main/main.tscn
2024-05-20 17:22:19 +03:00

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[gd_scene load_steps=10 format=2]
[ext_resource path="res://terrain/terrain_draw.png" type="Image" id=1]
[ext_resource path="res://terrain/terrain.png" type="Image" id=2]
[ext_resource path="res://terrain/terrain_edit.png" type="Image" id=3]
[ext_resource path="res://main/main.gd" type="Script" id=4]
[sub_resource type="VoxelGeneratorImgMapper" id=1]
height_start = -150.0
height_range = 300.0
image_bg = ExtResource( 2 )
image_overlay = ExtResource( 3 )
image_draw = ExtResource( 1 )
[sub_resource type="VoxelMesherTransvoxel" id=2]
[sub_resource type="ORMSpatialMaterial" id=3]
albedo_color = Color( 0.254902, 0.886275, 0.101961, 1 )
[sub_resource type="ProceduralSky" id=4]
[sub_resource type="Environment" id=5]
background_mode = 2
background_sky = SubResource( 4 )
[node name="main" type="Spatial"]
script = ExtResource( 4 )
[node name="StreamWorld" type="StreamWorld" parent="."]
[node name="VoxelLodTerrain" type="VoxelLodTerrain" parent="."]
generator = SubResource( 1 )
mesher = SubResource( 2 )
voxel_bounds = AABB( -5.36871e+08, -2048, -5.36871e+08, 1.07374e+09, 4096, 1.07374e+09 )
lod_count = 5
material = SubResource( 3 )
[node name="Camera" type="Camera" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0 )
environment = SubResource( 5 )
[node name="VoxelViewer" type="VoxelViewer" parent="Camera"]
[node name="DirectionalLight" type="DirectionalLight" parent="."]
transform = Transform( 1, 0, 0, 0, 0.707107, 0.707107, 0, -0.707107, 0.707107, 0, 2, 0 )
[node name="RoadDebug" type="RoadDebug" parent="."]