245 lines
6.7 KiB
Plaintext
245 lines
6.7 KiB
Plaintext
[gd_scene load_steps=14 format=2]
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[ext_resource path="res://main/editor.gd" type="Script" id=1]
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[ext_resource path="res://terrain/terrain_draw.png" type="Image" id=2]
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[ext_resource path="res://terrain/terrain.png" type="Image" id=3]
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[ext_resource path="res://terrain/terrain_edit.png" type="Image" id=4]
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[sub_resource type="VoxelGeneratorImgMapper" id=5]
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height_start = -150.0
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height_range = 300.0
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image_bg = ExtResource( 3 )
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image_overlay = ExtResource( 4 )
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image_draw = ExtResource( 2 )
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[sub_resource type="VoxelMesherTransvoxel" id=6]
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[sub_resource type="ORMSpatialMaterial" id=7]
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albedo_color = Color( 0.254902, 0.886275, 0.101961, 1 )
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[sub_resource type="ProceduralSky" id=4]
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[sub_resource type="Environment" id=8]
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background_mode = 2
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background_sky = SubResource( 4 )
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[sub_resource type="BoxShape" id=9]
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extents = Vector3( 550, 0.1, 550 )
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[sub_resource type="CubeMesh" id=10]
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size = Vector3( 5, 120, 5 )
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[sub_resource type="SpatialMaterial" id=11]
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flags_transparent = true
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albedo_color = Color( 0.698039, 0.192157, 0.101961, 0.427451 )
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emission_enabled = true
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emission = Color( 0.894118, 0.0980392, 0.0980392, 1 )
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emission_energy = 1.0
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emission_operator = 0
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emission_on_uv2 = false
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[sub_resource type="BoxShape" id=12]
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extents = Vector3( 50, 1, 50 )
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[node name="editor" type="Spatial"]
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script = ExtResource( 1 )
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[node name="WorldEditor" type="WorldEditor" parent="."]
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[node name="VBoxContainer" type="VBoxContainer" parent="."]
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anchor_left = 1.0
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anchor_right = 1.0
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anchor_bottom = 1.0
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margin_left = -160.0
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[node name="ColorRect" type="ColorRect" parent="VBoxContainer"]
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margin_right = 160.0
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margin_bottom = 30.0
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rect_min_size = Vector2( 160, 30 )
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size_flags_horizontal = 3
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size_flags_vertical = 5
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color = Color( 0.25098, 0.25098, 0.25098, 1 )
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[node name="Label" type="Label" parent="VBoxContainer/ColorRect"]
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margin_left = 39.0
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margin_top = 8.0
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margin_right = 118.0
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margin_bottom = 22.0
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size_flags_horizontal = 3
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size_flags_vertical = 7
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text = "Mode select"
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align = 1
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valign = 1
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[node name="select_buildings" type="Button" parent="VBoxContainer"]
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unique_name_in_owner = true
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margin_top = 34.0
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margin_right = 160.0
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margin_bottom = 54.0
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text = "Buildings Mode"
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[node name="select_navigation" type="Button" parent="VBoxContainer"]
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unique_name_in_owner = true
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margin_top = 58.0
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margin_right = 160.0
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margin_bottom = 78.0
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text = "Navigation Mode"
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[node name="select_poi" type="Button" parent="VBoxContainer"]
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unique_name_in_owner = true
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margin_top = 82.0
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margin_right = 160.0
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margin_bottom = 102.0
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text = "POI Mode"
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[node name="select_road_lines" type="Button" parent="VBoxContainer"]
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unique_name_in_owner = true
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margin_top = 106.0
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margin_right = 160.0
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margin_bottom = 126.0
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text = "Road Lines Mode"
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[node name="select_npc" type="Button" parent="VBoxContainer"]
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unique_name_in_owner = true
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margin_top = 130.0
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margin_right = 160.0
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margin_bottom = 150.0
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text = "NPC Mode"
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[node name="v_buildings" type="VBoxContainer" parent="VBoxContainer"]
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unique_name_in_owner = true
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margin_top = 154.0
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margin_right = 160.0
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margin_bottom = 224.0
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[node name="HSeparator" type="HSeparator" parent="VBoxContainer/v_buildings"]
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margin_right = 160.0
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margin_bottom = 4.0
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[node name="Label" type="Label" parent="VBoxContainer/v_buildings"]
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margin_top = 8.0
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margin_right = 160.0
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margin_bottom = 22.0
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text = "Buildings mode"
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[node name="buildings_edit_mode" type="OptionButton" parent="VBoxContainer/v_buildings"]
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unique_name_in_owner = true
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margin_top = 26.0
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margin_right = 160.0
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margin_bottom = 46.0
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text = "Select"
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items = [ "Select", null, false, 0, null, "Move", null, false, 1, null, "Rotate", null, false, 2, null ]
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selected = 0
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[node name="building_type" type="OptionButton" parent="VBoxContainer/v_buildings"]
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unique_name_in_owner = true
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margin_top = 50.0
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margin_right = 160.0
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margin_bottom = 70.0
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text = "Building Type"
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[node name="v_navigation" type="VBoxContainer" parent="VBoxContainer"]
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unique_name_in_owner = true
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margin_top = 228.0
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margin_right = 160.0
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margin_bottom = 250.0
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[node name="HSeparator" type="HSeparator" parent="VBoxContainer/v_navigation"]
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margin_right = 160.0
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margin_bottom = 4.0
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[node name="Label" type="Label" parent="VBoxContainer/v_navigation"]
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margin_top = 8.0
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margin_right = 160.0
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margin_bottom = 22.0
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text = "Navigation mode"
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[node name="v_poi" type="VBoxContainer" parent="VBoxContainer"]
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unique_name_in_owner = true
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margin_top = 254.0
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margin_right = 160.0
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margin_bottom = 276.0
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[node name="HSeparator" type="HSeparator" parent="VBoxContainer/v_poi"]
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margin_right = 160.0
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margin_bottom = 4.0
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[node name="Label" type="Label" parent="VBoxContainer/v_poi"]
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margin_top = 8.0
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margin_right = 160.0
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margin_bottom = 22.0
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text = "POI mode"
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[node name="v_road_lines" type="VBoxContainer" parent="VBoxContainer"]
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unique_name_in_owner = true
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margin_top = 280.0
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margin_right = 160.0
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margin_bottom = 302.0
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[node name="HSeparator" type="HSeparator" parent="VBoxContainer/v_road_lines"]
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margin_right = 160.0
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margin_bottom = 4.0
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[node name="Label" type="Label" parent="VBoxContainer/v_road_lines"]
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margin_top = 8.0
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margin_right = 160.0
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margin_bottom = 22.0
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text = "Road Lines mode"
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[node name="v_npc" type="VBoxContainer" parent="VBoxContainer"]
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unique_name_in_owner = true
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margin_top = 306.0
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margin_right = 160.0
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margin_bottom = 328.0
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[node name="HSeparator" type="HSeparator" parent="VBoxContainer/v_npc"]
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margin_right = 160.0
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margin_bottom = 4.0
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[node name="Label" type="Label" parent="VBoxContainer/v_npc"]
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margin_top = 8.0
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margin_right = 160.0
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margin_bottom = 22.0
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text = "NPC mode"
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[node name="StreamWorld" type="StreamWorld" parent="."]
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[node name="VoxelLodTerrain" type="VoxelLodTerrain" parent="."]
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generator = SubResource( 5 )
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mesher = SubResource( 6 )
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voxel_bounds = AABB( -5.36871e+08, -2048, -5.36871e+08, 1.07374e+09, 4096, 1.07374e+09 )
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lod_count = 5
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material = SubResource( 7 )
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[node name="Camera" type="Camera" parent="."]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0 )
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environment = SubResource( 8 )
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far = 1000.0
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[node name="VoxelViewer" type="VoxelViewer" parent="Camera"]
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[node name="DirectionalLight" type="DirectionalLight" parent="."]
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transform = Transform( 1, 0, 0, 0, 0.707107, 0.707107, 0, -0.707107, 0.707107, 0, 2, 0 )
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[node name="Area" type="Area" parent="."]
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collision_layer = 32768
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collision_mask = 32768
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monitoring = false
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[node name="CollisionShape" type="CollisionShape" parent="Area"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.1, 0 )
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shape = SubResource( 9 )
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[node name="building_cursor" type="MeshInstance" parent="."]
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mesh = SubResource( 10 )
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material/0 = SubResource( 11 )
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[node name="Area" type="Area" parent="building_cursor"]
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collision_layer = 32768
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collision_mask = 32768
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monitoring = false
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[node name="CollisionShape" type="CollisionShape" parent="building_cursor/Area"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -2, 0 )
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shape = SubResource( 12 )
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